Instant compatibility check with FPS benchmarks and optimization tips
Doom
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 39 | 48 | 57 | 65 |
| 1440p QHD | 72 | 88 | 105 | 120 |
| 1080p Full HD | 112 | 137 | 162 | 186 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Doom on Your System
This combo, the Intel Core i7-12700KF paired with the Intel Arc B580, lands near the lower-middle of the pack for Doom, achieving a rank of 2786 out of 3712 tested combinations. That percentile placement suggests the hardware is capable but not exceptional for this title. The data reveals a system that can handle the game comfortably at standard resolutions, yet it begins to show its limits when pushed to 4K, where the demands of the engine start to overwhelm the graphics card. The following analysis breaks down exactly how this configuration performs, where its strengths and weaknesses lie, and what the measured frame rates mean for a player.
How This Combo Ranks
The benchmark database places this specific CPU-GPU pairing at rank 2786 out of 3712 combos tested in Doom. This position, which falls in the 75th percentile, indicates a setup that is more than adequate for mainstream gaming but is far from the top tier. The ranking is a composite measure, reflecting the balance between the i7-12700KF’s strong processing power and the Arc B580’s mid-range graphics capability. Compared to the entire field, this combo sits in a position where it will deliver smooth gameplay at 1080p and 1440p, but it will not compete with high-end rigs at 4K. The data suggests that the bottleneck in this pairing is the GPU, as the CPU’s benchmark percentile (85th vs all CPUs) is significantly higher than the GPU’s (68th vs all GPUs), meaning the graphics card is more likely to limit frame rates.
Best Settings per Resolution
For players targeting the standard 60 FPS threshold, the optimal settings vary by resolution. At 1920x1080, the system has ample headroom, allowing for the most demanding "Ultra" preset while still averaging 112 FPS. This is the sweet spot, offering the best visual quality without sacrificing smoothness. Moving up to 2560x1440, the "Ultra" preset remains playable, but the average frame rate drops to 72 FPS, which is still comfortably above the threshold. The highest setting that maintains 60 FPS at this resolution is "Ultra," though players might prefer "High" at 88 FPS for a more consistent experience. The situation changes at 3840x2160. Here, the "Ultra" preset falls to an average of 39 FPS, and even "High" only manages 48 FPS. The only preset that clears the 60 FPS bar at 4K is "Low," which averages 65 FPS. This makes "Low" the only playable option at that resolution, a clear sign that the Arc B580 is not suited for 4K gaming with high visual fidelity in Doom.
CPU and GPU Roles
The performance scaling across resolutions and presets reveals a clear division of labor between the CPU and GPU. At 1080p, the frame rates are exceptionally high, with the "Low" preset hitting 186 FPS and "Ultra" still achieving 112 FPS. These numbers are so high that they suggest the CPU is a limiting factor, as the GPU is not being fully utilized at such low graphical demands. The i7-12700KF’s strong single-thread performance, evidenced by its 3dmark single-thread score of 1043, ensures that the game engine can feed frames quickly. However, as the resolution increases to 1440p, the GPU begins to take on a more significant role. The frame rates scale down proportionally with the increased pixel count, with "Ultra" dropping from 112 FPS to 72 FPS, a 36% reduction. This trend continues at 4K, where the GPU becomes the dominant bottleneck. The "Ultra" preset at 4K yields only 39 FPS, a 45% drop from the 1440p "Ultra" score. This pattern indicates that the Arc B580’s rendering capabilities are the primary constraint at higher resolutions, while the CPU is more than capable of keeping up with the game’s logic and draw calls. The data shows that for this game, the GPU is the component that determines playability at 1440p and above, while the CPU provides a solid foundation that prevents any processor-related stutters or frame drops.
Similar Performance Alternatives
Looking at the nearest rivals for both components provides context for what other hardware would behave similarly. For the CPU, the Intel Core i7-12700KF has a benchmark score of 35365, placing it within a hair’s breadth of several alternatives. The Intel Core i7-13700T scores 35403, a delta of -0.1%, and the Intel Core i5-13600T scores 35305, a delta of 0.2%. This suggests that a system with either of these CPUs would deliver nearly identical frame rates in this game. The same applies to the Intel Core 5 213PE (35428, -0.2%) and the Intel Core i7-12700K (35287, 0.2%). In practice, swapping the 12700KF for any of these chips would result in negligible performance differences. For the GPU, the Intel Arc B580’s average score of 23021 is closely matched by several rivals. The AMD Radeon RX 580 2048SP (23061, -0.2%) is a near-identical performer, as is the NVIDIA GeForce RTX 2080 (22895, 0.6%). Surprisingly, the NVIDIA GeForce RTX 3080 (23172, -0.7%) and NVIDIA P106-100 (23249, -1%) also fall within a 1% performance delta. This means that a build with any of these graphics cards would produce nearly indistinguishable frame rates in Doom, despite the different architectures and memory configurations. This data is particularly useful for understanding that the Arc B580’s performance class is well-established, and users with these older or different cards can expect similar results.
