Instant compatibility check with FPS benchmarks and optimization tips
Doom
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 70 | 87 | 103 | 117 |
| 1440p QHD | 133 | 161 | 193 | 218 |
| 1080p Full HD | 201 | 251 | 297 | 342 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Doom on Your System
The Intel Core i7-12700K paired with the NVIDIA GeForce RTX 5070 delivers exceptionally high frame rates in Doom across all tested resolutions and settings. The data shows that this combination never dips below the 60 FPS playable threshold, even under the most demanding preset at 4K. This analysis breaks down the measured performance, compares it to similar hardware, and provides a clear verdict on what settings to use for the best experience.
Best Settings per Resolution
For each resolution, the most demanding preset that maintains an average of at least 60 FPS is the Ultra setting. This is the highest visual quality option available in the benchmark data, and the system clears the 60 FPS threshold with substantial headroom at every resolution.
At 1920x1080, the Ultra preset produces an average of 201.4 FPS. This is far above the playable threshold, indicating that the CPU and GPU combination is not stressed at this resolution. The system has massive performance reserves, making it ideal for high-refresh-rate monitors.
At 2560x1440, the Ultra preset yields an average of 132.5 FPS. This remains well above 60 FPS, providing a smooth experience on 1440p displays. The performance drop from 1080p to 1440p is significant but expected, as the GPU takes on more rendering work.
At 3840x2160 (4K), the Ultra preset still achieves an average of 70.1 FPS. This is the only resolution where the system approaches the 60 FPS threshold, but it still clears it comfortably. For 4K gaming, Ultra is the recommended setting, as it provides the best visual fidelity while maintaining playable frame rates.
Similar Performance Alternatives
The nearest rivals for the Intel Core i7-12700K are all within a very tight performance band. The Intel Core i5-13600T scores 35305 in the average benchmark, which is only -0.1% different from the i7-12700K's average score of 35287. The Intel Core i7-12700KF is virtually identical at 35365, with a delta of -0.2%. The Intel Core i7-13700T and Intel Core 5 213PE are similarly close, with deltas of -0.3% and -0.4% respectively. In practical terms, any of these processors would deliver nearly indistinguishable frame rates in Doom, as the game's performance is largely dictated by the GPU at higher resolutions.
For the NVIDIA GeForce RTX 5070, the nearest rivals are somewhat unexpected, as they are professional workstation cards. The AMD Radeon Pro 580 has an average score of 40318, which is 0.1% higher than the RTX 5070's 40377. The AMD Radeon Pro WX 7100 is 0.8% higher, while the AMD Radeon Pro 5300 is -1.2% lower. The NVIDIA RTX A500 Mobile is 2% higher. While these cards are not direct gaming counterparts, the benchmark data indicates that their raw compute performance is comparable to the RTX 5070. However, in an actual gaming scenario, the RTX 5070's driver optimization and feature set would likely provide a different experience than these professional cards.
Measured FPS Breakdown
The measured FPS data provides a clear picture of how the system scales across resolutions and settings.
At 1920x1080, the frame rates are exceptionally high. The Low preset achieves 342 FPS on average, which is the highest figure in the entire dataset. The Medium preset drops to 297 FPS, and High produces 251.4 FPS. The Ultra preset, while the most demanding, still delivers 201.4 FPS. The scaling from Low to Ultra shows a gradual reduction in performance, with Ultra being approximately 41% slower than Low. This suggests that the GPU is not the limiting factor at 1080p, as even the most demanding settings leave significant performance on the table.
At 2560x1440, the performance remains very strong. Low settings produce 217.5 FPS, Medium yields 192.6 FPS, and High delivers 160.6 FPS. The Ultra preset drops to 132.5 FPS. The relative scaling is similar to 1080p, with Ultra being about 39% slower than Low. The resolution increase from 1080p to 1440p results in a performance hit of roughly 34-36% across all settings, which is consistent with the additional pixel count the GPU must process.
At 3840x2160, the performance drops more substantially. Low settings still manage 117 FPS, while Medium achieves 102.5 FPS. High drops to 86.8 FPS, and Ultra falls to 70.1 FPS. The jump from 1440p to 4K represents a significant increase in rendering load, with frame rates roughly halving across the board. The Ultra preset at 4K is the most demanding configuration in the entire dataset, yet it still clears the 60 FPS threshold by more than 10 FPS.
