Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Doom
FPS 2016

Doom

76%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
197 FPS
Ultra 1080p Measured
116 FPS

1440p (2K / QHD)

Low 1440p Measured
126 FPS
Ultra 1440p Measured
78 FPS

4K (Ultra HD)

Low 4K Measured
69 FPS
Ultra 4K Measured
42 FPS
7.1ms Frame Time
11ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,500
Your CPU 53,620
Graphics Card
Required 27,325
Your GPU 15,171

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 42 51 57 69
1440p QHD 78 94 109 126
1080p Full HD 116 141 170 197

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 141
1920x1080 Low 197
1920x1080 Medium 170
1920x1080 Ultra 116
2560x1440 High 94
2560x1440 Low 126
2560x1440 Medium 109
2560x1440 Ultra 78
3840x2160 High 51
3840x2160 Low 69
3840x2160 Medium 57
3840x2160 Ultra 42

Performance Analysis: Doom on Your System

The Intel Core i7-14700F paired with the AMD Radeon RX 7600 delivers a strong performance profile for Doom, a 2016 FPS title. The data shows that this combination is capable of high refresh rates at mainstream resolutions, with performance scaling predictably as resolution and settings change. The following analysis breaks down the measured frame rates, ranking, and component roles to determine the optimal configuration for this classic shooter.

Measured FPS Breakdown

The measured performance data covers three resolutions and four settings presets (Low, Medium, High, Ultra), providing a complete picture of how this combo handles the game's demands. The results show a clear hierarchy, with lower resolutions and settings yielding dramatically higher average frame rates.

At 1920x1080, the combo is exceptionally fast. The Low preset produces an average of 197 FPS, which is the highest score recorded in the entire dataset. The Medium preset follows closely at 169.5 FPS. The High preset still delivers 141.1 FPS, and even the most demanding Ultra preset maintains a solid 116.2 FPS. No minimum or maximum FPS values are provided, so the analysis relies on averages, but the spread between presets indicates the GPU has ample headroom at this resolution.

Moving to 2560x1440, performance remains strong but begins to moderate. The Low preset averages 125.5 FPS, while Medium drops to 109 FPS. The High preset delivers 94.1 FPS, and Ultra still clears the 60 FPS threshold comfortably with 77.8 FPS. The scaling from 1080p to 1440p is roughly consistent across presets, with an approximate 30-40% reduction in average FPS depending on the settings.

At 3840x2160, the picture changes notably. The Low preset averages 69.4 FPS, which remains playable but is the only preset that clears the 60 FPS line. The Medium preset averages 56.6 FPS, High averages 50.9 FPS, and Ultra drops to 42 FPS. This resolution clearly pushes the RX 7600 to its limits, and the data suggests that 4K gaming requires a significant reduction in graphical fidelity to maintain smooth gameplay.

The data shows no min or max FPS values, so frame-time consistency cannot be directly assessed. However, the average scores suggest that the combo is unlikely to experience severe stuttering at lower resolutions, where the margin above 60 FPS is substantial.

How This Combo Ranks

The combination of the Intel Core i7-14700F and AMD Radeon RX 7600 ranks 2500 out of 3712 tested combos for Doom. This places it in the upper-middle tier of the benchmark database, though it is not near the top. The percentile position indicates that while this system is fully capable of running the game well, many other configurations deliver higher average frame rates.

The CPU component itself, the i7-14700F, ranks in the 91st percentile among all CPUs, with an average benchmark score of 53620. Its nearest rivals in terms of aggregate CPU performance include the Intel Xeon 6505P (53701, deltaPct -0.2), the Intel Xeon Phi 7290 (53469, deltaPct 0.3), the AMD Ryzen 9 7900X (53288, deltaPct 0.6), and the AMD EPYC 7313P (53206, deltaPct 0.8). These deltas are all within 1% of each other, meaning the i7-14700F is effectively tied with these processors in raw compute benchmarks.

The GPU, the RX 7600, ranks in the 57th percentile among all GPUs, with an average benchmark score of 15171. Its nearest rivals are the NVIDIA GeForce RTX 3050 OEM (15199, deltaPct -0.2), the AMD Radeon Pro 560X (15082, deltaPct 0.6), the AMD Radeon 680M (15270, deltaPct -0.7), and the NVIDIA GeForce GTX 660 Ti (15063, deltaPct 0.7). Again, these deltas are minor, suggesting that the RX 7600 performs nearly identically to these alternatives in synthetic GPU tests.

The combo rank of 2500 out of 3712 reflects the GPU's mid-range standing more than the CPU's high-end position. In a game like Doom, which is well-optimized and not extremely CPU-intensive, the graphics card typically dictates the final frame rate. The strong CPU ensures that it will not bottleneck the GPU at any resolution tested.

CPU and GPU Roles

The data reveals how the workload shifts between the CPU and GPU across resolutions. At 1920x1080, the GPU is the primary constraint. The average FPS scales significantly with the settings preset: from 197 FPS on Low to 116.2 FPS on Ultra. This is a 70% reduction in frame rate caused purely by GPU load, indicating that the RX 7600 is doing the heavy lifting. The i7-14700F, with its 20 cores and 28 threads, has ample headroom to feed the GPU at these frame rates.

