Instant compatibility check with FPS benchmarks and optimization tips
Doom
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 35 | 42 | 50 | 57 |
| 1440p QHD | 64 | 78 | 92 | 106 |
| 1080p Full HD | 99 | 121 | 143 | 164 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Doom on Your System
The Intel Core i5-14400F paired with the Intel Arc B570 delivers a decisive performance profile for Doom, characterized by exceptional 1080p and 1440p playability but a clear limitation at 4K. Benchmark data indicates this combination achieves high frame rates at lower resolutions, yet the 4K experience falls short of the 60 FPS threshold across all tested settings. This analysis breaks down the specific performance metrics, component roles, and comparative standing of this hardware pairing.
FAQ
Q: What is the maximum average frame rate this PC can achieve in Doom?
A: The highest recorded average frame rate is 164 FPS, achieved at 1920x1080 resolution with Low settings. At the same resolution, High settings yield 121 FPS, Medium produces 143 FPS, and Ultra delivers 99 FPS.
Q: Can this system maintain 60 FPS at 2560x1440 resolution?
A: Yes, all four tested settings—Low, Medium, High, and Ultra—clear the 60 FPS threshold at 2560x1440. The lowest average among these is 64 FPS at Ultra settings, while Low settings reach 106 FPS, Medium achieves 92 FPS, and High produces 78 FPS.
Q: Is 4K gaming viable with the Intel Arc B570 in Doom?
A: No, the data shows no playable settings at 3840x2160. The best average frame rate at 4K is 57 FPS with Low settings, which is below the 60 FPS playable threshold. Medium settings average 50 FPS, High averages 42 FPS, and Ultra drops to 35 FPS.
Q: How does the CPU compare to its nearest rivals in synthetic benchmarks?
A: The Core i5-14400F has an average benchmark score of 32279, placing it in the 83rd percentile of all CPUs. It is essentially tied with the AMD Ryzen 7 PRO 8840U (32233, 0.1% faster), Intel Core i9-11900 (32226, 0.2% faster), and AMD Ryzen 7 6800HS (32354, 0.2% slower). The Intel Core i7-12800H scores 32121, which is 0.5% slower.
Q: What GPU performance class does the Arc B570 belong to?
A: The Arc B570 has an average benchmark score of 20556, placing it in the 65th percentile of all GPUs. Its nearest rival, the NVIDIA GeForce RTX 3070 Mobile, scores 20534 (0.1% slower), while the Intel Arc A750 scores 20582 (0.1% faster). The AMD Radeon R9 M390X scores 20662 (0.5% faster).
Q: What is the frame time consistency like at Medium settings?
A: At Medium settings, the minimum and maximum FPS are reported only for this preset. At 1920x1080, the range is 121 to 164 FPS with an average of 143. At 2560x1440, the range is 79 to 106 FPS with an average of 92. At 3840x2160, the range is 43 to 58 FPS with an average of 50.
CPU and GPU Roles
The benchmark data reveals a clear pattern where the graphics card becomes the dominant performance constraint as resolution increases, while the CPU provides ample headroom at lower resolutions. At 1920x1080, the average frame rates range from 99 FPS at Ultra to 164 FPS at Low, indicating that the Arc B570 is the primary limiting factor even at this resolution, as the CPU's strong single-thread performance is more than sufficient for Doom's engine demands.
The scaling between resolutions shows a dramatic drop in performance from 1080p to 4K. At Medium settings, the average FPS falls from 143 at 1920x1080 to 92 at 2560x1440, a 35.7% decrease, and then to 50 at 3840x2160, a further 45.7% decrease. This steep decline at 4K highlights the GPU's memory bandwidth and compute limitations, as the 160-bit bus width and 380.0 GB/s bandwidth struggle to feed the higher pixel counts.
At 2560x1440, the GPU still manages to stay above 60 FPS across all presets, with Ultra settings averaging 64 FPS. This suggests a balanced workload where the CPU can feed the GPU adequately, but the GPU is working near its capacity. The difference between Low and Ultra at 1440p is 42 FPS (106 vs 64), which demonstrates that the GPU's shading units and ROPs are the bottleneck when graphical fidelity increases.
