Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Doom
FPS 2016

Doom

89%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
186 FPS
Ultra 1080p Measured
112 FPS

1440p (2K / QHD)

Low 1440p Measured
120 FPS
Ultra 1440p Measured
72 FPS

4K (Ultra HD)

Low 4K Measured
65 FPS
Ultra 4K Measured
39 FPS
7.3ms Frame Time
11ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,500
Your CPU 36,938
Graphics Card
Required 27,325
Your GPU 23,021

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 39 48 57 65
1440p QHD 72 88 105 120
1080p Full HD 112 137 162 186

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 137
1920x1080 Low 186
1920x1080 Medium 162
1920x1080 Ultra 112
2560x1440 High 88
2560x1440 Low 120
2560x1440 Medium 105
2560x1440 Ultra 72
3840x2160 High 48
3840x2160 Low 65
3840x2160 Medium 57
3840x2160 Ultra 39

Performance Analysis: Doom on Your System

The Intel Core Ultra 5 225 paired with the Intel Arc B580 delivers a thoroughly capable Doom experience across the three tested resolutions, with performance scaling predictably as settings and pixel counts increase. Measured data shows that the combo clears the 60 FPS playability threshold in the majority of tested configurations, with the only shortfall occurring at 4K Ultra settings. The benchmark results indicate a system that is well balanced for this 2016-era title, though the demanding nature of 4K resolution ultimately caps the quality ceiling.

Measured FPS Breakdown

At 1920x1080, the combo produces its strongest results across the board. The Low preset averages 186 FPS, while Medium averages 162 FPS with a recorded range between 137 FPS minimum and 186 FPS maximum. The High preset drops to an average of 137 FPS, and the Ultra preset still manages a solid 112 FPS average. Every setting at 1080p exceeds the 60 FPS threshold by a wide margin, with even the most demanding Ultra preset running at nearly twice the playability limit.

Moving to 2560x1440, performance remains smooth but begins to show the expected scaling pressure. The Low preset averages 120 FPS, Medium averages 105 FPS with a minimum of 89 FPS and a maximum of 120 FPS, and High delivers 88 FPS. The Ultra preset at 1440p averages 72 FPS, which still clears the 60 FPS threshold comfortably, though the margin narrows considerably compared to 1080p.

At 3840x2160, the picture changes meaningfully. The Low preset averages 65 FPS, barely staying above the playability threshold. Medium falls to an average of 57 FPS, with a recorded minimum of 48 FPS and maximum of 65 FPS. High drops further to 48 FPS, and Ultra averages just 39 FPS. The 4K results show that only the Low preset remains playable at this resolution, and even that configuration sits only 5 FPS above the 60 FPS line. The scaling from 1440p to 4K is steep: the Ultra preset loses roughly 33 FPS on average, and the Medium preset loses 48 FPS, indicating that the Arc B580's 12 GB memory buffer and 456.0 GB/s bandwidth are not sufficient to maintain fluid frame rates at 2160p with higher quality settings.

How This Combo Ranks

The combo ranks 2786th out of 3712 tested combinations in Doom, placing it in roughly the 75th percentile of all tested systems. This ranking reflects a hardware pairing that is competent but not exceptional for this title, given that Doom is a well-optimized game that can run on a wide variety of hardware. The CPU sits at the 85th percentile against all CPUs in the benchmark database, while the GPU ranks at the 68th percentile against all GPUs. The combination of a strong processor with a mid-range graphics card produces a system that handles 1080p and 1440p effortlessly but struggles with the pixel load of 4K.

The rank of 2786 out of 3712 indicates that the majority of tested combos outperform this pairing in Doom, but the margin is not extreme. Many systems ranked above this combo likely feature higher-tier GPUs that excel at 4K rendering, while the Intel Arc B580's performance profile keeps it competitive at lower resolutions. The measured FPS data supports this interpretation: the combo is clearly capable at 1080p and 1440p, but the 4K results pull the overall ranking down relative to systems with more powerful graphics solutions.

CPU and GPU Roles

The data shows a clear shift in bottleneck behavior as resolution increases. At 1920x1080, the Arc B580 is the limiting factor, as the Core Ultra 5 225's single-thread performance is more than sufficient to feed the GPU at lower pixel counts. The average FPS difference between Low and Ultra at 1080p is 74 FPS, which indicates that the GPU's rendering load scales significantly with settings while the CPU remains capable of keeping up. The CPU's cinebench_r23 single-core score of 3655 and multi-core score of 25891 suggest ample headroom for this game's engine, which is not particularly demanding on processor resources.

At 2560x1440, the balance shifts slightly toward the GPU, as the increased pixel count places more strain on the Arc B580's 2560 shading units and 80 ROPs. The average FPS difference between Low and Ultra at 1440p is 48 FPS, showing that the GPU is still the primary bottleneck but the CPU's margin of headroom has decreased. The Ultra preset at 1440p averages 72 FPS, which is just 12 FPS above the playability threshold, indicating that the GPU is approaching its limits at this resolution with maximum settings.

