Instant compatibility check with FPS benchmarks and optimization tips
Doom
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 63 | 78 | 90 | 107 |
| 1440p QHD | 115 | 145 | 170 | 197 |
| 1080p Full HD | 180 | 221 | 264 | 300 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Doom on Your System
The Intel Core i5-14600KF paired with the NVIDIA GeForce RTX 3080 delivers exceptionally high frame rates in Doom, with measured results indicating that the combination is capable of running the game at maximum settings across all tested resolutions. The data confirms that every preset at 1080p, 1440p, and 4K maintains an average frame rate well above the 60 FPS playability threshold, making this a top-tier configuration for this title.
Best Settings per Resolution
For each resolution, the most demanding preset that maintains an average of at least 60 FPS is the Ultra preset. The benchmark data shows that this setting is not only playable but provides a substantial performance buffer at every resolution.
At 3840x2160, the Ultra preset achieves an average of 62.7 FPS. This is the highest quality setting available, and the frame rate lands just above the 60 FPS target, indicating that 4K gaming is fully viable with maximum visual fidelity. At 2560x1440, the Ultra preset produces an average of 114.9 FPS, nearly double the playability threshold. At 1920x1080, the Ultra preset reaches an average of 179.7 FPS, demonstrating that the hardware is barely challenged at this resolution.
The verdict data confirms this analysis, listing all four presets (Low, Medium, High, Ultra) as playable at every resolution. The best settings designation consistently points to Ultra, with the exact average frame rates of 62.7 FPS at 4K, 114.9 FPS at 1440p, and 179.7 FPS at 1080p.
FAQ
Q: Can this PC run Doom at 4K resolution with maximum settings?
A: Yes. The measured average frame rate at 3840x2160 with Ultra settings is 62.7 FPS, which is above the 60 FPS playable threshold. The verdict data lists all four presets as playable at this resolution.
Q: What is the frame rate difference between Low and Ultra settings at 1080p?
A: At 1920x1080, the Low preset averages 300.2 FPS, while the Ultra preset averages 179.7 FPS. This represents a substantial delta, yet both remain far above the 60 FPS playability threshold, showing the GPU has significant headroom even at maximum quality.
Q: How does the performance scale from 1080p to 4K at High settings?
A: The High preset delivers 221.3 FPS at 1920x1080, 145.2 FPS at 2560x1440, and 77.7 FPS at 3840x2160. The frame rate drops by approximately 65% from 1080p to 4K, indicating that resolution scaling has a significant impact on performance.
Q: Is the Ultra preset at 4K considered playable given the average frame rate?
A: Yes, the 62.7 FPS average at 3840x2160 with Ultra settings exceeds the 60 FPS playable threshold. While the margin is slim compared to lower resolutions, the data confirms it is above the minimum requirement.
Q: What is the highest average frame rate recorded for this combination?
A: The maximum measured average is 300.2 FPS, achieved at 1920x1080 with Low settings. This indicates the game engine and hardware combination are capable of extremely high frame rates when visual quality is reduced.
Q: Are there any settings at any resolution that fall below 60 FPS?
A: No. Every measured configuration—all four presets at all three resolutions—produces an average frame rate above 60 FPS. The lowest recorded average is 62.7 FPS at 4K Ultra, which remains above the playable threshold.
Measured FPS Breakdown
The measured frame rate data provides a comprehensive view of performance across all resolution and settings combinations. Each entry lists the average frame rate, with no minimum or maximum values recorded in the dataset.
At 3840x2160, the performance hierarchy follows the expected pattern. Low settings produce an average of 106.6 FPS. Medium settings increase visual quality while reducing the average to 90.1 FPS. High settings further reduce the average to 77.7 FPS. Ultra settings, the most demanding preset, yield an average of 62.7 FPS. The progression from Low to Ultra represents a 41% reduction in frame rate, reflecting the increasing GPU load at 4K resolution.
At 2560x1440, the frame rates rise significantly across all presets. Low settings achieve 197.1 FPS. Medium settings deliver 170.2 FPS. High settings maintain 145.2 FPS. Ultra settings produce 114.9 FPS. The transition from 4K to 1440p yields a substantial performance uplift, with the Ultra preset more than doubling its 4K frame rate.
At 1920x1080, the hardware demonstrates its full potential. Low settings reach 300.2 FPS, a figure that appears to approach an engine or display limit. Medium settings produce 264.4 FPS. High settings deliver 221.3 FPS. Ultra settings sustain 179.7 FPS. Even at maximum quality, the frame rate remains nearly triple the 60 FPS playability threshold.
The data shows consistent scaling: each step from Low to Ultra reduces frame rate by approximately 10-20%, with the impact being most pronounced at 4K where the Ultra preset dips closest to the playability limit.
