Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Doom
FPS 2016

Doom

85%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
164 FPS
Ultra 1080p Measured
99 FPS

1440p (2K / QHD)

Low 1440p Measured
106 FPS
Ultra 1440p Measured
64 FPS

4K (Ultra HD)

Low 4K Measured
57 FPS
Ultra 4K Measured
35 FPS
8.3ms Frame Time
12ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,500
Your CPU 46,062
Graphics Card
Required 27,325
Your GPU 20,556

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 35 42 50 57
1440p QHD 64 78 92 106
1080p Full HD 99 121 143 164

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 121
1920x1080 Low 164
1920x1080 Medium 143
1920x1080 Ultra 99
2560x1440 High 78
2560x1440 Low 106
2560x1440 Medium 92
2560x1440 Ultra 64
3840x2160 High 42
3840x2160 Low 57
3840x2160 Medium 50
3840x2160 Ultra 35

Performance Analysis: Doom on Your System

The Intel Core Ultra 5 235 paired with the Intel Arc B570 delivers a strong 1080p and 1440p experience in Doom, but 4K remains out of reach at playable frame rates. The measured data shows a clear scaling pattern: at 1920x1080, the combo averages 99 FPS on Ultra settings, while at 2560x1440 it drops to 64 FPS on the same preset, and at 3840x2160 it falls to 35 FPS. This indicates a system that is well-matched for high-refresh 1080p gaming and solid 1440p play, but the 4K ceiling is firmly below the 60 FPS threshold. The following sections break down the exact frame rates, component roles, and optimal settings based solely on the measured data.

Measured FPS Breakdown

The measured FPS data for this combination covers three resolutions and four quality presets, with average frame rates provided for every configuration, and min/max values recorded only for Medium settings across all resolutions.

At 3840x2160, the results start at 57 FPS average on Low settings, which is the best 4K result. Moving to Medium drops the average to 50 FPS, with a minimum of 43 FPS and a maximum of 58 FPS. High settings yield 42 FPS average, and Ultra falls to 35 FPS average. None of these 4K configurations reach the 60 FPS playable threshold, with the gap ranging from 3 FPS at Low to 25 FPS at Ultra.

At 2560x1440, the picture improves significantly. Low settings produce 106 FPS average, while Medium delivers 92 FPS with a minimum of 79 FPS and a maximum of 106 FPS. High settings reach 78 FPS average, and Ultra stays playable at 64 FPS average. Every preset at this resolution clears the 60 FPS mark, making 1440p a fully viable gaming resolution for this combo.

At 1920x1080, the results are comfortably above the playable threshold across all settings. Low settings hit 164 FPS average, Medium delivers 143 FPS with a minimum of 121 FPS and a maximum of 164 FPS, High reaches 121 FPS average, and Ultra holds at 99 FPS average. The minimum FPS recorded at Medium (121 FPS) is higher than the average FPS at 1440p Ultra (64 FPS), demonstrating the substantial performance headroom at 1080p.

The progression from 1080p to 4K shows a consistent pattern: each resolution step roughly halves the performance at equivalent settings. For example, at High settings, the average FPS goes from 121 at 1080p to 78 at 1440p to 42 at 4K. The Ultra preset follows a similar trajectory: 99 at 1080p, 64 at 1440p, and 35 at 4K.

How This Combo Ranks

The combination of the Intel Core Ultra 5 235 and Intel Arc B570 ranks 2987 out of 3712 tested combos in Doom. This places it in the lower-middle portion of the overall distribution, which is noteworthy because the component-level benchmarks suggest a more capable pairing.

The CPU sits in the 89th percentile among all CPUs, with an average benchmark score of 46062. The GPU is in the 65th percentile among all GPUs, with an average benchmark score of 20556. Despite these respectable individual rankings, the in-game combo rank of 2987 out of 3712 (roughly the 20th percentile) indicates that the game's performance is not fully representative of the raw benchmark scores. This discrepancy suggests that Doom—a 2016 title—may not be heavily optimized for newer hardware architectures, or that the game's engine places specific demands that this combination handles less efficiently than other titles.

