Instant compatibility check with FPS benchmarks and optimization tips
Doom
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 20 | 25 | 29 | 34 |
| 1440p QHD | 37 | 46 | 54 | 62 |
| 1080p Full HD | 58 | 71 | 84 | 96 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Doom on Your System
Similar Performance Alternatives
The Intel Core i5-14400F sits near a cluster of comparable CPUs in the database. Its average benchmark score of 32,279 places it within a tight band of rivals. The AMD Ryzen 7 PRO 8840U scores 32,233, a delta of just 0.1%, making it essentially a statistical tie. The Intel Core i9-11900 follows at 32,226, also 0.2% behind. The AMD Ryzen 7 6800HS posts 32,354, which is 0.2% ahead, while the Intel Core i7-12800H trails at 32,121, a 0.5% gap. In practical terms, any of these processors would deliver nearly identical compute performance for a game like Doom, where frame rates are largely governed by the graphics subsystem. The i5-14400F's 83rd percentile ranking among all CPUs reinforces that it is not a limiting factor at any tested resolution.
The GPU side tells a different story. The Intel Arc B370 holds an average benchmark score of 1,184, which places it in the 5th percentile of all GPUs. Its nearest rivals are all older discrete and mobile parts: the ATI Mobility Radeon HD 5570 scores 1,186 (0.2% ahead), the ATI Radeon HD 5770 scores 1,190 (0.5% ahead), the AMD Radeon HD 7650M scores 1,192 (0.7% ahead), and the AMD FirePro M2000 scores 1,168 (1.4% behind). These deltas are all under 1.5%, meaning the Arc B370 behaves essentially like a mid-2010s entry-level desktop GPU. For Doom, this translates to a hard ceiling on playable settings, especially at higher resolutions. Users migrating from any of those legacy cards should expect near-identical performance, with the Arc B370's modern feature set offering no measurable advantage in this engine's measured frame rates.
Best Settings per Resolution
The recorded data provides clear guidance for each resolution. At 4K (3840x2160), no preset reaches the 60 FPS threshold. The High preset averages 25 FPS, Low averages 34 FPS, Medium averages 29 FPS (with a minimum of 25 and maximum of 34), and Ultra averages 20 FPS. The verdict confirms there is no playable setting at this resolution, meaning the best setting is effectively none, as all fall below the playable threshold.
At 1440p (2560x1440), only the Low preset clears 60 FPS. It averages 62 FPS, which is just above the threshold. The Medium preset averages 54 FPS (minimum 46, maximum 62), High averages 46 FPS, and Ultra drops to 37 FPS. The database lists Low as the best playable setting, with an average of 62 FPS. This is a narrow margin, so any in-game dynamic scene that stresses the GPU could dip below 60.
At 1080p (1920x1080), the situation improves substantially. High is the most demanding preset that stays at or above 60 FPS, averaging 71 FPS. Medium averages 84 FPS (minimum 71, maximum 96), Low averages 96 FPS, and Ultra averages 58 FPS, just below the threshold. The verdict marks High as the best playable setting with 71 FPS average. This offers a comfortable buffer above 60, while Ultra misses by only 2 FPS on average, suggesting that minor tweaks to shadow or texture quality could make it playable, though the recorded data does not confirm that.
CPU and GPU Roles
The scaling data reveals a GPU-bound workload at every resolution, but with a twist: the CPU is so far ahead of the GPU that its role is almost entirely passive. The i5-14400F's benchmark scores (21,645 in Cinebench R23 multi-core, 3,055 in single-core) dwarf what a 5th-percentile GPU needs for Doom. The GPU's 3DMark Steel Nomad score of 1,184 is the sole graphics benchmark, and it predicts the observed frame rates far better than any CPU metric.
Looking at resolution scaling, the Arc B370's performance collapses as pixel count rises. From 1080p Low (96 FPS) to 1440p Low (62 FPS), the drop is 35%. From 1440p Low to 4K Low (34 FPS), the drop is another 45%. This steep degradation is characteristic of a GPU with limited shading units (1,280) and texture units (40), combined with system-shared memory whose bandwidth is dependent on the host platform. The CPU's frame time contribution is negligible; even the single-core score of 3,055 in Cinebench R23 is ample for Doom's engine at these frame rates.
