Instant compatibility check with FPS benchmarks and optimization tips
Doom
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 85 | 104 | 123 | 141 |
| 1440p QHD | 156 | 191 | 226 | 260 |
| 1080p Full HD | 241 | 295 | 348 | 365 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Doom on Your System
The Intel Core i5-12400F paired with the NVIDIA GeForce RTX 4080 delivers exceptional performance in Doom, with the measured data showing every tested preset at every resolution comfortably exceeding the 60 FPS playability threshold. Benchmark results indicate this combination produces average framerates ranging from a low of 85 FPS at 4K Ultra to a high of 365 FPS at 1080p Low, making it a very strong option for high-refresh-rate displays. The data set includes measured FPS for 1080p, 1440p, and 2160p, with settings at Low, Medium, High, and Ultra, and the overall ranking places this combo in the top tier of tested systems.
Measured FPS Breakdown
At 1920x1080, the data shows a framerate floor far above what any monitor can display, with the average FPS ranging from 241 at Ultra to 365 at Low. The Medium preset averages 348 FPS, with a minimum of 296 and a maximum of 401, indicating a very narrow variance even during demanding sequences. High settings produce an average of 295 FPS, which is 11.3% faster than Ultra but 19.2% slower than Low. These figures suggest the RTX 4080 is largely unconstrained at this resolution, but the delta between presets shows the CPU still has a role: moving from Low to Ultra reduces the average by 124 FPS, a drop of 26.3%.
Stepping up to 2560x1440, the measured averages demonstrate a scaling pattern that is not perfectly linear. The Low preset averages 260 FPS, while Medium averages 226 FPS with a minimum of 192 and a maximum of 260. The High preset averages 191 FPS, and Ultra drops to 156 FPS. The gap between Low and Ultra is 104 FPS, which is a 40% reduction from the Low figure. Notably, the Medium preset's minimum of 192 is identical to the High average, which shows the optimization of the engine at this resolution. The data indicates that even the most demanding preset at 1440p remains far above the 60 FPS threshold, with a 96 FPS headroom over the playability limit.
At 3840x2160, the strain on the GPU becomes more evident. The Low preset averages 141 FPS, while Medium averages 123 FPS with a minimum of 104 and a maximum of 141. High settings produce an average of 104 FPS, and Ultra averages 85 FPS. The gap between Low and Ultra is 56 FPS, a 39.7% reduction. Notably, the Medium preset's minimum of 104 matches the High preset's average exactly, suggesting that the GPU is the primary limiter at this resolution. Even at the heaviest 4K Ultra setting, the average of 85 FPS leaves a 25 FPS margin above the playability threshold, so severe framerate drops would be required to hit any performance wall.
The scaling across resolutions for the Ultra preset is instructive: the average FPS drops from 241 at 1080p to 156 at 1440p (a 35.3% reduction) and then to 85 at 4K (a 45.5% reduction over the 1440p figure). This pattern indicates that the 4080's compute resources are progressively saturated as pixel count increases. In contrast, the Low preset scales from 365 at 1080p to 260 at 1440p and 141 at 4K, showing a smaller relative decline per step because the CPU and memory bandwidth constraints become relatively more important at lower settings.
How This Combo Ranks
The benchmark data places this combination at rank 295 out of 3712 tested combos, placing it in the 92nd percentile of all system configurations. That rank is based on a composite of all measured results, so the 4K Ultra score of 85 FPS aligns with this position. In a field of 3712, the top 295 positions include many systems with newer or more expensive components, but the fact that this combo sits above 3417 others shows the 12400F plus 4080 remains a high-tier configuration for this game.
The rank of 295 is a strong indicator of sustained performance across all presets. Many higher-ranked combos likely include the GPU's successor or higher-core-count CPUs, but the data records show the 12400F does not bottleneck the 4080 in this title. The percentileVsAllGpus of 86 for the 4080 and 73 for the CPU, when viewed together, suggest the GPU is the dominant component in this ranking, but the CPU's moderate percentile still allows for top-tier framerates. The composite ranking would likely be closer to the GPU percentile, confirming that the 4080 is the primary driver of the high rank.
Given the measured results, the ranking would be even higher if the game were more CPU-bound, but Doom's engine is largely optimized for GPU throughput. From a practical standpoint, the 295th rank means the majority of systems in the database will not match this framerate at 4K Ultra. The 3712 combos include many with less capable GPUs, and the 85 FPS at 4K UItra is a score that only 8% of tested systems can surpass.
Similar Performance Alternatives
Based on the nearest rivals from the CPU and GPU benchmark data, several alternative components would deliver similar performance at their respective roles. The CPU's nearest rival is the AMD Ryzen 5 7535HS, with an average score of 19047 versus 19039 for the i5-12400F, a delta of 0%. That CPU is a mobile part, but the benchmark average suggests it would be indistinguishable in this game. The Intel Core 3 201E has an average score of 19056, which is 0.1% higher, and the Intel Core i5-1335U scores 18982, which is 0.3% lower. The AMD EPYC 7773X also close at 18979, 0.3% below. Any of these CPUs would result in statistically identical framerates, assuming the GPU remains the bottleneck.
For the GPU, the closest rival is the NVIDIA GeForce RTX 4080 SUPER, with an average score of 54209 versus the 4080's 54247, a deltaPct of 0.1% (the SUPER is slightly lower). The AMD Radeon Pro W5700X scores 54828, which is 1.1% higher, and the AMD Radeon RX 6750 GRE 12 GB scores 55698, which is 2.6% higher. The AMD Radeon 8060S sits at 55757, 2.7% higher. In practice, these differences of 1-3% would translate to roughly 1-2 FPS at 4K Ultra, within the margin of error. A system with the 4080 SUPER or a Radeon Pro W5700X would behave nearly identically to the measured results.
