Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Doom
FPS 2016

Doom

82%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
210 FPS
Ultra 1080p Measured
129 FPS

1440p (2K / QHD)

Low 1440p Measured
136 FPS
Ultra 1440p Measured
82 FPS

4K (Ultra HD)

Low 4K Measured
72 FPS
Ultra 4K Measured
44 FPS
6.4ms Frame Time
10ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,500
Your CPU 35,365
Graphics Card
Required 27,325
Your GPU 20,282

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 44 54 66 72
1440p QHD 82 99 120 136
1080p Full HD 129 157 186 210

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 157
1920x1080 Low 210
1920x1080 Medium 186
1920x1080 Ultra 129
2560x1440 High 99
2560x1440 Low 136
2560x1440 Medium 120
2560x1440 Ultra 82
3840x2160 High 54
3840x2160 Low 72
3840x2160 Medium 66
3840x2160 Ultra 44

Performance Analysis: Doom on Your System

Similar Performance Alternatives

The Intel Core i7-12700KF sits in a dense cluster of comparable processors. The database shows its average benchmark score at 35365, placing it in the 85th percentile of all CPUs. The nearest rival, the Intel Core i7-13700T, scores 35403, a difference of only 0.1 percent. The Intel Core 5 213PE is similarly close at 35428, trailing by 0.2 percent. On the other side, the Intel Core i5-13600T scores 35305, which is 0.2 percent behind, and the Intel Core i7-12700K scores 35287, also 0.2 percent behind. In practical terms, any of these four chips would deliver nearly identical frame pacing in Doom; the performance envelope across this group spans just 141 points, less than half a percent of the average score.

For the GPU, the NVIDIA GeForce RTX 2070 SUPER records an average benchmark score of 20282, placing it in the 65th percentile of all GPUs. The closest competitor is the NVIDIA Quadro M4000M at 20480, which is 1 percent higher. The NVIDIA GeForce RTX 3070 Mobile follows at 20534, 1.2 percent higher, while the Intel Arc B570 reaches 20556, 1.3 percent higher. The Intel Arc A750 tops the group at 20582, 1.5 percent higher. These deltas are small enough that a user moving between any of these cards would see broadly similar frame rates in Doom, though the RTX 2070 SUPER sits at the lower end of this specific comparison group.

The CPU's benchmark profile shows strong multithreaded results, with a Cinebench R23 multicore score of 28838 and a single-core score of 4071. The GPU's DirectX 12 Passmark score of 67 and DirectX 11 score of 151 indicate that the card is better suited to older API paths, which matters for a 2016 title like Doom that relies on OpenGL or Vulkan. The recorded Vulkan score of 90637 from Geekbench suggests the card handles that API well, which is relevant for Doom's Vulkan rendering path.

CPU and GPU Roles

The measured FPS data for this combination reveals how the balance shifts across resolutions. At 1920x1080, the CPU has more headroom than the GPU needs. The Low preset delivers 210 FPS, while Ultra drops to 129.1 FPS. That is a 38.5 percent reduction from Low to Ultra at the same resolution. At 2560x1440, the same preset swing goes from 135.5 FPS on Low to 81.5 FPS on Ultra, a 39.9 percent drop. At 3840x2160, Low produces 72.1 FPS and Ultra falls to 44.3 FPS, a 38.6 percent reduction.

The resolution scaling tells a clearer story. Moving from 1080p Ultra to 1440p Ultra drops the average from 129.1 FPS to 81.5 FPS, a 36.9 percent reduction. Moving from 1440p Ultra to 4K Ultra drops from 81.5 FPS to 44.3 FPS, a 45.6 percent reduction. The larger percentage loss at 4K indicates that the GPU becomes the dominant constraint as pixel count rises. At 1080p, the GPU still matters, but the CPU is able to feed it adequately across all presets. At 4K, the RTX 2070 SUPER is the limiting factor, as evidenced by the steep drop from Medium at 65.5 FPS to Ultra at 44.3 FPS.

The CPU's role is more visible at lower resolutions. At 1080p Low, the 210 FPS result suggests the CPU can push well beyond what the GPU can render at higher settings. The i7-12700KF's 12 cores and 20 threads, with a boost clock of 5.00 GHz, provide ample single-thread performance for Doom's engine. The GPU's 2560 shading units and 448.0 GB/s memory bandwidth become the binding constraint at higher resolutions and settings. In short, for this game, the GPU dictates playability at 4K, while the CPU is largely irrelevant to the FPS ceiling at 1080p.

Measured FPS Breakdown

At 1920x1080, the combination delivers its strongest results. The Low preset averages 210 FPS, Medium averages 186.1 FPS, High averages 157.1 FPS, and Ultra averages 129.1 FPS. Every preset clears the 60 FPS playable threshold by a wide margin. The gap between Low and Ultra is 80.9 FPS, showing that even the heaviest settings leave substantial headroom.

