Instant compatibility check with FPS benchmarks and optimization tips
Doom
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 45 | 55 | 65 | 74 |
| 1440p QHD | 82 | 101 | 119 | 137 |
| 1080p Full HD | 127 | 156 | 184 | 212 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Doom on Your System
Similar Performance Alternatives
The Intel Core i5-13400F sits in a tightly packed performance cluster according to the database. Its average benchmark score of 25292 places it within a fraction of a percent of several comparable processors. The AMD Ryzen 9 6900HS matches it almost exactly with a score of 25284 and a delta of 0%. The Intel Core 5 120 and AMD Ryzen 5 5600X3D are both effectively tied as well, scoring 25362 and 25365 respectively, each sitting just 0.3% below the i5-13400F. The AMD Ryzen 7 6800H completes this group at 25201, which is 0.4% higher than the i5-13400F. In practical terms, swapping between any of these four CPUs would produce nearly indistinguishable frame rates in Doom, since the performance differences fall well within run-to-run variance.
On the graphics side, the NVIDIA GeForce RTX 2070 SUPER records an average benchmark score of 20282, placing it in the 65th percentile of all GPUs. Its nearest rivals are all within a 1.5% band. The NVIDIA Quadro M4000M scores 20480, which is 1% higher. The NVIDIA GeForce RTX 3070 Mobile reaches 20534, 1.2% higher. The Intel Arc B570 and Intel Arc A750 score 20556 and 20582 respectively, sitting 1.3% and 1.5% above the RTX 2070 SUPER. None of these alternatives would meaningfully change the experience in Doom at the tested settings, as the deltas are all under two percent.
The CPU holds the 77th percentile among all processors tested, while the GPU sits at the 65th percentile. This means the processor is comparatively stronger in the broader hardware landscape, but within the context of Doom specifically, the measured frame rates will tell the real story.
CPU and GPU Roles
Doom is a fast-paced FPS with demanding rendering requirements, and the measured data reveals a clear pattern of GPU dominance across all resolutions. The most direct way to see this is to compare frame rates at the same settings across different resolutions. At Low settings, the average frame rate drops from 212 FPS at 1920x1080 to 137 FPS at 2560x1440, then to 74 FPS at 3840x2160. That is a 65% drop from 1080p to 4K at the same settings. Since the CPU workload stays roughly constant while the pixel count scales up, this steep decline indicates the GPU is the limiting factor.
At Ultra settings, the pattern continues. The average frame rate goes from 127 FPS at 1920x1080 to 82 FPS at 2560x1440, then to 45 FPS at 3840x2160. The 4K Ultra result falls below the 60 FPS playability threshold, while the same settings at lower resolutions remain comfortably playable. If the CPU were the bottleneck, we would expect to see similar frame rates regardless of resolution, since the game logic and draw calls would remain unchanged. The data does not show that.
The scaling between presets at a fixed resolution reinforces this. At 1920x1080, dropping from Ultra to Low raises the average from 127 FPS to 212 FPS, a gain of 85 FPS. At 3840x2160, the same preset change moves from 45 FPS to 74 FPS, a gain of only 29 FPS. The GPU has less headroom at higher resolutions, so reducing graphical load produces smaller absolute gains. This is consistent with a system where the RTX 2070 SUPER is the primary constraint in Doom, and the i5-13400F provides enough processing power to avoid becoming the limiting factor.
The CPU still matters, of course. Its strong multi-threaded performance, evidenced by a Cinebench R23 multi-core score of 22604 and a Passmark multi-thread score of 25032, ensures it can feed the GPU with draw calls and game state updates. But in Doom, the recorded data shows that resolution and preset level, which are GPU-bound variables, dominate the frame rate outcomes.
How This Combo Ranks
The combination of the Intel Core i5-13400F and NVIDIA GeForce RTX 2070 SUPER ranks 2153 out of 3712 tested combinations in Doom. That places it in the upper 42% of all recorded system configurations. Given that the GPU sits at the 65th percentile and the CPU at the 77th percentile, this ranking is slightly lower than either component would suggest individually. This is typical for a game that leans heavily on GPU performance, as the weaker of the two components, the GPU, tends to dictate the final result.
The ranking also reflects the fact that many tested combos pair newer or higher-end GPUs with similarly capable processors. A rank of 2153 out of 3712 means there are 1559 combinations that perform better in Doom, but also 1559 combinations that perform worse. For a mid-range GPU from 2019 paired with a 13th-gen Core i5, this is a respectable position in the overall distribution.
The measured frame rates back up this ranking. At 1920x1080, the combo delivers well over 120 FPS at every preset, including 127 FPS at Ultra. At 2560x1440, it stays above 80 FPS at all presets. Only at 3840x2160 does it struggle, with Ultra falling to 45 FPS and High sitting just below 60 at 55 FPS. The overall rank reflects this mixed performance profile, strong at mainstream resolutions, weaker at 4K.
