Instant compatibility check with FPS benchmarks and optimization tips
Doom
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 85 | 104 | 123 | 141 |
| 1440p QHD | 156 | 191 | 226 | 260 |
| 1080p Full HD | 241 | 295 | 350 | 401 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Doom on Your System
The Intel Core i7-14700F and NVIDIA GeForce RTX 4080 combination delivers a decisive performance outcome for Doom: this PC clears the 60 FPS playable threshold at every resolution and preset tested, with the data showing substantial headroom even at 4K Ultra settings. Benchmark results indicate the system averages 85 FPS at 3840x2160 Ultra, which is the most demanding configuration in the measured set, and scales upward dramatically as resolution drops, reaching 241 FPS at 1920x1080 Ultra. Across all twelve measured data points—four resolutions, each with Low, Medium, High, and Ultra presets—the average frame rate never falls below 85 FPS, and the minimum recorded frame rate (104 FPS at 4K Medium) remains comfortably above the 60 FPS threshold. This pairing ranks 215th out of 3712 tested combinations for this game, placing it in the top percentile of systems capable of running Doom at high framerates.
Measured FPS Breakdown
The measured FPS data provides a complete picture of how this hardware handles Doom across its four preset levels and three common resolutions. Starting at 1920x1080, the system delivers exceptional performance: the Low preset averages 401 FPS, Medium averages 350 FPS, High averages 295 FPS, and even the most demanding Ultra preset maintains an average of 241 FPS. The only min/max data recorded at this resolution comes from the Medium preset, which shows a minimum of 297 FPS and a maximum of 402 FPS—indicating that even in the most demanding scenes, the frame rate stays well above 240 FPS. This suggests that at 1080p, the system is heavily bottlenecked by the game engine or CPU rather than the GPU, as the jump from Medium to Ultra only reduces average FPS by roughly 31% (from 350 to 241) while the preset demands increase substantially.
Moving to 2560x1440, the performance remains exceptionally high but shows the expected scaling with resolution. The Low preset averages 260 FPS, Medium averages 226 FPS with a recorded minimum of 192 FPS and maximum of 260 FPS, High averages 191 FPS, and Ultra averages 156 FPS. The transition from 1080p to 1440p reduces average FPS by approximately 35% at Low settings (401 to 260), 35% at Medium (350 to 226), 35% at High (295 to 191), and 35% at Ultra (241 to 156). This consistent scaling across all presets indicates that the GPU is becoming the primary performance limiter at 1440p, as the frame rate drop aligns closely with the pixel count increase (1080p has roughly 2.07 million pixels, while 1440p has roughly 3.69 million, a 78% increase that would theoretically reduce FPS if the GPU were fully saturated—the observed 35% drop suggests other factors like CPU overhead and memory bandwidth also play a role).
At 3840x2160, the system still delivers smooth, playable performance across all settings. The Low preset averages 141 FPS, Medium averages 123 FPS with a minimum of 104 FPS and maximum of 141 FPS, High averages 104 FPS, and Ultra averages 85 FPS. The scaling from 1440p to 4K shows a more pronounced GPU limitation: Low drops from 260 to 141 FPS (a 46% reduction), Medium from 226 to 123 (46%), High from 191 to 104 (46%), and Ultra from 156 to 85 (46%). This consistent 46% reduction across all presets, combined with the fact that 4K has 2.25 times the pixels of 1440p, indicates that the RTX 4080 is the dominant performance factor at this resolution, with the CPU playing a minimal role. The minimum recorded FPS at 4K Medium (104 FPS) is still 73% above the 60 FPS playable threshold, and even the Ultra preset's 85 FPS average leaves substantial headroom for demanding scenes or background tasks.
FAQ
Q: Can this PC run Doom at 4K Ultra settings?
A: Yes. The measured data shows an average of 85 FPS at 3840x2160 with Ultra settings, which is 25 FPS above the 60 FPS playable threshold. The verdict by resolution confirms Ultra is the best settings choice at 4K, with the system maintaining this performance without any recorded dips below 60 FPS.
Q: What is the difference in performance between Low and Ultra settings at 1080p?
A: At 1920x1080, the Low preset averages 401 FPS while Ultra averages 241 FPS—a difference of 160 FPS or roughly 40% lower performance on Ultra. This gap narrows at higher resolutions: at 1440p the difference is 104 FPS (260 to 156), and at 4K it's 56 FPS (141 to 85).
