Instant compatibility check with FPS benchmarks and optimization tips
Doom
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 53 | 65 | 78 | 93 |
| 1440p QHD | 101 | 121 | 144 | 167 |
| 1080p Full HD | 157 | 188 | 223 | 260 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Doom on Your System
The Intel Core i7-12700K paired with the NVIDIA GeForce RTX 3070 delivers a highly capable experience in Doom, with performance scaling predictably across resolutions and presets. Measured data shows that at 1920x1080, the combination produces an average of 260.3 FPS on Low settings, 223 FPS on Medium, 188.4 FPS on High, and 157.1 FPS on Ultra. Moving to 2560x1440, the averages drop to 166.8 FPS on Low, 144.4 FPS on Medium, 121.2 FPS on High, and 100.8 FPS on Ultra. At 3840x2160, the performance remains solid but begins to show strain: 93.1 FPS on Low, 78.4 FPS on Medium, 64.6 FPS on High, and 52.9 FPS on Ultra. These figures represent average frame rates; min and max values are not available in the dataset.
Measured FPS Breakdown
At 1920x1080, the i7-12700K and RTX 3070 combination shows a clear headroom advantage. The Low preset yields 260.3 FPS, which is 37.3 FPS higher than the Medium preset’s 223 FPS. The step from Medium to High is smaller, with High hitting 188.4 FPS, a drop of 34.6 FPS. The most demanding preset, Ultra, still manages 157.1 FPS, which is 31.3 FPS below High. The scaling from Low to Ultra across the full preset range represents a reduction of 103.2 FPS, indicating that the GPU becomes progressively more loaded as visual fidelity increases.
At 2560x1440, the pattern is similar but with reduced absolute numbers. Low delivers 166.8 FPS, Medium 144.4 FPS, High 121.2 FPS, and Ultra 100.8 FPS. The delta between Low and Medium is 22.4 FPS, between Medium and High is 23.2 FPS, and between High and Ultra is 20.4 FPS. The consistency of these deltas suggests that each preset tier imposes a nearly uniform additional load on the graphics hardware at this resolution. The total spread from Low to Ultra is 66 FPS, which is proportionally similar to the 1080p spread.
At 3840x2160, the performance curve steepens. Low produces 93.1 FPS, Medium 78.4 FPS, High 64.6 FPS, and Ultra drops to 52.9 FPS. The difference between Low and Medium is 14.7 FPS, between Medium and High is 13.8 FPS, and between High and Ultra is 11.7 FPS. The absolute values are lower across the board, but the relative gaps remain stable. Notably, Ultra at 4K falls below the 60 FPS playable threshold, while High barely clears it with 64.6 FPS. The data indicates that the RTX 3070’s 8 GB GDDR6 memory and 448.0 GB/s bandwidth are sufficient for most settings at 4K, but the Ultra preset’s additional demands push the frame rate below the playable mark.
CPU and GPU Roles
The benchmark data reveals a classic resolution-dependent shift in component roles. At 1920x1080, the CPU’s influence is more pronounced relative to the GPU because the lower pixel count reduces the graphics workload. The i7-12700K, with its 12 cores and 20 threads, provides ample headroom, as evidenced by the high frame rates even at Ultra (157.1 FPS). The GPU becomes the limiting factor when moving from Low to Ultra, but the CPU’s capability ensures that frame rates remain exceptionally high.
At 2560x1440, the balance tilts further toward the GPU. The frame rates drop by roughly 30-40% compared to 1080p across all presets, which is consistent with the increased pixel count requiring more shading and texture work. The CPU’s role diminishes because the GPU is now spending more time per frame. The i7-12700K’s single-thread performance, reflected in its 3dmark_single_thread score of 1043 and passmark_single_thread score of 4013, is more than sufficient to keep up with the RTX 3070's output at this resolution.
At 3840x2160, the GPU is unequivocally the dominant factor. The 4K resolution quadruples the pixel count relative to 1080p, and the RTX 3070’s 20.31 TFLOPS FP32 performance becomes the bottleneck. The frame rate differences between presets shrink in absolute terms (from 93.1 to 52.9 FPS), indicating that the GPU is saturated. The CPU, meanwhile, has ample spare capacity; its cinebench_r23_multicore score of 19784 and passmark_multithread score of 34404 suggest that it can easily feed the GPU with draw calls and physics calculations without becoming a limiting factor. The data shows that lowering resolution or preset settings has a much larger impact on FPS than any CPU-side variation, confirming that the RTX 3070 is the primary driver of performance in this title.
How This Combo Ranks
In the benchmark database, this specific CPU-GPU combination ranks 1632 out of 3712 tested combos for Doom. This places it in the top 44% of all configurations, which is respectable given the game’s age and the range of hardware tested. The combo’s percentile positioning is driven by the RTX 3070’s 61st percentile ranking among all GPUs and the i7-12700K’s 84th percentile among all CPUs. The GPU’s lower percentile is the more limiting factor in the overall ranking, as the CPU could support a more powerful graphics card without bottlenecking.
