Instant compatibility check with FPS benchmarks and optimization tips
Doom
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 39 | 48 | 57 | 65 |
| 1440p QHD | 72 | 88 | 105 | 120 |
| 1080p Full HD | 112 | 137 | 162 | 186 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Doom on Your System
The Intel Core i7-14700KF paired with the Intel Arc B580 delivers a performance profile that is highly dependent on resolution and graphics preset. At 1920x1080, the combination is exceptionally strong, with even the Ultra preset producing an average of 112 FPS. Moving to 2560x1440, the system remains fluid, maintaining an average of 72 FPS on Ultra. However, at 3840x2160, the GPU becomes the limiting factor, and only the Low preset clears the 60 FPS threshold, with an average of 65 FPS. The data shows a consistent pattern: the Arc B580 provides ample headroom for high-refresh 1080p and solid 1440p gaming, but 4K requires significant settings reductions.
Measured FPS Breakdown
The benchmark results for Doom provide a clear, resolution-by-resolution view of performance. At 1920x1080, the frame rates are consistently high across all presets. The Low preset yields an average of 186 FPS, while the Medium preset averages 162 FPS, with a minimum of 137 FPS and a maximum of 186 FPS. The High preset drops to an average of 137 FPS, and the Ultra preset, while the most demanding, still produces a robust average of 112 FPS. At this resolution, the frame rate is so high that the minimum and maximum values for most presets are not recorded, indicating that the bottleneck is rarely the GPU.
At 2560x1440, the performance scales down predictably but remains playable across the board. The Low preset averages 120 FPS, and the Medium preset averages 105 FPS, with a recorded minimum of 89 FPS and a maximum of 120 FPS. The High preset delivers an average of 88 FPS, and the Ultra preset, while more demanding, still maintains a solid average of 72 FPS. This resolution represents a sweet spot for the hardware, as all presets exceed the 60 FPS playability threshold, and the Ultra preset remains viable for a smooth experience.
At 3840x2160, the picture changes dramatically. The Arc B580’s 12 GB of memory and 192-bit bus are pushed to their limits. The Low preset is the only one that averages above 60 FPS, with a mean of 65 FPS. The Medium preset drops to an average of 57 FPS, with a minimum of 48 FPS and a maximum of 65 FPS, indicating noticeable frame dips. The High preset averages 48 FPS, and the Ultra preset falls to an average of 39 FPS. These numbers show that 4K gaming is only viable with the lowest settings, and even then, the frame rate is not consistently high.
CPU and GPU Roles
The data reveals a clear division of labor between the Intel Core i7-14700KF and the Intel Arc B580. At 1920x1080, the CPU’s strong single-threaded performance (a Cinebench R23 single-core score of 6235) is sufficient to feed the GPU. The frame rates scale almost linearly with preset reductions, suggesting the GPU is the primary constraint, but the CPU is never the bottleneck. The gap between Low (186 FPS) and Ultra (112 FPS) is 74 FPS, which is a direct result of the GPU’s shading load.
At 2560x1440, the CPU’s role diminishes further as the GPU takes on more work. The scaling from Low (120 FPS) to Ultra (72 FPS) is a 48 FPS drop, which is less severe than at 1080p, indicating that the GPU is now the dominant factor. The i7-14700KF, with its 20 cores and 28 threads, remains far from being a limiting factor, as its Passmark multithread score of 52425 shows it has ample headroom for gaming workloads.
At 3840x2160, the GPU is unequivocally the bottleneck. The CPU’s performance is almost irrelevant at this resolution, as the Arc B580’s raw throughput (13.67 TFLOPS FP32) is insufficient to maintain high frame rates on demanding presets. The drop from Low (65 FPS) to Ultra (39 FPS) is a 26 FPS decrease, showing that the GPU’s fill rate and shading units are the limiting factor. The data suggests that upgrading the GPU would yield significant gains at 4K, while the CPU would be an afterthought.
Best Settings per Resolution
For achieving a consistent 60 FPS or higher, the best settings vary by resolution. At 1920x1080, the Ultra preset is the most demanding option that remains playable, with an average FPS of 112. This provides a substantial margin over the 60 FPS threshold, ensuring smooth gameplay even in intense scenes.
At 2560x1440, the Ultra preset also holds up, with an average of 72 FPS. While this is above the 60 FPS mark, the margin is narrower than at 1080p, so users who prefer a higher frame rate buffer might consider the High preset, which averages 88 FPS. However, the data confirms that Ultra is the best playable setting at this resolution.
