Instant compatibility check with FPS benchmarks and optimization tips
Doom
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 20 | 25 | 29 | 34 |
| 1440p QHD | 37 | 46 | 54 | 62 |
| 1080p Full HD | 58 | 71 | 84 | 96 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Doom on Your System
The Intel Core Ultra 5 225 and Intel Arc B370 pairing is an unusual one: a modern desktop CPU with a mobile-class integrated graphics solution. For a 2016 title like Doom, the question is not whether the CPU can keep up, but whether the Arc B370’s integrated graphics can deliver a smooth experience. The recorded data shows a clear story: this combo is playable at 1080p and 1440p, but only at specific settings, and it falls short of the 60 FPS threshold at 4K.
Measured FPS Breakdown
The database contains measured FPS results for this exact CPU and GPU combination across three resolutions and four quality presets. All figures below are averages unless otherwise noted, with min and max values recorded only for the Medium preset at each resolution.
At 3840x2160 (4K), the performance is consistently below the 60 FPS playable threshold. The Low preset averages 34 FPS, which is the best result at this resolution. Medium drops to 29 FPS, with a recorded minimum of 25 FPS and a maximum of 34 FPS. High averages 25 FPS, and Ultra falls to 20 FPS. None of these settings approach playable performance, and even the lowest preset leaves the frame rate in the low 30s, which would feel sluggish for a fast-paced FPS.
At 2560x1440 (1440p), the situation improves, but only marginally. The Low preset averages 62 FPS, which just clears the 60 FPS threshold. Medium averages 54 FPS, with a minimum of 46 FPS and a maximum of 62 FPS. High averages 46 FPS, and Ultra averages 37 FPS. The data shows that only the Low preset is playable at 1440p, and even then, the average is only 2 FPS above the threshold. The Medium preset’s minimum of 46 FPS indicates noticeable dips during intense scenes, so while it is close, it does not consistently hold 60 FPS.
At 1920x1080 (1080p), the results are much stronger. The Low preset averages 96 FPS, which is the highest recorded average for this combo. Medium averages 84 FPS, with a minimum of 71 FPS and a maximum of 96 FPS. High averages 71 FPS, which is still comfortably above the 60 FPS threshold. Ultra averages 58 FPS, which falls just short of 60 FPS. The data indicates that High is the most demanding preset that maintains playable performance at 1080p, while Ultra is borderline and would likely cause occasional stutters.
Looking at the Medium preset’s min/max data across resolutions provides insight into frame pacing. At 1080p Medium, the minimum is 71 FPS, which means the frame rate never dips below the playable threshold. At 1440p Medium, the minimum is 46 FPS, showing a significant drop from the average of 54 FPS. At 4K Medium, the minimum is 25 FPS, which is below the average of 29 FPS. This pattern suggests that the integrated GPU’s performance scales poorly with resolution, and the frame time variance increases as pixel count rises.
The scaling from 1080p to 1440p shows a clear performance cost. For example, Low drops from 96 FPS at 1080p to 62 FPS at 1440p, a reduction of 35%. High drops from 71 FPS to 46 FPS, a reduction of 35%. At 4K, Low drops to 34 FPS, which is a 65% reduction from 1080p. This indicates that the Arc B370’s shared memory bandwidth becomes a bottleneck at higher resolutions.
FAQ
Q: Can this PC run Doom at 1080p with a stable 60 FPS?
A: Yes, the database shows playable performance at 1080p on High, Medium, and Low presets. High averages 71 FPS, Medium averages 84 FPS, and Low averages 96 FPS. Ultra averages 58 FPS, which falls below the 60 FPS threshold.
Q: What is the best preset for 1440p?
A: The only playable setting at 2560x1440 is Low, which averages 62 FPS. Medium averages 54 FPS, High averages 46 FPS, and Ultra averages 37 FPS. If you want to stay above 60 FPS, Low is the only option.
Q: Is 4K playable with this hardware?
A: No. The best result at 3840x2160 is Low with an average of 34 FPS. Medium averages 29 FPS, High averages 25 FPS, and Ultra averages 20 FPS. All settings are well below the 60 FPS threshold.
Q: How does the Ultra preset perform at 1080p?
A: Ultra averages 58 FPS, which is 2 FPS below the playable threshold. While it is close, the recorded data indicates it does not consistently hit 60 FPS, so it is not listed as playable.
Q: What is the highest average FPS recorded for this combo?
A: The highest average is 96 FPS, achieved at 1920x1080 with the Low preset. This is the only setting that reaches near-triple-digit frame rates.
Q: Does the CPU limit performance in Doom?
A: The data does not isolate CPU versus GPU bottlenecks, but the Intel Core Ultra 5 225 has a Cinebench R23 multicore score of 25891 and a single-core score of 3655. These scores place it in the 85th percentile of all CPUs. The GPU, however, is in the 5th percentile of all GPUs with a 3DMark Steel Nomad score of 1184. The performance pattern, with frame rates dropping sharply at higher resolutions, suggests the GPU is the limiting factor.
Best Settings per Resolution
For each resolution, the database identifies the most demanding preset that stays at or above 60 FPS average.
At 3840x2160, no preset achieves the 60 FPS threshold. The best average recorded is 34 FPS on Low, but the playable settings list is empty. The verdict by resolution confirms this: no playable settings exist at 4K.
At 2560x1440, the best playable setting is Low, with an average of 62 FPS. This is the only preset that clears the threshold. Medium averages 54 FPS, which is close but insufficient. The database explicitly lists Low as the best setting at this resolution.
