Instant compatibility check with FPS benchmarks and optimization tips
Doom
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 22 | 28 | 33 | 37 |
| 1440p QHD | 41 | 51 | 60 | 69 |
| 1080p Full HD | 64 | 78 | 93 | 107 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Doom on Your System
Measured FPS Breakdown
At 3840x2160, the Intel Core i5-13400F paired with the Intel Arc B390 delivers an average of 28 FPS on High settings. Dropping to Low raises the average to 37 FPS, while Medium sits in between at 33 FPS with a recorded minimum of 28 FPS and maximum of 37 FPS. The Ultra preset is the most demanding, producing an average of only 22 FPS. None of these 4K results approach the 60 FPS playability threshold, and even the fastest setting falls short by a wide margin.
Moving to 2560x1440, the picture improves considerably. High settings yield an average of 51 FPS, which is close to but still below the 60 FPS mark. Low settings cross the threshold with an average of 69 FPS. Medium achieves exactly 60 FPS on average, with a minimum of 51 FPS and a maximum of 69 FPS, making it the most demanding preset that remains playable at this resolution. Ultra trails at 41 FPS average, again below the playable line.
At 1920x1080, the combo shows its strongest performance. Low settings produce an average of 107 FPS, while Medium delivers 93 FPS with a minimum of 79 FPS and a maximum of 107 FPS. High settings average 78 FPS, and even Ultra stays above 60 FPS with an average of 64 FPS. Every preset at 1080p clears the playability threshold, though Ultra leaves less headroom than the lower settings.
The scaling pattern across resolutions is consistent. From 1080p to 1440p, average FPS drops by roughly 25 to 30 percent depending on the preset. From 1440p to 4K, the drop is steeper, often halving the frame rate. For example, High goes from 78 FPS at 1080p to 51 FPS at 1440p to 28 FPS at 4K. This indicates that the graphics workload scales heavily with pixel count, and the Arc B390's performance degrades rapidly as resolution increases.
How This Combo Ranks
Within the database of tested combinations for Doom, this specific CPU and GPU pairing ranks 3300 out of 3712 combos. That places it in the lower portion of the field, roughly in the 11th percentile of all tested systems. The ranking reflects the GPU's limited throughput relative to other cards in the database, not the CPU, which is a mid-range part with solid compute scores.
The recorded data shows that the combo's position is driven almost entirely by the Arc B390's performance class. The GPU's average benchmark score of 1482 in 3DMark Steel Nomad places it in the 9th percentile of all GPUs, which is exceptionally low. Its nearest rivals include the NVIDIA GeForce GT 520MX with a score of 1463 and a delta of 1.3 percent, the NVIDIA GeForce 800M at 1460 with a 1.5 percent delta, the NVIDIA GeForce GT 625 OEM at 1446 with a 2.5 percent delta, and the NVIDIA GeForce GT 710 at 1443 with a 2.7 percent delta. All of these are entry-level or legacy parts, which contextualizes why the combo sits so low in the rankings.
The CPU, by contrast, is a much stronger component. The Core i5-13400F has an average benchmark score of 25292 and sits in the 77th percentile of all CPUs. Its nearest rivals are the AMD Ryzen 9 6900HS at 25284 (0 percent delta), the Intel Core 5 120 at 25362 (-0.3 percent), the AMD Ryzen 5 5600X3D at 25365 (-0.3 percent), and the AMD Ryzen 7 6800H at 25201 (0.4 percent). This means the processor is fully capable of feeding the GPU, but the graphics card becomes the bottleneck in nearly every scenario tested.
FAQ
Q: Can this system run Doom at 60 FPS on a 4K display?
A: No. At 3840x2160, the best recorded average is 37 FPS on Low settings. Medium averages 33 FPS, High averages 28 FPS, and Ultra averages 22 FPS. All presets fall below the 60 FPS playability threshold.
Q: What is the highest preset that maintains 60 FPS at 1440p?
A: Medium settings at 2560x1440 produce an average of exactly 60 FPS, with a minimum of 51 FPS and a maximum of 69 FPS. Low settings also exceed 60 FPS with an average of 69 FPS, but Medium is the most demanding playable option.
Q: Is the Ultra preset playable at 1080p?
A: Yes. At 1920x1080, Ultra averages 64 FPS, which clears the 60 FPS threshold. The recorded data lists all four presets (Low, Medium, High, Ultra) as playable at this resolution.
Q: How does the GPU compare to its closest rivals?
A: The Intel Arc B390 scores 1482 in 3DMark Steel Nomad. It is 1.3 percent faster than the NVIDIA GeForce GT 520MX, 1.5 percent faster than the NVIDIA GeForce 800M, 2.5 percent faster than the NVIDIA GeForce GT 625 OEM, and 2.7 percent faster than the NVIDIA GeForce GT 710.
Q: How does the CPU compare to similar processors?
A: The Intel Core i5-13400F has an average benchmark score of 25292. It is essentially tied with the AMD Ryzen 9 6900HS (25284, 0 percent delta), 0.3 percent slower than the Intel Core 5 120 (25362) and AMD Ryzen 5 5600X3D (25365), and 0.4 percent faster than the AMD Ryzen 7 6800H (25201).