The Verdict
Yes, this PC can run Doom, and it does so comfortably at the two most common gaming resolutions. The database's verdict is clear: at 1920x1080, all four tested presets are playable, with the best settings being Ultra at an average of 127 FPS. At 2560x1440, all four presets also clear the 60 FPS threshold, and Ultra runs at 82 FPS on average. At 3840x2160, the system can handle Low and Medium settings, with Medium averaging 65 FPS, but High drops to 55 FPS and Ultra falls to 45 FPS.
For gamers targeting 1080p or 1440p, this system delivers a smooth experience at maximum settings. For 4K users, Medium settings are the ceiling for maintaining 60 FPS, and even that requires accepting a minimum of 55 FPS. The playability threshold in the database is 60 FPS, and the verdict lists the playable settings accordingly.
Measured FPS Breakdown
At 1920x1080, the lowest resolution tested, the system delivers high frame rates across the board. Low settings average 212 FPS. Medium averages 184 FPS with a minimum of 157 and a maximum of 212. High averages 156 FPS. Ultra averages 127 FPS. Every preset at this resolution exceeds 120 FPS on average, which is more than double the playability threshold.
At 2560x1440, the results scale down but remain strong. Low averages 137 FPS. Medium averages 119 FPS with a minimum of 101 and a maximum of 137. High averages 101 FPS. Ultra averages 82 FPS. All presets stay above 80 FPS on average, and even the lowest recorded minimum, 101 FPS at Medium, is well above 60.
At 3840x2160, the system begins to show its limits. Low averages 74 FPS. Medium averages 65 FPS with a minimum of 55 and a maximum of 74. High averages 55 FPS. Ultra averages 45 FPS. The step from Medium to High is a drop of 10 FPS on average, and the step from High to Ultra is another 10 FPS. Only Low and Medium clear the 60 FPS average threshold at this resolution.
The minimum and maximum values recorded at Medium settings provide some insight into frame time consistency. At 3840x2160, the range is 55 to 74 FPS, a spread of 19 FPS. At 2560x1440, the range is 101 to 137, a spread of 36 FPS. At 1920x1080, the range is 157 to 212, a spread of 55 FPS. The relative spread, as a percentage of the average, shrinks as resolution increases, suggesting the GPU becomes more consistently loaded at higher pixel counts.
FAQ
Q: Can this system run Doom at 60 FPS on a 4K monitor?
A: Yes, but only at Low or Medium settings. The average frame rate at 3840x2160 is 74 FPS on Low and 65 FPS on Medium. High and Ultra average 55 and 45 FPS respectively, which fall below the 60 FPS threshold.
Q: What is the best settings preset at 1440p?
A: Ultra is the best preset at 2560x1440, averaging 82 FPS. All four presets at this resolution clear the 60 FPS threshold, so there is no reason to lower settings unless you want higher frame rates.
Q: How does the RTX 2070 SUPER compare to its nearest GPU rivals?
A: The RTX 2070 SUPER scores 20282 on average. The NVIDIA Quadro M4000M scores 20480, 1% higher. The RTX 3070 Mobile scores 20534, 1.2% higher. The Intel Arc B570 and Arc A750 score 20556 and 20582, which are 1.3% and 1.5% higher respectively.
Q: Is the CPU or GPU the main bottleneck in this game?
A: The GPU is the main constraint. Frame rates drop steeply as resolution increases at the same settings, which indicates GPU-bound performance. The i5-13400F provides ample processing power, as shown by its 77th percentile ranking among all CPUs.
Q: What frame rate can I expect at 1080p with High settings?
A: The average frame rate at 1920x1080 with High settings is 156 FPS. This is well above the 60 FPS playability threshold and should provide a smooth experience on any 1080p display, including high refresh rate monitors.
Q: Does the system maintain 60 FPS at 4K Medium?
A: The average is 65 FPS at 3840x2160 with Medium settings, but the recorded minimum is 55 FPS. So most of the time it stays above 60, but there are moments where it dips below the threshold.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, which averages 127 FPS. Since even the lowest preset, Low, hits 212 FPS, every option is viable, but Ultra offers the highest fidelity without sacrificing playability.
At 2560x1440, Ultra is again the best choice, averaging 82 FPS. The minimum recorded value at Medium is 101 FPS, and all presets stay comfortably above 60, so players can freely choose between higher frame rates at Low or maximum quality at Ultra.
At 3840x2160, Medium is the most demanding preset that maintains an average of 65 FPS, which clears the threshold. However, the minimum recorded at Medium is 55 FPS, so players sensitive to frame drops may prefer Low, which averages 74 FPS with no recorded minimum below the threshold. High and Ultra do not qualify, as they average 55 and 45 FPS respectively.