At 1920x1080, the best playable setting is High, with an average of 71 FPS. Medium averages 84 FPS and Low averages 96 FPS, but High is the most demanding preset that still maintains playable performance. Ultra averages 58 FPS and is excluded. The database lists High as the best setting at 1080p.
These recommendations prioritize visual quality within the constraint of a 60 FPS average. For players who prefer higher frame rates, dropping to Medium at 1080p yields an 18% increase in average FPS, and Low yields an additional 14% increase. At 1440p, there is no room to trade visuals for speed, as Low is already the only playable option.
The Verdict
The question of whether this PC can run Doom depends heavily on the target resolution. The recorded data and the verdict by resolution provide a clear answer.
At 3840x2160, the answer is no. The verdict lists no playable settings, meaning no preset reaches an average of 60 FPS. The best case is Low at 34 FPS, which is less than 60% of the required frame rate. This resolution is not viable for this game with this hardware.
At 2560x1440, the answer is a qualified yes. The verdict lists Low as the only playable setting, with an average of 62 FPS. This is a playable result, but it requires the lowest quality preset. Players who want medium or high settings at 1440p will need to accept frame rates in the 40s and 50s, which may be tolerable for some but does not meet the 60 FPS standard.
At 1920x1080, the answer is a clear yes. The verdict lists High, Medium, and Low as playable, with High being the best setting at 71 FPS. This means players can enjoy the game at 1080p with high visual quality and still maintain a frame rate above the playable threshold. Ultra is the only preset that fails, averaging 58 FPS.
The overall assessment is that this combo is a 1080p gaming solution for Doom. It handles the game well at 1080p with high settings, barely manages 1440p on low settings, and cannot handle 4K. The CPU has ample headroom, as indicated by its strong Cinebench scores, but the integrated GPU’s low pixel rate (48.00 GPixel/s) and texture rate (96.00 GTexel/s) limit its ability to push higher resolutions. The GPU’s 25 W TDP and system-shared memory further constrain performance. For a game released in 2016, this is acceptable for 1080p, but not for higher resolutions.
Similar Performance Alternatives
The database provides nearest rival comparisons for both the CPU and GPU, allowing an assessment of how other hardware might behave in this combination.
For the Intel Core Ultra 5 225, the nearest rivals are AMD Ryzen 5 5600F, AMD Ryzen 5 5500X3D, AMD Ryzen AI 7 PRO 450, and Intel Core i9-12900T. The Ryzen 5 5600F has an average benchmark score of 36945, which is 0% different from the Ultra 5 225’s average of 36938. The Ryzen 5 5500X3D scores 37018, a 0.2% difference. The Ryzen AI 7 PRO 450 scores 37093, a 0.4% difference. The Core i9-12900T scores 37112, a 0.5% difference. These deltas are negligible, meaning any of these CPUs would produce nearly identical results in Doom when paired with the Arc B370. The game’s performance is not CPU-bound, so swapping the CPU for any of these rivals would not change the measured FPS.
For the Intel Arc B370, the nearest rivals are ATI Mobility Radeon HD 5570, ATI Radeon HD 5770, AMD Radeon HD 7650M, and AMD FirePro M2000. The Mobility Radeon HD 5570 scores 1186, a 0.2% difference from the Arc B370’s 1184. The Radeon HD 5770 scores 1190, a 0.5% difference. The Radeon HD 7650M scores 1192, a 0.7% difference. The FirePro M2000 scores 1168, a 1.4% difference. These are all legacy GPUs from the early 2010s, and their benchmark scores are nearly identical to the Arc B370. In practical terms, this means the Arc B370 delivers performance equivalent to a Radeon HD 5770 from 2009 or a Mobility Radeon HD 5570 from 2010. These alternatives would produce the same FPS numbers in Doom as the Arc B370, given the same CPU.
The implication is that this combo’s gaming performance is entirely dictated by the GPU’s low-end standing. The 5th percentile ranking for the GPU, combined with the CPU’s 85th percentile ranking, means the system is severely unbalanced for gaming. Any of the rival GPUs would behave similarly, and any of the rival CPUs would not change the outcome.
How This Combo Ranks
The database ranks this combination at 3425 out of 3712 tested combos for Doom. This places it in the bottom 8% of all tested systems. The rank reflects the GPU’s severe limitation, as the CPU’s performance is strong enough for modern workloads but the integrated graphics drags the gaming experience down.
The low rank is consistent with the measured FPS data. A combo that cannot run Doom at 4K, can only run 1440p on Low, and cannot run 1080p on Ultra is obviously near the bottom of the pack. The 287 combos ranked below this one would presumably have even slower GPUs or CPUs, but the database does not list their configurations.
The rank of 3425 out of 3712 is a useful summary statistic. It tells a prospective user that this system is not a gaming machine by any modern standard, even for a 2016 game like Doom. The CPU is a bright spot, with benchmark scores that compare favorably to mid-range desktop processors, but the GPU negates that advantage entirely in gaming scenarios. For productivity tasks, the CPU would shine, but for Doom specifically, the combo’s rank is a clear warning.
The data shows that this combo is a niche configuration, likely intended for ultra-mobile or low-power devices rather than desktop gaming. The 25 W TDP for the GPU and the system-shared memory confirm this. If the goal is to play Doom, a discrete GPU, even one from several generations ago, would dramatically improve the rank and the playable resolutions. As recorded, this combo is a 1080p, High-settings machine for Doom, and nothing more.