Instant compatibility check with FPS benchmarks and optimization tips
Doom
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 22 | 28 | 33 | 37 |
| 1440p QHD | 41 | 51 | 60 | 69 |
| 1080p Full HD | 64 | 78 | 93 | 107 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Doom on Your System
Intel Core i7-12700KF and Intel Arc B390 is an unusual pairing. The CPU is a high-end desktop part from the Alder Lake generation, while the GPU is an integrated graphics solution based on the Panther Lake architecture. Benchmark results for Doom show a system that is heavily constrained by the graphics processor. The recorded data indicates that this combination can run the game smoothly at 1080p with maximum settings, and at 1440p with medium settings, but it cannot achieve a playable 60 frames per second at 4K under any tested preset.
Measured FPS Breakdown
The database contains measured average frame rates for Doom across three resolutions and four quality presets: Low, Medium, High, and Ultra. Additional minimum and maximum frame rate data is available for the Medium preset at each resolution.
At 1920x1080, the Intel Core i7-12700KF with the Intel Arc B390 delivers its strongest performance. The Low preset reaches an average of 107 FPS. Moving to Medium, the average drops to 93 FPS, with a recorded minimum of 79 FPS and a maximum of 107 FPS. The High preset produces an average of 78 FPS. The Ultra preset, which is the most demanding configuration tested, still maintains an average of 64 FPS. This is the only resolution where the Ultra preset clears the 60 FPS threshold.
At 2560x1440, performance declines noticeably. The Low preset averages 69 FPS. The Medium preset averages exactly 60 FPS, with a minimum of 51 FPS and a maximum of 69 FPS. The High preset drops to an average of 51 FPS, which is below the playable threshold. The Ultra preset averages 41 FPS. At this resolution, only Low and Medium settings remain playable according to the 60 FPS standard.
At 3840x2160, the integrated GPU is unable to maintain playable frame rates. The Low preset averages 37 FPS. The Medium preset averages 33 FPS, with a minimum of 28 FPS and a maximum of 37 FPS. The High preset averages 28 FPS. The Ultra preset averages 22 FPS. No preset at 4K reaches 60 FPS, and even the least demanding setting falls far short of the playable threshold.
The scaling pattern is consistent with a GPU-bound scenario. Dropping from 1080p to 1440p reduces frame rates by roughly 25 to 35 percent depending on the preset. Dropping from 1440p to 4K cuts performance by nearly half. The minimum and maximum values for the Medium preset show that frame pacing is stable, with the spread between minimum and maximum being identical to the difference between the averages at each resolution.
Best Settings per Resolution
The verdict data in the database identifies the most demanding preset that remains at or above 60 FPS for each resolution.
At 1920x1080, the best playable setting is Ultra. The measured average at Ultra is 64 FPS. This means the full visual feature set, including the highest quality textures, lighting, and effects available in Doom, can be enabled at standard full HD resolution. The system has headroom of only 4 FPS above the threshold, so users should expect occasional dips below 60 FPS during intense scenes, but the average remains playable.
At 2560x1440, the best playable setting is Medium. The measured average at Medium is exactly 60 FPS, with a minimum of 51 FPS and a maximum of 69 FPS. This is a borderline result. The average meets the threshold, but the minimum shows that the system will spend time below 60 FPS. For a smoother experience, the Low preset at 69 FPS average provides more headroom, but the database identifies Medium as the highest preset that maintains an average of at least 60 FPS.
At 3840x2160, no preset achieves 60 FPS. The database lists no playable settings and no best settings for this resolution. The highest average recorded at 4K is 37 FPS on Low, which is far below the playable threshold. Users targeting 4K would need to accept significant frame rate reductions or consider alternative hardware.
CPU and GPU Roles
The performance pattern across resolutions and presets indicates that the Intel Arc B390 is the limiting component in this combination. The CPU, Intel Core i7-12700KF, has a benchmark percentile of 85 among all CPUs, with an average benchmark score of 35365. The GPU, Intel Arc B390, has a percentile of 9 among all GPUs, with an average benchmark score of 1482. This massive gap in relative standing suggests the GPU is the bottleneck in nearly all gaming scenarios.
Evidence from the measured FPS data supports this conclusion. At 1080p, increasing the preset from Low to Ultra reduces the average frame rate from 107 to 64 FPS, a 40 percent drop. This sensitivity to graphics settings indicates that the GPU's shading units, texture mapping units, and raster operations are saturated. The Arc B390 has 1536 shading units, 48 texture mapping units, and 24 raster operations units, with a boost clock of 2500 MHz. These specifications produce a pixel rate of 60.00 GPixel/s and a texture rate of 120.0 GTexel/s, which are modest figures for modern gaming.
At 1440p, the same preset progression from Low to Ultra yields averages of 69, 60, 51, and 41 FPS. The scaling from 1080p to 1440p at the same preset shows a reduction of approximately 35 percent at Low (107 to 69 FPS) and 36 percent at Medium (93 to 60 FPS). This scaling is typical for a GPU-bound workload, where the number of pixels rendered increases by 78 percent when moving from 1080p to 1440p, and the frame rate drops accordingly.
