Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Doom
FPS 2016

Doom

86%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
187 FPS
Ultra 1080p Measured
111 FPS

1440p (2K / QHD)

Low 1440p Measured
117 FPS
Ultra 1440p Measured
72 FPS

4K (Ultra HD)

Low 4K Measured
62 FPS
Ultra 4K Measured
37 FPS
7.5ms Frame Time
11ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,500
Your CPU 35,287
Graphics Card
Required 27,325
Your GPU 23,021

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 37 47 58 62
1440p QHD 72 87 106 117
1080p Full HD 111 134 159 187

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 134
1920x1080 Low 187
1920x1080 Medium 159
1920x1080 Ultra 111
2560x1440 High 87
2560x1440 Low 117
2560x1440 Medium 106
2560x1440 Ultra 72
3840x2160 High 47
3840x2160 Low 62
3840x2160 Medium 58
3840x2160 Ultra 37

Performance Analysis: Doom on Your System

The Intel Core i7-12700K paired with the Intel Arc B580 delivers a thoroughly playable Doom experience across most modern resolutions, with the data showing a clear ceiling at 4K where only the Low preset maintains 60 frames per second. This combination ranks 2833 out of 3712 tested combos for this title, placing it in the lower-middle tier of the database, yet the measured frame rates reveal that this ranking undersells its practical capability for a 2016 FPS title. The i7-12700K, with its 12 cores and 20 threads from the Alder Lake architecture, posts an average benchmark score of 35287 and sits in the 84th percentile of all CPUs, while the Arc B580, built on the Xe2-HPG Battlemage architecture, achieves an average score of 23021 and ranks in the 68th percentile of all GPUs. Together, they produce a system that handles 1080p and 1440p with authority, but requires careful settings management at 2160p.

FAQ

Q: Can this PC run Doom at 60 FPS on Ultra settings at 1920x1080?

A: Yes. The measured average frame rate at 1920x1080 with Ultra settings is 110.8 FPS, which is well above the 60 FPS playable threshold. The verdict data lists all four tested settings (Low, Medium, High, Ultra) as playable at this resolution.

Q: What is the highest settings preset that maintains 60 FPS at 3840x2160?

A: Only the Low preset achieves this. At 4K, the Low settings produce an average of 62.2 FPS, while Medium drops to 58.2 FPS, High falls to 47.1 FPS, and Ultra bottoms out at 37.3 FPS. The verdict by resolution confirms that Low is the sole playable setting at this resolution.

Q: How does the Intel Core i7-12700K compare to its nearest rival in CPU benchmarks?

A: The i7-12700K has an average benchmark score of 35287, which is nearly identical to its closest competitors. The Intel Core i5-13600T scores 35305 (a delta of -0.1%), the Core i7-12700KF scores 35365 (-0.2%), and the Core i7-13700T scores 35403 (-0.3%). These differences are negligible, indicating that all four CPUs perform within a fraction of a percent of each other.

Q: What GPU performance tier does the Intel Arc B580 occupy based on average benchmark scores?

A: The Arc B580’s average benchmark score of 23021 places it directly alongside several established GPUs. The AMD Radeon RX 580 2048SP scores 23061 (-0.2%), the NVIDIA GeForce RTX 2080 scores 22895 (0.6%), and the NVIDIA GeForce RTX 3080 scores 23172 (-0.7%). This indicates the B580 delivers performance comparable to these older high-end cards.

Q: What is the frame rate difference between Low and Ultra settings at 2560x1440?

A: At 1440p, the Low preset yields an average of 116.9 FPS, while Ultra produces 71.9 FPS. This represents a 45 FPS drop when moving from the least demanding to the most demanding preset, yet both remain comfortably above the 60 FPS threshold, as do Medium (106.4 FPS) and High (87.3 FPS).

Q: Does the measured FPS data include minimum or maximum frame times?

A: No. The measured FPS table provides only average frame rates for each resolution and settings combination. The minFps and maxFps fields are all null in the data, meaning the analysis relies solely on average performance figures.

Best Settings per Resolution

At 3840x2160, the only settings preset that maintains an average frame rate at or above 60 FPS is Low. The measured average at Low is 62.2 FPS, which just clears the playable threshold. Medium falls short at 58.2 FPS, High drops to 47.1 FPS, and Ultra dips to 37.3 FPS. The verdict data confirms that Low is the recommended best settings for 4K, with an average of 62.2 FPS at that preset.

For 2560x1440, the situation improves dramatically. All four tested presets exceed 60 FPS, with Ultra delivering an average of 71.9 FPS. This makes Ultra the best settings choice for 1440p, since it provides the highest visual quality while still maintaining a comfortable margin above the playable threshold. The other presets follow a predictable scaling: High averages 87.3 FPS, Medium averages 106.4 FPS, and Low averages 116.9 FPS.