Preset scaling further confirms the GPU bottleneck. At 1080p, moving from Low (96 FPS) to Medium (84 FPS) costs 13%, then Medium to High (71 FPS) costs another 15%, and High to Ultra (58 FPS) costs 18%. The consistent penalty per preset step indicates the GPU is running out of fillrate and shading capacity, not waiting on the CPU. At 4K, the same preset ladder shows Low (34 FPS) to Medium (29 FPS) to High (25 FPS) to Ultra (20 FPS), a nearly linear relationship. The CPU's role is simply to feed the GPU fast enough, which it does with its 10 cores and 16 threads. There is no scenario in the data where the i5-14400F becomes the limiting factor.
The Verdict
This PC can run Doom, but with significant caveats depending on the target resolution. At 1080p, the answer is a clear yes for High, Medium, and Low presets. High averages 71 FPS, Medium averages 84 FPS, and Low averages 96 FPS, all comfortably above the 60 FPS playable threshold. Ultra falls short at 58 FPS, so players wanting maximum visual fidelity will need to accept a slight compromise or cap at High.
At 1440p, the system is only playable on Low, which averages 62 FPS. This is a marginal pass, and the recorded minimum of 46 FPS for Medium (which averages 54) suggests that Low may also dip in heavy combat scenes, though the database does not provide a minimum for Low. The safer recommendation is to treat 1440p Low as the only viable option, with no headroom for raising settings.
At 4K, the system fails to reach 60 FPS on any preset. The best case is Low at 34 FPS, which is barely half the threshold. Medium averages 29, High 25, and Ultra 20. This resolution is not playable by the database's standard, and no settings adjustment within the tested presets can change that. The Arc B370's 5th-percentile ranking among all GPUs is the hard constraint, and no amount of CPU headroom compensates for that.
FAQ
Q: Can this PC run Doom at 60 FPS on Ultra settings at 1080p?
A: No. The Ultra preset at 1920x1080 averages 58 FPS, which falls below the 60 FPS playable threshold. High is the highest preset that stays above 60 FPS, averaging 71 FPS.
Q: What is the best playable setting at 1440p?
A: Low is the only preset that clears 60 FPS at 2560x1440, averaging 62 FPS. Medium averages 54 FPS, High 46 FPS, and Ultra 37 FPS, so none of those meet the playable threshold.
Q: Is the Intel Core i5-14400F or the Intel Arc B370 the bottleneck?
A: The GPU is the overwhelming bottleneck. The i5-14400F ranks in the 83rd percentile among CPUs, while the Arc B370 ranks in the 5th percentile among GPUs. Frame rates scale heavily with resolution and preset changes, which is characteristic of a GPU limit.
Q: How does the Arc B370 compare to its nearest rivals?
A: The Arc B370 scores 1,184 in the database's GPU benchmark. The ATI Mobility Radeon HD 5570 scores 1,186 (0.2% higher), the ATI Radeon HD 5770 scores 1,190 (0.5% higher), and the AMD Radeon HD 7650M scores 1,192 (0.7% higher). The AMD FirePro M2000 scores 1,168 (1.4% lower). All are within 1.5% of each other.
Q: What frame rate can I expect at 4K on Low settings?
A: The 3840x2160 Low preset averages 34 FPS. This is below the 60 FPS playable threshold, and no 4K preset reaches 60 FPS. The best 4K result is Low at 34 FPS.
Q: How close is the 1080p Ultra preset to being playable?
A: It averages 58 FPS, just 2 FPS below the 60 FPS threshold. Given that the Medium preset (84 FPS) and High preset (71 FPS) both pass comfortably, Ultra is the only 1080p preset that fails.
How This Combo Ranks
The combination of Intel Core i5-14400F and Intel Arc B370 ranks 3,425 out of 3,712 tested combos in the database for Doom. This places it in the bottom 8% of all tested systems, which is consistent with the GPU's 5th-percentile standing. The CPU's 83rd-percentile ranking does little to lift the overall combo, as the measured frame rates are entirely constrained by the Arc B370's limited graphics throughput.
In context, this rank means that 287 tested combos perform worse, while 3,425 perform better. For a game as well-optimized as Doom, most modern systems with a discrete GPU from the last decade will outperform this pairing, as evidenced by the Arc B370's nearest rivals all being legacy ATI parts. The i5-14400F is not the issue; pairing it with a GPU that scores 1,184 in 3DMark Steel Nomad creates a system that can handle 1080p High and 1440p Low, but nothing beyond that. Users seeking higher settings or resolutions would need to replace the GPU entirely, as the CPU has ample headroom for a far more capable graphics card.