The Verdict
This PC can absolutely run Doom at high frame rates across all tested configurations. The verdict data explicitly states that all four settings presets are playable at every resolution, with the best settings designation pointing to Ultra in all cases.
At 3840x2160, the Ultra preset achieves an average of 62.7 FPS, clearing the 60 FPS threshold with a modest margin. This is the most demanding scenario tested, and the hardware still delivers a smooth experience. At 2560x1440, the Ultra preset averages 114.9 FPS, providing a comfortable cushion above the playability threshold. At 1920x1080, the Ultra preset averages 179.7 FPS, demonstrating that the configuration has substantial headroom for future titles or higher refresh rate displays.
The benchmark results indicate that this combination is not merely capable of running Doom but excels at it. The lowest recorded average frame rate across all twelve measured configurations is 62.7 FPS, which is above the playable threshold. Users can select any preset at any resolution with confidence that the frame rate will remain smooth.
CPU and GPU Roles
The performance scaling across resolutions and presets reveals the relative contribution of the CPU and GPU in this workload. The Intel Core i5-14600KF, with its 14 cores and 20 threads, provides a strong foundation for game logic and physics. The NVIDIA GeForce RTX 3080, featuring 8704 shading units and 10 GB of GDDR6X memory, handles the rendering workload.
The data shows that resolution scaling has a pronounced effect on frame rates, which indicates that the GPU is the primary performance determinant. Comparing the Ultra preset across resolutions: 179.7 FPS at 1080p, 114.9 FPS at 1440p, and 62.7 FPS at 4K. This represents a 65% reduction from 1080p to 4K, consistent with the increasing pixel count and GPU rendering load.
Preset scaling also demonstrates GPU sensitivity. At 4K, the difference between Low and Ultra is 43.9 FPS (106.6 to 62.7), a 41% reduction. At 1080p, the same comparison shows a 120.5 FPS difference (300.2 to 179.7), a 40% reduction. The consistent percentage impact across resolutions suggests that the GPU is the bottleneck in all scenarios, with the CPU providing sufficient throughput to avoid limiting performance.
The high frame rates at 1080p, particularly the 300.2 FPS average at Low settings, indicate that the CPU is capable of feeding the GPU at very high frame rates. The CPU's strong single-thread performance, evidenced by its Cinebench R23 single-core score of 4594, likely contributes to this capability. However, the GPU remains the dominant factor in determining final frame rates.
How This Combo Ranks
Within the benchmark database, this specific CPU-GPU combination ranks 1051 out of 3712 tested combos for Doom. This places the configuration in the upper third of all tested systems, approximately the 72nd percentile. The ranking reflects the strong performance demonstrated in the measured frame rates.
The CPU itself holds a percentile ranking of 90 against all tested CPUs, with an average benchmark score of 49394. This places the Intel Core i5-14600KF in the top 10% of processors. The GPU holds a percentile ranking of 68 against all tested GPUs, with an average benchmark score of 23172. The combination of a high-percentile CPU with a mid-to-high-percentile GPU produces a system that ranks well for this specific game.
The combo rank of 1051 out of 3712 indicates that while many systems achieve high frame rates in Doom, this configuration sits comfortably above the median. The measured frame rates, particularly the 4K Ultra result of 62.7 FPS, demonstrate that this combination is well-suited for demanding 4K gaming scenarios.
Similar Performance Alternatives
The nearest rivals for the CPU and GPU provide context for what other hardware would perform similarly to this combination.
For the Intel Core i5-14600KF, the closest competitors are the AMD Ryzen 9 7900 with an average score of 49228 (a 0.3% difference), the AMD Ryzen 7 PRO 5755G with 49196 (0.4% difference), the Intel Core Ultra 5 245 with 48995 (0.8% difference), and the AMD Ryzen AI Max+ 388 with 49796 (a -0.8% difference, indicating slightly higher performance). These processors would deliver nearly identical CPU-bound performance in Doom, with the AMD Ryzen 9 7900 being the closest match.
For the NVIDIA GeForce RTX 3080, the nearest rivals include the NVIDIA P106-100 with an average score of 23249 (a -0.3% difference), the AMD Radeon Pro Vega 16 with 23250 (-0.3%), the AMD Radeon RX 6600M with 23273 (-0.4%), and the AMD Radeon R9 M290X with 23276 (-0.4%). These GPUs would produce similar frame rates in Doom, though the differences are marginal.
A system pairing any of these alternative CPUs with the RTX 3080 would maintain nearly identical performance characteristics. Similarly, swapping the RTX 3080 for any of these rival GPUs while keeping the i5-14600KF would result in comparable frame rates, with the deltaPct values indicating less than 1% performance difference across all alternatives.