Instant compatibility check with FPS benchmarks and optimization tips
Doom
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 61 | 78 | 91 | 104 |
| 1440p QHD | 116 | 144 | 170 | 193 |
| 1080p Full HD | 182 | 221 | 265 | 299 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Doom on Your System
The Intel Core i7-14700KF paired with the NVIDIA GeForce RTX 3080 is a formidable combination for Doom, delivering playable frame rates at every tested resolution and preset. The data shows that this combo clears the 60 FPS threshold even at the most demanding setting of 3840x2160 Ultra, where it averages 60.5 FPS. At lower resolutions, performance scales dramatically, with the combo exceeding 180 FPS at 1920x1080 Ultra, making it an excellent choice for high-refresh-rate displays. The measured results place this combination in the top third of all tested combos, ranking 1085th out of 3712.
Measured FPS Breakdown
The measured FPS data provides a clear picture of performance across three resolutions and four quality presets. At 3840x2160, the combo averages 78.1 FPS on High, 90.9 FPS on Medium, and 103.8 FPS on Low. The most demanding preset, Ultra, still manages a playable 60.5 FPS average. This progression shows a consistent scaling pattern: dropping from Ultra to High yields a 17.6 FPS improvement, while moving from High to Medium adds another 12.8 FPS, and Low adds 12.9 FPS over Medium.
Moving to 2560x1440, the performance headroom expands considerably. The combo averages 143.7 FPS on High, 169.6 FPS on Medium, and 193.1 FPS on Low. Ultra settings produce a 115.5 FPS average, which is comfortably above the 60 FPS playability threshold and nearly double the 4K Ultra result. The scaling between presets at this resolution is more pronounced: High to Medium adds 25.9 FPS, and Medium to Low adds 23.5 FPS.
At 1920x1080, the combo reaches very high frame rates. Ultra averages 182.3 FPS, High averages 221.3 FPS, Medium averages 265.2 FPS, and Low peaks at 299.3 FPS. The gap between Ultra and High is 39 FPS, while High to Medium adds 43.9 FPS, and Medium to Low adds 34.1 FPS. These numbers indicate that the GPU is not the limiting factor at 1080p; rather, the ceiling is high enough to support 240Hz-class monitors with settings turned up.
Best Settings per Resolution
The data indicates that the most demanding preset that stays at or above 60 FPS is Ultra at every resolution. At 3840x2160, Ultra averages 60.5 FPS, which is just above the playability threshold. This is the only resolution where the Ultra preset dips close to the line, but it still qualifies as playable. At 2560x1440, Ultra averages 115.5 FPS, offering a substantial margin over the 60 FPS minimum. At 1920x1080, Ultra averages 182.3 FPS, providing an exceptional experience for fast-paced gameplay.
For users prioritizing maximum visual fidelity, the verdict is straightforward: run Ultra at any resolution. However, at 3840x2160, the 60.5 FPS average leaves little room for frame-time spikes, so users with variable refresh rate monitors may prefer High at 78.1 FPS for a more consistent experience. At 2560x1440 and 1920x1080, the Ultra preset is not only playable but also leaves enough headroom that even demanding scenes should remain fluid.
How This Combo Ranks
This specific combination of Intel Core i7-14700KF and NVIDIA GeForce RTX 3080 ranks 1085th out of 3712 tested combos for Doom. This places it in the 70.8th percentile of all combinations, meaning it outperforms roughly 71% of tested systems. The rank reflects the balanced pairing of a high-end 14th-gen CPU with a previous-generation flagship GPU, which together deliver strong results in this well-optimized title. The combo’s ranking is particularly impressive given that the GPU is from the GeForce 30-series, while many higher-ranked combos likely feature newer GPUs. The data suggests that for Doom specifically, this older GPU still holds its own, thanks to the game’s efficient engine and the CPU’s strong single-threaded performance.
Similar Performance Alternatives
Looking at the nearest rivals for each component provides context for what other hardware would behave similarly. For the Intel Core i7-14700KF, the closest alternatives are the AMD Ryzen 7 9700F with an average score 0.2% higher, the AMD Ryzen 9 7940HX at 0.4% higher, the AMD Ryzen 9 7950X at 0.9% higher, and the Intel Core Ultra 7 265K at 1% lower. These CPUs would deliver nearly identical frame rates in Doom, as the game is not heavily CPU-bound at these settings. The Ryzen 9 7950X, despite being a higher-end part, shows only a 0.9% advantage in average benchmark score, indicating that the i7-14700KF is already near the top of the performance curve for this workload.
For the NVIDIA GeForce RTX 3080, the nearest rivals are somewhat surprising: the NVIDIA P106-100, AMD Radeon Pro Vega 16, AMD Radeon RX 6600M, and AMD Radeon R9 M290X all show average scores within 0.4% of the RTX 3080. This suggests that in the synthetic benchmarks used for comparison, these GPUs perform at a similar level. However, in actual Doom gameplay, the RTX 3080’s 10 GB of GDDR6X memory and 760.3 GB/s bandwidth would likely provide a more consistent experience at higher resolutions. Users with these alternative GPUs might see similar average frame rates but could encounter more pronounced dips in demanding scenes.
CPU and GPU Roles
The scaling between resolutions and presets reveals which component matters more for Doom. At 1920x1080, the frame rates are exceptionally high across all presets, ranging from 182.3 FPS at Ultra to 299.3 FPS at Low. The large jumps between presets—39 FPS from Ultra to High and 43.9 FPS from High to Medium—suggest that the GPU is still the primary driver of performance, as the CPU has enough headroom to feed the GPU at these high frame rates. The i7-14700KF, with its 5.60 GHz boost clock and 28 threads, is more than sufficient to avoid bottlenecking even at 299.3 FPS.
At 2560x1440, the pattern shifts slightly. The gap between Ultra and High is 28.2 FPS, while High to Medium adds 25.9 FPS. The overall performance drops by roughly 35-37% compared to 1080p, which aligns with the increased pixel count. This indicates that the GPU is becoming more of a limiting factor, but the CPU still has ample reserves. At 3840x2160, the performance drops further, with Ultra averaging 60.5 FPS and Low averaging 103.8 FPS. The scaling from 1440p to 4K shows a reduction of about 47-48% across presets, which is expected given the 2.25x increase in pixel count. Here, the GPU is clearly the dominant component, as the CPU’s role diminishes at lower frame rates.
The Verdict
This PC can run Doom at playable frame rates across all tested configurations. The verdict by resolution is clear: at 3840x2160, all four presets—Ultra, High, Medium, and Low—are playable, with Ultra averaging 60.5 FPS. At 2560x1440, all presets are playable, with Ultra at 115.5 FPS. At 1920x1080, all presets are playable, with Ultra at 182.3 FPS. The best settings per resolution are Ultra in every case, as it remains above the 60 FPS threshold. The combo’s rank of 1085th out of 3712 confirms that it is a strong performer for this game, and the data shows no scenario where users would need to compromise below Ultra settings to achieve smooth gameplay. For users with 4K displays, the 60.5 FPS average at Ultra is borderline but acceptable; for 1440p and 1080p displays, the performance is more than sufficient for competitive play. The Intel Core i7-14700KF and NVIDIA GeForce RTX 3080 combination is a reliable choice for Doom, delivering high frame rates without requiring settings reductions.