Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Doom
FPS 2016

Doom

85%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
213 FPS
Ultra 1080p Measured
124 FPS

1440p (2K / QHD)

Low 1440p Measured
138 FPS
Ultra 1440p Measured
85 FPS

4K (Ultra HD)

Low 4K Measured
74 FPS
Ultra 4K Measured
45 FPS
6.5ms Frame Time
10ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,500
Your CPU 46,881
Graphics Card
Required 27,325
Your GPU 20,282

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 45 55 64 74
1440p QHD 85 101 121 138
1080p Full HD 124 154 185 213

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 154
1920x1080 Low 213
1920x1080 Medium 185
1920x1080 Ultra 124
2560x1440 High 101
2560x1440 Low 138
2560x1440 Medium 121
2560x1440 Ultra 85
3840x2160 High 55
3840x2160 Low 74
3840x2160 Medium 64
3840x2160 Ultra 45

Performance Analysis: Doom on Your System

Measured FPS Breakdown

At 1920x1080, the Intel Core i7-13700K with the NVIDIA GeForce RTX 2070 SUPER delivers its strongest results across all presets. The Low preset reaches an average of 212.5 FPS, while Medium drops to 185 FPS. High settings produce 154.2 FPS average, and the most demanding Ultra preset still maintains an average of 124.3 FPS. Every preset at this resolution clears the 60 FPS playable threshold by a wide margin, with even the heaviest configuration running at more than double the required frame rate.

Moving to 2560x1440, the recorded averages remain comfortably playable across the entire settings range. Low produces 137.7 FPS, Medium yields 121.2 FPS, and High sustains 101.3 FPS. The Ultra preset, which represents the maximum visual fidelity in this test, averages 84.9 FPS. The gap between Low and Ultra at this resolution is 52.8 FPS, indicating a meaningful but not crippling performance cost for higher image quality. All four presets stay above the 60 FPS threshold, with Ultra still holding a 24.9 FPS cushion over the playable cutoff.

At 3840x2160, the performance picture changes substantially. The Ultra preset averages just 45 FPS, falling below the playable threshold. High settings improve to 54.9 FPS, still short of 60 FPS. Medium reaches 63.6 FPS, just clearing the threshold, while Low achieves 74.4 FPS. The spread from Low to Ultra at 4K is 29.4 FPS, with the two highest presets failing to maintain smooth playability. The step from Medium to High costs 8.7 FPS, while High to Ultra costs another 9.9 FPS, showing that the final quality tier carries a steep performance penalty at this resolution.

The database does not include separate minimum or maximum frame time measurements for any resolution or preset. The analysis relies solely on average FPS values, which represent sustained frame pacing across the benchmark run. For a fast-paced FPS title, the averages at 1080p and 1440p indicate ample headroom, while the 4K results suggest that only lighter presets avoid frequent drops below the target.

How This Combo Ranks

Within the database of tested CPU and GPU combinations for Doom, this pairing sits at rank 2148 out of 3712 combos. That places it in the upper 42% of all configurations tested for this specific game. The percentile position reflects a system that is clearly capable for 1080p and 1440p play, but not among the elite performers that dominate 4K Ultra settings.

The rank should be interpreted with the game's age in mind. Doom launched in May 2016, and the engine's scalability means modern mid-range and upper-mid-range hardware can produce high frame rates at mainstream resolutions. The i7-13700K, a 16-core, 24-thread Raptor Lake part from September 2022, pairs with an RTX 2070 SUPER from July 2019. The combination's 2148th place reflects that the GPU is the limiting factor at higher resolutions, while the CPU provides ample headroom for the game's workload.

Compared to all measured combos, this system clears 60 FPS at 1080p and 1440p on every preset, and at 4K it only manages Medium and Low. That outcome is consistent with a GPU that sits at the 65th percentile among all GPUs in the database, paired with a CPU at the 89th percentile among all CPUs. The CPU's strength cannot fully compensate for the GPU's limitations when pixel count rises to 2160p.

Similar Performance Alternatives

The nearest rivals for the Intel Core i7-13700K, based on average benchmark scores, include the AMD Ryzen 9 5900, which scores 0.2% lower, and the AMD Ryzen AI 9 HX PRO 375 at 0.3% lower. On the other side, the AMD Ryzen 9 7845HX and Intel Xeon w3-2535 each score 0.5% higher. These deltas are negligible in real-world gaming terms, meaning a system built around any of these processors would produce nearly identical frame rates in Doom when paired with the same RTX 2070 SUPER.

On the GPU side, the RTX 2070 SUPER sits within a tight cluster of comparable graphics cards. The NVIDIA Quadro M4000M scores 1% lower, the NVIDIA GeForce RTX 3070 Mobile scores 1.2% lower, the Intel Arc B570 scores 1.3% lower, and the Intel Arc A750 scores 1.5% lower. These differences fall within benchmark run-to-run variance, so swapping to any of these GPUs while keeping the i7-13700K would yield statistically similar average FPS in Doom. The practical takeaway is that the measured results apply broadly to a family of closely matched hardware, not just this exact pair.

For users considering an upgrade path, the data suggests that moving to a GPU in this performance tier would not meaningfully change the verdict at any resolution. The limiting factor at 4K is the GPU's raw throughput, and all of the nearest rivals share that limitation. Conversely, the CPU is powerful enough that even the closest alternatives would not constrain frame rates at 1080p or 1440p.

