Instant compatibility check with FPS benchmarks and optimization tips
Doom
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 102 | 125 | 148 | 170 |
| 1440p QHD | 189 | 231 | 273 | 314 |
| 1080p Full HD | 292 | 342 | 363 | 381 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Doom on Your System
The Intel Core i5-13400F and NVIDIA GeForce RTX 5090 D combination delivers exceptionally high framerates in Doom across all tested resolutions and presets. The measured data shows a system that consistently exceeds the 60 FPS playable threshold by a wide margin, with the most demanding configuration—4K Ultra—still producing an average of 102 FPS. This pairing of a mid-range 13th-generation processor with a flagship 50-series graphics card creates a benchmark result that is overwhelmingly GPU-bound, even at lower resolutions where the CPU's performance ceiling might typically become a factor. The following analysis breaks down the measured FPS data, optimal settings, and component roles based solely on the provided benchmark information.
Measured FPS Breakdown
At 1920x1080, the system produces its highest raw framerates, though the differences between presets are relatively compressed. The Low preset yields an average of 381 FPS, while Medium reaches 363 FPS with a recorded minimum of 308 FPS and maximum of 417 FPS. High settings produce 342 FPS average, and the Ultra preset, despite being the most demanding, still delivers 292 FPS. These numbers indicate that at 1080p, the game is running far beyond any display refresh rate currently available, and the scaling from Low to Ultra represents a 23% reduction in average framerate.
Moving to 2560x1440, the framerates remain exceptionally high but show clearer differentiation between presets. Low settings produce 314 FPS average, which is nearly identical to the 1080p Low result, suggesting minimal resolution overhead at the lowest settings. Medium averages 273 FPS with a minimum of 232 FPS and maximum of 314 FPS. High settings drop to 231 FPS average, while Ultra produces 189 FPS. The progression from Low to Ultra at 1440p shows a 40% performance reduction, indicating that the GPU is beginning to encounter more significant workload increases at this resolution.
At 3840x2160, the framerates remain comfortably above 60 FPS but show the most pronounced scaling between presets. Low settings average 170 FPS, Medium averages 148 FPS with a minimum of 126 FPS and maximum of 170 FPS, High averages 125 FPS, and Ultra averages 102 FPS. The jump from Low to Ultra at 4K represents a 40% performance decrease, and the minimum framerate recorded at Medium (126 FPS) is still double the playable threshold. The data demonstrates that even at 4K, no preset approaches the 60 FPS minimum, with the lowest recorded average being 102 FPS at Ultra settings.
The measured FPS data shows a consistent pattern: the RTX 5090 D provides massive headroom in Doom. At every resolution, the average framerate exceeds 100 FPS even at the highest preset. The minimum framerates, where recorded, never drop below 126 FPS, which occurred at 4K Medium. This indicates that the combination not only meets but vastly exceeds the playable threshold at all times.
Best Settings per Resolution
At 1920x1080, the best settings are Ultra, which produces an average of 292 FPS. Since all presets at 1080p exceed 290 FPS, there is no reason to sacrifice visual quality for performance. The Ultra preset at this resolution still delivers nearly five times the 60 FPS playable threshold, making it the clear choice for maximum visual fidelity without any performance concerns.
At 2560x1440, Ultra settings again represent the best choice, with an average of 189 FPS. The data shows that even the most demanding preset at 1440p maintains over three times the playable threshold. The 189 FPS average at Ultra provides substantial headroom for high-refresh-rate monitors and ensures consistent smoothness. The Medium preset, which has recorded minimum and maximum values, shows a 232 FPS minimum, but the Ultra preset's higher visual quality comes at no practical cost.
At 3840x2160, the best settings are also Ultra, with an average of 102 FPS. This is the only resolution where the average framerate drops below 125 FPS, but it remains well above 60 FPS. The 102 FPS average at 4K Ultra means that users with 4K displays can enable all visual features without worrying about falling below the playable threshold. The difference between High (125 FPS) and Ultra (102 FPS) at 4K represents a 23% performance cost for the highest quality preset, but both remain comfortably playable.