At 3840x2160, the only playable setting is Low, with an average of 65 FPS. This is the single preset that clears the 60 FPS threshold. The Medium preset falls short at 57 FPS, making it unsuitable for a strict 60 FPS target. The data indicates that 4K gaming on this hardware requires sacrificing visual fidelity to maintain playability.
FAQ
*Q: Can this system run Doom at 4K with High settings?*
A: No. The measured average FPS at 3840x2160 with High settings is 48, which is below the 60 FPS playability threshold. Only the Low preset achieves a playable average of 65 FPS at this resolution.
Q: What is the maximum playable preset at 2560x1440?
A: The Ultra preset is the most demanding setting that stays above 60 FPS, with an average of 72 FPS. All other presets (High, Medium, Low) also exceed the threshold.
Q: How much faster is 1080p compared to 1440p on the Ultra preset?
A: At 1920x1080, the Ultra preset averages 112 FPS, while at 2560x1440 it averages 72 FPS. This represents a 40 FPS difference, or roughly a 36% reduction in frame rate when moving from 1080p to 1440p.
Q: Is the CPU or GPU more important for high frame rates at 1080p?
A: The data shows the GPU is the primary driver of frame rate differences between presets at 1080p. The CPU’s performance is sufficient to avoid bottlenecking, as evidenced by the high frame rates even on the Low preset (186 FPS).
Q: Does the system maintain a stable frame rate at 1440p Medium?
A: The Medium preset at 2560x1440 has an average of 105 FPS, with a minimum of 89 FPS and a maximum of 120 FPS. The minimum value is well above the 60 FPS threshold, indicating stable performance.
Q: What is the frame rate difference between Low and Ultra at 4K?
A: At 3840x2160, the Low preset averages 65 FPS, while the Ultra preset averages 39 FPS. This is a 26 FPS difference, showing a significant performance cost for the highest visual settings.
Similar Performance Alternatives
For the Intel Core i7-14700KF, the nearest rivals in the benchmark database offer similar overall performance. The AMD Ryzen 7 9700F has an average benchmark score of 69996, which is 0.2% lower than the i7-14700KF’s score of 70163. The AMD Ryzen 9 7940HX is 0.4% ahead, with a score of 69875, while the AMD Ryzen 9 7950X is 0.9% ahead, scoring 69515. The Intel Core Ultra 7 265K is 1% behind, with a score of 70879. In gaming, these CPUs would deliver nearly identical frame rates, meaning the choice between them would not materially affect Doom performance.
For the Intel Arc B580, the nearest rivals are a mix of older and newer GPUs. The AMD Radeon RX 580 2048SP has an average score of 23061, which is 0.2% higher than the Arc B580’s 23021. The NVIDIA GeForce RTX 2080 is 0.6% behind, scoring 22895, while the NVIDIA GeForce RTX 3080 is 0.7% ahead, with a score of 23172. The NVIDIA P106-100 is 1% ahead, scoring 23249. In Doom, these GPUs would produce frame rates within a few percentage points of the Arc B580, so users with these cards should expect similar performance characteristics at each resolution and preset.
The Verdict
The data confirms that this combination can run Doom effectively, but the experience is highly resolution-dependent. At 1920x1080, the system clears the 60 FPS threshold on all presets, with the Ultra preset providing a comfortable 112 FPS average. This is the ideal resolution for this hardware, offering a high-refresh experience. At 2560x1440, all presets also remain playable, with Ultra averaging 72 FPS. This resolution is well-suited for the Arc B580, providing a good balance of visual quality and performance. At 3840x2160, the system is only playable on the Low preset, which averages 65 FPS. The Medium preset falls short at 57 FPS, and High and Ultra are not viable. The verdict is clear: this PC is a strong 1080p and 1440p machine, but 4K gaming requires significant settings compromises.
How This Combo Ranks
In the database of tested combinations for Doom, this specific pairing of the Intel Core i7-14700KF and Intel Arc B580 ranks 2786 out of 3712 tested combos. This places it in the lower portion of the rankings, which is consistent with the GPU’s performance class. The Arc B580’s percentile ranking of 68 among all GPUs indicates it is a mid-range part, and the CPU’s high percentile of 94 does not compensate for the GPU’s limitations at higher resolutions. The ranking suggests that while the system is perfectly capable at 1080p and 1440p, it falls behind many other combinations in the database that feature more powerful GPUs, particularly at 4K. The data implies that for users prioritizing high-resolution gaming, a different GPU pairing would be more appropriate, while this combo is well-suited for mainstream 1080p and 1440p gaming.