Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Doom
FPS 2016

Doom

100%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
427 FPS
Ultra 1080p Measured
257 FPS

1440p (2K / QHD)

Low 1440p Measured
274 FPS
Ultra 1440p Measured
162 FPS

4K (Ultra HD)

Low 4K Measured
147 FPS
Ultra 4K Measured
88 FPS
3.2ms Frame Time
5ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,500
Your CPU 53,620
Graphics Card
Required 27,325
Your GPU 56,083

Recommendations

Excellent!

Your system exceeds recommended specs. Enjoy max settings!

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 88 110 133 147
1440p QHD 162 204 239 274
1080p Full HD 257 315 369 427

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 315
1920x1080 Low 427
1920x1080 Medium 369
1920x1080 Ultra 257
2560x1440 High 204
2560x1440 Low 274
2560x1440 Medium 239
2560x1440 Ultra 162
3840x2160 High 110
3840x2160 Low 147
3840x2160 Medium 133
3840x2160 Ultra 88

Performance Analysis: Doom on Your System

The Intel Core i7-14700F paired with the NVIDIA GeForce RTX 5080 delivers exceptional performance in Doom, with every tested setting at every resolution clearing the 60 FPS playability threshold with substantial headroom. The data shows a combination that scales predictably across resolutions, moving from an average of 257.4 FPS at 1080p Ultra to 88.4 FPS at 4K Ultra, indicating that this system is far more likely to be constrained by display refresh rates than by the game engine itself.

Measured FPS Breakdown

At 1920x1080, the combo produces frame rates that exceed the needs of even high-refresh-rate monitors. At Low settings, the average FPS reaches 426.9, which is the highest figure recorded across the entire test suite. Moving to Medium settings, the average drops to 368.9 FPS, a reduction of 58 FPS from Low. High settings yield 314.6 FPS, while Ultra settings still manage 257.4 FPS. The scaling between Low and Ultra at 1080p represents a performance cost of 169.5 FPS, or approximately 39.7% of the Low-settings result. This suggests that the GPU has substantial compute headroom even when all visual features are enabled.

At 2560x1440, the frame rates remain extraordinarily high. Low settings produce an average of 273.8 FPS, which is 153.1 FPS lower than the equivalent 1080p result. Medium settings average 238.6 FPS, High settings average 204.2 FPS, and Ultra settings average 162.3 FPS. The delta between Low and Ultra at 1440p is 111.5 FPS, a smaller absolute gap than at 1080p but a similar proportional reduction. The move from 1080p to 1440p costs roughly 35.9% of performance at Low settings, 35.3% at Medium, 35.1% at High, and 36.9% at Ultra, indicating consistent resolution scaling across all presets.

At 3840x2160, the frame rates remain well above the 60 FPS threshold but show the expected increased load. Low settings average 146.6 FPS, Medium settings average 133.1 FPS, High settings average 109.8 FPS, and Ultra settings average 88.4 FPS. The difference between Low and Ultra at 4K is 58.2 FPS, which is the smallest absolute gap of any resolution. However, the proportional cost of Ultra versus Low at 4K is 39.7%, nearly identical to the 1080p figure. Moving from 1440p to 4K reduces performance by approximately 46.5% across all settings, a substantial but expected penalty given the fourfold increase in pixel count.

How This Combo Ranks

This specific combination of the Intel Core i7-14700F and NVIDIA GeForce RTX 5080 ranks 154th out of 3712 tested combos in Doom, placing it in the top 4.1% of all configurations in the database. The percentileVsAllCpus for the i7-14700F is 91, meaning it outperforms 91% of all CPUs in general benchmark scores. The RTX 5080 has a percentileVsAllGpus of 87, indicating it beats 87% of all GPUs in general benchmarks. The combination of a strong CPU and a strong GPU results in a combo rank that is slightly lower than either component's individual percentile, which suggests that Doom's performance at these high frame rates is influenced by both components rather than being dominated by a single bottleneck.

The combo rank of 154 out of 3712 means that 3558 tested combinations achieve lower performance in this game. This places the system in the upper echelon of tested hardware, though it is not at the absolute top. The data indicates that the system is well matched for this title, with no obvious performance ceiling being hit at any resolution or setting combination tested.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, which achieves an average of 257.4 FPS. This is more than four times the playability threshold, meaning that even the highest quality settings are nowhere near stressing the system at this resolution.

At 2560x1440, Ultra settings also qualify as the best playable preset, delivering an average of 162.3 FPS. This is 2.7 times the 60 FPS threshold, providing substantial headroom for demanding scenes or future driver overhead.

At 3840x2160, Ultra settings remain the most demanding preset that stays at or above 60 FPS, with an average of 88.4 FPS. This is 47.3% above the playability threshold, which means the system has some margin but is approaching a point where very demanding in-game scenarios could potentially dip below 60 FPS in unmeasured situations. The verdictByResolution data confirms that all four settings at all three resolutions are playable, with Ultra being the recommended maximum in every case.

FAQ

Q: Can this PC run Doom at 4K resolution?

A: Yes. At 3840x2160, the system achieves an average of 88.4 FPS at Ultra settings, which is well above the 60 FPS playability threshold. Even the most demanding preset at this resolution clears the threshold by 47.3%.

Q: What is the highest frame rate this combo achieves in Doom?

A: The highest recorded average FPS is 426.9, achieved at 1920x1080 with Low settings. This is the maximum value across all tested resolution and setting combinations.

Q: How much performance is lost when moving from 1080p to 4K?

A: At Low settings, the average FPS drops from 426.9 at 1080p to 146.6 at 4K, a reduction of 65.7%. At Ultra settings, the drop is from 257.4 to 88.4, a reduction of 65.6%. The proportional cost is nearly identical across all presets.

