Instant compatibility check with FPS benchmarks and optimization tips
Doom
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 64 | 79 | 96 | 108 |
| 1440p QHD | 120 | 151 | 176 | 205 |
| 1080p Full HD | 191 | 232 | 273 | 317 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Doom on Your System
The Intel Core i5-13400F paired with the NVIDIA GeForce RTX 4070 delivers exceptionally high frame rates in Doom, with the data showing that every resolution and settings combination tested clears the 60 FPS playability threshold. Across the board, the measured results indicate that this combination is far more than sufficient for the 2016 first-person shooter, with even the most demanding Ultra preset at 4K maintaining an average of 64.2 FPS. The following analysis breaks down the measured FPS data, examines the roles of the CPU and GPU, and contextualizes the combo’s standing relative to other tested hardware pairings.
Measured FPS Breakdown
At 1920x1080, the combo produces exceptionally high average frame rates that range from 191.2 FPS at Ultra settings to 316.8 FPS at Low settings. The Medium preset averages 272.5 FPS, while High settings yield 231.7 FPS. The scaling from Low to Ultra shows a performance drop of 125.6 FPS, which indicates that the graphics card is the primary driver of frame rate changes at this resolution, given the large delta between presets. Even at the most demanding setting, the average FPS is more than three times the 60 FPS playable threshold, leaving immense headroom for high-refresh-rate displays.
Moving to 2560x1440, the average FPS remains very high, with Low settings producing 204.6 FPS and Medium reaching 175.6 FPS. High settings average 151.3 FPS, while Ultra settings drop to 119.9 FPS. The gap between Low and Ultra at this resolution is 84.7 FPS, which is smaller than the 1080p gap, suggesting the GPU is beginning to become more constrained as pixel count increases. However, the lowest average FPS recorded at 1440p, which is 119.9 FPS at Ultra, still doubles the 60 FPS requirement, making this resolution entirely comfortable for smooth gameplay.
At 3840x2160, the average frame rates are notably lower but still playable across all presets. Low settings average 108.4 FPS, Medium averages 96.4 FPS, and High averages 78.9 FPS. The Ultra preset produces the lowest measured average in the entire dataset at 64.2 FPS, which is just 4.2 FPS above the playable threshold. The scaling from Low to Ultra at 4K shows a 44.2 FPS drop, which is the smallest absolute difference among the three resolutions, indicating that the GPU is the limiting factor as resolution scales up. No min or max FPS values were recorded in the dataset, so the analysis relies solely on average frame rates.
FAQ
Q: Can this combo run Doom at 4K Ultra settings above 60 FPS?
A: Yes, the measured average FPS at 3840x2160 Ultra settings is 64.2 FPS, which clears the 60 FPS playable threshold by 4.2 FPS. This is the most demanding scenario in the dataset, and it still maintains playability.
Q: What is the highest average FPS recorded for this hardware combination?
A: The highest average FPS is 316.8 FPS, achieved at 1920x1080 with Low settings. This is the fastest result across all resolutions and presets in the measured data.
Q: How much performance is lost when moving from 1080p to 4K at High settings?
A: At High settings, the average FPS drops from 231.7 FPS at 1920x1080 to 151.3 FPS at 2560x1440, and then to 78.9 FPS at 3840x2160. The total drop from 1080p to 4K is 152.8 FPS.
Q: Is the Ultra preset at 1440p faster than the High preset at 4K?
A: Yes, the data shows that Ultra settings at 2560x1440 average 119.9 FPS, which is 41.0 FPS higher than the High preset at 3840x2160, which averages 78.9 FPS.
Q: Which resolution shows the smallest performance gap between Low and Ultra settings?
A: The smallest absolute gap between Low and Ultra is at 3840x2160, where the difference is 44.2 FPS (108.4 FPS vs. 64.2 FPS). At 2560x1440 the gap is 84.7 FPS, and at 1920x1080 it is 125.6 FPS.
Q: Does the combo ever drop below 60 FPS in any tested configuration?
A: No, the lowest average FPS recorded is 64.2 FPS at 4K Ultra, which remains above the 60 FPS threshold. All other tested configurations yield higher averages.
CPU and GPU Roles
The data indicates that the GPU plays the dominant role in determining frame rates across resolutions, but the CPU still provides a solid foundation. At 1920x1080, the high average FPS figures (e.g., 316.8 FPS at Low) suggest that the Intel Core i5-13400F, with its 10 cores and 16 threads, is more than capable of feeding the RTX 4070, allowing the GPU to operate near its full potential. The large performance drop from Low to Ultra at 1080p (125.6 FPS) is a strong indicator that the graphics card is the bottleneck when settings are increased, as the CPU has sufficient headroom to handle the game’s logic and draw calls.
As resolution increases to 2560x1440, the average FPS at each preset drops proportionally, which points to the GPU becoming more heavily utilized. The gap between Low and Ultra at 1440p is 84.7 FPS, which is narrower than at 1080p, confirming that the GPU is increasingly the limiting factor. However, the CPU’s role remains non-trivial, as the i5-13400F’s strong single-thread performance (evidenced by a 3DMark single-thread score of 960) ensures that frame pacing remains consistent even when the GPU is under load.