At 4K, the GPU is overwhelmed. The pixel count doubles from 1440p to 4K, and the measured averages fall to 37, 33, 28, and 22 FPS across the four presets. The CPU's role is minimal here. The Intel Core i7-12700KF provides 12 cores, 20 threads, and a boost clock of 5.00 GHz, which is more than sufficient to feed the integrated GPU at these low frame rates. The CPU's single-thread performance, measured at 4071 in Cinebench R23, ensures that game logic and draw calls are not a limiting factor.
The conclusion from the data is that resolution and preset selection have a much larger impact on performance than any CPU-related variable. The GPU's architecture, Xe3-LPG on a 3 nm process, is designed for integrated graphics in mobile or compact platforms, not for high-end desktop gaming. The system shared memory configuration, where the GPU uses system memory rather than dedicated VRAM, further constrains performance at higher resolutions.
The Verdict
Can this PC run Doom? The answer depends entirely on the target resolution and quality settings.
At 1920x1080, the answer is yes, with full quality. The Ultra preset averages 64 FPS, which clears the 60 FPS playable threshold. The database confirms that all four presets (Low, Medium, High, and Ultra) are playable at this resolution. This is the only resolution where the system can run the game at maximum settings.
At 2560x1440, the answer is a conditional yes. The Medium preset averages exactly 60 FPS, and the Low preset averages 69 FPS. The database lists both Low and Medium as playable. The High and Ultra presets fall below the threshold, with averages of 51 and 41 FPS respectively. Users at 1440p must choose between medium quality at 60 FPS or lower quality for additional headroom.
At 3840x2160, the answer is no. No preset achieves 60 FPS. The best result is 37 FPS on Low, which is 38 percent below the playable threshold. The Ultra preset averages only 22 FPS, which is a slideshow experience. The system is not suitable for 4K gaming in Doom.
The verdict data confirms this summary. For 3840x2160, the playable settings list is empty. For 2560x1440, the playable settings are Low and Medium, with Medium being the best at 60 FPS. For 1920x1080, all settings are playable, with Ultra being the best at 64 FPS. The system is a capable 1080p gaming solution for Doom, a marginal 1440p solution with reduced settings, and unsuitable for 4K.
Similar Performance Alternatives
The nearest rivals for the Intel Core i7-12700KF are all close in average benchmark score. The Intel Core i7-13700T has an average score of 35403, which is 0.1 percent lower than the 12700KF. The Intel Core i5-13600T has an average score of 35305, which is 0.2 percent higher. The Intel Core 5 213PE has an average score of 35428, which is 0.2 percent lower. The Intel Core i7-12700K has an average score of 35287, which is 0.2 percent higher. In practical terms, all four alternatives would behave nearly identically to the 12700KF in Doom. The CPU is not the limiting factor in this game, so swapping to any of these rivals would produce no meaningful change in measured FPS.
The nearest rivals for the Intel Arc B390 are much weaker GPUs, but the delta percentages are small. The NVIDIA GeForce GT 520MX has an average score of 1463, which is 1.3 percent lower than the Arc B390. The NVIDIA GeForce 800M has an average score of 1460, which is 1.5 percent lower. The NVIDIA GeForce GT 625 OEM has an average score of 1446, which is 2.5 percent lower. The NVIDIA GeForce GT 710 has an average score of 1443, which is 2.7 percent lower. These are all older or lower-tier graphics solutions. The Arc B390 outperforms them by a small margin, but all of these GPUs would produce similarly low frame rates in Doom at higher resolutions. The 1080p Ultra result of 64 FPS would likely drop below 60 FPS with any of these rivals.
How This Combo Ranks
In the database's ranking of tested combinations for Doom, this pairing of Intel Core i7-12700KF and Intel Arc B390 ranks at position 3300 out of 3712 total combinations. This places it in the bottom 11 percent of all tested systems. The rank reflects the severe GPU limitation. Despite having a top-tier CPU, the integrated Arc B390 drags the overall performance down.
The rank is consistent with the measured FPS data. A system that can only achieve 64 FPS at 1080p Ultra and 60 FPS at 1440p Medium is well below the median gaming experience. The CPU's high percentile (85th among all CPUs) does not compensate for the GPU's low percentile (9th among all GPUs). In gaming, the weaker component sets the ceiling.
For context, the top-ranked combinations in the database would likely achieve over 100 FPS at 4K Ultra in Doom, given that the game is from 2016 and is well-optimized. This system's 22 FPS at 4K Ultra is a stark contrast. The combination is suitable for esports-style play at 1080p or for users who prioritize CPU performance for non-gaming tasks, but it is not a competitive gaming rig by modern standards.
The practical takeaway from the rank is that users should not expect this system to handle demanding titles at high resolutions. For Doom specifically, the 1080p experience is solid, and the 1440p experience is workable with medium settings. Anything beyond that requires a different GPU. The CPU has ample headroom for future upgrades, but the current integrated graphics solution limits the system to entry-level gaming performance.