Looking at the component-level data, the CPU's nearest rival is the AMD Ryzen AI 9 HX 375 with a delta of 0.1 percent, meaning the two perform nearly identically in synthetic benchmarks. The Intel Core i9-13900HX is 0.1 percent behind, and the AMD EPYC 4364P and EPYC 7303 are 0.2 percent ahead. For the GPU, the nearest rival is the NVIDIA GeForce RTX 3070 Mobile at 0.1 percent ahead, followed by the Intel Arc A750 at 0.1 percent behind, the NVIDIA Quadro M4000M at 0.4 percent ahead, and the AMD Radeon R9 M390X at 0.5 percent behind. These tight deltas mean that swapping to any of these components would produce nearly identical in-game performance.

CPU and GPU Roles

The data reveals how the CPU and GPU share the workload in Doom across resolutions. The CPU's strong synthetic scores—particularly its passmark single-thread score of 4516 and Cinebench R23 single-core score of 2085—suggest it can feed the GPU effectively. The GPU's specifications, including 2304 shading units and 80 ROPs, determine the raw pixel throughput. The measured FPS scaling between resolutions points to the GPU becoming the limiting factor as resolution increases.

At 1920x1080, the average FPS ranges from 164 on Low to 99 on Ultra. The spread between settings is 65 FPS, indicating that the GPU has enough headroom to handle higher-quality rendering without the CPU becoming a bottleneck. The minimum FPS at Medium (121) is higher than many GPUs' average at this resolution, confirming the CPU is not holding back performance.

At 2560x1440, the average FPS spans from 106 on Low to 64 on Ultra, a 42 FPS spread. The reduced spread compared to 1080p suggests the GPU is starting to become more limiting, but the CPU still provides enough throughput to keep all presets above 60 FPS. The Ultra preset at 64 FPS is just 4 FPS above the playable threshold, indicating the GPU is the primary constraint at this resolution.

At 3840x2160, the average FPS drops to a range of 57 on Low to 35 on Ultra, a 22 FPS spread. The shrinking spread between settings as resolution increases is a classic sign of GPU saturation: when the GPU is fully occupied with pixel rendering, changing quality settings has a smaller relative impact. The CPU's role diminishes at 4K because the GPU cannot render frames fast enough to approach the CPU's processing limits. The data shows the transition point: the combo is CPU-sufficient at 1080p, GPU-limited at 1440p, and severely GPU-bound at 4K.

Similar Performance Alternatives

Based on the nearestRivals data for both components, several alternative configurations would behave similarly in Doom. For the CPU, the AMD Ryzen AI 9 HX 375 is the closest match with a delta of 0.1 percent in average benchmark score. The Intel Core i9-13900HX is equally close at -0.1 percent, meaning a system built with either of these processors would produce nearly identical frame rates. The AMD EPYC 4364P and AMD EPYC 7303, both at 0.2 percent delta, are also functionally equivalent for gaming purposes.

For the GPU, the NVIDIA GeForce RTX 3070 Mobile (0.1 percent ahead) and the Intel Arc A750 (-0.1 percent behind) are the nearest performance matches. A system swapping the Arc B570 for an Arc A750 would see virtually no change in Doom performance. The NVIDIA Quadro M4000M (0.4 percent ahead) and AMD Radeon R9 M390X (-0.5 percent behind) are slightly further but still within a small margin.

The practical implication is that a user with any of these CPU or GPU alternatives would experience the same resolution and settings guidelines: playable at 1080p and 1440p across all presets, but not at 4K. The deltas are all under one percent, so the ranking and verdict would remain unchanged. The Intel Core Ultra 5 235's high CPU percentile (89th) compared to its nearest rivals—which include mobile and server parts—indicates that CPU choice is not a limiting factor in this game.

Best Settings per Resolution

The verdictByResolution data provides clear guidance for the best playable settings at each resolution, defined as the most demanding preset that maintains at least 60 FPS average.

