Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Doom
FPS 2016

Doom

93%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
340 FPS
Ultra 1080p Measured
207 FPS

1440p (2K / QHD)

Low 1440p Measured
217 FPS
Ultra 1440p Measured
135 FPS

4K (Ultra HD)

Low 4K Measured
121 FPS
Ultra 4K Measured
69 FPS
4ms Frame Time
6ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,500
Your CPU 32,279
Graphics Card
Required 27,325
Your GPU 40,377

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 69 90 104 121
1440p QHD 135 162 190 217
1080p Full HD 207 251 297 340

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 251
1920x1080 Low 340
1920x1080 Medium 297
1920x1080 Ultra 207
2560x1440 High 162
2560x1440 Low 217
2560x1440 Medium 190
2560x1440 Ultra 135
3840x2160 High 90
3840x2160 Low 121
3840x2160 Medium 104
3840x2160 Ultra 69

Performance Analysis: Doom on Your System

The Intel Core i5-14400F and NVIDIA GeForce RTX 5070 combination delivers exceptional performance in Doom, with benchmark results showing that every tested preset at every resolution exceeds the 60 FPS playability threshold. The data indicates a system capable of handling the game’s demanding visuals with substantial headroom, making it a strong candidate for high-refresh-rate displays.

Similar Performance Alternatives

The CPU and GPU in this combo each sit near comparable hardware in their respective benchmark rankings, though the nature of their rivals differs significantly.

For the Intel Core i5-14400F, the nearestRivals list shows tight competition within a narrow performance band. The AMD Ryzen 7 PRO 8840U posts an average score of 32233, which is a 0.1% delta from the i5-14400F’s 32279. Similarly, the Intel Core i9-11900 scores 32226, a 0.2% delta, while the AMD Ryzen 7 6800HS achieves 32354, representing a -0.2% delta. The Intel Core i7-12800H trails slightly at 32121, a 0.5% delta. These sub-1% differences mean that swapping the i5-14400F for any of these processors would produce nearly indistinguishable frame rates in Doom, where the GPU is the primary bottleneck at higher resolutions.

On the GPU side, the RTX 5070’s nearestRivals are more disparate in class. The AMD Radeon Pro 580 scores 40318, a 0.1% delta from the RTX 5070’s 40377 average. The AMD Radeon Pro WX 7100 is 0.8% behind at 40063, while the AMD Radeon Pro 5300 is 1.2% ahead with 40870. The NVIDIA RTX A500 Mobile is 2% behind at 39568. These professional-grade cards, despite their workstation orientation, deliver comparable raw compute scores. In actual gaming workloads, the RTX 5070’s architecture and driver optimizations would likely yield different results, but based purely on benchmark averages, these alternatives would behave similarly in synthetic tests.

The percentileVsAllCpus of 83 for the processor and percentileVsAllGpus of 82 for the GPU indicate that both components are positioned in the upper quartile of their respective hardware pools. This alignment means the combo is well-balanced, with neither component dramatically outpacing the other in relative rank.

CPU and GPU Roles

The measured FPS data reveals a clear pattern: the RTX 5070 is the dominant component in this pairing, with CPU influence becoming more apparent only at lower resolutions where frame rates approach or exceed 300 FPS.

At 3840x2160, the GPU is heavily loaded. The difference between Low and Ultra settings is stark: Low produces 121.4 FPS, Medium 103.9 FPS, High 89.8 FPS, and Ultra drops to 69.1 FPS. This 52.3 FPS spread across presets demonstrates that the GPU’s rendering workload scales significantly with visual complexity. The CPU, with its 10 cores and 16 threads, is not a limiting factor here; even at Ultra, the system maintains nearly 70 FPS, which is well above the 60 FPS playable threshold.

At 2560x1440, the GPU still carries the load, but the margins widen. Low yields 216.9 FPS, Medium 189.6 FPS, High 162.2 FPS, and Ultra 134.7 FPS. The 82.2 FPS difference between Low and Ultra shows the GPU’s sensitivity to settings at this resolution. The CPU’s role remains secondary, as even the most demanding preset stays above 130 FPS.

At 1920x1080, the CPU’s contribution becomes more relevant. Low settings produce 340 FPS, Medium 296.8 FPS, High 251.3 FPS, and Ultra 207.1 FPS. The 132.9 FPS spread between Low and Ultra is the largest of any resolution, indicating that at this resolution, the GPU has more headroom, and the CPU must work harder to feed it frames. However, the i5-14400F’s single-thread performance, reflected in its Passmark single-thread score of 3701 and Cinebench R23 single-core score of 3055, is sufficient to maintain over 200 FPS even at Ultra.

Across all resolutions, the data shows that the GPU is the primary performance driver. The CPU’s role is to keep up with the GPU’s frame generation, and it does so without causing any preset to fall below 60 FPS.

Best Settings per Resolution

For each resolution, the most demanding preset that remains at or above 60 FPS is Ultra, and the measured FPS at that preset is well above the threshold.

At 3840x2160, Ultra settings deliver an average of 69.1 FPS. This is the highest quality preset available, and it clears the 60 FPS target by a comfortable 9.1 FPS margin. The next step down, High, produces 89.8 FPS, which offers additional headroom but sacrifices visual fidelity.

At 2560x1440, Ultra settings achieve 134.7 FPS. This is more than double the playable threshold, providing substantial headroom for demanding scenes or future driver updates. High settings at this resolution reach 162.2 FPS, but Ultra remains the best choice for those prioritizing image quality.

