Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Doom
FPS 2016

Doom

97%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
416 FPS
Ultra 1080p Measured
250 FPS

1440p (2K / QHD)

Low 1440p Measured
269 FPS
Ultra 1440p Measured
162 FPS

4K (Ultra HD)

Low 4K Measured
146 FPS
Ultra 4K Measured
88 FPS
3.3ms Frame Time
5ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,500
Your CPU 35,287
Graphics Card
Required 27,325
Your GPU 56,083

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 88 107 127 146
1440p QHD 162 198 235 269
1080p Full HD 250 306 363 416

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 306
1920x1080 Low 416
1920x1080 Medium 363
1920x1080 Ultra 250
2560x1440 High 198
2560x1440 Low 269
2560x1440 Medium 235
2560x1440 Ultra 162
3840x2160 High 107
3840x2160 Low 146
3840x2160 Medium 127
3840x2160 Ultra 88

Performance Analysis: Doom on Your System

The Intel Core i7-12700K paired with the NVIDIA GeForce RTX 5080 is an exceptionally strong combo for running Doom, delivering far more performance than the game's 60 FPS threshold demands. This analysis breaks down the measured benchmark data, how this specific pairing ranks against other tested combinations, and what settings to use at each resolution.

FAQ

Q: Can this system run Doom at 4K with maximum settings?

A: Yes. At 3840x2160 with Ultra settings, the combo achieves an average of 88 FPS, which clears the 60 FPS playability threshold by a wide margin. The data confirms all four tested presets (Low, Medium, High, Ultra) at 4K are playable.

Q: What is the performance difference between 1080p and 4K at Ultra settings?

A: At 1920x1080 Ultra, the average FPS is 250. At 2560x1440 Ultra, it drops to 162 FPS. At 3840x2160 Ultra, it falls to 88 FPS. The scaling shows a roughly 184% performance increase from 4K Ultra to 1080p Ultra.

Q: How does the CPU's benchmark score compare to its closest rivals?

A: The i7-12700K has an average benchmark score of 35287. Its nearest rival, the Intel Core i5-13600T, scores 35305, a delta of -0.1%. The Intel Core i7-12700KF scores 35365 (-0.2%), and the Intel Core i7-13700T scores 35403 (-0.3%). These differences are negligible in real-world gaming.

Q: What GPU performance does the RTX 5080 deliver in synthetic benchmarks?

A: The RTX 5080 achieves a Passmark G3D score of 36565 and a 3DMark Steel Nomad DX12 score of 8637. Its average benchmark score is 56083, placing it in the 87th percentile of all GPUs.

Q: Is there any resolution where the system falls below 60 FPS?

A: No. The lowest recorded average FPS across all tested resolutions and presets is 88 FPS at 4K Ultra. Every other combination exceeds 107 FPS, and 1080p Low reaches 416 FPS.

Q: How does this combo rank among all tested CPU/GPU combinations for Doom?

A: The measured data places this pairing at rank 175 out of 3712 tested combos, putting it in the top 4.7% of all configurations tested for this game.

How This Combo Ranks

The Core i7-12700K + RTX 5080 combination ranks 175th out of 3712 tested combos for Doom. That top-5% placement reflects a pairing where neither component bottlenecks the other at any resolution. The CPU sits in the 84th percentile of all CPUs with an average benchmark score of 35287, while the GPU sits in the 87th percentile with an average score of 56083. Both components are strong individually, and the measured FPS data shows they work together effectively.

The rank is particularly impressive given the age of the game. Doom's engine scales well with raw GPU throughput, and the RTX 5080 provides massive headroom. The CPU's 12 cores and 20 threads (with a boost clock of 5.00 GHz) ensure that even at 1080p, where CPU load is relatively higher, frame rates remain extremely high. At 1080p Low, the system produces 416 FPS, which suggests the CPU is not limiting the GPU even in the least demanding preset.

What makes this rank notable is the consistency across resolutions. Many high-end combos show a sharp drop-off at 4K, but this one only falls from 250 FPS at 1080p Ultra to 88 FPS at 4K Ultra. That 162 FPS gap is expected, but the absolute floor of 88 FPS means the system never feels constrained. The percentile data reinforces this: the CPU's 84th percentile and GPU's 87th percentile are closely matched, avoiding the lopsided bottleneck issues common in less balanced builds.

CPU and GPU Roles

The data reveals a clear pattern: the GPU is the dominant performance driver in Doom, but the CPU still matters at lower resolutions. At 3840x2160, scaling from Low to Ultra drops average FPS from 146 to 88, a 40% reduction. At 2560x1440, the same preset change drops FPS from 269 to 162, a 40% reduction. At 1920x1080, Low produces 416 FPS while Ultra produces 250, a 40% reduction. This consistent 40% scaling across all resolutions indicates the GPU is the primary bottleneck when raising visual quality.

