Instant compatibility check with FPS benchmarks and optimization tips
Doom
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 20 | 25 | 29 | 34 |
| 1440p QHD | 37 | 46 | 54 | 62 |
| 1080p Full HD | 58 | 71 | 84 | 96 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Doom on Your System
Measured FPS Breakdown
The recorded data for Doom with the Intel Core i7-14700KF and Intel Arc B370 shows a wide performance spread across resolutions and presets, with the game clearly favoring lower settings as pixel count climbs.
At 3840x2160 (4K), the results are uniformly below the 60 FPS playability threshold. The Low preset averages 34 FPS, which is the best outcome at this resolution. Medium drops to 29 FPS on average, with a recorded minimum of 25 FPS and maximum of 34 FPS. High sits at 25 FPS average, while Ultra falls to 20 FPS. None of these settings approach smooth gameplay, and even the fastest preset leaves substantial headroom before reaching playable levels.
Moving to 2560x1440, performance improves noticeably but remains constrained. The Low preset averages 62 FPS, narrowly clearing the 60 FPS mark. Medium averages 54 FPS, with minimum and maximum readings of 46 and 62 FPS respectively. High averages 46 FPS, and Ultra drops to 37 FPS. The gap between Low and Ultra here is 25 FPS, showing that preset choice has a major impact at this resolution.
At 1920x1080, the picture brightens considerably. The Low preset averages 96 FPS, which is the fastest recorded result for this combo. Medium follows at 84 FPS, with a minimum of 71 FPS and maximum of 96 FPS. High averages 71 FPS, while Ultra trails at 58 FPS, just shy of the 60 FPS target. The spread from Low to Ultra is 38 FPS, indicating that visual fidelity comes at a steep cost even at 1080p.
The data shows a consistent pattern: each resolution step down yields roughly a 30-40% improvement in average FPS at equivalent settings. For example, Low at 1440p (62 FPS) versus Low at 1080p (96 FPS) represents a 55% jump, while High at 1440p (46 FPS) versus High at 1080p (71 FPS) is a 54% increase. The game scales predictably with resolution, and the GPU's limitations become most apparent at 4K.
CPU and GPU Roles
The benchmark results indicate that the Intel Arc B370 is the primary bottleneck in this configuration, with the Core i7-14700KF providing ample processing headroom. The GPU's 3DMark Steel Nomad DX12 score of 1184 places it in the 5th percentile among all tested GPUs, a figure that aligns with the modest frame rates observed.
Evidence for GPU-bound behavior comes from the scaling between resolutions. At 1080p Low, the combo reaches 96 FPS, but at 4K Low it falls to 34 FPS, a 65% reduction. This steep drop is characteristic of a GPU that is saturated at higher pixel counts, whereas a CPU-limited scenario would show far less variation across resolutions. The CPU, by contrast, ranks in the 94th percentile among all tested CPUs, with an average benchmark score of 70163. Its Cinebench R23 multicore score of 44167 and single-core score of 6235 indicate substantial processing capability that is unlikely to constrain a game like Doom, which leans heavily on GPU throughput.
The preset scaling further confirms the GPU's dominant role. At 1080p, moving from Low to Ultra reduces average FPS from 96 to 58, a 40% penalty. At 1440p, the same preset change drops FPS from 62 to 37, a 40% penalty as well. This consistent proportional loss across resolutions suggests the GPU is handling the entire graphics workload, with the CPU contributing minimal variation. The i7-14700KF's 20 cores and 28 threads, along with its 33 MB of shared L3 cache, are more than sufficient for Doom's engine, which was designed around 2016-era hardware.
At 4K, the GPU's limitations become stark. Even at Low settings, the average FPS is 34, which is below the 60 FPS threshold and confirms that no amount of CPU headroom can compensate for the Arc B370's raw throughput constraints. The data shows that for this game, resolution scaling is the single largest factor in performance, and the GPU is the component that dictates playability.
How This Combo Ranks
The combination of the Core i7-14700KF and Arc B370 ranks 3425 out of 3712 tested combos in the database for Doom. This places it in the bottom 8% of all configurations, a position that reflects the GPU's weak standing rather than the CPU's strength.
The ranking gap is telling: the CPU alone sits in the 94th percentile among all processors, while the GPU languishes in the 5th percentile among all graphics cards. The combo rank of 3425 out of 3712 means that over 90% of tested systems deliver better performance in this game, regardless of their CPU choice. This disparity suggests that pairing a high-end processor with this particular GPU creates an imbalance that does not pay off in Doom's frame rates.
