Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Doom
FPS 2016

Doom

82%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
240 FPS
Ultra 1080p Measured
146 FPS

1440p (2K / QHD)

Low 1440p Measured
156 FPS
Ultra 1440p Measured
96 FPS

4K (Ultra HD)

Low 4K Measured
84 FPS
Ultra 4K Measured
50 FPS
5.7ms Frame Time
9ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,500
Your CPU 27,799
Graphics Card
Required 27,325
Your GPU 26,331

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 50 64 77 84
1440p QHD 96 115 137 156
1080p Full HD 146 175 212 240

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 175
1920x1080 Low 240
1920x1080 Medium 212
1920x1080 Ultra 146
2560x1440 High 115
2560x1440 Low 156
2560x1440 Medium 137
2560x1440 Ultra 96
3840x2160 High 64
3840x2160 Low 84
3840x2160 Medium 77
3840x2160 Ultra 50

Performance Analysis: Doom on Your System

The Intel Core i5-12600KF paired with the NVIDIA GeForce RTX 5060 delivers a strong performance profile for Doom, with benchmark data showing that the combination handles the game comfortably across most modern resolutions. The measured FPS figures reveal a system that is capable of high refresh rate gameplay at 1080p and 1440p, while 4K remains playable at reduced settings. The data indicates a clear scaling pattern where the GPU becomes the primary performance factor as resolution increases, while the CPU’s 10 cores and 16 threads provide ample headroom for the game’s engine.

Best Settings per Resolution

At 3840x2160, the most demanding preset that maintains an average framerate at or above the 60 FPS playable threshold is High, which produces an average of 64.2 FPS. The Ultra preset at this resolution drops to 49.5 FPS, falling below the playable threshold, while Medium and Low settings achieve higher averages of 76.5 FPS and 83.9 FPS respectively. This suggests that 4K gaming is viable but requires sacrificing the highest visual fidelity to stay smooth.

Moving down to 2560x1440, the data shows that all four tested presets clear the 60 FPS threshold. The most demanding preset that remains playable is Ultra, which achieves an average of 96.3 FPS. This represents a substantial margin above the playable threshold, indicating that 1440p Ultra is not merely playable but comfortably smooth. The High preset at this resolution reaches 115.2 FPS, Medium hits 136.9 FPS, and Low peaks at 155.5 FPS.

For 1920x1080, the highest preset tested, Ultra, delivers an average of 146.2 FPS. This is more than double the playable threshold, making it the clear choice for maximum visual quality at this resolution. The scaling from High at 175.1 FPS to Medium at 211.7 FPS and Low at 240 FPS demonstrates that the system has significant performance headroom at 1080p, with even the most demanding settings far exceeding the 60 FPS requirement.

Similar Performance Alternatives

Examining the nearest rivals for the CPU, the Intel Core i5-12600KF’s average benchmark score of 27799 places it within a narrow band of comparable processors. The Intel Core i9-10900K scores 27872, which is 0.3% higher, while the AMD Ryzen 7 5800X3D scores 27896, also 0.3% higher. On the lower side, the AMD Ryzen 5 8500GE scores 27712, a 0.3% deficit, and the AMD Ryzen 7 6800U scores 27887, 0.3% above. These deltaPct values indicate that all four rivals perform within a fraction of a percent of the i5-12600KF, meaning users upgrading from or considering these alternatives would see virtually identical CPU-bound behavior in Doom.

For the GPU side, the NVIDIA GeForce RTX 5060’s average benchmark score of 26331 is closely matched by several alternatives. The AMD Radeon 860M scores 26401, just 0.3% higher, and the NVIDIA GeForce MX550 scores 26421, also 0.3% higher. The AMD Radeon RX 5700 XT 50th Anniversary reaches 26553, 0.8% above the RTX 5060, while the AMD Radeon RX 6750 XT scores 26011, which is 1.2% lower. These small percentage differences suggest that swapping the RTX 5060 for any of these rivals would result in nearly identical framerates in Doom, assuming the CPU remains the same.

FAQ

Q: Can this system run Doom at 4K with maximum settings?

A: No. The Ultra preset at 3840x2160 produces an average of 49.5 FPS, which is below the 60 FPS playable threshold. The highest playable setting at this resolution is High, which achieves 64.2 FPS.

Q: What is the best preset for 1440p gaming?

A: The Ultra preset at 2560x1440 achieves an average of 96.3 FPS, which clears the 60 FPS threshold by a wide margin. All four tested presets at this resolution are playable, with High at 115.2 FPS, Medium at 136.9 FPS, and Low at 155.5 FPS.

Q: How does the RTX 5060 compare to the RX 6750 XT in synthetic benchmarks?

A: The RTX 5060 has an average benchmark score of 26331, while the RX 6750 XT scores 26011. The deltaPct of 1.2% indicates the RTX 5060 holds a slight edge in overall GPU compute performance.

Q: Is the i5-12600KF significantly faster than the Ryzen 7 5800X3D?

A: No. The i5-12600KF scores 27799 on average, while the Ryzen 7 5800X3D scores 27896. The -0.3% deltaPct shows the Ryzen part is marginally ahead, but the difference is negligible for real-world gaming.

Q: What framerate can I expect at 1080p with Medium settings?