At 1920x1080, Ultra settings deliver 207.1 FPS. This is over three times the 60 FPS threshold, ensuring that even during intense combat sequences with numerous enemies and particle effects, the frame rate remains smooth. The gap between Ultra and High is 44.2 FPS, but the absolute performance at Ultra is so high that the choice is straightforward for users with high-refresh-rate monitors.

The Verdict

This PC can run Doom with maximum settings at all tested resolutions, according to the verdictByResolution data. The playable settings list for each resolution includes High, Low, Medium, and Ultra, meaning every preset passes the 60 FPS playable threshold.

At 3840x2160, Ultra is the best settings choice with an average of 69.1 FPS. This is playable, but the margin is modest; users who prefer consistent frame rates above 75 FPS might opt for High at 89.8 FPS. At 2560x1440, Ultra produces 134.7 FPS, offering excellent headroom for 144 Hz displays. At 1920x1080, Ultra delivers 207.1 FPS, which comfortably supports 240 Hz monitors or higher.

The data indicates that this combination is not just playable but exceptionally capable. The RTX 5070’s 12 GB of GDDR7 memory and 672.0 GB/s bandwidth are more than sufficient for Doom’s textures and geometry, and the i5-14400F’s 20 MB of L3 cache helps maintain consistent frame pacing across all settings.

Measured FPS Breakdown

The measured FPS data provides a complete picture of performance across resolutions and settings. All values are averages, with no minimum or maximum FPS recorded.

At 3840x2160, the frame rates are as follows: Low 121.4 FPS, Medium 103.9 FPS, High 89.8 FPS, Ultra 69.1 FPS. The scaling from Low to Ultra is smooth, with each preset step reducing performance by roughly 15-20 FPS. The largest drop occurs from High to Ultra, a 20.7 FPS decrease, reflecting the significant GPU load added by Ultra’s advanced effects.

At 2560x1440, the results are: Low 216.9 FPS, Medium 189.6 FPS, High 162.2 FPS, Ultra 134.7 FPS. The step from Low to Medium is 27.3 FPS, Medium to High is 27.4 FPS, and High to Ultra is 27.5 FPS, showing a remarkably consistent scaling pattern. This consistency suggests that each preset tier adds a similar computational burden.

At 1920x1080, the frame rates are: Low 340 FPS, Medium 296.8 FPS, High 251.3 FPS, Ultra 207.1 FPS. The differences are larger in absolute terms—43.2 FPS from Low to Medium, 45.5 FPS from Medium to High, and 44.2 FPS from High to Ultra—but the relative scaling is similar to other resolutions. The 340 FPS at Low approaches the limits of what many displays can show, and even Ultra exceeds 200 FPS.

The data shows a consistent pattern: doubling resolution from 1080p to 1440p reduces frame rates by roughly 35-40%, and moving from 1440p to 4K reduces them by another 45-50%. This is expected behavior for a GPU-bound title.

FAQ

Q: Can this system run Doom at 4K with maximum settings?

A: Yes. At 3840x2160 with Ultra settings, the average FPS is 69.1, which is above the 60 FPS playable threshold. The verdictByResolution data lists Ultra as the best settings for this resolution.

Q: What is the highest FPS this combo can achieve?

A: The highest recorded average FPS is 340, achieved at 1920x1080 with Low settings. At 1080p Ultra, the average is 207.1 FPS.

Q: How does the CPU compare to its nearest rivals?

A: The Intel Core i5-14400F has an average benchmark score of 32279. Its nearest rivals include the AMD Ryzen 7 PRO 8840U at 32233 (0.1% delta), Intel Core i9-11900 at 32226 (0.2% delta), AMD Ryzen 7 6800HS at 32354 (-0.2% delta), and Intel Core i7-12800H at 32121 (0.5% delta). All are within 0.5% of the i5-14400F’s score.

Q: What is the GPU’s benchmark percentile?

A: The NVIDIA GeForce RTX 5070 has a percentileVsAllGpus of 82, meaning it outperforms 82% of all GPUs in the benchmark database.

Q: At which resolution does the CPU become more important?

A: The data shows the CPU’s role increases at 1920x1080, where the GPU has more headroom and frame rates reach 207.1 FPS at Ultra. At higher resolutions, the GPU is the primary bottleneck.

Q: How much performance is lost between Low and Ultra settings at 1440p?

A: At 2560x1440, Low settings produce 216.9 FPS, while Ultra produces 134.7 FPS, a difference of 82.2 FPS.

How This Combo Ranks

The Intel Core i5-14400F and NVIDIA GeForce RTX 5070 combination ranks 665 out of 3712 tested combos in Doom. This places it in the top 17.9% of all combinations in the database, a strong showing that reflects the system’s ability to maintain high frame rates across all resolutions and presets.

The rank is particularly notable given the game’s release date of 2016-05-12. Doom’s engine is well-optimized, and modern hardware like this combo benefits from years of driver improvements and architectural advances. The RTX 5070’s Blackwell 2.0 architecture, built on a 5 nm process with 31,100 million transistors, provides substantial compute resources, while the i5-14400F’s Raptor Lake architecture with 10 cores and 16 threads ensures the CPU keeps pace.

The 665th rank out of 3712 means that 3047 other combinations perform worse in this game, while 664 perform better. This position is consistent with the component percentile rankings: the CPU at 83 and GPU at 82 both sit in the upper range, and their combined performance in Doom reflects that strength. The data confirms that this is a high-performing combo for this title, with no weak points in the tested configurations.