Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Doom
FPS 2016

Doom

97%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
421 FPS
Ultra 1080p Measured
277 FPS

1440p (2K / QHD)

Low 1440p Measured
296 FPS
Ultra 1440p Measured
177 FPS

4K (Ultra HD)

Low 4K Measured
161 FPS
Ultra 4K Measured
95 FPS
2.9ms Frame Time
4ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,500
Your CPU 35,287
Graphics Card
Required 27,325
Your GPU 79,842

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 95 116 141 161
1440p QHD 177 222 258 296
1080p Full HD 277 340 401 421

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 340
1920x1080 Low 421
1920x1080 Medium 401
1920x1080 Ultra 277
2560x1440 High 222
2560x1440 Low 296
2560x1440 Medium 258
2560x1440 Ultra 177
3840x2160 High 116
3840x2160 Low 161
3840x2160 Medium 141
3840x2160 Ultra 95

Performance Analysis: Doom on Your System

The Intel Core i7-12700K paired with the NVIDIA GeForce RTX 5090 delivers exceptional performance in Doom, with measured frame rates that far exceed the 60 FPS playable threshold across every resolution and preset combination tested. The data shows a system that scales predictably with both resolution and graphical settings, maintaining high triple-digit average frame rates even at 4K Ultra. This combination ranks 60th out of 3,712 tested combos for this game, placing it in the top tier of hardware configurations. The benchmark results indicate a machine built for high-refresh-rate gaming, with the only meaningful bottleneck appearing at 1080p Low where the CPU begins to limit the GPU's output.

Measured FPS Breakdown

At 3840x2160, the measured average frame rates show a clear hierarchy across presets. The Low preset produces an average of 161.4 FPS, while Medium yields 141.4 FPS. High drops further to 116.4 FPS, and Ultra bottoms out at 95 FPS. The spread between Low and Ultra is 66.4 FPS, indicating that the GPU has substantial headroom even at the highest resolution. The step from High to Ultra costs 21.4 FPS, while the step from Medium to High costs 25 FPS, showing that each preset tier imposes a meaningful load increase.

Moving to 2560x1440, the same preset ordering holds but with significantly higher frame rates. Low achieves 296.3 FPS, Medium reaches 258.4 FPS, High delivers 221.6 FPS, and Ultra maintains 177.1 FPS. The delta between Low and Ultra here is 119.2 FPS, nearly double the absolute difference seen at 4K. The relative penalty for Ultra versus High is 44.5 FPS, which is proportionally similar to the 4K results but larger in absolute terms.

At 1920x1080, the frame rates become extreme. Low produces 420.8 FPS, Medium hits 400.7 FPS, High runs at 339.5 FPS, and Ultra stays at 276.8 FPS. The gap from Low to Ultra is 144 FPS, the largest absolute spread across all resolutions. Notably, the difference between Low and Medium at 1080p is only 20.1 FPS, suggesting the GPU is not the primary constraint at these lower settings. The average frame rates at 1080p approach the practical limits of most display refresh rates, with every preset exceeding 276 FPS.

The data contains no minimum or maximum frame rate values, so only average performance can be assessed. The absence of min/max data means stutter and frame-time consistency cannot be evaluated from this dataset, but the high averages suggest sustained performance under load.

Best Settings per Resolution

At 3840x2160, the most demanding preset that stays at or above 60 FPS is Ultra, which delivers an average of 95 FPS. This is 35 FPS above the playable threshold, meaning the system can run the game at maximum visual quality at 4K with considerable margin. All settings — Low, Medium, High, and Ultra — are playable at this resolution, but Ultra is the recommended choice for maximum fidelity.

At 2560x1440, Ultra again qualifies as the best setting, with an average of 177.1 FPS. This is nearly triple the 60 FPS threshold, providing ample headroom for high-refresh-rate monitors. The step down to High yields 221.6 FPS, but Ultra's 177.1 FPS is still far above any competitive gaming requirement.

At 1920x1080, Ultra is the clear best setting, achieving 276.8 FPS. This is over 4.6 times the playable threshold, making the system effectively unconstrained by the game's demands at this resolution. The data shows that at every resolution, the most demanding preset remains comfortably playable, with no need to compromise on visual quality.

CPU and GPU Roles

The scaling between resolutions and presets reveals the division of labor between the Intel Core i7-12700K and the NVIDIA GeForce RTX 5090. From 1080p to 4K at the same preset, the frame rate drops substantially. For example, High goes from 339.5 FPS at 1080p to 116.4 FPS at 4K, a reduction of 65.7 percent. This steep decline indicates that the GPU becomes increasingly dominant as resolution rises, since pixel count quadruples from 1080p to 4K.

Conversely, the CPU's role is most visible at 1080p, where the frame rates are highest. The difference between Low and Medium at 1080p is only 20.1 FPS, while the same preset step at 4K costs 20 FPS. However, the absolute frame rates at 1080p Low (420.8 FPS) suggest the CPU is approaching its limit in feeding the GPU, as the 12-core/20-thread processor cannot push the RTX 5090 to even higher values. The 3DMark single-thread score of 1043 and the Cinebench R23 single-core score of 1850.5 indicate strong but not unlimited single-thread performance.