A: The measured average FPS at 1920x1080 with Medium settings is 211.7 FPS. This is well above the 60 FPS playable threshold and suitable for high refresh rate displays.

Q: Does the system maintain 60 FPS at 4K with Low settings?

A: Yes. The Low preset at 3840x2160 achieves an average of 83.9 FPS, which is significantly above the 60 FPS threshold. Medium settings also stay playable at 76.5 FPS.

The Verdict

The benchmark data clearly indicates that this combination of Intel Core i5-12600KF and NVIDIA GeForce RTX 5060 is fully capable of running Doom at playable framerates across all tested resolutions. At 1920x1080, the verdict is unambiguous: every preset from Low to Ultra clears the 60 FPS threshold, with the Ultra setting reaching 146.2 FPS on average. This makes 1080p gaming not just playable but exceptionally smooth, with headroom for high refresh rate monitors.

For 2560x1440, the system again passes with flying colors. The Ultra preset delivers 96.3 FPS, which is 36.3 FPS above the playable threshold. This means users can enjoy the game at maximum visual quality without compromising on smoothness. The High preset at 115.2 FPS offers an even larger safety margin, suggesting that even demanding scenes will stay well above 60 FPS.

The 4K situation is more nuanced. The Ultra preset falls short at 49.5 FPS, but the High preset recovers playability at 64.2 FPS. The data shows that 4K gaming is possible, but users must be willing to step down from the highest settings. Medium at 76.5 FPS and Low at 83.9 FPS provide increasingly comfortable margins. Overall, the system can run Doom at 60 FPS or higher at all resolutions, with the caveat that 4K requires a settings reduction from Ultra to High.

CPU and GPU Roles

The performance scaling across resolutions reveals how the CPU and GPU share the workload in Doom. At 1920x1080, the framerates are exceptionally high, with Low settings hitting 240 FPS and Ultra reaching 146.2 FPS. The relatively small gap between Low and Ultra at this resolution—93.8 FPS—suggests that the GPU is not fully saturated, and the CPU’s performance is a limiting factor at these elevated framerates. The i5-12600KF’s strong single-thread score of 1016 in 3dMark single-thread testing supports this interpretation, as the game’s engine likely relies on a few heavily loaded threads.

At 2560x1440, the resolution increase shifts more of the burden onto the GPU. The framerate drop from Low at 155.5 FPS to Ultra at 96.3 FPS represents a larger relative decline than at 1080p, indicating that the GPU is becoming the primary constraint. The CPU still has headroom, as evidenced by the fact that the 1440p Low preset outperforms the 1080p Ultra preset, suggesting that the GPU is not yet the sole bottleneck.

The 4K results make the GPU’s dominance clear. At 3840x2160, the framerate range from Low at 83.9 FPS to Ultra at 49.5 FPS shows a 34.4 FPS spread, which is proportionally larger than at lower resolutions. This indicates that the RTX 5060’s 8 GB of GDDR7 memory and 448.0 GB/s bandwidth are being pushed harder, and the GPU is now the definitive limiting factor. The CPU’s role diminishes at 4K, as even the strongest processor cannot compensate for the GPU’s rendering workload at this pixel count.

How This Combo Ranks

Within the benchmark database’s tested combinations for Doom, this pairing of Intel Core i5-12600KF and NVIDIA GeForce RTX 5060 ranks 1683 out of 3712 combinations. This places it in the upper half of all tested systems, specifically in the 45th percentile of the total pool. The rank reflects a balance between the CPU’s 79th percentile standing among all processors and the GPU’s 72nd percentile among all GPUs.

The rank of 1683 suggests that while this system is capable of excellent performance, there are 2029 other combinations that achieve higher average framerates in Doom. This is consistent with the measured FPS data, which shows the system excels at 1080p and 1440p but falls slightly short of the top tier at 4K Ultra. The GPU’s 8 GB memory capacity and the CPU’s mid-range positioning contribute to this ranking, as systems with higher-tier components would naturally achieve better 4K performance.

Measured FPS Breakdown

At 3840x2160, the benchmark results show a clear hierarchy across settings. The Low preset achieves an average of 83.9 FPS, Medium reaches 76.5 FPS, and High delivers 64.2 FPS. The Ultra preset drops to 49.5 FPS, which is the only setting at this resolution that falls below the 60 FPS playable threshold. The progression from Low to Ultra represents a 34.4 FPS decline, with the largest single drop occurring between High and Ultra.

At 2560x1440, all presets remain comfortably above the playable threshold. Low settings produce 155.5 FPS, Medium increases to 136.9 FPS, and High reaches 115.2 FPS. The Ultra preset achieves 96.3 FPS, maintaining a 36.3 FPS margin above the threshold. The scaling from Low to Ultra shows a 59.2 FPS total reduction, with each settings tier costing roughly 20 FPS on average.

At 1920x1080, the system demonstrates its peak performance. The Low preset hits 240 FPS, Medium achieves 211.7 FPS, and High delivers 175.1 FPS. The Ultra preset still manages 146.2 FPS, which is 86.2 FPS above the playable threshold. The framerate spread from Low to Ultra is 93.8 FPS, indicating that the GPU has significant rendering headroom at this resolution. The measured data confirms that this system is best suited for high refresh rate 1080p and 1440p gaming, with 4K playable at reduced settings.