FAQ
Q: Can this PC run Doom at 4K with high settings?
A: No. The measured data shows that at 3840x2160, the "High" preset averages only 48 FPS, which is below the 60 FPS playable threshold. Only the "Low" preset, averaging 65 FPS, is playable at this resolution.
Q: What is the best setting for 1440p gaming?
A: The "Ultra" preset is playable at 2560x1440, with an average frame rate of 72 FPS. This is the highest quality setting that maintains smooth gameplay, though "High" at 88 FPS offers more headroom.
Q: How does the CPU performance compare to its direct rivals?
A: The Intel Core i7-12700KF is virtually tied with the Intel Core i7-13700T and Intel Core i5-13600T, with performance deltas of -0.1% and 0.2% respectively. This means there would be no perceptible difference in Doom between these processors.
Q: Is the GPU the limiting factor at 1080p?
A: At 1080p, the frame rates are very high, with the "Low" preset reaching 186 FPS. This suggests the CPU may be the limiting factor at this resolution, as the GPU is not fully stressed. The data indicates the CPU’s single-thread performance is sufficient to push high frame rates.
Q: What is the highest average FPS recorded for this combo?
A: The highest average frame rate is 186 FPS, achieved at 1920x1080 with the "Low" preset. The "Medium" preset also excels, hitting 162 FPS, while "Ultra" still manages a strong 112 FPS.
Q: How does the Arc B580 compare to an RTX 2080 in this game?
A: Based on the average benchmark scores, the Arc B580 and RTX 2080 are within 0.6% of each other. Therefore, a system with an RTX 2080 would produce nearly identical frame rates in Doom.
The Verdict
This PC can absolutely run Doom, and it does so exceptionally well at standard gaming resolutions. The verdict by resolution is clear: at 1920x1080, all presets, including "Ultra," are playable, with an average of 112 FPS at the highest settings. At 2560x1440, the system maintains playability on all presets, with "Ultra" averaging 72 FPS. The only area where this combo struggles is 4K, where only the "Low" preset clears the 60 FPS threshold, averaging 65 FPS. For a player with a 1440p monitor, this is an excellent setup that can run the game at maximum visual quality with a smooth frame rate. For 4K users, the experience would require significant compromises in visual fidelity to achieve acceptable performance. The data clearly shows that this is a high-performance 1440p machine that is not designed for 4K gaming.
Measured FPS Breakdown
The following table details the exact measured frame rates for every resolution and settings combination tested.
| Resolution | Settings | Avg FPS | Min FPS | Max FPS |
|------------|----------|---------|---------|---------|
| 3840x2160 | High | 48 | N/A | N/A |
| 3840x2160 | Low | 65 | N/A | N/A |
| 3840x2160 | Medium | 57 | 48 | 65 |
| 3840x2160 | Ultra | 39 | N/A | N/A |
| 2560x1440 | High | 88 | N/A | N/A |
| 2560x1440 | Low | 120 | N/A | N/A |
| 2560x1440 | Medium | 105 | 89 | 120 |
| 2560x1440 | Ultra | 72 | N/A | N/A |
| 1920x1080 | High | 137 | N/A | N/A |
| 1920x1080 | Low | 186 | N/A | N/A |
| 1920x1080 | Medium | 162 | 137 | 186 |
| 1920x1080 | Ultra | 112 | N/A | N/A |
The data reveals a consistent scaling pattern. At 1080p, the system is clearly CPU-bound at lower settings, with frame rates exceeding 180 FPS. The gap between "Low" and "Ultra" is 74 FPS, showing the GPU’s impact. At 1440p, the "Ultra" setting drops to 72 FPS, confirming the GPU’s growing role. The 4K results show a dramatic falloff, with "Ultra" at 39 FPS being unplayable. The "Medium" preset at 4K, with a minimum of 48 FPS, also fails to maintain a steady 60 FPS, making "Low" the only viable option. These numbers provide a comprehensive picture of the system’s capabilities, showing a clear performance ceiling that is dictated by the Arc B580’s bandwidth and compute power.