Instant compatibility check with FPS benchmarks and optimization tips
Doom
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 35 | 42 | 50 | 57 |
| 1440p QHD | 64 | 78 | 92 | 106 |
| 1080p Full HD | 99 | 121 | 143 | 164 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Doom on Your System
The Intel Core i7-14700K and Intel Arc B570 combination delivers a highly capable 1080p and 1440p experience in Doom, but the data shows a firm wall at 4K where no tested preset reaches the 60 FPS playable threshold. This pairing is a strong example of a modern mid-range GPU being paired with a high-end CPU, resulting in performance that is largely GPU-bound at higher resolutions and presets. The benchmark results indicate that players targeting high refresh rates at 1080p or maximum visual fidelity at 1440p will find this combo satisfactory, while 4K gaming remains out of reach without significant compromises.
Similar Performance Alternatives
Examining the nearest rivals for the Intel Core i7-14700K reveals that its average benchmark score of 69355 places it in a tightly contested tier of processors. The closest competitor is the AMD EPYC 9115, which scores 69288, a negligible 0.1% difference. The AMD Ryzen 9 7950X is effectively tied as well, with a score of 69515, representing a -0.2% delta from the i7-14700K. Looking further, the AMD Ryzen 9 7940HX scores 69875 (-0.7%), and the AMD Ryzen 7 9700F scores 69996 (-0.9%). In practical terms, all four of these chips are within a single percentage point of each other, meaning that in CPU-bound scenarios, swapping between them would yield imperceptible performance differences in Doom. The i7-14700K's 94th percentile ranking among all CPUs further underscores that it is a top-tier performer, but the data does not show it pulling away from its immediate rivals in a meaningful way.
On the graphics side, the Intel Arc B570's average score of 20556 puts it in a similar situation of extreme parity. The NVIDIA GeForce RTX 3070 Mobile scores 20534, a 0.1% delta, while the Intel Arc A750 is just behind with 20582 (-0.1%). The NVIDIA Quadro M4000M and AMD Radeon R9 M390X round out the list with scores of 20480 (0.4%) and 20662 (-0.5%), respectively. This clustering suggests that the Arc B570 delivers performance nearly identical to these four GPUs. For Doom specifically, this means the frame rates achieved by this combo would be closely mirrored by any of these alternative graphics cards. The Arc B570's 65th percentile ranking among all GPUs highlights that while it is a solid mid-range option, it does not offer the headroom of higher-tier cards. For a user considering a build with any of these alternatives, the measured FPS data for this combo serves as a reliable proxy for what to expect.
How This Combo Ranks
The database ranks this specific CPU-GPU combination at 2987 out of 3712 tested combos for Doom. This places the combo in the 80th percentile of all tested systems (calculated from the rank and total). While the individual components rank highly in their respective categories, the combined ranking reflects the fact that Doom is not an exceptionally demanding title for modern hardware. The data shows that the combo is far from the top of the leaderboard, but it also indicates that a significant portion of the 3712 tested combinations are slower. This rank is more a reflection of the sheer number of high-end systems that have been tested than a criticism of this pairing. The i7-14700K, with its 20 cores and 28 threads, provides massive headroom, while the Arc B570 is the limiting factor in most scenarios, as will be seen in the resolution scaling.
Measured FPS Breakdown
The measured FPS data provides a clear picture of performance scaling. At 1920x1080, the combo is exceptionally fast. With Low settings, the average frame rate hits 164 FPS. Moving to Medium, the average drops to 143 FPS, with a minimum of 121 and a maximum of 164. High settings yield an average of 121 FPS, and Ultra settings still produce an average of 99 FPS. All 1080p presets comfortably exceed the 60 FPS playable threshold, making the game very smooth at this resolution.
At 2560x1440, performance remains strong but shows the expected decline. Low settings average 106 FPS. Medium settings average 92 FPS, with a minimum of 79 and a maximum of 106. High settings average 78 FPS. Ultra settings are still playable, with an average of 64 FPS. Notably, all four presets at 1440p stay above the 60 FPS threshold, which is a strong result for the Arc B570.