At 1920x1080, Ultra is again the best settings preset, producing an average of 110.8 FPS. This is more than 50 FPS above the 60 FPS threshold, leaving substantial headroom for demanding scenes. High averages 133.7 FPS, Medium averages 159.3 FPS, and Low reaches 186.7 FPS. The verdict data lists all four presets as playable at this resolution, but Ultra offers the best visual experience without sacrificing smoothness.

CPU and GPU Roles

The performance scaling across resolutions and presets reveals a clear pattern: the GPU becomes the dominant constraint as resolution increases, while the CPU’s role diminishes at higher pixel counts. At 1920x1080, the frame rates range from 186.7 FPS at Low to 110.8 FPS at Ultra, a spread of 75.9 FPS. This wide range suggests that the Arc B580 is the primary limiter even at 1080p, but the i7-12700K’s strong single-thread performance (a 3dmark single-thread score of 1043 and passmark single-thread score of 4013) ensures the CPU does not bottleneck the GPU at these settings.

Moving to 2560x1440, the same preset scaling produces a range from 116.9 FPS at Low to 71.9 FPS at Ultra, a spread of 45 FPS. The absolute frame rates drop by roughly 37-40% compared to 1080p at each preset, which is consistent with the increased pixel count of 1440p (about 1.78 times the pixels of 1080p). This proportional decrease indicates that the GPU’s rendering load scales predictably with resolution, while the CPU’s contribution remains relatively constant.

At 3840x2160, the frame rates compress further: Low averages 62.2 FPS, Medium 58.2 FPS, High 47.1 FPS, and Ultra 37.3 FPS. The total spread narrows to 24.9 FPS, and the drop from 1440p to 4K is severe — Ultra falls from 71.9 FPS to 37.3 FPS, a 48% reduction. This sharp decline demonstrates that the Arc B580’s 13.67 TFLOPS of FP32 performance and 456.0 GB/s memory bandwidth are insufficient to maintain high settings at 4K, regardless of the CPU’s capability. The i7-12700K’s 3dmark max-thread score of 9979 and cinebench r23 multicore score of 19784 indicate ample processing power, but at 4K the GPU’s pixel rate of 213.6 GPixel/s becomes the limiting factor.

The data suggests that at 1080p and 1440p, the CPU and GPU are reasonably balanced for this game, with the GPU handling the majority of the scaling burden. At 4K, the GPU is unequivocally the bottleneck — even the strongest CPU performance cannot compensate for the B580’s inability to sustain high frame rates under 8.3 million pixels of load. For users prioritizing 4K play, the Low preset is the only viable option, and the system’s overall ranking of 2833 out of 3712 combos reflects this limitation.

How This Combo Ranks

In the database of tested CPU and GPU combinations for Doom, this pairing holds the rank of 2833 out of 3712 total combos. This places it in the 76th percentile of all tested configurations, meaning roughly 24% of tested systems perform worse in this game. However, this ranking must be interpreted carefully: the combo rank likely reflects a broad average across multiple resolutions and settings, rather than the best-case scenario at 1080p where the system excels.

The discrepancy between the modest combo rank and the excellent 1080p results highlights how a single game can favor certain hardware configurations. The i7-12700K’s 84th percentile CPU ranking and the Arc B580’s 68th percentile GPU ranking suggest that the CPU is a stronger component relative to its peers than the GPU. This imbalance may contribute to the lower combo rank, as the GPU’s performance ceiling at 4K drags down the overall assessment. At 1440p, the system’s ability to run Ultra at 71.9 FPS is a solid result, but the database ranking indicates that many other combos achieve higher average frame rates across the full test suite.

The nearest rival CPUs — the i5-13600T, i7-12700KF, and i7-13700T — all score within 0.3% of the i7-12700K’s average benchmark score, suggesting that swapping to any of these would yield nearly identical Doom performance. Similarly, the Arc B580’s nearest GPU rivals — the RX 580 2048SP, RTX 2080, and RTX 3080 — all fall within 1% of its average score, implying that these GPUs would produce comparable frame rates in this title. The combination’s rank of 2833 thus reflects a mid-pack performance level, but the specific strengths at 1080p and 1440p make it a viable choice for gamers targeting those resolutions.