Q: How does the system perform at 1440p Medium settings?
A: The average frame rate is 226 FPS, with a minimum of 192 FPS and maximum of 260 FPS. This places it well above the 60 FPS threshold and even above 144 Hz refresh rate monitors, indicating the system can fully utilize high-refresh displays at this resolution and preset.
Q: Is the CPU or GPU more important for Doom at 4K?
A: The data indicates the GPU is the primary limiter at 4K. The consistent 46% FPS reduction from 1440p to 4K across all presets aligns with the pixel count increase, suggesting the RTX 4080 is saturated. The Intel Core i7-14700F, with a 91st percentile ranking among all CPUs, provides sufficient headroom that it does not become a bottleneck at this resolution.
Q: What is the system's overall ranking for Doom?
A: This CPU-GPU combination ranks 215th out of 3712 tested combinations for Doom, placing it in the top 5.8% of all systems tested. The average benchmark scores are 53,620 for the CPU and 54,247 for the GPU, with percentiles of 91 and 86 respectively.
Q: Does the system maintain 60 FPS at all times, or are there dips?
A: The minimum recorded frame rates are 297 FPS at 1080p Medium, 192 FPS at 1440p Medium, and 104 FPS at 4K Medium. These are the only min/max values provided, and all exceed 60 FPS by significant margins. The overall verdict confirms all settings and resolutions are playable.
CPU and GPU Roles
The measured FPS data reveals a clear shift in which component dominates performance depending on resolution. At 1920x1080, the system's frame rates are extraordinarily high (241–401 FPS depending on preset), and the relative performance difference between Low and Ultra is substantial (401 vs 241 FPS, a 40% reduction). However, the absolute performance levels suggest the CPU is becoming a limiting factor at this resolution, as the RTX 4080 is capable of far higher frame rates in theory, but the game engine and CPU overhead cap the output. The Intel Core i7-14700F, despite its strong 91st percentile ranking and Cinebench R23 multi-core score of 35,122, cannot feed the GPU fast enough to push beyond 400 FPS at 1080p, which is a common characteristic of high-refresh gaming at lower resolutions.
At 2560x1440, the performance scaling shows a more balanced distribution. The FPS reduction from 1080p is consistent across all presets (roughly 35%), which could indicate either CPU or GPU limitation depending on the specific preset. The fact that Low settings at 1440p achieve 260 FPS—still very high—suggests the CPU remains a factor, but the gap between Low and Ultra (260 vs 156 FPS, a 40% reduction) mirrors the 1080p pattern. This consistency implies that the relative CPU/GPU balance is similar at both resolutions, with neither component fully dominating.
The picture changes decisively at 3840x2160. The 46% FPS reduction from 1440p to 4K across all presets, combined with the fact that even Low settings only achieve 141 FPS, points to the GPU being the clear bottleneck. The RTX 4080's 16 GB of GDDR6X memory and 716.8 GB/s bandwidth are being fully utilized at 4K, while the CPU's 20 cores and 28 threads provide ample processing power. The GPU's PassMark G3D score of 34,457 and its 86th percentile ranking among all GPUs indicate strong raw performance, but 4K rendering at high frame rates is a demanding task that saturates the GPU before the CPU becomes a constraint. The data shows that for this game, the RTX 4080 is the performance-limiting component at 4K, while at 1080p and 1440p, the CPU's ability to feed the GPU becomes increasingly relevant.
The Verdict
This PC can run Doom at every resolution and preset combination tested, with substantial margin above the 60 FPS playable threshold. The verdict by resolution confirms that all four settings (Low, Medium, High, Ultra) are playable at each of the three resolutions, and the best settings at each resolution are the most demanding Ultra preset. At 3840x2160, the system achieves 85 FPS average on Ultra, which is 42% above the 60 FPS threshold. At 2560x1440, Ultra averages 156 FPS, which is 160% above the threshold and sufficient for high-refresh monitors up to 144 Hz. At 1920x1080, Ultra averages 241 FPS, which is over four times the playable threshold and suitable for competitive gaming on 240 Hz displays.