The situation changes dramatically at 3840x2160. Low settings average 57 FPS, just below the playable threshold. Medium settings average 50 FPS, with a minimum of 43 and a maximum of 58. High settings average 42 FPS, and Ultra settings average 35 FPS. None of the tested presets at 4K achieve an average of 60 FPS, and the data shows that even the lowest preset falls short. The gap between 1440p Ultra (64 FPS) and 4K Low (57 FPS) is significant, highlighting the resolution's heavy toll on the GPU.
FAQ
Q: Can this combo run Doom at 4K with playable frame rates?
A: No. The data shows that at 3840x2160, the highest average FPS is 57 at Low settings, which is below the 60 FPS playable threshold. Medium, High, and Ultra settings average 50, 42, and 35 FPS, respectively, so no preset is playable at this resolution.
Q: What is the best preset for 1440p to maintain smooth gameplay?
A: The verdict data shows that all four presets (Low, Medium, High, Ultra) at 2560x1440 are playable. The best settings are Ultra, which achieves an average FPS of 64, staying just above the 60 FPS threshold.
Q: How much faster is 1080p compared to 1440p for this combo?
A: At Ultra settings, 1920x1080 averages 99 FPS, while 2560x1440 averages 64 FPS. This represents a 35 FPS difference, or roughly a 55% increase in performance at the lower resolution.
Q: Is the CPU or GPU more likely to be the bottleneck in Doom?
A: The data suggests the GPU is the limiting factor, especially at higher resolutions. The i7-14700K is a top-tier processor (94th percentile), while the Arc B570 is a mid-range card (65th percentile). The significant frame rate drops from 1080p to 4K are indicative of GPU-bound performance.
Q: Are there any presets at 1080p that are not playable?
A: No. All presets at 1920x1080 are playable. The lowest average FPS is 99 at Ultra settings, which is well above the 60 FPS threshold.
Q: What is the performance difference between Low and Ultra settings at 1440p?
A: At 2560x1440, Low settings average 106 FPS, while Ultra settings average 64 FPS. This is a 42 FPS difference, indicating that the Ultra preset imposes a significant performance cost.
CPU and GPU Roles
The benchmark results clearly delineate the roles of the i7-14700K and the Arc B570 in Doom. The CPU is a high-end part, evidenced by its 94th percentile ranking and strong synthetic scores like 33440.5 in Cinebench R23 multi-core. For a game like Doom, which is generally not heavily threaded, this processor provides far more compute capability than is necessary. The GPU, on the other hand, is a mid-range part (65th percentile) and is the primary determinant of frame rates.
This is evident from the scaling between resolutions. When moving from 1080p to 1440p at Ultra settings, the average FPS drops from 99 to 64, a 35% decrease. Moving further to 4K Ultra, the average plummets to 35 FPS, a 65% decrease from the 1080p figure. This steep decline is classic GPU-bound behavior; the workload on the CPU does not increase proportionally with resolution, but the GPU's rendering load does. The fact that the 4K Low preset (57 FPS) is slower than the 1440p Ultra preset (64 FPS) further demonstrates that the GPU's raw throughput is the limiting factor, not the CPU. The i7-14700K's role is to ensure the GPU is fed with data, and its high single-core performance (2160 in Cinebench R23 single-core) and large cache mean it does not introduce any bottlenecks at these frame rates. Therefore, users looking to improve performance at 4K would need a more powerful GPU; upgrading the CPU would yield no measurable benefit in this title.
Best Settings per Resolution
For 1920x1080, the best playable settings are Ultra, which delivers an average FPS of 99. This provides the maximum visual quality while still offering a frame rate that is well above the 60 FPS threshold, ideal for high-refresh-rate monitors.
At 2560x1440, the best playable settings are also Ultra, with an average FPS of 64. While this is only slightly above the 60 FPS playable threshold, the data confirms that it is a playable configuration. Players seeking a higher frame rate buffer could drop to High (78 FPS) or Medium (92 FPS), but the Ultra preset remains playable.
For 3840x2160, there are no playable settings. The verdict data lists an empty array for playableSettings, meaning no preset at this resolution achieves an average of at least 60 FPS. The closest option is Low, which averages 57 FPS, but this still falls short of the playable threshold. The verdictByResolution field confirms this, with a null bestSettings and null avgFpsAtBest for 4K. Users with a 4K display would need to lower the resolution to 1440p to achieve a playable experience.