The Verdict

Can this PC run Doom? The answer depends entirely on resolution and settings, and the database provides a clear verdict for each. At 1920x1080, all four presets are playable, with the best preset being Ultra at an average of 124.3 FPS. At 2560x1440, all four presets also clear the 60 FPS threshold, and Ultra remains the best choice at 84.9 FPS average. At 3840x2160, only Low and Medium are playable; Medium is the best playable preset at 63.6 FPS average, while High at 54.9 FPS and Ultra at 45 FPS both fall short.

The playable threshold in the database is 60 FPS. Every result above that value indicates smooth, sustained performance suitable for a first-person shooter. Every result below it indicates that the system cannot maintain the target frame rate at those settings. For a game like Doom, where fast reactions matter, staying above 60 FPS is important, and the data shows this combo delivers that at 1080p and 1440p without compromises.

At 4K, the user must choose between visual quality and frame rate. Medium settings provide a playable experience with an average of 63.6 FPS, but the margin above the threshold is only 3.6 FPS, leaving little room for demanding scenes. Low settings offer a healthier 74.4 FPS average, giving 14.4 FPS of headroom. The High and Ultra presets are not viable for 60 FPS play on this hardware.

FAQ

Q: Can this system run Doom at 1080p on Ultra settings?

A: Yes. The measured average FPS at 1920x1080 with Ultra settings is 124.3 FPS, which clears the 60 FPS playable threshold by a large margin.

Q: What is the best preset for 1440p gaming?

A: Ultra settings at 2560x1440 produce an average of 84.9 FPS, making it the most demanding preset that still maintains smooth playability above 60 FPS.

Q: Is 4K gaming viable with this hardware?

A: Only with Low or Medium settings. Medium averages 63.6 FPS and Low averages 74.4 FPS. High and Ultra fall below the 60 FPS threshold at 54.9 and 45 FPS respectively.

Q: How much performance is lost when going from 1080p to 4K?

A: At Ultra settings, the average FPS drops from 124.3 at 1920x1080 to 45 at 3840x2160, a reduction of 79.3 FPS. At Low settings, the drop is from 212.5 to 74.4, a reduction of 138.1 FPS.

Q: Does the CPU or GPU limit performance more at 4K?

A: The GPU is the primary constraint at 3840x2160. The CPU ranks at the 89th percentile among all CPUs, while the GPU ranks at the 65th percentile among all GPUs. The sharp FPS drops from 1440p to 4K indicate GPU-bound rendering at higher pixel counts.

Q: Which preset gives the best balance at 4K?

A: Medium settings at 3840x2160 average 63.6 FPS, just above the playable threshold. It delivers higher visual quality than Low while remaining playable, though the 3.6 FPS margin above 60 FPS is thin.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra. The measured average at these settings is 124.3 FPS. This configuration delivers the full visual experience while maintaining a substantial frame rate cushion, making it the clear recommendation for 1080p displays.

At 2560x1440, Ultra is also the best playable preset, with an average of 84.9 FPS. The 24.9 FPS margin above the threshold provides enough headroom for most scenes, though users who prioritize frame rate stability over peak visual quality could drop to High at 101.3 FPS for additional safety.

At 3840x2160, Medium is the most demanding preset that remains playable, averaging 63.6 FPS. This is the only resolution where the best setting is not Ultra, and the slim margin means users should monitor performance in intense combat sequences. Low at 74.4 FPS offers a more comfortable buffer for those willing to reduce visual fidelity.

The database's verdictByResolution field confirms these selections: Medium at 4K, Ultra at 1440p, and Ultra at 1080p. These represent the maximum quality settings that still guarantee an average frame rate at or above the 60 FPS playable threshold.

CPU and GPU Roles

The division of labor between the Intel Core i7-13700K and the RTX 2070 SUPER shifts noticeably as resolution changes. At 1920x1080, the CPU's strength is more relevant because the GPU can produce high frame rates quickly, and the processor must keep up with the resulting draw calls and game logic. The i7-13700K, with its 16 cores and 24 threads, has ample capacity for this workload, as evidenced by the 212.5 FPS average at Low settings, where the CPU has less rendering work to offload.

At 2560x1440, the balance tilts toward the GPU. The frame rates drop by roughly 35% to 40% compared to 1080p across presets, which is consistent with the increased pixel count demanding more from the graphics card. The CPU still has headroom, but the GPU's fill rate and memory bandwidth begin to constrain performance. The RTX 2070 SUPER's 8 GB of GDDR6 memory and 448.0 GB/s bandwidth are sufficient for this resolution, and the 84.9 FPS Ultra result confirms the pairing works well here.

At 3840x2160, the GPU becomes the clear bottleneck. The 4K resolution contains four times the pixels of 1080p, and the RTX 2070 SUPER's 2560 shading units and 64 ROPs struggle to maintain high frame rates under this load. The drop from 1440p Ultra at 84.9 FPS to 4K Ultra at 45 FPS represents a 47% reduction, a pattern that points squarely at GPU-bound rendering. The CPU's role diminishes because the GPU cannot produce frames quickly enough to stress the processor.

The scaling between resolutions confirms this analysis. At Low settings, the transition from 1080p to 1440p costs 74.8 FPS, while the transition from 1440p to 4K costs 63.3 FPS. At Ultra settings, the same transitions cost 39.4 FPS and 39.9 FPS respectively. The relatively consistent Ultra drops indicate that the GPU's pixel throughput is the limiting factor at higher quality settings, while the larger Low-setting drops at 1440p suggest the CPU still has influence at lower resolutions. For users aiming to maximize frame rates, the CPU is never the constraint in this game, but the GPU dictates what is achievable at 1440p and above.