The Verdict
The data is unambiguous: this PC can run Doom with exceptional performance at every resolution and preset combination tested. The verdict by resolution confirms that all four settings — Low, Medium, High, and Ultra — are playable at every resolution.
At 1920x1080, the best settings are Ultra, with an average of 201.4 FPS. This is more than three times the playable threshold of 60 FPS, meaning the system is far from being challenged. At 2560x1440, Ultra remains the best choice, delivering 132.5 FPS. This is still more than double the threshold, providing a very comfortable margin. At 3840x2160, Ultra is again the best setting, with 70.1 FPS. This is the only configuration where the system approaches the threshold, but it still clears it by a healthy margin.
The overall picture is that the RTX 5070 and i7-12700K combo is overkill for Doom at standard resolutions. The game, originally released in 2016, does not appear to be particularly demanding on modern hardware. The system only begins to show any sign of strain at 4K with Ultra settings, and even then, it maintains a smooth experience.
FAQ
Q: Can this system run Doom at 4K with maximum settings?
A: Yes. The Ultra preset at 3840x2160 achieves an average of 70.1 FPS, which is above the 60 FPS playable threshold.
Q: What is the highest frame rate recorded for this combination?
A: The highest average FPS is 342 FPS, achieved at 1920x1080 with the Low preset.
Q: How much performance is lost when moving from 1080p to 1440p?
A: At the Ultra preset, performance drops from 201.4 FPS at 1080p to 132.5 FPS at 1440p, a reduction of roughly 34%.
Q: Are there any settings at any resolution that fall below 60 FPS?
A: No. All twelve tested combinations (four settings across three resolutions) maintain an average FPS above 60.
Q: How does this system compare to other tested combinations?
A: This combo ranks 702nd out of 3712 tested combinations in Doom, placing it in the top 19% of all systems tested.
Q: Is the Ultra preset always the best choice?
A: Yes, for every resolution, Ultra is the most demanding preset that still maintains at least 60 FPS. It provides the highest visual quality while remaining playable.
How This Combo Ranks
This specific combination of Intel Core i7-12700K and NVIDIA GeForce RTX 5070 ranks 702nd out of 3712 tested combinations in Doom. This places it in the top 19% of all systems that have been benchmarked with this game. The ranking is strong, but not at the very top, which suggests that there are many systems with even more powerful hardware that achieve higher frame rates. However, given that this system already delivers more than 200 FPS at 1080p Ultra, the practical difference between rank 702 and the top ranks is likely negligible for actual gameplay. The high rank is consistent with the measured FPS data, which shows the system performing well above the playable threshold in all scenarios.
CPU and GPU Roles
The benchmark data reveals how the CPU and GPU each contribute to performance in Doom, and how their roles change with resolution.
At 1920x1080, the GPU is not the primary bottleneck. The frame rates range from 342 FPS at Low to 201.4 FPS at Ultra, indicating that the CPU is likely limiting performance at the lower settings. The relatively small performance gap between Medium and High, and between High and Ultra, suggests that the GPU has enough headroom to handle the increased graphical load without significant frame rate drops. The i7-12700K, with its 12 cores and 20 threads, provides ample processing power for the game's logic and physics at this resolution.
At 2560x1440, the GPU begins to take on a more significant role. The frame rates drop by roughly a third compared to 1080p, which is proportional to the increase in pixel count. The CPU is no longer the primary limiting factor, as the GPU is now working harder to render the higher resolution. However, the i7-12700K still provides sufficient performance to keep up with the GPU, as evidenced by the consistently high frame rates across all settings.
At 3840x2160, the GPU becomes the clear bottleneck. The frame rates drop to between 117 FPS at Low and 70.1 FPS at Ultra. This is a substantial reduction from 1440p, reflecting the much higher rendering load at 4K. The CPU's role diminishes further, as the GPU is now fully occupied with pixel processing. The scaling between settings at 4K is also more pronounced, with Ultra being about 40% slower than Low, indicating that the GPU is struggling to maintain high frame rates under the most demanding conditions.
The data shows that in Doom, the GPU matters more at higher resolutions, while the CPU's importance is greatest at lower resolutions where frame rates are extremely high. The i7-12700K is sufficient to avoid bottlenecking the RTX 5070 at any resolution, but the GPU's performance is the deciding factor for achieving the highest frame rates at 1440p and above.