Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Doom
FPS 2016

Doom

100%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
349 FPS
Ultra 1080p Measured
211 FPS

1440p (2K / QHD)

Low 1440p Measured
225 FPS
Ultra 1440p Measured
136 FPS

4K (Ultra HD)

Low 4K Measured
120 FPS
Ultra 4K Measured
77 FPS
3.8ms Frame Time
6ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,500
Your CPU 48,618
Graphics Card
Required 27,325
Your GPU 43,223

Recommendations

Excellent!

Your system exceeds recommended specs. Enjoy max settings!

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 77 89 104 120
1440p QHD 136 166 200 225
1080p Full HD 211 260 305 349

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 260
1920x1080 Low 349
1920x1080 Medium 305
1920x1080 Ultra 211
2560x1440 High 166
2560x1440 Low 225
2560x1440 Medium 200
2560x1440 Ultra 136
3840x2160 High 89
3840x2160 Low 120
3840x2160 Medium 104
3840x2160 Ultra 77

Performance Analysis: Doom on Your System

The Intel Core i5-14600K paired with the NVIDIA GeForce RTX 4070 SUPER delivers a decisive performance in Doom (2016). Measured frame rates show the combination clears 60 FPS at every resolution and preset tested, from 1080p Low (348.8 FPS) to 4K Ultra (76.5 FPS). The data places this setup at rank 599 out of 3712 tested combos, indicating a top-tier configuration for this title. This analysis breaks down the measured FPS, component roles, ranking, and alternative hardware based solely on the provided benchmark pack.

FAQ

Q: What is the average FPS at 4K Ultra?

A: The combo achieves an average of 76.5 FPS at 3840×2160 with the Ultra preset, which is above the 60 FPS playable threshold.

Q: What is the highest recorded frame rate in the dataset?

A: The highest average is 348.8 FPS, recorded at 1920×1080 with the Low preset.

*Q: How does this CPU+GPU combination rank against other tested systems in Doom?*

A: It is ranked 599 out of 3712 tested combinations, placing it in the upper tier of the benchmark database.

Q: Is the game playable at every resolution and preset?

A: Yes. The measured data shows all four presets (Low, Medium, High, Ultra) at 1080p, 1440p, and 4K all exceed 60 FPS.

Q: What is the best preset at 2560×1440?

A: The Ultra preset yields an average of 136.2 FPS at 2560×1440, making it the most demanding setting that remains well above the 60 FPS target.

Q: How close are the nearest GPU rivals to the RTX 4070 SUPER in terms of benchmark score?

A: The RTX 4070 SUPER has an average score of 43223. The closest rival, the NVIDIA Quadro M6000 24 GB, scores 43262, a delta of -0.1%. The RTX 4090 Mobile scores 43667, a delta of -1.0%.

CPU and GPU Roles

The benchmark data reveals a clear pattern: the GPU is the primary constraint as resolution increases, while the CPU provides ample headroom at lower resolutions. At 1920×1080, the Low preset delivers 348.8 FPS, and the Ultra preset still reaches 211.3 FPS. The gap between Low and Ultra is large, but the absolute frame rates are so high that the CPU is unlikely to bottleneck. The Intel Core i5-14600K’s Cinebench R23 multi-core score of 24491 and single-core score of 2064 indicate a processor capable of feeding a fast GPU.

Moving to 2560×1440, the frame rates drop across the board: Low 225.2, Medium 199.5, High 166.1, Ultra 136.2. The same pattern holds at 3840×2160, where Low yields 120.4 FPS and Ultra 76.5. The resolution scaling is steep: from 1080p to 4K, the Ultra preset falls from 211.3 to 76.5, a reduction of roughly 64% of its original value (based on the numbers given). This dramatic drop indicates that the GPU’s pixel throughput and memory bandwidth become the limiting factor as resolution climbs. The RTX 4070 SUPER’s 12 GB GDDR6X memory and 504.2 GB/s bandwidth are adequate for 4K, but the frame rates show that the GPU is increasingly stressed. The CPU’s role is more prominent at 1080p, where the i5-14600K’s high single-thread performance (boost 5.30 GHz) keeps up with the GPU’s output. In contrast, at 4K the CPU’s load is relatively lighter because the GPU is waiting on the render pipeline. The data suggests that for Doom, the GPU is the dominant factor in deciding playability, especially at higher resolutions.

How This Combo Ranks

The Intel Core i5-14600K + NVIDIA GeForce RTX 4070 SUPER combination is ranked 599 out of 3712 tested configurations in Doom. This places it in the top 16% of all combos, though we do not have an exact percentile value. The CPU itself is in the 90th percentile of all CPUs, and the GPU is in the 83rd percentile of all GPUs, so both components are individually strong. The rank of 599 out of 3712 indicates that this setup outperforms the vast majority of other CPU/GPU pairs in this game. The measured FPS numbers are consistently high, with even the lowest recorded average (76.5 FPS at 4K Ultra) well above the playable threshold. This ranking is a direct consequence of the CPU’s high multi-core and single-core performance (Cinebench R23 scores of 24491 and 2064) and the GPU’s robust rasterization capabilities (35.48 TFLOPS, 224 TMUs, 80 ROPs). The combination is clearly in the top tier for this title.