At 2560x1440, the averages remain high. Low produces 135.5 FPS, Medium 120.2 FPS, High 99.2 FPS, and Ultra 81.5 FPS. All four presets stay above the playable threshold. The spread from Low to Ultra is 54 FPS, and the Ultra result still exceeds the 60 FPS target by 21.5 FPS.

At 3840x2160, the picture changes. Low averages 72.1 FPS, Medium 65.5 FPS, High 53.5 FPS, and Ultra 44.3 FPS. Low and Medium remain playable, but High falls 6.5 FPS short of the 60 FPS threshold, and Ultra misses it by 15.7 FPS. The data shows a clear step pattern: 4K users can play at Medium with a comfortable margin, but pushing to High or Ultra sacrifices smoothness. The min and max FPS fields are null in the database, so only average values are available for analysis.

FAQ

Q: Can this combination run Doom at 4K?

A: Yes, but only at Low or Medium settings. Low averages 72.1 FPS and Medium averages 65.5 FPS at 3840x2160. High drops to 53.5 FPS and Ultra to 44.3 FPS, both below the 60 FPS playable threshold.

Q: What is the best preset at 2560x1440?

A: Ultra is the best choice. It averages 81.5 FPS, which is 21.5 FPS above the playable threshold. All four presets at this resolution are playable, with Low at 135.5 FPS, Medium at 120.2 FPS, and High at 99.2 FPS.

Q: How does the CPU compare to its nearest rivals?

A: The i7-12700KF has an average benchmark score of 35365. The Intel Core i7-13700T scores 35403 (0.1 percent higher), the Intel Core 5 213PE scores 35428 (0.2 percent higher), the Intel Core i5-13600T scores 35305 (0.2 percent lower), and the Intel Core i7-12700K scores 35287 (0.2 percent lower). The differences are negligible for gaming.

Q: How does the GPU compare to its nearest rivals?

A: The RTX 2070 SUPER scores 20282 on average. The NVIDIA Quadro M4000M is 1 percent higher at 20480, the RTX 3070 Mobile is 1.2 percent higher at 20534, the Intel Arc B570 is 1.3 percent higher at 20556, and the Intel Arc A750 is 1.5 percent higher at 20582. The RTX 2070 SUPER is the lowest performer in this group, but the margins are small.

Q: What FPS can I expect at 1080p Ultra?

A: The average is 129.1 FPS. That is more than double the playable threshold. Lower presets go higher, with Low at 210 FPS, Medium at 186.1 FPS, and High at 157.1 FPS.

Q: Is the GPU or CPU more important for this game at 4K?

A: The GPU dominates at 3840x2160. The FPS drops by 45.6 percent going from 1440p Ultra to 4K Ultra, while the CPU's influence is minimal at that resolution. At 1080p, the CPU has enough headroom to push 210 FPS on Low, but the GPU becomes the limiting factor as settings and resolution scale up.

How This Combo Ranks

The combination of the Intel Core i7-12700KF and the NVIDIA GeForce RTX 2070 SUPER ranks 2199 out of 3712 tested combos in Doom. That places it in the 59th percentile of all combinations in the database. The ranking reflects a strong CPU paired with a mid-range GPU; the CPU alone sits in the 85th percentile of all CPUs, while the GPU sits in the 65th percentile of all GPUs. The gap between the CPU's high percentile and the combo's lower overall rank suggests that the GPU holds this pairing back, particularly at higher resolutions. A faster GPU would likely push this combo significantly higher in the rankings, since the CPU has demonstrated it can sustain very high frame rates at 1080p.

The rank also implies that many other combinations produce higher average FPS in Doom, likely due to stronger GPUs. The 3712 total combos give context: this pairing is not at the bottom, but it is not in the top tier either. The 1080p results, where the combo averages over 129 FPS at Ultra, indicate that the pairing is well suited for high-refresh 1080p monitors. The 1440p results, with 81.5 FPS at Ultra, are also strong. The 4K results are the weak point, with only Low and Medium passing the 60 FPS threshold.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 129.1 FPS. This is the highest quality option and it still provides more than double the playable threshold, so users can max out the game without concerns.

At 2560x1440, Ultra is also the best choice, averaging 81.5 FPS. This clears the 60 FPS threshold by 21.5 FPS, leaving a reasonable margin for demanding scenes. All presets at this resolution are playable, but Ultra offers the maximum visual quality while remaining comfortably above the threshold.

At 3840x2160, the best setting is Medium, which averages 65.5 FPS. Low also works at 72.1 FPS, but Medium provides better visual quality while still staying 5.5 FPS above the playable threshold. High and Ultra are not recommended at this resolution, as they fall to 53.5 FPS and 44.3 FPS respectively, both below the 60 FPS target. Users with 4K displays should stick to Medium for a smooth experience, or accept lower visual quality at Low for a larger margin.