The minimum recorded frame rates reinforce this verdict. The lowest minimum across all measured data is 104 FPS at 4K Medium, which is still 73% above the 60 FPS threshold. This indicates that even in the most demanding scenes, the system does not dip below playable levels. The combination's rank of 215th out of 3712 tested combinations (top 5.8%) further confirms that this hardware is well above average for Doom. For users targeting 60 FPS gameplay, this system provides enormous headroom—even the worst-case scenario (4K Ultra) delivers 85 FPS average, meaning users could enable additional graphical enhancements or run background tasks without compromising the 60 FPS target. For those with high-refresh displays, the system supports 144 Hz at 4K Ultra (85 FPS is below 144, but Medium at 123 FPS or Low at 141 FPS achieve it) and 240 Hz at 1440p Ultra (156 FPS) or 1080p High (295 FPS).
Similar Performance Alternatives
Examining the nearest rivals for the CPU and GPU provides context for what other hardware would deliver similar performance in this system. For the Intel Core i7-14700F, the closest alternatives by average benchmark score are the Intel Xeon 6505P (average score 53,701, which is 0.2% higher), the Intel Xeon Phi 7290 (53,469, 0.3% lower), the AMD Ryzen 9 7900X (53,288, 0.6% lower), and the AMD EPYC 7313P (53,206, 0.8% lower). These processors would likely produce nearly identical results in Doom at 4K, where the GPU is the bottleneck, and very similar results at 1080p, where the CPU's single-threaded performance (Cinebench R23 single-core score of 4,958) matters more. The Ryzen 9 7900X is particularly notable as a consumer alternative with comparable multi-core performance.
For the NVIDIA GeForce RTX 4080, the nearest rivals are the NVIDIA GeForce RTX 4080 SUPER (average score 54,209, 0.1% higher), the AMD Radeon Pro W5700X (54,828, 1.1% higher), the AMD Radeon RX 6750 GRE 12 GB (55,698, 2.6% higher), and the AMD Radeon 8060S (55,757, 2.7% higher). The RTX 4080 SUPER is the most obvious alternative, as it is the direct successor with nearly identical performance (0.1% difference). The Radeon Pro W5700X is a workstation card that would deliver similar compute performance but may lack some gaming optimizations. The RX 6750 GRE 12 GB and Radeon 8060S have slightly higher average scores, which would translate to marginally better FPS in Doom at 4K, but the differences are within 3%, meaning real-world gameplay would be indistinguishable. For this game specifically, any of these GPU alternatives would maintain 60+ FPS at 4K Ultra, given that the RTX 4080 already achieves 85 FPS.
Best Settings per Resolution
The data provides clear guidance for the optimal settings at each resolution, defined as the most demanding preset that maintains an average FPS at or above 60. At 3840x2160, the best settings are Ultra, which averages 85 FPS. This is the only resolution where Ultra dips below 100 FPS, but it still provides a 42% margin above the 60 FPS threshold. For users prioritizing higher frame rates, Medium at 4K offers 123 FPS (45% higher than Ultra) and Low offers 141 FPS, but Ultra provides the best visual quality while remaining playable.
At 2560x1440, the best settings are also Ultra, with an average of 156 FPS. This represents a 160% margin above the 60 FPS threshold and is high enough to drive 144 Hz monitors at maximum quality. The performance gap between Ultra (156 FPS) and High (191 FPS) is 35 FPS, but Ultra's visual improvements are typically substantial in Doom, making it the recommended choice for 1440p. For users with 240 Hz displays, High (191 FPS) or Medium (226 FPS) would be necessary, but Ultra remains the best choice for visual fidelity.
At 1920x1080, the best settings are Ultra, averaging 241 FPS. This is over four times the 60 FPS threshold and sufficient for even the fastest 240 Hz gaming monitors. The system's 1080p performance is so high that all presets exceed 295 FPS except Ultra (241 FPS), meaning users have complete freedom to max out settings without sacrificing playability. The verdict by resolution confirms Ultra as the best setting at every resolution, which confirms the headroom provided by the RTX 4080 and the i7-14700F combination. The only consideration is that at 4K, users might prefer Medium (123 FPS) or High (104 FPS) for smoother motion on high-refresh 4K displays, but for standard 60 Hz 4K monitors, Ultra at 85 FPS is the optimal balance of quality and performance.