At 4K, the GPU is the clear bottleneck, with the RTX 5090's 104.8 TFLOPS FP32 throughput and 1.79 TB/s memory bandwidth determining the frame rates. The 32 GB of GDDR7 memory on a 512-bit bus provides ample bandwidth for high-resolution textures. At 1440p, the balance shifts slightly toward the CPU, but the GPU still dominates. The data shows that resolution scaling has a consistent effect: each step from 1080p to 1440p to 4K reduces frame rates by roughly 35-45 percent, which aligns with GPU-bound behavior.

The CPU's benchmark scores place it at the 84th percentile among all CPUs, with an average benchmark score of 35,287. The GPU sits at the 92nd percentile among all GPUs with an average score of 79,842. These percentile ranks confirm that neither component is a weak link, but the game's demands at higher resolutions lean heavily on the GPU.

The Verdict

This PC can run Doom at every resolution and preset combination tested, with all twelve measured configurations clearing the 60 FPS playable threshold. The verdict by resolution confirms this: at 3840x2160, all four settings (Low, Medium, High, Ultra) are playable, with Ultra achieving 95 FPS. At 2560x1440, all settings are playable, with Ultra at 177.1 FPS. At 1920x1080, all settings are playable, with Ultra at 276.8 FPS.

The best settings for each resolution are Ultra, as the data shows that maximum quality remains far above the playable threshold. At 4K, the 95 FPS average at Ultra provides a smooth experience on standard 60 Hz displays and even on many 120 Hz panels. At 1440p and 1080p, the frame rates exceed 177 FPS and 276 FPS respectively, making this combo suitable for high-refresh-rate gaming monitors. The system never approaches the 60 FPS floor, so players can enable every visual option without concern.

Similar Performance Alternatives

The CPU's nearest rivals, based on average benchmark score, are the Intel Core i5-13600T (35,305, delta -0.1 percent), Intel Core i7-12700KF (35,365, delta -0.2 percent), Intel Core i7-13700T (35,403, delta -0.3 percent), and Intel Core 5 213PE (35,428, delta -0.4 percent). These processors all perform within 0.4 percent of the i7-12700K, meaning any of them would produce nearly identical frame rates in Doom when paired with the same RTX 5090. The i7-12700KF is particularly notable as it is the same chip without integrated graphics, matching the i7-12700K's performance almost exactly.

On the GPU side, the nearest rivals include the NVIDIA Tesla P100 PCIe 16 GB (79,605, delta +0.3 percent), NVIDIA Tesla P100 PCIe 12 GB (79,396, delta +0.6 percent), AMD Radeon RX 6850M XT (78,940, delta +1.1 percent), and AMD Radeon Pro Vega 64X (80,959, delta -1.4 percent). These GPUs have average scores within 1.4 percent of the RTX 5090, suggesting similar raw compute performance. However, the Tesla P100 cards are data-center oriented and lack the RTX 5090's display outputs and consumer features, so real-world gaming performance may differ despite similar benchmark scores. The Radeon RX 6850M XT is a mobile GPU, which limits its practical use in a desktop system.

How This Combo Ranks

This Intel Core i7-12700K + NVIDIA GeForce RTX 5090 combination ranks 60th out of 3,712 tested combos for Doom. This places it in the top 1.6 percent of all configurations tested, which is consistent with the near-maximum frame rates observed at every resolution and preset. The rank reflects the GPU's dominance in this game, as the RTX 5090's high percentile rank (92nd) and the CPU's strong 84th percentile combine to deliver class-leading performance.

The ranking also indicates that there are 59 combos that perform better in Doom, likely featuring even higher-end CPUs or more favorable memory configurations. Given that the RTX 5090 is one of the most powerful GPUs available, those higher-ranked combos probably use CPUs with stronger single-thread performance, which matters at the extreme frame rates seen at 1080p. The data shows that this combo is not the absolute best, but it is firmly in the top tier.

FAQ

*Q: Can this system run Doom at 4K Ultra?*

A: Yes, the measured average frame rate at 3840x2160 Ultra is 95 FPS, which is well above the 60 FPS playable threshold.

Q: What is the highest frame rate achieved at 1080p?

A: The highest measured average is 420.8 FPS at 1920x1080 with the Low preset.

Q: Is the CPU or GPU more important for this game at 1440p?

A: The data shows a 119.2 FPS difference between Low and Ultra at 2560x1440, indicating the GPU is the dominant factor, though the CPU still provides sufficient throughput for the high frame rates.

Q: How does this combo compare to other tested configurations?

A: It ranks 60th out of 3,712 tested combos for Doom, placing it in the top 1.6 percent of all configurations.

Q: Are there any presets that fall below 60 FPS?

A: No, all twelve measured configurations — four presets across three resolutions — exceed 60 FPS, with the lowest being 95 FPS at 4K Ultra.

Q: What is the performance difference between High and Ultra at 4K?

A: At 3840x2160, High averages 116.4 FPS while Ultra averages 95 FPS, a difference of 21.4 FPS. Both are comfortably playable.