However, the CPU's role becomes evident when examining resolution scaling at the same preset. At Ultra settings, moving from 1080p to 1440p reduces FPS from 250 to 162 (35% drop), and from 1440p to 4K reduces FPS from 162 to 88 (46% drop). At Low settings, the drops are steeper: 416 to 269 (35%) and 269 to 146 (46%). The consistent percentage drops suggest the CPU handles the frame pacing well, but the GPU's workload scales predictably with pixel count.

The i7-12700K's 125W TDP and 10nm process node are more than adequate for Doom's engine. The CPU's single-thread performance (3DMark single-thread score of 1043, Cinebench R23 single-core of 1850.5) ensures that even at 1080p where draw calls and physics updates can become CPU-bound, the system maintains over 250 FPS at Ultra. The RTX 5080's 10752 shading units and 56.28 TFLOPS FP32 performance provide the raw throughput needed for 4K gaming, but the CPU never becomes a limiting factor even at the highest frame rates.

The Verdict

This PC can absolutely run Doom at every tested resolution and preset combination. The measured data shows all four settings levels (Low, Medium, High, Ultra) at 1920x1080, 2560x1440, and 3840x2160 exceed the 60 FPS playability threshold. At 1080p, the system delivers between 250 FPS (Ultra) and 416 FPS (Low). At 1440p, it delivers between 162 FPS (Ultra) and 269 FPS (Low). At 4K, it delivers between 88 FPS (Ultra) and 146 FPS (Low).

The verdict is unambiguous: this is a high-refresh-rate 4K capable system for Doom. Even the most demanding preset at the highest resolution holds 88 FPS average, which is comfortable for 60Hz displays and approaches the threshold for 90Hz panels. For competitive play, the 1080p Low setting at 416 FPS provides maximum responsiveness, while the 1440p Medium setting at 235 FPS balances visual quality with speed. The system never dips below 60 FPS in any tested configuration, so there is no scenario where the game becomes unplayable.

Similar Performance Alternatives

The CPU's nearest rivals, based on average benchmark scores, are all within 0.4% of the i7-12700K's 35287 score. The Intel Core i5-13600T (35305, -0.1%) and Intel Core i7-12700KF (35365, -0.2%) would deliver virtually identical gaming performance. The Intel Core i7-13700T (35403, -0.3%) and Intel Core 5 213PE (35428, -0.4%) are also effectively equivalent for Doom. Any of these CPUs paired with an RTX 5080 would produce nearly identical frame rates.

On the GPU side, the RTX 5080's nearest rivals show slightly more variance. The AMD Radeon RX 9070 GRE scores 57367, which is 2.2% higher, making it a marginally faster alternative. The AMD Radeon 8060S (55757, 0.6%) and AMD Radeon RX 6750 GRE 12 GB (55698, 0.7%) are within 1% of the RTX 5080's 56083 average score, meaning they would perform almost identically in Doom. The AMD Radeon Pro W5700X (54828, 2.3%) is slightly slower but still in the same performance class.

For a builder considering alternatives, the practical takeaway is that swapping the CPU to any of the four listed rivals would produce no measurable difference in Doom performance. Swapping the GPU to the RX 9070 GRE would yield a marginal improvement, while the 8060S or RX 6750 GRE would be essentially indistinguishable in gameplay.

Best Settings per Resolution

At 1920x1080, the most demanding preset that maintains 60+ FPS is Ultra, which delivers 250 FPS average. This is the obvious choice for maximum visual quality, and the system has so much headroom that Ultra is the only reasonable option. For players prioritizing maximum frame rates, Low at 416 FPS is available, but Ultra's 250 FPS is already far beyond any display's refresh rate capability.

At 2560x1440, the best settings are also Ultra, producing 162 FPS average. This resolution offers the sweet spot of high visual fidelity and high refresh rates. The 162 FPS average exceeds 144Hz displays, making this an excellent configuration for high-refresh 1440p monitors. Medium settings at 235 FPS are available for esports-focused players, but Ultra's 162 FPS is already exceptional.

At 3840x2160, the best settings are Ultra with an 88 FPS average. While this is the lowest FPS in the entire test suite, it still clears the 60 FPS threshold comfortably. For 4K gaming on a 60Hz display, Ultra is the recommended setting. Players with 120Hz 4K displays might prefer High at 107 FPS or Medium at 127 FPS, but for standard 60Hz panels, Ultra provides the best visual experience without any compromise.