Q: Is the system more limited by the CPU or GPU in this game?

A: The data suggests a balanced system. The CPU has a percentile of 91 and the GPU has a percentile of 87, while the combo ranks in the 95.9th percentile for this game. The consistent scaling between resolutions indicates neither component is creating a disproportionate bottleneck.

Q: What is the recommended settings preset for the best visual quality?

A: At every resolution tested, Ultra settings are recommended, as they all clear the 60 FPS threshold. The lowest Ultra average is 88.4 FPS at 4K, which still provides a comfortable margin.

Q: How does this combo compare to other tested configurations?

A: It ranks 154th out of 3712 tested combos, meaning it performs better than 95.9% of all other combinations in the database for this game. This places it in the top 4.1% of tested hardware.

CPU and GPU Roles

The scaling between resolutions and presets reveals how the CPU and GPU share the workload in Doom. At 1920x1080, the frame rates are extraordinarily high, with the Low preset reaching 426.9 FPS. Such high frame rates typically indicate increased CPU involvement, as the GPU has less work per frame at lower resolutions. The fact that the i7-14700F has a passmark_single_thread score of 4257 and a passmark_multithread score of 41317 suggests it has ample headroom for this scenario. The 20-core, 28-thread configuration with a boost clock of 5.40 GHz provides strong single-threaded performance, which is critical for maintaining very high frame rates.

As resolution increases to 2560x1440, the frame rates drop by approximately 36% across all settings. This consistent proportional decrease indicates that the GPU is beginning to take on more of the workload, as the pixel output requirements increase. The RTX 5080's 10752 shading units and 112 ROPs are being exercised more heavily, and the 960.0 GB/s memory bandwidth becomes a more significant factor. The GPU's fp32 performance of 56.28 TFLOPS provides substantial compute capability, but the increased pixel throughput demands more from the render output units and texture units.

At 3840x2160, the frame rates drop by another 46% compared to 1440p. This larger decrease confirms that the GPU is now the primary limiter, as the pixel count quadruples from 1440p to 4K. The CPU's role diminishes as frame rates fall below 150 FPS, allowing the GPU to become the dominant factor. The RTX 5080's 16 GB of GDDR7 memory and 256-bit bus provide sufficient bandwidth for 4K textures, but the sheer pixel throughput requirement is substantial. The fact that Ultra settings still achieve 88.4 FPS at 4K indicates that the GPU has enough raw compute to handle the game's most demanding configuration, but with less headroom than at lower resolutions.

The data shows that at 1080p, the CPU plays a more significant role due to the extremely high frame rates, while at 4K, the GPU becomes the clear bottleneck. The i7-14700F's Cinebench R23 multicore score of 35122 and single-core score of 4958 demonstrate strong performance in both aspects, ensuring it does not hold back the GPU at any resolution. The RTX 5080's 3DMark Steel Nomad DX12 score of 8637 indicates solid DirectX 12 performance, which aligns with Doom's engine requirements.

The Verdict

This PC can run Doom at all tested resolutions and settings with average frame rates well above the 60 FPS playability threshold. At 1920x1080, the lowest average FPS across any preset is 257.4 at Ultra settings, which is more than four times the threshold. At 2560x1440, the lowest average is 162.3 FPS at Ultra, providing 2.7 times the needed performance. At 3840x2160, the lowest average is 88.4 FPS at Ultra, which is 47.3% above the threshold.

The verdictByResolution data confirms that all four settings at all three resolutions are playable. The system can run the game at maximum quality at any resolution without dropping below 60 FPS on average. The only consideration is that at 4K Ultra, the 88.4 FPS average leaves less margin for unexpected performance dips in complex scenes, but the measured data shows no such issues. This is a system that comfortably exceeds the requirements for Doom at any resolution, making it suitable for high-refresh-rate displays at 1080p and 1440p, and for standard 60 Hz displays at 4K with room to spare.

Similar Performance Alternatives

The nearest rivals for the Intel Core i7-14700F provide context for how this CPU compares to other options. The AMD Ryzen 9 7900X has an average score that is 0.6% higher than the i7-14700F, indicating nearly identical general performance. The Intel Xeon 6505P is 0.2% lower in average score, while the Intel Xeon Phi 7290 is 0.3% higher. The AMD EPYC 7313P is 0.8% higher. These deltas are all within 1% of the i7-14700F, meaning that swapping to any of these CPUs would result in effectively the same Doom performance, assuming the GPU remains constant.

For the NVIDIA GeForce RTX 5080, the nearest rivals show a similar pattern of close performance. The AMD Radeon RX 9070 GRE scores 2.2% higher on average, while the AMD Radeon 8060S scores 0.6% higher. The AMD Radeon RX 6750 GRE 12 GB scores 0.7% higher, and the AMD Radeon Pro W5700X scores 2.3% higher. These variations are small enough that in Doom, which shows strong scaling across GPU performance levels, the frame rates would be within a few percent of the RTX 5080's results. The RX 9070 GRE, with its 2.2% higher average score, would likely produce slightly higher frame rates at 4K Ultra, potentially pushing the average from 88.4 FPS to around 90 FPS, while the Pro W5700X would be nearly identical.

The practical takeaway is that the system's performance in Doom is representative of a broad class of high-end hardware. The i7-14700F and RTX 5080 combination sits in a performance band where minor component swaps would not meaningfully change the gaming experience. The 4K Ultra result of 88.4 FPS would remain comfortably above 60 FPS with any of the rival CPUs or GPUs listed, and the 1080p results would stay in the 250-430 FPS range depending on settings. This indicates that the system is well balanced for this title, with neither component being an outlier that would skew the overall performance characteristics.