Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Doom
FPS 2016

Doom

100%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
352 FPS
Ultra 1080p Measured
208 FPS

1440p (2K / QHD)

Low 1440p Measured
226 FPS
Ultra 1440p Measured
137 FPS

4K (Ultra HD)

Low 4K Measured
125 FPS
Ultra 4K Measured
73 FPS
3.9ms Frame Time
6ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,500
Your CPU 49,394
Graphics Card
Required 27,325
Your GPU 43,223

Recommendations

Excellent!

Your system exceeds recommended specs. Enjoy max settings!

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 73 88 105 125
1440p QHD 137 164 198 226
1080p Full HD 208 258 304 352

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 258
1920x1080 Low 352
1920x1080 Medium 304
1920x1080 Ultra 208
2560x1440 High 164
2560x1440 Low 226
2560x1440 Medium 198
2560x1440 Ultra 137
3840x2160 High 88
3840x2160 Low 125
3840x2160 Medium 105
3840x2160 Ultra 73

Performance Analysis: Doom on Your System

The Intel Core i5-14600KF paired with the NVIDIA GeForce RTX 4070 SUPER delivers exceptionally high frame rates in Doom across all tested resolutions. Benchmark data shows the combination exceeding 60 FPS at every preset and resolution, with performance scaling strongly from 1080p through 4K. The most demanding setting, Ultra, remains comfortably above the 60 FPS threshold even at 3840x2160, making this a straightforward recommendation for high-refresh-rate play.

Best Settings per Resolution

At 3840x2160, the most demanding preset that stays at or above 60 FPS is Ultra, which produces an average of 73.3 FPS. This is the highest quality option available and clears the 60 FPS threshold by a meaningful margin of over 13 frames. Lower presets at this resolution provide additional headroom: High averages 87.7 FPS, Medium averages 104.9 FPS, and Low averages 124.5 FPS.

At 2560x1440, the best setting is also Ultra, delivering an average of 137.4 FPS. This represents more than double the 60 FPS target, indicating the combination has substantial performance reserves at this resolution. The scaling from 4K Ultra shows a 64.1 FPS improvement, demonstrating that the GPU has ample compute capacity for lower pixel counts.

At 1920x1080, Ultra remains the optimal choice with an average of 207.9 FPS. This is over three times the 60 FPS threshold, making the setup ideal for high-refresh-rate monitors. The step from 1440p Ultra to 1080p Ultra adds 70.5 FPS, a 51.3% increase, showing that the CPU-GPU pairing scales efficiently at lower resolutions.

CPU and GPU Roles

The data reveals that the GPU is the primary performance driver at 4K, while the CPU becomes increasingly relevant at lower resolutions. At 3840x2160, the frame rate spread between Low (124.5 FPS) and Ultra (73.3 FPS) is 51.2 FPS, indicating that graphical settings have a substantial impact. This suggests the GPU is heavily utilized at high pixel counts, with the RTX 4070 SUPER’s 12 GB of GDDR6X memory and 504.2 GB/s bandwidth proving sufficient for 4K textures.

At 2560x1440, the gap between Low (225.6 FPS) and Ultra (137.4 FPS) widens to 88.2 FPS, showing that settings still matter greatly but the overall performance ceiling is higher. The fact that even Low settings exceed 200 FPS at 1440p points to the CPU being able to feed frames faster than at 4K, where GPU rasterization limits throughput.

At 1920x1080, the Low-to-Ultra spread reaches 144.2 FPS (352.1 vs 207.9 FPS), the largest absolute difference in the dataset. This pattern indicates that at 1080p, the CPU’s 14 cores and 20 threads, boosting to 5.30 GHz, are capable of driving very high frame rates, but the GPU still scales with settings. The i5-14600KF’s single-thread performance, evidenced by a Geekbench single-core score of 2445, helps maintain high minimums even when frame rates exceed 300 FPS on Low.

Measured FPS Breakdown

At 3840x2160, the measured averages are: Low 124.5 FPS, Medium 104.9 FPS, High 87.7 FPS, and Ultra 73.3 FPS. The progression from Low to Ultra shows a 41.1% performance reduction, which is consistent with a GPU-bound scenario. Each settings tier reduces frame rate by roughly 15-17 FPS, indicating linear scaling of graphics load.

At 2560x1440, the averages are: Low 225.6 FPS, Medium 198.3 FPS, High 164.3 FPS, and Ultra 137.4 FPS. The transition from Low to Medium costs 27.3 FPS, while Medium to High costs 34.0 FPS, and High to Ultra costs 26.9 FPS. This non-uniform pattern suggests that some settings have disproportionate GPU cost at this resolution.

At 1920x1080, the averages are: Low 352.1 FPS, Medium 304.1 FPS, High 257.9 FPS, and Ultra 207.9 FPS. The step from Low to Medium removes 48.0 FPS, Medium to High removes 46.2 FPS, and High to Ultra removes 50.0 FPS. The consistent ~48 FPS drop per tier indicates balanced scaling across all graphics options at this resolution.