At 2560x1440, the GPU's role becomes even more pronounced. The scaling from Low (125.5 FPS) to Ultra (77.8 FPS) is a 38% reduction, which is proportionally similar to 1080p but with lower absolute values. The CPU still has no trouble keeping up, as the frame rates remain well above the 60 FPS threshold. The CPU's single-threaded performance, evidenced by its Cinebench R23 single-core score of 4958, is more than sufficient for Doom's engine.

At 3840x2160, the GPU is unequivocally the bottleneck. The Low preset delivers 69.4 FPS, but the Ultra preset falls to 42 FPS. This 39% drop from Low to Ultra at 4K shows that the RX 7600's 8 GB of VRAM and 128-bit memory bus are stretched thin by the higher pixel count. The CPU's role diminishes further, as the frame rates are lower and the per-frame CPU work is less demanding. In this scenario, the i7-14700F is effectively idle, with the GPU struggling to maintain playable frame rates.

The scaling between resolutions confirms this analysis. Moving from 1080p to 1440p reduces FPS by roughly 36-40% across presets, while moving from 1440p to 4K reduces FPS by another 40-45%. This consistent GPU-bound behavior indicates that the CPU is never the limiting factor in this configuration.

The Verdict

Can this PC run Doom? Yes, but with caveats depending on the resolution. The verdict data shows clear playability thresholds.

At 1920x1080, the combo is fully playable across all presets. The Ultra preset averages 116.2 FPS, which is nearly double the 60 FPS threshold. The Low preset reaches 197 FPS, making it suitable for high-refresh-rate monitors. All four settings are marked as playable, and the best settings are Ultra with an average FPS of 116.2.

At 2560x1440, the combo is also fully playable across all presets. The Ultra preset averages 77.8 FPS, comfortably above the 60 FPS line. The Low preset averages 125.5 FPS. All four settings are marked as playable, and the best settings are Ultra with an average FPS of 77.8.

At 3840x2160, the situation is more restrictive. Only the Low preset is playable, with an average of 69.4 FPS. The Medium preset falls to 56.6 FPS, which is below the 60 FPS threshold, and the High and Ultra presets are even lower at 50.9 FPS and 42 FPS, respectively. The verdict clearly states that Low is the only playable setting at 4K, with an average FPS of 69.4.

In summary, this PC can run Doom excellently at 1080p and 1440p with maximum settings, but 4K gaming requires dropping to the Low preset to maintain smooth frame rates.

Similar Performance Alternatives

For users considering this exact CPU and GPU combination, the nearest rivals provide insight into what other hardware would behave similarly. These comparisons are based on aggregate benchmark scores, not game-specific performance, but they offer a useful reference.

On the CPU side, the Intel Core i7-14700F is virtually indistinguishable from the Intel Xeon 6505P, which has an average score of 53701 (deltaPct -0.2). The Intel Xeon Phi 7290 scores 53469 (deltaPct 0.3), the AMD Ryzen 9 7900X scores 53288 (deltaPct 0.6), and the AMD EPYC 7313P scores 53206 (deltaPct 0.8). Any of these processors would deliver nearly identical frame rates in Doom, as the game is not heavily threaded and the CPU is not the bottleneck.

On the GPU side, the AMD Radeon RX 7600 is closely matched by the NVIDIA GeForce RTX 3050 OEM, which scores 15199 (deltaPct -0.2). The AMD Radeon Pro 560X scores 15082 (deltaPct 0.6), the AMD Radeon 680M scores 15270 (deltaPct -0.7), and the NVIDIA GeForce GTX 660 Ti scores 15063 (deltaPct 0.7). These GPUs would produce similar average frame rates in Doom, meaning that swapping the RX 7600 for any of these alternatives would not materially change the playability verdicts. The GTX 660 Ti, despite being an older card, matches the RX 7600's aggregate score, suggesting that Doom's engine is forgiving to older hardware.

It is important to note that these rival comparisons use only the deltaPct values provided, and no rival-specific specifications are cited. The practical takeaway is that this combo sits in a well-populated performance tier, and minor hardware swaps would yield negligible differences in Doom.

Best Settings per Resolution

The optimal settings for each resolution are determined by the most demanding preset that maintains an average FPS at or above the 60 FPS playable threshold.

At 3840x2160, the best settings are Low, with an average FPS of 69.4. This is the only preset that clears the 60 FPS line at 4K. The Medium preset falls below the threshold at 56.6 FPS, so users must accept the visual trade-offs of the Low preset to play at this resolution.

At 2560x1440, the best settings are Ultra, with an average FPS of 77.8. This is the highest quality preset available, and it still maintains a comfortable margin above 60 FPS. Users can enjoy the game at maximum fidelity without sacrificing smoothness.

At 1920x1080, the best settings are Ultra, with an average FPS of 116.2. This is the most demanding preset, and the combo delivers nearly double the 60 FPS threshold. For users with high-refresh-rate displays, the Low preset at 197 FPS offers the best performance, but the Ultra preset is the recommended choice for visual quality.

These recommendations are based solely on the measured average FPS data. The absence of min/max FPS values means that frame-time spikes cannot be analyzed, but the substantial margins above 60 FPS at 1080p and 1440p suggest that even significant dips would remain playable. At 4K, the 69.4 FPS average on Low leaves less headroom, so users may experience occasional drops below 60 FPS during intense combat sequences.