At 3840x2160, the GPU is clearly the primary constraint. The average FPS at Ultra drops to 64.2 FPS, while Low settings still yield 108.4 FPS, showing that the GPU’s pixel throughput is the deciding factor. The CPU’s influence is muted at this resolution because the frame rate is capped by the GPU’s ability to render the higher pixel count. The data shows that moving from 1440p to 4K at the same settings results in a substantial FPS reduction (e.g., 151.3 to 78.9 FPS at High), which aligns with the GPU’s memory bandwidth of 504.2 GB/s and its 12 GB of GDDR6X memory being taxed by the higher resolution.
Overall, the CPU and GPU roles are clear: the i5-13400F provides ample processing power to avoid bottlenecking at lower resolutions, while the RTX 4070 becomes the sole limiting factor at 4K, where its 29.15 TFLOPS of FP32 performance and 64 ROPs determine the final frame rates.
How This Combo Ranks
The combination of the Intel Core i5-13400F and the NVIDIA GeForce RTX 4070 achieves a rank of 892 out of 3712 tested combos in Doom, placing it in the top 24% of all tested hardware pairings. This ranking reflects the strong performance of both components, as the CPU sits in the 77th percentile among all CPUs, and the GPU sits in the 81st percentile among all GPUs. The combo’s rank indicates that it outperforms the majority of tested systems, which is consistent with the high average FPS figures observed across all resolutions.
When compared to the nearest rival CPUs, the i5-13400F’s average benchmark score of 25292 is nearly identical to the AMD Ryzen 9 6900HS, which scores 25284 (a 0% delta), and the AMD Ryzen 7 6800H, which scores 25201 (a 0.4% delta). The Intel Core 5 120 and AMD Ryzen 5 5600X3D score 25362 and 25365, respectively, showing a -0.3% delta, meaning the i5-13400F is effectively on par with these alternatives in synthetic benchmarks. This parity suggests that swapping the CPU for any of these rivals would yield very similar in-game performance, as the GPU remains the primary bottleneck in Doom.
For the GPU, the RTX 4070’s average benchmark score of 37648 is closely matched by the NVIDIA Tesla P4 (37628, 0.1% delta) and the AMD Radeon RX Vega 56 (37507, 0.4% delta). The NVIDIA GeForce RTX 4080 Mobile scores 38135, which is 1.3% higher, while the AMD Radeon PRO W6400 scores 37157, which is 1.3% lower. These small deltas indicate that the RTX 4070’s performance is well within the range of these nearby GPUs, and the in-game FPS differences would be minimal.
The Verdict
The data clearly shows that this PC can run Doom at all tested resolutions and settings with average FPS above the 60 FPS playable threshold. At 1920x1080, the lowest average FPS is 191.2 FPS at Ultra settings, which is more than three times the threshold. At 2560x1440, the Ultra preset averages 119.9 FPS, still well above 60 FPS. At 3840x2160, the Ultra preset averages 64.2 FPS, which is the only configuration that comes close to the threshold, but it still clears it by 4.2 FPS.
According to the verdict by resolution, all four settings (Low, Medium, High, Ultra) are playable at every resolution, with the best settings being Ultra at each resolution. The highest average FPS at 4K is 64.2 FPS, confirming that even the most demanding configuration is playable. Therefore, this combo is fully capable of running Doom at maximum settings across 1080p, 1440p, and 4K, with no need to compromise on visual quality to maintain smooth frame rates.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, which averages 191.2 FPS. This is the highest quality setting available, and it delivers a frame rate that is ideal for high-refresh-rate monitors.
At 2560x1440, the Ultra preset also remains the best choice, with an average FPS of 119.9. This provides a comfortable margin above the 60 FPS threshold, ensuring smooth gameplay at higher resolutions.
At 3840x2160, the Ultra preset averages 64.2 FPS, which is just above the 60 FPS threshold. While this is technically playable, the margin is slim, so users seeking a more consistent frame rate might prefer the High preset, which averages 78.9 FPS, but the data confirms Ultra is playable. The best settings per resolution are Ultra at all three resolutions, with the exact average FPS being 191.2, 119.9, and 64.2 for 1080p, 1440p, and 4K, respectively.
Similar Performance Alternatives
For the CPU, the nearest rivals to the Intel Core i5-13400F are the AMD Ryzen 9 6900HS, the Intel Core 5 120, the AMD Ryzen 5 5600X3D, and the AMD Ryzen 7 6800H. All four have average benchmark scores within 0.4% of the i5-13400F, with deltas ranging from -0.3% to 0.4%. In practice, this means that swapping the i5-13400F for any of these CPUs would result in nearly identical performance in Doom, as the GPU would remain the bottleneck at all resolutions. The AMD Ryzen 5 5600X3D, with its 3D V-Cache, might offer slight advantages in other games, but for this title, the performance is effectively equivalent.
For the GPU, the NVIDIA GeForce RTX 4070’s nearest rivals include the NVIDIA Tesla P4, the AMD Radeon RX Vega 56, the NVIDIA GeForce RTX 4080 Mobile, and the AMD Radeon PRO W6400. The deltaPct values show that the RTX 4070 is 0.1% faster than the Tesla P4, 0.4% faster than the RX Vega 56, 1.3% slower than the RTX 4080 Mobile, and 1.3% faster than the PRO W6400. These differences are small enough that the in-game FPS would be nearly indistinguishable, with the RTX 4080 Mobile offering a minor edge and the PRO W6400 trailing slightly. For Doom specifically, any of these GPUs paired with the i5-13400F would produce similar results, though the RTX 4070’s 12 GB of memory and Ada Lovelace architecture provide a solid baseline for this game’s requirements.