Q: What frame rates can be expected at 4K with the lowest settings?
A: The Low preset at 3840x2160 averages 37 FPS. This is the highest result recorded at that resolution, but it still falls well short of 60 FPS.
Similar Performance Alternatives
For the CPU, the Intel Core i5-13400F's nearest rivals in the database are the AMD Ryzen 9 6900HS, Intel Core 5 120, AMD Ryzen 5 5600X3D, and AMD Ryzen 7 6800H. The Ryzen 9 6900HS matches the i5-13400F almost exactly with a 0 percent delta, so users can expect nearly identical CPU-bound behavior in Doom. The Intel Core 5 120 and AMD Ryzen 5 5600X3D are both 0.3 percent slower on average, which is within measurement noise. The AMD Ryzen 7 6800H is 0.4 percent faster, also a negligible difference. Any of these processors would pair with the Arc B390 without changing the frame rate outcomes materially, since the GPU is the limiting factor.
On the GPU side, the Intel Arc B390's nearest rivals are the NVIDIA GeForce GT 520MX, GeForce 800M, GeForce GT 625 OEM, and GeForce GT 710. All of these sit within 2.7 percent of the Arc B390's 3DMark Steel Nomad score of 1482. In practical terms, swapping the Arc B390 for any of these GPUs would produce very similar FPS numbers in Doom at the same settings and resolutions. The GeForce GT 520MX is the closest at 1463, just 1.3 percent slower. The GeForce 800M is 1.5 percent slower, the GT 625 OEM 2.5 percent slower, and the GT 710 2.7 percent slower. These differences are small enough that the playability verdicts would remain unchanged across all tested resolutions.
Because the CPU and GPU alternatives are so close in performance, the overall system behavior would be nearly identical regardless of which of these parts is substituted. The bottleneck remains the graphics card, and the CPU headroom is ample for any of the listed rivals.
CPU and GPU Roles
The data shows a clear division of labor in this combo. The Intel Core i5-13400F is a strong processor with a 77th percentile ranking among all CPUs and an average benchmark score of 25292. It has 10 cores, 16 threads, and a boost clock of 4.60 GHz. The Arc B390, by contrast, sits in the 9th percentile of GPUs with an average score of 1482. In Doom, this disparity means the GPU is the overwhelming bottleneck at every resolution and preset.
Evidence comes from the scaling patterns. At 1080p, the combo hits 107 FPS on Low and 64 FPS on Ultra. At 1440p, those numbers drop to 69 FPS and 41 FPS respectively. At 4K, they fall to 37 FPS and 22 FPS. The consistent degradation as resolution increases points to pixel throughput being the limiting factor, which is a GPU constraint. If the CPU were the bottleneck, frame rates would remain flat or scale much less across resolutions.
The CPU's role is to maintain minimum frame rates and avoid stutter. The recorded minimums at 1440p Medium (51 FPS) and 1080p Medium (79 FPS) suggest that the processor can sustain the frame pacing without dropping below playable levels. The Core i5-13400F's single-thread score of 960 in 3DMark and PassMark single-thread score of 3634 are adequate for a 2016-era title like Doom, which does not demand extreme multi-core throughput. The 16 threads provide ample headroom for background tasks and game logic.
At 1080p, the GPU still dominates, but the CPU's contribution becomes slightly more visible. The gap between Low (107 FPS) and Ultra (64 FPS) is 43 FPS, which is a large spread driven by graphics settings. At 4K, the spread shrinks to 15 FPS (37 vs 22), indicating that the GPU is so heavily loaded that even reducing settings cannot recover much performance. This is classic GPU-bound behavior.
The Verdict
Yes, this PC can run Doom, but only under specific conditions. At 1920x1080, all four presets (Low, Medium, High, Ultra) are playable, with average frame rates ranging from 107 FPS on Low to 64 FPS on Ultra. The best setting at this resolution is Ultra, which averages 64 FPS and provides the highest visual quality while staying above the 60 FPS threshold.
At 2560x1440, the system remains playable on Low and Medium presets. Low averages 69 FPS, and Medium averages exactly 60 FPS. The best playable setting is Medium, which offers a balance of visual fidelity and performance. High and Ultra fall short at 51 FPS and 41 FPS respectively.
At 3840x2160, the system cannot reach 60 FPS on any preset. The highest average is 37 FPS on Low, followed by 33 FPS on Medium, 28 FPS on High, and 22 FPS on Ultra. No setting is listed as playable at this resolution. Users with 4K displays should lower the resolution or accept sub-60 FPS performance.
The verdict is clear: for 1080p gaming, this combo is fully capable, even at maximum settings. For 1440p, it works but requires Medium or Low settings. For 4K, it is not suitable for smooth play.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 64 FPS. This is the highest quality option available at this resolution, and it clears the playability threshold by a small margin.
At 2560x1440, the most demanding playable preset is Medium, averaging exactly 60 FPS. The recorded minimum is 51 FPS, so there is some variability, but the average meets the target. Low is also playable at 69 FPS, but Medium offers better visuals for the same average frame rate.
At 3840x2160, no preset reaches 60 FPS. The best option is Low at 37 FPS, but the verdict data lists no playable settings for this resolution. Users should stick to 1440p or lower for a smooth experience.