Relative to the GPU’s nearest rivals, the RTX 3070 outperforms the AMD Radeon RX 7600 XT by 0.7% in average benchmark score, and it is 1% ahead of the NVIDIA GeForce GTX 690 and 1.1% ahead of the AMD Radeon HD 7970M. It trails the NVIDIA Tesla K40c by 1.5%. These deltas are small, meaning that swapping the RTX 3070 for any of these cards would produce broadly similar frame rates in Doom. On the CPU side, the i7-12700K is nearly identical to the Intel Core i5-13600T (0.1% slower), the Intel Core i7-12700KF (0.2% slower), and the Intel Core i7-13700T (0.3% slower). The Intel Core 5 213PE is 0.4% faster. These near-zero deltas indicate that any of these CPUs would yield virtually indistinguishable performance in this game.
The rank of 1632 out of 3712 reflects the fact that Doom is well-optimized and runs well on mid-range to high-end hardware. The combo sits comfortably above the median, and the measured FPS data confirms that it delivers playable frame rates at all tested resolutions except for Ultra at 4K.
FAQ
*Q: Can this PC run Doom at 4K with max settings?*
A: No. At 3840x2160 with Ultra settings, the average FPS is 52.9, which is below the 60 FPS playable threshold. High settings at 4K produce 64.6 FPS, which is playable.
Q: What is the best preset at 2560x1440 to stay above 60 FPS?
A: All four presets (Low, Medium, High, Ultra) are playable at 1440p. Ultra delivers 100.8 FPS, which is the highest quality preset that remains well above the 60 FPS threshold.
Q: How much performance is lost when going from 1080p to 1440p?
A: The drop varies by preset. On Low, FPS falls from 260.3 to 166.8 (a loss of 93.5 FPS). On Medium, it falls from 223 to 144.4 (a loss of 78.6 FPS). On High, it falls from 188.4 to 121.2 (a loss of 67.2 FPS). On Ultra, it falls from 157.1 to 100.8 (a loss of 56.3 FPS).
Q: Is the RTX 3070 the limiting factor at 1080p?
A: Yes, the GPU is the primary bottleneck at 1080p. The i7-12700K’s high single-thread and multi-thread scores provide ample CPU headroom, and the frame rates scale almost entirely with the graphics preset.
Q: Which component has a higher percentile ranking?
A: The Intel Core i7-12700K ranks in the 84th percentile among all CPUs, while the NVIDIA GeForce RTX 3070 ranks in the 61st percentile among all GPUs.
Q: What is the average FPS at 1920x1080 on High settings?
A: The average FPS at 1920x1080 on High settings is 188.4. This is comfortably above the 60 FPS threshold and leaves significant headroom for higher refresh rate displays.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, which produces an average of 157.1 FPS. This is the highest quality setting available and still maintains a frame rate that is more than double the 60 FPS playable threshold.
At 2560x1440, the most demanding playable preset is also Ultra, with an average of 100.8 FPS. This demonstrates that the RTX 3070 has sufficient compute resources to handle maximum settings at this resolution.
At 3840x2160, the situation changes. Ultra falls below the threshold with 52.9 FPS. The most demanding preset that stays at or above 60 FPS is High, which delivers 64.6 FPS. This is a narrow margin, but it is playable. Medium (78.4 FPS) and Low (93.1 FPS) also remain above the threshold, but High offers the best visual quality without dropping below 60 FPS.
The Verdict
Yes, this PC can run Doom. The verdict by resolution is clear: at 1920x1080, all presets including Ultra are playable, with the lowest average being 157.1 FPS. At 2560x1440, all four presets (Low, Medium, High, Ultra) are playable, with Ultra achieving 100.8 FPS. At 3840x2160, the playable settings are Low, Medium, and High, with High being the best choice at 64.6 FPS. The Ultra preset at 4K is not playable because it averages 52.9 FPS, which is below the 60 FPS threshold. For users targeting 60 FPS as a minimum, the i7-12700K and RTX 3070 combination handles the vast majority of scenarios with ease. The only compromise required is dropping from Ultra to High at 4K, which still yields a smooth experience.
Similar Performance Alternatives
For the Intel Core i7-12700K, the nearest rivals in terms of average benchmark score are the Intel Core i5-13600T (0.1% slower), the Intel Core i7-12700KF (0.2% slower), the Intel Core i7-13700T (0.3% slower), and the Intel Core 5 213PE (0.4% faster). Any of these CPUs would produce nearly identical frame rates in Doom when paired with the same GPU. The i7-12700KF is particularly notable as it is essentially the same chip without integrated graphics.
For the NVIDIA GeForce RTX 3070, the nearest rivals are the AMD Radeon RX 7600 XT (0.7% faster), the NVIDIA GeForce GTX 690 (1% faster), the AMD Radeon HD 7970M (1.1% faster), and the NVIDIA Tesla K40c (1.5% slower). Swapping the RTX 3070 for any of these cards would result in a performance difference of less than 2% in synthetic benchmarks, meaning that in Doom, the frame rates would be nearly indistinguishable. This suggests that the RTX 3070 is well-positioned in its performance class, with no single alternative offering a meaningful advantage. The data indicates that users with any of these GPUs and a comparable CPU would have a similar experience in this game.