If a user were considering an upgrade from the 12400F, the nearest rival data suggests no meaningful gain in Doom. The 7535HS has a score difference of only 8 points, which is negligible. The more interesting comparison is the GPU side: the RX 6750 GRE 12 GB has a higher average score by 2.6%, so it could potentially deliver slightly higher framerates in GPU-bound scenarios, but the difference is tiny enough that it would not be perceptible in real-world gameplay.
FAQ
Q: What is the highest FPS this combo achieved in the benchmark?
A: The highest average FPS is 365, recorded at 1920x1080 with Low settings.
Q: Is the RTX 4080 the bottleneck at 4K Ultra?
A: The data shows a drop from 104 FPS at 4K High to 85 FPS at 4K Ultra, which is a 19.2% reduction. That scaling is consistent with a GPU-bound scenario, but the CPU still holds above the 60 FPS threshold.
Q: What is the best setting for 1440p to stay above 60 FPS?
A: All presets at 1440p are playable. The Ultra preset averages 156 FPS (the highest of any 1440p preset in the list).
Q: How does this combo rank among all tested systems?
A: The combination is ranked 295th out of 3712, which places it in the top 8% of all tested system combinations.
Q: What is the average FPS at 1080p Ultra?
A: The 1080p Ultra preset averages 241 FPS.
Q: Are there any other GPUs that would score similarly?
A: The nearest rival GPUs are the RTX 4080 SUPER (0.1% lower average score) and the AMD Radeon RX 6750 GRE 12 GB (2.6% higher average score).
CPU and GPU Roles
The measured FPS scaling between resolutions reveals the classic division of labor. At 1080p, the framerate is so high that the CPU's single-thread performance is likely the main limiter, but the data shows the GPU still has overhead. Moving from 1080p Medium (348 FPS) to 1440p Medium (226 FPS) is a 35.1% reduction, which is nearly the same as the pixel count increase of 77.8% (1,920×1,080=2,073,600 vs 2,560×1,440=3,686,400). That means the GPU is getting more efficient per pixel as the resolution increases, which indicates the CPU was partially limiting the 1080p results.
At 4K, the 4080 becomes the clear driver. The 1440p Medium to 4K Medium drop is from 226 to 123 FPS, a 45.6% reduction, while the pixel count increases by 125% (from 3,686,400 to 8,294,400). The less-than-linear scaling suggests the CPU still has some impact, but the GPU's memory bandwidth is the key factor. The Low preset shows a similar pattern: 365 to 260 to 141 across resolutions, with the 1440p-to-4K drop of 45.7% being the largest relative decline.
The preset scaling within a resolution also shows the GPU's role. At 4K, the difference between Low (141 FPS) and Ultra (85 FPS) is 56 FPS, which means the GPU handles the additional shading and texture work. At 1080p, the same comparison yields a 124 FPS difference (365 to 241), which is a larger absolute difference but a smaller percentage reduction (33.9% vs 39.7%). This suggests the higher resolutions are more sensitive to preset changes, so the GPU is the dominant factor. The CPU's 6 cores and 12 threads are sufficient to feed the 4080 in this game, as evidenced by the fact that even the 1080p Low preset does not exceed the 365 FPS.
Best Settings per Resolution
Using the playableThresholdFps of 60, all presets are playable at all three resolutions. The most demanding preset that stays at or above 60 FPS is Ultra for each resolution. At 3840x2160, Ultra averages 85 FPS with no minimum recorded, but the average is 25 FPS above the threshold. At 2560x1440, Ultra averages 156 FPS, which is 96 FPS above the threshold. At 1920x1080, Ultra averages 241 FPS, which is 181 FPS above the threshold. The data shows no preset ever drops below the threshold, as the lowest recorded minimum FPS is 104 at 4K Medium, which is still 44 FPS above the playable limit.
If the goal is to maximize visual quality, the Ultra preset is the best choice at any resolution. The 4K Ultra setting at 85 FPS is the most demanding tested configuration, and it remains above the 60 FPS threshold. The Medium preset at 4K has a minimum of 104 FPS, so it offers a larger margin for frame-time spikes, but the Ultra has a higher average. For competitive play, the 1440p Ultra at 156 FPS is a balanced choice, while 1080p Ultra at 241 FPS is above the refresh rate of most high-end monitors.
The Verdict
The data clearly indicates that this Intel Core i5-12400F and NVIDIA GeForce RTX 4080 combination can run Doom at any of the tested settings and resolutions. The verdictByResolution shows that all preset levels (Low, Medium, High, Ultra) are playable at 3840x2160, 2560x1440, and 1920x1080. The best settings per resolution are always Ultra, with an average FPS of 85 at 4K, 156 at 1440p, and 241 at 1080p. The lowest average FPS across the entire measurement set is the 85.0 FPS figure at 4K Ultra, which is still 25 FPS above the playability threshold of 60 FPS.
This is a green light for any resolution. The only limiting factor is the refresh rate of the user's display. At 4K, the 85 FPS average is in the field of VRR displays, while at 1440p the 156 FPS exceeds the refresh rate of most non-competitive monitors. At 1080p, the 241 FPS average is suited for the most extreme esports displays. The 295th rank out of 3712 combos confirms that this is a premium configuration, and the measured data indicates that no further tuning is necessary. Ultra settings are the recommended preset for all resolutions, and the FPS is always above the required threshold.