Similar Performance Alternatives

For the CPU side, the Intel Core i5-13600T, Intel Core i7-12700KF, and Intel Core i7-13700T all deliver nearly identical average benchmark scores to the i7-12700K. The i5-13600T scores 35305 (-0.1% delta), the i7-12700KF scores 35365 (-0.2%), and the i7-13700T scores 35403 (-0.3%). Any of these processors would behave essentially the same in Doom, with frame rate differences in the single digits or less. The i7-12700KF is particularly notable as a direct variant of the i7-12700K without integrated graphics, offering the same Alder Lake architecture and a 0.2% lower average score.

On the GPU front, the AMD Radeon RX 580 2048SP (avg score 23061, -0.2% delta), NVIDIA GeForce RTX 2080 (avg score 22895, +0.6% delta), and NVIDIA GeForce RTX 3080 (avg score 23172, -0.7% delta) are the closest matches to the Arc B580’s average score of 23021. In practical terms, the RTX 2080 would perform within 0.6% of the B580, meaning the same 4K Low preset limitation and similar 1440p Ultra capability. The RTX 3080, despite being a higher-tier card in conventional wisdom, scores only 0.7% higher on average, suggesting that for Doom specifically, the B580 holds its own against this older flagship. The RX 580 2048SP, an older budget card, also lands within 0.2% of the B580, indicating that generations of GPU progress have not dramatically altered performance in this particular game.

These alternatives suggest that users with any of these CPUs or GPUs can expect Doom performance within a fraction of a percent of the tested combination. The i7-12700K and Arc B580 pairing is not unique in its capabilities — many comparable systems will deliver the same 62.2 FPS at 4K Low, 71.9 FPS at 1440p Ultra, and 110.8 FPS at 1080p Ultra.

The Verdict

This PC can run Doom, but the playable settings vary significantly by resolution. At 1920x1080, the system is fully capable of running the game at Ultra settings with an average of 110.8 FPS, far exceeding the 60 FPS threshold. The verdict data confirms that all four tested presets — Low, Medium, High, and Ultra — are playable at this resolution, making 1080p the ideal environment for this hardware.

At 2560x1440, the system remains fully playable across all settings. Ultra averages 71.9 FPS, which clears the 60 FPS threshold by nearly 12 frames. High (87.3 FPS), Medium (106.4 FPS), and Low (116.9 FPS) all provide even greater headroom. The verdict lists all four presets as playable at 1440p, with Ultra being the recommended best settings due to its combination of visual quality and acceptable frame rates.

At 3840x2160, the situation becomes restrictive. Only the Low preset achieves an average of 62.2 FPS, just barely above the 60 FPS threshold. Medium falls to 58.2 FPS, High drops to 47.1 FPS, and Ultra bottoms out at 37.3 FPS. The verdict explicitly states that Low is the only playable setting at this resolution, with an average of 62.2 FPS. Users demanding 4K play will need to accept significant visual compromises or consider different hardware.

Overall, the Intel Core i7-12700K and Intel Arc B580 combination is a strong performer for Doom at 1080p and 1440p, offering Ultra-quality gameplay with substantial frame rate margins. For 4K displays, the system is technically playable but only at the lowest visual settings. The 76th percentile combo rank (2833 of 3712) reflects this mixed performance profile, with the GPU’s 4K limitations being the primary constraint.

Measured FPS Breakdown

At 1920x1080, the measured average frame rates are as follows: Low settings produce 186.7 FPS, Medium produces 159.3 FPS, High produces 133.7 FPS, and Ultra produces 110.8 FPS. The scaling from Low to Ultra represents a 75.9 FPS reduction, with each successive preset tier costing roughly 25-27 FPS on average. All four presets remain well above the 60 FPS playable threshold, with the lowest result (Ultra) still exceeding it by 50.8 FPS.

At 2560x1440, the measured averages are: Low at 116.9 FPS, Medium at 106.4 FPS, High at 87.3 FPS, and Ultra at 71.9 FPS. The total spread from Low to Ultra is 45 FPS, with the most significant drop occurring between Medium and High (a 19.1 FPS difference) and between High and Ultra (a 15.4 FPS difference). Every preset clears the 60 FPS threshold, with Ultra being the only one within 12 frames of that mark.

At 3840x2160, the measured averages are: Low at 62.2 FPS, Medium at 58.2 FPS, High at 47.1 FPS, and Ultra at 37.3 FPS. The spread from Low to Ultra is 24.9 FPS. Low is the only preset that exceeds 60 FPS, doing so by a slim 2.2 FPS margin. Medium falls just short at 58.2 FPS, while High and Ultra are significantly below the threshold. The frame rate degradation from 1440p to 4K is steep: Ultra drops from 71.9 FPS to 37.3 FPS (a 48% reduction), and High drops from 87.3 FPS to 47.1 FPS (a 46% reduction). This data confirms that 4K requires the lowest settings preset to maintain playability with this hardware combination.