For context, the database's measured FPS data shows that even at the most favorable setting (1080p Low, 96 FPS), the combo cannot reach the frame rates that mid-range GPUs from the same era would likely achieve, though no such comparisons are recorded here. The rank is a holistic measure, and it captures the reality that this system struggles to deliver a smooth experience at most resolutions and presets.
Similar Performance Alternatives
The nearest rivals for the Intel Arc B370, based on average benchmark scores, are all older or lower-tier parts. The ATI Mobility Radeon HD 5570 scores 1186, just 0.2% higher than the Arc B370's 1184. The ATI Radeon HD 5770 scores 1190, 0.5% higher. The AMD Radeon HD 7650M scores 1192, 0.7% higher. On the lower side, the AMD FirePro M2000 scores 1168, which is 1.4% lower than the Arc B370. These delta values are all within a narrow 2% band, indicating that the Arc B370's performance is essentially equivalent to these legacy parts in synthetic benchmarks.
For the CPU, the nearest rivals are all modern high-end processors. The AMD Ryzen 7 9700F scores 69996, just 0.2% lower than the i7-14700KF's 70163. The AMD Ryzen 9 7940HX scores 69875, 0.4% lower. The AMD Ryzen 9 7950X scores 69515, 0.9% lower. The Intel Core Ultra 7 265K scores 70879, which is 1% higher than the i7-14700KF. These deltas show that the i7-14700KF is squarely in the top tier of CPU performance, with no meaningful separation from its closest competitors.
In practical terms, swapping the Arc B370 for any of its GPU rivals would produce nearly identical frame rates in Doom, since their benchmark scores are within 1% of each other. Similarly, swapping the i7-14700KF for a Ryzen 9 7950X or Core Ultra 7 265K would not change Doom's performance, as the game is GPU-bound in this configuration. The data suggests that the combo's performance is almost entirely determined by the Arc B370's capabilities, and CPU choice among high-end parts is irrelevant for this title.
Best Settings per Resolution
The verdict by resolution in the database specifies which settings clear the 60 FPS playability threshold at each resolution, and the data shows a clear hierarchy.
At 3840x2160, no preset achieves 60 FPS. The best available option is Low at 34 FPS average, but this falls far short of playable. The database records no playable settings at this resolution, meaning the combo cannot deliver a smooth experience at 4K under any configuration.
At 2560x1440, only the Low preset reaches the 60 FPS threshold, with an average of 62 FPS. This is the best playable setting at this resolution, and it is the only one that qualifies. Medium (54 FPS), High (46 FPS), and Ultra (37 FPS) all remain below the mark.
At 1920x1080, three presets clear 60 FPS: Low (96 FPS), Medium (84 FPS), and High (71 FPS). The best playable setting is High, which averages 71 FPS. Ultra at 58 FPS misses the threshold by just 2 FPS, making it the only non-playable option at 1080p.
For users prioritizing a stable frame rate, the recommended configuration is High at 1080p, which offers the highest visual quality that still maintains an average above 60 FPS. At 1440p, Low is the only viable choice, and at 4K, the system should be avoided for this game unless a lower frame rate is acceptable.
The Verdict
Can this PC run Doom? The answer depends entirely on the target resolution and settings, as the verdict by resolution makes clear.
At 3840x2160, the combo cannot run the game at playable speeds under any preset. The highest average FPS recorded is 34 on Low, which is 26 FPS below the 60 FPS threshold. The database lists no playable settings at this resolution, so 4K gaming is off the table.
At 2560x1440, the system barely qualifies as playable, but only on the Low preset. The average FPS is 62, which clears the threshold by 2 FPS. This is a marginal pass, and any attempt to raise visual quality to Medium (54 FPS) or higher will result in sub-60 FPS performance. For users with 1440p monitors, the experience will be playable but visually compromised.
At 1920x1080, the combo delivers a solid experience across most presets. High settings average 71 FPS, which is comfortably above the 60 FPS threshold and provides the best balance of visuals and performance. Medium (84 FPS) and Low (96 FPS) are also playable, giving users flexibility. Ultra at 58 FPS is just below the threshold, so it should be avoided for a smooth experience.
The overall verdict is that this system can run Doom well at 1080p with High settings, marginally at 1440p with Low settings, and not at all at 4K. The Arc B370's low percentile ranking (5th) is the deciding factor, and the i7-14700KF's high percentile (94th) does little to compensate in a GPU-bound title. Users seeking higher resolutions or better visual fidelity would need a more capable graphics card, as the data shows no path to 60 FPS at 4K and only a single preset at 1440p.