At 1920x1080, all four presets are playable, and the best setting is Ultra with an average of 99 FPS. This gives users the maximum visual quality with a comfortable 39 FPS margin above the playable threshold. The minimum FPS at Medium (121) suggests that even during intense scenes, the frame rate stays well above 60 FPS.

At 2560x1440, all four presets are also playable, and the best setting is Ultra with an average of 64 FPS. This is a tighter margin—just 4 FPS above the threshold—but it is still above the 60 FPS cutoff. Users prioritizing a more stable frame rate could drop to High (78 FPS) or Medium (92 FPS) for additional headroom.

At 3840x2160, no settings are playable. The best result is Low at 57 FPS average, which is 3 FPS below the threshold. The playableSettings array is empty for this resolution, confirming that 4K is not viable with this combination at any preset. The closest option, Low at 57 FPS, would require either lowering the resolution or accepting sub-60 FPS performance.

FAQ

*Q: Can this PC run Doom at 4K?*

A: No. The measured data shows no playable settings at 3840x2160, with the best result being 57 FPS on Low settings, which is 3 FPS below the 60 FPS threshold. Ultra settings at 4K drop to 35 FPS average.

Q: What is the highest quality setting that stays above 60 FPS at 1440p?

A: Ultra settings at 2560x1440 achieve 64 FPS average, making it the most demanding preset that clears the playable threshold. High settings provide 78 FPS average for more headroom.

Q: How much faster is 1080p compared to 1440p at the same settings?

A: At Ultra settings, 1920x1080 delivers 99 FPS average versus 64 FPS at 2560x1440, a difference of 35 FPS. At High settings, the gap is 43 FPS (121 vs 78).

Q: Which component is the bottleneck at 4K?

A: The GPU. The average FPS spread between Low and Ultra settings at 3840x2160 is only 22 FPS (57 to 35), whereas at 1080p the spread is 65 FPS (164 to 99). This narrowing indicates the GPU is fully saturated at 4K.

Q: Are there CPUs that perform similarly to the Intel Core Ultra 5 235?

A: Yes. The AMD Ryzen AI 9 HX 375 (0.1 percent delta), Intel Core i9-13900HX (-0.1 percent), AMD EPYC 4364P (0.2 percent), and AMD EPYC 7303 (0.2 percent) all have nearly identical average benchmark scores.

Q: What GPU alternatives would give similar performance?

A: The NVIDIA GeForce RTX 3070 Mobile (0.1 percent ahead) and Intel Arc A750 (-0.1 percent behind) are the closest matches. The NVIDIA Quadro M4000M (0.4 percent ahead) and AMD Radeon R9 M390X (-0.5 percent behind) are also within a small margin.

The Verdict

The Intel Core Ultra 5 235 and Intel Arc B570 can run Doom at 1920x1080 and 2560x1440 with all settings playable. At 1080p, the combination delivers 99 FPS on Ultra, which is the best possible quality preset and provides a 39 FPS margin above the 60 FPS threshold. At 1440p, Ultra settings achieve 64 FPS, clearing the playable threshold by a slim 4 FPS margin. Users who want more stability at 1440p can drop to High (78 FPS) or Medium (92 FPS) without sacrificing much visual quality.

At 3840x2160, the verdict is clear: this combo cannot run Doom at playable frame rates. The best 4K result is 57 FPS on Low settings, which falls 3 FPS short of the threshold. All other 4K presets—Medium at 50 FPS, High at 42 FPS, and Ultra at 35 FPS—are further below the mark. The GPU's 10 GB of GDDR6 memory and 380.0 GB/s bandwidth are insufficient for 4K rendering in this title.

The overall ranking of 2987 out of 3712 combos reflects the GPU's 65th percentile standing, while the CPU's 89th percentile shows it is more than capable for this workload. In summary, this is a solid 1080p and 1440p gaming system for Doom, but 4K requires either a more powerful GPU or a reduction in resolution. The best experience is at 1080p Ultra with 99 FPS average, offering high frame rates and maximum visual fidelity.