Across all three resolutions, Ultra settings are the recommended choice. The RTX 5090 D's performance in Doom is so substantial that even the most demanding preset at 4K maintains an average above 100 FPS. No resolution requires dropping to a lower preset to achieve playable framerates.
CPU and GPU Roles
The benchmark data reveals a predominantly GPU-bound scenario in Doom, with the RTX 5090 D being the primary performance driver. The evidence for this lies in the scaling patterns across resolutions. At 1080p, the difference between Low (381 FPS) and Ultra (292 FPS) is 89 FPS, or 23%. At 1440p, the same comparison shows a difference of 125 FPS (314 to 189), or 40%. At 4K, the difference between Low (170 FPS) and Ultra (102 FPS) is 68 FPS, or 40%.
The fact that 1440p and 4K both show 40% scaling between Low and Ultra suggests that the GPU is the limiting factor at these resolutions. If the CPU were the bottleneck, the scaling would flatten at higher resolutions as the GPU becomes increasingly strained. Instead, the framerates scale predictably with resolution, indicating that the RTX 5090 D is doing the heavy lifting.
The Core i5-13400F's role becomes more apparent at lower resolutions. At 1080p, the framerates reach 381 FPS at Low settings, which approaches the practical limits of what any CPU can feed to a GPU in this game. The 23% scaling at 1080p, compared to 40% at higher resolutions, suggests that the CPU is beginning to limit performance at 1080p Low. However, even at 1080p Ultra, the system still achieves 292 FPS, so the CPU is never a practical constraint.
The resolution scaling between 1080p and 1440p at the same settings shows interesting data. At Low settings, 1080p produces 381 FPS while 1440p produces 314 FPS, a 18% reduction. At Medium, the drop is 25% (363 to 273), and at High, it is 33% (342 to 231). At Ultra, the drop is 35% (292 to 189). This increasing reduction as settings rise indicates that the GPU workload grows disproportionately with resolution and quality, reinforcing the GPU-bound nature of the configuration.
Between 1440p and 4K, the scaling is more uniform. Low settings drop 46% (314 to 170), Medium drops 46% (273 to 148), High drops 46% (231 to 125), and Ultra drops 46% (189 to 102). This consistent scaling suggests that at these resolutions, the GPU is fully saturated, and the CPU's influence is negligible. The Core i5-13400F's 10 cores and 16 threads are sufficient to keep the RTX 5090 D fed at all resolutions tested.
The Verdict
The data clearly shows that this PC can run Doom at maximum settings across all tested resolutions. At 3840x2160, the Ultra preset produces an average of 102 FPS, which is 70% above the 60 FPS playable threshold. All four settings at 4K—Low, Medium, High, and Ultra—are marked as playable in the verdict data, with even the lowest average (102 FPS at Ultra) far exceeding the minimum requirement.
At 2560x1440, the system achieves 189 FPS average at Ultra settings, which is over three times the playable threshold. The verdict data confirms that all settings at 1440p are playable, with Ultra being the best choice. At 1920x1080, the Ultra preset delivers 292 FPS average, more than 4.8 times the 60 FPS threshold, and all settings are playable.
The verdict is unambiguous: this combination runs Doom at Ultra settings with framerates that would satisfy even the most demanding display setups. The 4K Ultra result of 102 FPS is particularly notable because it demonstrates that the system does not require any compromise at the highest resolution and quality settings. The minimum recorded framerate anywhere in the data is 126 FPS at 4K Medium, which is still double the playable threshold, indicating that the system never dips below comfortable playability.
Similar Performance Alternatives
The CPU's nearest rivals, based on average benchmark scores, provide context for the i5-13400F's position in the broader hardware landscape. The AMD Ryzen 9 6900HS scores 25284, essentially identical to the i5-13400F's 25292 average, with a deltaPct of 0%. This mobile-class processor would offer comparable CPU performance in Doom. The Intel Core 5 120 scores 25362, which is 0.3% higher than the i5-13400F, while the AMD Ryzen 5 5600X3D scores 25365, also 0.3% higher. The AMD Ryzen 7 6800H scores 25201, 0.4% lower than the i5-13400F.
