Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Doom
FPS 2016

Doom

89%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
182 FPS
Ultra 1080p Measured
112 FPS

1440p (2K / QHD)

Low 1440p Measured
116 FPS
Ultra 1440p Measured
71 FPS

4K (Ultra HD)

Low 4K Measured
66 FPS
Ultra 4K Measured
40 FPS
7.5ms Frame Time
11ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,500
Your CPU 69,355
Graphics Card
Required 27,325
Your GPU 23,021

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 40 49 59 66
1440p QHD 71 90 104 116
1080p Full HD 112 133 160 182

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 133
1920x1080 Low 182
1920x1080 Medium 160
1920x1080 Ultra 112
2560x1440 High 90
2560x1440 Low 116
2560x1440 Medium 104
2560x1440 Ultra 71
3840x2160 High 49
3840x2160 Low 66
3840x2160 Medium 59
3840x2160 Ultra 40

Performance Analysis: Doom on Your System

The Intel Core i7-14700K paired with the Intel Arc B580 is a potent combination for Doom, though its performance ceiling varies dramatically by resolution. In the benchmark database, this combo ranks 2830 out of 3712 tested configurations, placing it in the 76th percentile of all combos tested for this title. This mid-to-upper tier ranking indicates a system that can handle the game well at standard resolutions, but it also reveals clear limitations at 4K, where the GPU becomes the decisive bottleneck. The data shows a system that delivers exceptional frame rates at 1080p and 1440p, but demands careful settings management at 2160p to maintain playability.

How This Combo Ranks

The combo's rank of 2830 out of 3712 tested combinations for Doom places it comfortably above the median but well short of the top tier. This positioning reflects a balance between a very strong CPU and a mid-range GPU. The Intel Core i7-14700K sits in the 94th percentile of all CPUs, with an average benchmark score of 69355, while the Intel Arc B580 lands in the 68th percentile of all GPUs with an average score of 23021. The disparity in these percentiles is telling: the processor is a top-tier part, while the graphics card is a solid mainstream performer. In a game like Doom, which is known for its scalability, this means the GPU will almost always be the limiting factor, especially at higher resolutions. The rank of 2830 suggests that many other combos, likely pairing similar or weaker CPUs with stronger GPUs, will outperform this setup in raw frame rates. However, the score distribution across the database is dense, and the actual frame-rate deltas between the Arc B580 and its nearest rivals are small, so the practical difference in gameplay may be minimal.

CPU and GPU Roles

Analyzing the measured FPS across resolutions reveals a clear pattern of GPU dominance. At 1920x1080, the difference between Low and Ultra settings is substantial: 182.3 FPS versus 111.6 FPS, a drop of 38.8%. This scaling is primarily driven by the GPU's fill rate and shading power, not the CPU. The i7-14700K, with 20 cores and 28 threads boosting to 5.60 GHz, is more than capable of feeding the Arc B580 at these frame rates; the data shows the CPU is not a bottleneck at 1080p. Moving to 2560x1440, the same pattern holds. Ultra settings yield 70.5 FPS compared to 116.4 FPS on Low, a 39.4% reduction. The absolute frame rates drop from their 1080p counterparts by roughly 36-38% across all settings, which directly correlates with the increase in pixel count (about 78% more pixels). This linear scaling is characteristic of a GPU-bound scenario.

The CPU's role becomes more apparent when examining the 3840x2160 results. Here, the GPU is heavily stressed: Ultra settings drop to 39.7 FPS, and even High settings only reach 48.8 FPS. The i7-14700K's performance, as measured by its Cinebench R23 multi-core score of 33440.5, ensures that the game logic and draw call submission are never waiting on the processor. The frame rate differences between 1440p and 4K are proportionally larger than the pixel count increase, which is a hallmark of the GPU hitting its memory bandwidth limits. The Arc B580's 456.0 GB/s bandwidth and 192-bit bus are simply insufficient for 4K Ultra on this title. The CPU remains a constant, capable partner throughout, but the data shows that the GPU's rasterization and memory throughput dictate the playable settings at each resolution. In short, this is a GPU-limited combo in Doom at all resolutions, with the CPU providing a comfortable overhead.

Measured FPS Breakdown

The measured FPS data provides a complete picture of performance across resolutions and presets. At 1920x1080, the combo excels. Low settings produce an average of 182.3 FPS, which is exceptional for competitive play. Medium settings still deliver 160.2 FPS, and High settings remain very fluid at 132.9 FPS. Even the most demanding Ultra preset achieves 111.6 FPS, which is well above the 60 FPS playability threshold. There is no scenario at 1080p where this combo fails to provide a smooth experience. The scaling from Low to Ultra shows a step-down of roughly 22 FPS per quality tier, indicating consistent GPU headroom.

At 2560x1440, performance remains strong but the upper tiers start to show strain. Low settings deliver 116.4 FPS, Medium drops to 103.7 FPS, and High settles at 89.9 FPS. All three are excellent for a 1440p display. Ultra settings, however, drop to 70.5 FPS. While this is still above the 60 FPS threshold, it represents a significant 21.7% reduction from High. The data suggests that 1440p Ultra is playable, but there is little headroom for demanding scenes. The gap between Medium and High is 13.8 FPS, while the gap between High and Ultra is 19.4 FPS, showing that the Ultra preset has a disproportionately high cost.

