Instant compatibility check with FPS benchmarks and optimization tips
Doom
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 45 | 47 | 66 | 94 |
| 1440p QHD | 85 | 90 | 127 | 179 |
| 1080p Full HD | 135 | 142 | 201 | 284 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Doom on Your System
The Intel Core i5-14400F and NVIDIA GeForce RTX 5060 combination delivers a highly capable Doom experience, though the demands of 4K resolution expose its limits. Measured performance data shows a clear pattern: the system is overwhelmingly capable at 1080p and 1440p, while 4K requires a compromise on settings to maintain fluid gameplay. The figures below outline exactly what this pairing produces across the board.
Measured FPS Breakdown
At 1920x1080, the combo operates at very high frame rates regardless of preset. The Low preset yields an average of 284 FPS, which is the highest recorded result for this pairing. Moving to Medium drops the average to 201 FPS, with a minimum of 171 FPS and a maximum of 232 FPS. The High preset produces 142 FPS average, while the most demanding Ultra preset still manages a strong 135 FPS average. None of these settings approach the 60 FPS playable threshold, leaving substantial headroom even at Ultra.
Stepping up to 2560x1440, the performance remains robust but scales predictably with the increased pixel count. Low settings deliver 179 FPS average, while Medium drops to 127 FPS with a minimum of 108 FPS and a maximum of 146 FPS. High settings produce 90 FPS average, and Ultra comes in at 85 FPS. The gap between Low and Ultra here is significant—a drop from 179 to 85 FPS—but every preset stays well above the 60 FPS threshold, indicating that resolution scaling is the primary factor rather than a CPU or GPU bottleneck.
At 3840x2160, the picture changes notably. The Low preset still achieves a respectable 94 FPS average, which is playable. Medium settings drop to 66 FPS average, with a minimum of 56 FPS and a maximum of 76 FPS—the first time the system dips below the 60 FPS line in the minimum frame rate. High settings fall to 47 FPS average, and Ultra drops further to 45 FPS. The 4K results show a steep cliff between Medium and High, where the RTX 5060’s 8 GB of GDDR7 memory and 128-bit bus become limiting factors.
Best Settings per Resolution
For 1920x1080, the best preset that maintains at least 60 FPS is Ultra, which operates at an average of 135 FPS. This is the most demanding setting available, and the system handles it with ease, leaving no reason to reduce quality at this resolution.
At 2560x1440, the answer is again Ultra, running at 85 FPS average. This is comfortably above the 60 FPS threshold, and the margin suggests that even the highest settings do not stress the GPU excessively. The data shows that 1440p Ultra is a sweet spot for this hardware, offering high fidelity without sacrificing smoothness.
For 3840x2160, the best playable preset is Medium, which delivers 66 FPS average. While this clears the 60 FPS threshold, the minimum of 56 FPS indicates occasional dips below the target. The Low preset is also playable at 94 FPS average, but Medium provides a better visual experience while still maintaining an average above 60 FPS. High and Ultra are not viable at this resolution, as their averages of 47 and 45 FPS respectively fall short of the playable threshold.
CPU and GPU Roles
The benchmark data reveals that the GPU is the dominant factor at higher resolutions, while the CPU’s role diminishes as pixel count increases. At 1920x1080, the difference between Low and Ultra is 149 FPS (from 284 to 135 FPS), which shows that the RTX 5060 is heavily utilized even at lower settings. The Core i5-14400F, with its 10 cores and 16 threads, provides enough headroom that frame rates scale almost entirely with GPU load.
At 2560x1440, the scaling from Low to Ultra is 94 FPS (from 179 to 85 FPS), a slightly smaller absolute drop but a similar percentage change. The fact that Ultra still hits 85 FPS suggests that the GPU is the primary limiter, as a CPU-bound scenario would show less variation between presets. The CPU’s single-thread performance, indicated by a Cinebench R23 single-core score of 3055, is sufficient to feed the GPU at this resolution.
The 3840x2160 results make the GPU’s dominance clear. The drop from Medium to High is 19 FPS (from 66 to 47 FPS), while the drop from High to Ultra is only 2 FPS (from 47 to 45 FPS). This non-linear scaling indicates that the GPU hits a memory bandwidth or fill-rate wall at 4K, where the 448.0 GB/s bandwidth and 48 ROPs cannot keep pace with the pixel workload. The CPU’s role here is minimal, as the frame rates are dictated almost entirely by the RTX 5060’s capabilities.
Similar Performance Alternatives
Looking at the nearest rivals for the CPU, the Intel Core i5-14400F has an average benchmark score of 32279, placing it in the 83rd percentile of all CPUs. The closest alternatives include the AMD Ryzen 7 PRO 8840U with a score of 32233 (a 0.1% difference), the Intel Core i9-11900 at 32226 (0.2% difference), the AMD Ryzen 7 6800HS at 32354 (-0.2% difference), and the Intel Core i7-12800H at 32121 (0.5% difference). These processors would all deliver essentially identical frame rates in Doom, as the game is not heavily multi-threaded and the differences are within a fraction of a percent.
For the GPU, the NVIDIA GeForce RTX 5060 has an average benchmark score of 26331, placing it in the 72nd percentile of all GPUs. Its closest rivals are the AMD Radeon 860M at 26401 (-0.3% difference), the NVIDIA GeForce MX550 at 26421 (-0.3% difference), the AMD Radeon RX 5700 XT 50th Anniversary at 26553 (-0.8% difference), and the AMD Radeon RX 6750 XT at 26011 (1.2% difference). The RX 6750 XT, being 1.2% slower, would produce nearly identical results at all resolutions and settings. The RX 5700 XT 50th Anniversary, despite being 0.8% slower, would also behave similarly, though its older architecture may show different scaling at 4K.
The Verdict
The data clearly answers whether this PC can run Doom: yes, at all resolutions, but with caveats at 4K. At 1920x1080, every preset from Low to Ultra clears the 60 FPS threshold, with Ultra running at 135 FPS average. This is a fully playable experience with maximum settings. At 2560x1440, the same holds true, with Ultra achieving 85 FPS average, indicating that the system is well-balanced for this resolution. At 3840x2160, the system can only reliably run Medium at 66 FPS average, with a minimum of 56 FPS that occasionally dips below the target. High and Ultra are not playable, averaging 47 and 45 FPS respectively. The verdict is that this combination is excellent for 1080p and 1440p gaming, and acceptable for 4K only when settings are reduced to Medium or lower.
How This Combo Ranks
Within the database of tested combinations for Doom, this pairing of the Intel Core i5-14400F and NVIDIA GeForce RTX 5060 ranks 1889 out of 3712 total combos. This places it in the upper half of all tested systems, though not near the top. The 83rd percentile CPU performance and 72nd percentile GPU performance indicate that while both components are above average, they are not flagship parts. The rank reflects that many combinations with higher-end CPUs and GPUs will outperform this setup, particularly at 4K where the GPU’s limitations are most apparent. However, for the majority of gamers targeting 1080p or 1440p, this rank understates the practical experience, as the system delivers high frame rates at these resolutions. The 4K results are the primary reason the combo does not rank higher, as the 45-47 FPS averages at High and Ultra pull down the overall standing relative to systems with more powerful GPUs.