These rivals indicate that the i5-13400F sits in a tightly contested performance band. The 0.3% to 0.4% differences between these processors are negligible in real-world gaming scenarios, especially in a GPU-bound game like Doom. Users with any of these CPUs paired with an RTX 5090 D would likely see nearly identical framerates, as the GPU would remain the limiting factor at 1440p and 4K.
For the GPU, the nearest rivals to the RTX 5090 D show a wider spread. The AMD Radeon RX 6650M XT scores 76904, which is 1.1% lower than the RTX 5090 D's 77712 average. The AMD Radeon RX 6850M XT scores 78940, 1.6% higher than the 5090 D. The NVIDIA Tesla P100 PCIe 12 GB scores 79396, 2.1% higher, and the Tesla P100 PCIe 16 GB scores 79605, 2.4% higher. These differences are small enough that in Doom, the framerates would be nearly indistinguishable, as the game's performance is already far beyond any playability threshold.
The practical implication is that this exact CPU-GPU combination is not uniquely positioned. Any of the listed rivals would produce similar results in Doom, with framerates remaining in the hundreds at all resolutions. The RTX 5090 D's dominant position means that CPU choice has minimal impact on the final framerate.
How This Combo Ranks
This specific combination of Intel Core i5-13400F and NVIDIA GeForce RTX 5090 D ranks 47th out of 3712 tested combinations in Doom. This places it in the top 1.3% of all tested configurations, which is consistent with the extremely high framerates observed in the measured data. The ranking reflects the RTX 5090 D's status as one of the fastest GPUs available, with the i5-13400F providing sufficient CPU performance to avoid bottlenecking.
The percentile rankings of the individual components support this position. The CPU has a percentile rank of 77 against all CPUs, meaning it outperforms 77% of processors in general benchmark tests. The GPU has a percentile rank of 92 against all GPUs, outperforming 92% of graphics cards. The combination of a top-tier GPU with a solid mid-range CPU produces a result that ranks far higher than either component would alone, because Doom is heavily GPU-bound.
The gap between this combo's rank and the theoretical maximum is attributable to the CPU. In a game with less demanding CPU requirements, the RTX 5090 D could push even higher framerates. However, in Doom specifically, the 47th rank out of 3712 combinations indicates that only 46 tested configurations produce higher framerates, and those almost certainly feature faster CPUs paired with the same or similar GPUs.
FAQ
Q: What average framerate does this system achieve at 4K Ultra settings in Doom?
A: The measured data shows an average of 102 FPS at 3840x2160 with Ultra settings, with no minimum framerate recorded in the dataset.
Q: Is the RTX 5090 D the primary performance driver in this configuration?
A: Yes. The scaling between resolutions at the same preset is consistent (46% reduction from 1440p to 4K across all settings), indicating the GPU is saturated and the CPU is not the limiting factor.
Q: How does this combo rank compared to other tested systems in Doom?
A: This combination ranks 47th out of 3712 tested combinations, placing it in the top 1.3% of all configurations tested.
Q: Which settings preset is recommended at 2560x1440?
A: Ultra settings are recommended, producing an average of 189 FPS. All presets at this resolution are marked as playable in the verdict data.
Q: What is the lowest recorded minimum framerate in the entire dataset?
A: The lowest minimum framerate recorded is 126 FPS, which occurred at 3840x2160 with Medium settings. This is still over twice the 60 FPS playable threshold.
Q: How much faster is the RTX 5090 D compared to its nearest rival, the AMD Radeon RX 6650M XT?
A: The RTX 5090 D scores 77712 in average benchmark tests, while the RX 6650M XT scores 76904, making the 5090 D 1.1% faster. This difference would be imperceptible in Doom's framerates.