The 3840x2160 results are where the combo's limitations are clearly exposed. Ultra settings crater to 39.7 FPS, which is unplayable by the 60 FPS standard. High settings fare better at 48.8 FPS, but this too is below the threshold. Medium settings reach 58.5 FPS, just shy of 60. Only Low settings cross the line, delivering 65.6 FPS. The scaling at 4K is steep: moving from Low to Medium costs 7.1 FPS, from Medium to High costs 9.7 FPS, and from High to Ultra costs 9.1 FPS. This is a clear indication that the GPU is running out of resources, and the only way to maintain playability is to drastically reduce visual quality.

Similar Performance Alternatives

For the CPU, the Intel Core i7-14700K's nearest rivals in the benchmark database are all AMD parts. The AMD EPYC 9115 has an average score of 69288, which is a 0.1% delta from the i7-14700K's 69355. The AMD Ryzen 9 7950X scores 69515, a -0.2% difference. The AMD Ryzen 9 7940HX achieves 69875, a -0.7% delta, and the AMD Ryzen 7 9700F scores 69996, a -0.9% delta. In practical terms, these differences are negligible, meaning any of these processors would deliver nearly identical frame rates in Doom when paired with the Arc B580. The CPU is not the constraining factor, so swapping between these parts would not alter the measured FPS in any meaningful way.

For the GPU, the Intel Arc B580's nearest rivals present a more interesting comparison. The AMD Radeon RX 580 2048SP has an average score of 23061, a -0.2% delta from the Arc B580's 23021. The NVIDIA GeForce RTX 2080 scores 22895, a 0.6% delta. The NVIDIA GeForce RTX 3080 scores 23172, a -0.7% delta, and the NVIDIA P106-100 scores 23249, a -1% delta. These deltas are all within 1%, which suggests that in Doom, any of these GPUs would produce frame rates within a few FPS of the Arc B580. The RTX 3080, despite being a higher-tier card in most games, is effectively tied here due to the specific workload and driver optimization of this title. Conversely, the older RX 580 2048SP is also within striking distance, indicating that the Arc B580's performance in Doom is firmly in the mid-range bracket. A user upgrading from any of these cards would see little to no change in this specific game.

FAQ

Q: Can this combo run Doom at 4K resolution?

A: At 3840x2160, the combo only achieves playable frame rates on Low settings, with an average of 65.6 FPS. Medium settings drop to 58.5 FPS, which is below the 60 FPS playability threshold.

Q: What is the highest quality setting that maintains 60 FPS at 1440p?

A: The Ultra preset at 2560x1440 produces an average of 70.5 FPS, which is above 60 FPS. This is the most demanding setting that remains playable at that resolution.

Q: How does the Arc B580 compare to the RTX 3080 in this game?

A: Benchmark scores show the Arc B580 has an average score of 23021, while the RTX 3080 scores 23172, a delta of -0.7%. This indicates near-identical performance in Doom.

Q: Is the i7-14700K a bottleneck for the Arc B580 at 1080p?

A: No. The CPU is in the 94th percentile of all CPUs, and the frame rates at 1920x1080 scale directly with GPU settings. The data shows the GPU is the limiting factor, not the processor.

Q: What is the average FPS on High settings at 1080p?

A: The measured average FPS for High settings at 1920x1080 is 132.9 FPS.

Q: Does the combo exceed the playability threshold at 4K on Ultra?

A: No. The measured average FPS at 3840x2160 on Ultra is 39.7 FPS, which is significantly below the 60 FPS threshold.

The Verdict

The data clearly shows that this system can run Doom, but the experience is highly dependent on the target resolution. At 1920x1080, the verdict is a definitive yes. All four presets—Low, Medium, High, and Ultra—produce average frame rates well above 60 FPS, with the lowest being 111.6 FPS on Ultra. This resolution offers the best experience, with high settings delivering 132.9 FPS and low settings providing an incredibly responsive 182.3 FPS. For 2560x1440, the verdict is also positive. All presets, including Ultra at 70.5 FPS, clear the 60 FPS threshold. This makes 1440p a very viable option for high-quality gaming, though Ultra leaves less headroom than lower presets.

The situation changes at 3840x2160. The verdict is conditional. Only Low settings achieve playable performance, with an average of 65.6 FPS. Medium settings at 58.5 FPS and High settings at 48.8 FPS are both below the 60 FPS mark, and Ultra at 39.7 FPS is far from playable. Therefore, this combo can run the game at 4K, but only with significant visual compromises. Users with a 4K display would need to accept Low settings to maintain smooth gameplay, which may not be acceptable for a game known for its visual polish. The data suggests that this combo is best suited for 1080p and 1440p gaming, where it provides an excellent balance of visual fidelity and frame rate.

Best Settings per Resolution

Based on the measured FPS data and the 60 FPS playability threshold, the best settings for each resolution are determined by the most demanding preset that still maintains an average of at least 60 FPS.

At 1920x1080, the best settings are Ultra, which yields an average of 111.6 FPS. This provides the highest visual quality while still maintaining a frame rate nearly double the playability threshold.

At 2560x1440, the best settings are also Ultra, delivering an average of 70.5 FPS. This is above the 60 FPS requirement, offering excellent visual fidelity with a comfortable margin for occasional dips.

At 3840x2160, the best settings are Low, with an average of 65.6 FPS. This is the only preset at 4K that clears the 60 FPS line. While visual quality is reduced, it is the only way to achieve a smooth experience at this resolution. The data shows that attempting Medium settings at 58.5 FPS would result in frequent frame drops below the playability threshold.