At 3840x2160, the GPU becomes the unequivocal bottleneck. The Arc B580's pixel rate of 213.6 GPixel/s and texture rate of 427.2 GTexel/s are insufficient to maintain high frame rates at 4K with demanding settings. The CPU's role diminishes almost entirely at this resolution, as the average FPS difference between Low and Ultra at 4K is only 26 FPS, with the Ultra preset falling to 39 FPS. The CPU's 10 cores and 10 threads are simply not tasked heavily at 4K, as the GPU is saturated by the sheer number of pixels being rendered. The scaling between resolutions reinforces this conclusion: at Low settings, moving from 1080p to 1440p costs 66 FPS, and moving from 1440p to 4K costs 55 FPS. At Ultra settings, moving from 1080p to 1440p costs 40 FPS, and moving from 1440p to 4K costs 33 FPS.

The Verdict

This PC can run Doom at 1920x1080 and 2560x1440 with every preset, including Ultra, while maintaining at least 72 FPS at 1440p and 112 FPS at 1080p. The data confirms that the core gaming experience is excellent at these two resolutions, with even the most demanding settings producing frame rates well above the 60 FPS playability threshold. At 3840x2160, the system can only run the Low preset at a playable 65 FPS average; all other settings fall below 60 FPS, with Medium at 57 FPS, High at 48 FPS, and Ultra at 39 FPS. The verdict is that this combo is fully playable at 1080p and 1440p across all quality levels, but 4K users must accept Low settings to stay above the playability line. The Medium preset at 4K is close to playable at 57 FPS, but the recorded minimum of 48 FPS indicates that frame pacing may suffer during intense scenes.

Similar Performance Alternatives

The Intel Core Ultra 5 225's nearest rivals in the benchmark database include the AMD Ryzen 5 5600F, which scores 36945 with a 0% delta, the AMD Ryzen 5 5500X3D at 37018 with a -0.2% delta, the AMD Ryzen AI 7 PRO 450 at 37093 with a -0.4% delta, and the Intel Core i9-12900T at 37112 with a -0.5% delta. All four CPUs are effectively within 0.5% of the Core Ultra 5 225's average benchmark score of 36938, meaning that swapping to any of these processors would produce nearly identical Doom performance. The Ryzen 5 5600F is the closest match with a negligible 0% difference, while the Ryzen 5 5500X3D and Ryzen AI 7 PRO 450 are marginally slower, and the Core i9-12900T is also slightly behind.

The Intel Arc B580's nearest rivals include the AMD Radeon RX 580 2048SP, which scores 23061 with a -0.2% delta, the NVIDIA GeForce RTX 2080 at 22895 with a 0.6% delta, the NVIDIA GeForce RTX 3080 at 23172 with a -0.7% delta, and the NVIDIA P106-100 at 23249 with a -1% delta. The RTX 2080 is the only rival that scores slightly higher than the Arc B580's average of 23021, while the RX 580 2048SP, RTX 3080, and P106-100 are all within 1% lower. In practical terms, these GPUs would deliver nearly identical frame rates in Doom at the tested resolutions and settings. The RTX 3080's presence in this list is notable, as it suggests that the Arc B580's performance profile in the benchmark database is similar to that of much higher-tier cards, though real-world gaming performance can vary.

FAQ

Q: Can this system run Doom at 1080p with Ultra settings?

A: Yes. The measured data shows an average of 112 FPS at 1920x1080 with Ultra settings, which is well above the 60 FPS playability threshold.

Q: What is the best playable setting at 4K?

A: The Low preset is the only playable setting at 3840x2160, averaging 65 FPS. The Medium preset falls to 57 FPS, which is below the 60 FPS threshold.

Q: How does the CPU compare to its closest rivals?

A: The Core Ultra 5 225 has an average benchmark score of 36938, which is within 0.5% of its nearest rivals: the Ryzen 5 5600F (0% delta), Ryzen 5 5500X3D (-0.2%), Ryzen AI 7 PRO 450 (-0.4%), and Core i9-12900T (-0.5%). Any of these CPUs would perform nearly identically in Doom.

Q: Is the GPU or CPU more important for Doom at 1440p?

A: The GPU is the primary bottleneck at 2560x1440. The Arc B580's performance limits the frame rate, as evidenced by the 48 FPS difference between Low and Ultra presets, while the CPU has sufficient headroom with its single-core score of 3655.

Q: What is the combo's overall ranking in Doom?

A: The combo ranks 2786th out of 3712 tested combinations, placing it in the 75th percentile of all tested systems.

Q: Does the system maintain smooth frame rates at 1440p Medium?

A: Yes. The Medium preset at 2560x1440 averages 105 FPS, with a minimum of 89 FPS and a maximum of 120 FPS, all comfortably above the 60 FPS threshold.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, which averages 112 FPS. All other presets at this resolution also exceed 60 FPS, with Low at 186 FPS, Medium at 162 FPS, and High at 137 FPS. The Ultra preset provides the maximum visual quality while maintaining a 52 FPS margin above the playability threshold.

At 2560x1440, the best setting is also Ultra, averaging 72 FPS. This is the most demanding preset that clears 60 FPS, with a 12 FPS margin. The other presets all exceed 60 FPS as well: Low at 120 FPS, Medium at 105 FPS, and High at 88 FPS.

At 3840x2160, the only preset that stays at or above 60 FPS is Low, averaging 65 FPS. The margin is slim at just 5 FPS, so users seeking a more consistent experience may prefer to cap the frame rate slightly below the average to avoid dips. Medium sits just below the threshold at 57 FPS, while High and Ultra fall further behind at 48 FPS and 39 FPS, respectively.