Similar Performance Alternatives

The nearest rivals for the CPU and GPU give an idea of what other hardware would produce similar results in Doom.

For the CPU, the Intel Core i5-14600K’s average benchmark score is 48618. The closest rival is the Intel Xeon Gold 5318H with an average score of 48698, a delta of -0.2%. The AMD EPYC 4345P scores 48470 (delta +0.3%), the Intel Core Ultra 5 245HX scores 48287 (delta +0.7%), and the Intel Core Ultra 5 245 scores 48995 (delta -0.8%). All four processors are within 0.8% of the i5-14600K’s score, meaning they would deliver nearly identical frame rates in CPU-bound scenarios. Given that Doom is a fast-paced FPS that benefits from high single-thread performance, these CPUs would all behave similarly.

For the GPU, the NVIDIA GeForce RTX 4070 SUPER’s average score is 43223. The nearest rivals are the NVIDIA Quadro M6000 24GB (43262, delta -0.1%), the NVIDIA GeForce RTX 5050 Mobile (43268, delta -0.1%), the NVIDIA Quadro M6000 (43301, delta -0.2%), and the NVIDIA GeForce RTX 4090 Mobile (43667, delta -1.0%). These GPUs are all within 1% of the RTX 4070 SUPER’s benchmark score, indicating that they would produce similar frame rates at the same settings and resolutions. The Quadro M6000, despite its age, scores comparably because of its high memory bandwidth and compute power, while the RTX 4090 Mobile is a laptop chip with slightly better performance. For a desktop build, the RTX 4070 SUPER is essentially on par with these alternatives in terms of raw compute.

Best Settings per Resolution

At each resolution, the most demanding preset that maintains an average frame rate of at least 60 FPS is the Ultra preset. The measured data confirms that all settings are playable, but Ultra offers the highest visual quality while still delivering a comfortable margin above the threshold.

  • 3840×2160: Ultra preset, average 76.5 FPS. This is the most demanding setting at 4K and stays well above 60 FPS.
  • 2560×1440: Ultra preset, average 136.2 FPS. The 1440p Ultra setting provides a high refresh-rate experience with no risk of dropping below 60 FPS.
  • 1920×1080: Ultra preset, average 211.3 FPS. At 1080p, the Ultra preset is extremely smooth and far above the 60 FPS target.

Because all presets exceed 60 FPS at every resolution, the best settings are simply the highest quality option, which is Ultra. Players can confidently enable the maximum graphical fidelity without sacrificing playability.

The Verdict

Yes, this PC can run Doom with excellent performance. The measured data shows that the Intel Core i5-14600K + NVIDIA GeForce RTX 4070 SUPER combination clears the 60 FPS playable threshold at every resolution and preset tested. Specifically:

  • 3840×2160: All four presets (Low, Medium, High, Ultra) are playable, with the Ultra preset averaging 76.5 FPS.
  • 2560×1440: All presets are playable, with Ultra averaging 136.5 FPS.
  • 1920×1080: All presets are playable, with Ultra averaging 211.3 FPS.

The verdict is unambiguous: this system can handle Doom at maximum settings across all common resolutions, including 4K. The GPU’s 12 GB of GDDR6X memory and 504.2 GB/s bandwidth are sufficient for the game’s textures, and the CPU’s high single-thread performance ensures no bottlenecks. The only limitation is that the 4K Ultra frame rate of 76.5 FPS, while playable, leaves little headroom for future titles or more demanding scenes. Nevertheless, for Doom specifically, the combination is fully capable.

Measured FPS Breakdown

The following table lists the exact average FPS values measured for each resolution and preset combination. No minimum or maximum frame rates were recorded in the data pack; only the average values are available.

| Resolution | Settings | Average FPS |

|------------|----------|-------------|

| 3840×2160 | High | 88.6 |

| 3840×2160 | Low | 120.5 |

| 3840×2160 | Medium | 104.4 |

| 3840×2160 | Ultra | 76.5 |

| 2560×1440 | High | 166.1 |

| 2560×1440 | Low | 225.2 |

| 2560×1440 | Medium | 199.5 |

| 2560×1440 | Ultra | 136.5 |

| 1920×1080 | High | 260.2 |

| 1920×1080 | Low | 348.8 |

| 1920×1080 | Medium | 305.4 |

| 1920×1080 | Ultra | 211.3 |

The data shows a consistent trend: at each resolution, the Low preset yields the highest FPS, followed by Medium, then High, and finally Ultra. The drop from Low to Ultra is most pronounced at 1080p, where the difference is over 130 FPS (348.8 vs 211.3), while at 4K the difference is smaller (120.5 vs 76.5). This is a typical GPU-bound pattern: as resolution increases, the GPU’s workload dominates and the CPU becomes less of a factor. The RTX 4070 SUPER’s 35.48 TFLOPS and 198.0 GPixel/s pixel rate are clearly enough to push Doom to extreme frame rates even at 4K, but the gap between presets narrows as the GPU is already saturated.