The CPU's role becomes more apparent when examining the 1080p results. With a boost clock of 4.70 GHz and 10 cores, the Core i5-14400F can sustain high frame rates even at Low settings, where the GPU is less stressed. The 164 FPS average at 1080p Low indicates that the CPU is not the limiting factor, as it can feed frames faster than the GPU can render them. However, at 4K, the CPU's performance becomes largely irrelevant, as the GPU's pixel rate of 200.0 GPixel/s is the binding constraint.
The data indicates that for this game, the GPU is the decisive component at all resolutions, but the CPU becomes less important as resolution increases. At 1080p, a faster GPU would yield higher frame rates, while at 4K, only a GPU with significantly more bandwidth and compute throughput would improve results. The CPU's 83rd percentile ranking versus all CPUs suggests it is not a weak link, but the GPU's 65th percentile ranking confirms it is the limiting factor in this pairing.
Measured FPS Breakdown
At 1920x1080, the system delivers its strongest performance. Low settings produce an average of 164 FPS, which is the highest recorded result for any resolution or preset. Medium settings average 143 FPS with a minimum of 121 and maximum of 164. High settings average 121 FPS, while Ultra settings average 99 FPS. All settings at this resolution comfortably exceed the 60 FPS playable threshold, with even the most demanding preset achieving a 65% margin above the threshold.
At 2560x1440, performance remains strong but shows expected scaling. Low settings average 106 FPS, Medium settings average 92 FPS with a range of 79 to 106, High settings average 78 FPS, and Ultra settings average 64 FPS. The progression from Low to Ultra shows a 39.6% performance drop, from 106 to 64 FPS. Every preset at this resolution maintains an average above 60 FPS, making 1440p a fully playable resolution for this combination.
At 3840x2160, the system falls below the playable threshold across all settings. Low settings come closest, averaging 57 FPS, which is just 3 FPS short of the 60 FPS target. Medium settings average 50 FPS with a minimum of 43 and maximum of 58. High settings average 42 FPS, and Ultra settings average 35 FPS. The performance degradation from Low to Ultra at 4K is 38.6%, going from 57 to 35 FPS.
The frame rate ranges at Medium settings provide insight into consistency. At 1080p, the 121 to 164 FPS range shows a 43 FPS spread, indicating some variance but generally smooth performance. At 1440p, the 79 to 106 FPS range shows a 27 FPS spread, which is tighter relative to the average. At 4K, the 43 to 58 FPS range shows a 15 FPS spread, suggesting that while the average is below the threshold, the frame delivery is relatively stable.
The scaling from 1080p to 1440p at each preset shows consistent drops. Low settings fall from 164 to 106 FPS (35.4% decrease), Medium from 143 to 92 (35.7% decrease), High from 121 to 78 (35.5% decrease), and Ultra from 99 to 64 (35.4% decrease). This uniform scaling suggests a GPU-bound workload where the rendering pipeline is consistently taxed.
The scaling from 1440p to 4K is more severe. Low settings fall from 106 to 57 FPS (46.2% decrease), Medium from 92 to 50 (45.7% decrease), High from 78 to 42 (46.2% decrease), and Ultra from 64 to 35 (45.3% decrease). This steeper decline at higher resolutions points to the GPU's memory bandwidth becoming a critical constraint, as the 380.0 GB/s bandwidth is insufficient for the 4K pixel throughput demands.
The Verdict
This PC can run Doom at 60 FPS or above at both 1920x1080 and 2560x1440 resolutions across all tested settings. The verdict data confirms that at 2560x1440, the playable settings include High, Low, Medium, and Ultra, with Ultra being the best setting at an average of 64 FPS. At 1920x1080, the same four settings are playable, with Ultra averaging 99 FPS as the best option.
At 3840x2160, the system cannot achieve 60 FPS at any setting. The verdict by resolution shows no playable settings at this resolution, with the best average FPS being 57 at Low settings. This means that 4K gaming is not viable for this combination in Doom, even at the lowest graphical preset.
For players targeting 1440p, the Ultra preset at 64 FPS average provides the best visual quality while maintaining playability. The 4 FPS margin above the 60 FPS threshold is narrow, but the benchmark data shows consistent performance at this level. For players prioritizing frame rate over visual fidelity, the Low preset at 106 FPS average at 1440p offers a substantial performance buffer.