Across all resolutions, the min and max FPS values are not provided in the dataset, so the analysis relies solely on average frame rates. The absence of minimum frame data means the consistency of frame pacing cannot be assessed, but the high averages suggest no severe stuttering would be expected.

Similar Performance Alternatives

The CPU’s nearest rivals, based on average benchmark scores, include the AMD Ryzen 9 7900 with a delta of 0.3% (score 49228 vs 49394), indicating essentially identical performance. The AMD Ryzen 7 PRO 5755G is 0.4% slower, while the Intel Core Ultra 5 245 is 0.8% slower. The AMD Ryzen AI Max+ 388 is 0.8% faster, meaning it would provide nearly identical frame rates in CPU-bound scenarios. These deltas are all within 1%, so any of these processors would produce virtually indistinguishable results in Doom.

For the GPU, the nearest rivals are the NVIDIA Quadro M6000 24 GB (delta -0.1%), NVIDIA GeForce RTX 5050 Mobile (delta -0.1%), NVIDIA Quadro M6000 (delta -0.2%), and NVIDIA GeForce RTX 4090 Mobile (delta -1%). All of these are within 1% of the RTX 4070 SUPER’s average score of 43223, meaning they would deliver nearly identical frame rates in GPU-bound scenarios. The Quadro M6000 24 GB, despite being a workstation card, shows essentially equal performance, while the RTX 5050 Mobile suggests that mobile variants of newer cards can match this desktop GPU.

The Verdict

The verdict data is unambiguous: this PC can run Doom at 60 FPS or higher at every resolution and preset tested. At 3840x2160, all four settings (Low, Medium, High, Ultra) are playable, with Ultra achieving 73.3 FPS. This makes 4K Ultra the recommended configuration for maximum visual quality while maintaining smooth gameplay.

At 2560x1440, all settings are playable, with Ultra at 137.4 FPS providing an excellent balance of quality and speed. The 60 FPS threshold is exceeded by more than double, so even the most demanding preset leaves substantial headroom for competitive play or future driver improvements.

At 1920x1080, all settings are playable, with Ultra at 207.9 FPS. This is ideal for high-refresh-rate displays (144Hz or 240Hz), as the frame rate remains above 200 FPS even at maximum quality. The Low preset at 352.1 FPS would be suitable for esports-style competitive play where maximum frame rate is prioritized.

FAQ

Q: Can this PC run Doom at 4K with maximum settings?

A: Yes. At 3840x2160 with Ultra settings, the Intel Core i5-14600KF and RTX 4070 SUPER produce an average of 73.3 FPS, which exceeds the 60 FPS playable threshold.

Q: What is the best preset for 1440p gaming?

A: Ultra is the best preset at 2560x1440, delivering 137.4 FPS on average. This is more than double the 60 FPS threshold, so there is no need to compromise on quality.

Q: How does performance scale between 1080p and 4K?

A: At Ultra settings, performance drops from 207.9 FPS at 1920x1080 to 137.4 FPS at 2560x1440, then to 73.3 FPS at 3840x2160. The 1080p-to-4K drop represents a 64.7% reduction in frame rate.

Q: Which component limits performance more, CPU or GPU?

A: The GPU is the primary limiter at 4K, as shown by the large frame rate differences between settings (73.3 FPS on Ultra vs 124.5 FPS on Low). At 1080p, the CPU becomes more relevant, but the GPU still scales with settings, indicating a balanced pairing.

Q: What is this combo’s rank compared to other tested systems?

A: The combination ranks 632 out of 3712 total combos tested in Doom, placing it in the top 17% of all systems evaluated. This percentile is consistent with the high frame rates observed across all resolutions.

Q: Are there any settings that do not meet 60 FPS?

A: No. Every resolution and settings combination in the dataset exceeds 60 FPS. The lowest recorded average is 73.3 FPS at 4K Ultra, which is still 13.3 FPS above the threshold.

How This Combo Ranks

The Intel Core i5-14600KF and NVIDIA GeForce RTX 4070 SUPER combination ranks 632 out of 3712 tested combos for Doom, placing it in the 83rd percentile of all systems. This ranking is consistent with the CPU’s 90th percentile standing among all CPUs and the GPU’s 83rd percentile among all GPUs. The data shows that this pairing outperforms roughly 83% of all tested configurations while remaining within 1% of rival components like the AMD Ryzen 9 7900 and RTX 4090 Mobile.

The high rank reflects the system’s ability to maintain exceptional frame rates even at 4K Ultra, where it achieves 73.3 FPS. This places it well ahead of the median combo, which would likely struggle to maintain 60 FPS at the same settings. The combination’s performance headroom at 1440p (137.4 FPS on Ultra) and 1080p (207.9 FPS on Ultra) further solidifies its position among the top quarter of tested systems, making it a robust choice for Doom at any resolution.