At 1080p, the system excels. The Ultra preset at 99 FPS average provides high visual quality with a 65% margin above the playable threshold. The Low preset at 164 FPS is ideal for high-refresh-rate displays, as the frame rates exceed typical 144 Hz monitor capabilities. The Medium preset at 143 FPS offers a balanced option between visual quality and performance.
The system's overall ranking in this game is 2987 out of 3712 tested combinations, placing it in the 19.6th percentile of all combos. This ranking reflects the GPU's limitations at extreme resolutions, despite the CPU's strong performance. For the target resolutions of 1080p and 1440p, the combination performs well, but the 4K results drag down its relative standing.
Similar Performance Alternatives
The CPU's nearest rivals in synthetic benchmarks provide context for expected performance. The AMD Ryzen 7 PRO 8840U has an average score of 32233, which is 0.1% lower than the Core i5-14400F's 32279. This means systems using that CPU would exhibit nearly identical CPU-bound behavior in Doom. The Intel Core i9-11900 scores 32226, a 0.2% difference, and the AMD Ryzen 7 6800HS scores 32354, which is 0.2% higher. The Intel Core i7-12800H scores 32121, 0.5% lower.
In gaming scenarios where the CPU is not the bottleneck, these differences would be imperceptible. The Core i5-14400F's 83rd percentile ranking means it outperforms the vast majority of CPUs, and its nearest rivals are all within a 0.5% margin. For Doom specifically, the CPU's single-thread performance, as evidenced by its Cinebench R23 single-core score of 3055, is sufficient to avoid limiting frame rates at all tested resolutions.
On the GPU side, the Intel Arc B570's nearest rivals offer similar compute performance. The NVIDIA GeForce RTX 3070 Mobile scores 20534, which is 0.1% lower than the Arc B570's 20556. This laptop-oriented GPU would likely produce nearly identical frame rates in Doom, given the close benchmark scores. The Intel Arc A750 scores 20582, 0.1% higher, representing the closest desktop equivalent in terms of raw performance.
The AMD Radeon R9 M390X scores 20662, 0.5% higher, while the NVIDIA Quadro M4000M scores 20480, 0.4% lower. These comparisons show that the Arc B570 sits in a tight performance cluster where differences of 0.5% or less would not translate to meaningful FPS variations in Doom. Gamers with any of these GPUs paired with a similarly performing CPU would experience essentially the same frame rates at each resolution and preset.
For the specific combination, the GPU is the determining factor for 4K performance, and any of these rival GPUs would also fail to reach 60 FPS at 3840x2160. At 1440p and below, all these alternatives would deliver playable performance, with the exact frame rates varying by only a few FPS based on their respective scores.
How This Combo Ranks
The combination of the Intel Core i5-14400F and Intel Arc B570 ranks 2987 out of 3712 tested combos in Doom, placing it in the lower 19.6% of all hardware pairings tested for this game. This ranking is heavily influenced by the GPU's 65th percentile performance, which limits the system's ability to handle high resolutions with demanding settings.
The CPU's 83rd percentile ranking is significantly higher than the GPU's 65th percentile, indicating an imbalance in this pairing. The Core i5-14400F is a top-tier performer relative to all CPUs, but the Arc B570's mid-range positioning drags the overall combo rank down. In a game like Doom, which is not particularly CPU-intensive, the GPU's limitations become the primary factor in determining the system's overall ranking.
The ranking also reflects the game's release date and the hardware's relative positioning. Doom launched in 2016, and modern hardware generally exceeds its requirements, but the 4K results show that even a 2025 GPU with 10 GB of GDDR6 memory and 380.0 GB/s bandwidth cannot maintain 60 FPS at that resolution with high settings. The combination ranks in the bottom fifth because many other tested pairings likely include GPUs with higher performance tiers.
The data shows that this combo's strength lies in 1080p and 1440p performance, where it ranks favorably due to the CPU's strong frame delivery. However, the overall rank is a single aggregate figure that weighs all resolutions equally, so the 4K failures significantly depress the final position. For users targeting 1080p or 1440p, the 2987 rank understates the system's capability, as the measured FPS at those resolutions far exceed the playable threshold.
The gap between the CPU and GPU percentiles suggests that upgrading the graphics card would yield a substantial improvement in the combo's ranking. A GPU in the 80th percentile or higher would likely push this system into the top half of tested combos, particularly at 4K. Conversely, the CPU is not a limiting factor, and replacing it would provide minimal gains in Doom specifically.