Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Doom
FPS 2016

Doom

65%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
187 FPS
Ultra 1080p Measured
112 FPS

1440p (2K / QHD)

Low 1440p Measured
120 FPS
Ultra 1440p Measured
73 FPS

4K (Ultra HD)

Low 4K Measured
67 FPS
Ultra 4K Measured
41 FPS
7.5ms Frame Time
11ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,500
Your CPU 19,039
Graphics Card
Required 27,325
Your GPU 23,021

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 41 50 53 67
1440p QHD 73 89 104 120
1080p Full HD 112 134 159 187

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 134
1920x1080 Low 187
1920x1080 Medium 159
1920x1080 Ultra 112
2560x1440 High 89
2560x1440 Low 120
2560x1440 Medium 104
2560x1440 Ultra 73
3840x2160 High 50
3840x2160 Low 67
3840x2160 Medium 53
3840x2160 Ultra 41

Performance Analysis: Doom on Your System

The Intel Core i5-12400F paired with the Intel Arc B580 delivers a strong performance profile in Doom, with benchmark data showing the combination is well-suited for high-refresh-rate gaming at standard resolutions. The measured frame rates indicate that this setup provides a smooth experience across most settings, though 4K gaming requires careful preset selection to maintain playability. The data reveals a clear scaling pattern where lower resolutions unlock the full potential of the hardware, while 4K pushes the GPU to its limits.

Best Settings per Resolution

At 3840x2160, the most demanding preset that stays at or above 60 FPS is Low, which produces an average of 67 FPS. The Medium preset drops to 53.3 FPS, High falls to 50.1 FPS, and Ultra dips further to 41.1 FPS. This makes Low the only viable option for 4K playability, and even then, the margin above the 60 FPS threshold is modest. For users prioritizing visual fidelity at this resolution, the data suggests a significant trade-off, as the jump from Low to Medium costs roughly 14 FPS, representing a performance drop of over 20%.

At 2560x1440, the situation improves considerably. The Ultra preset achieves 72.9 FPS, making it the best playable setting while still clearing the 60 FPS bar. The High preset delivers 89.4 FPS, Medium reaches 104.1 FPS, and Low tops out at 120.2 FPS. All four presets remain comfortably above 60 FPS, meaning users can select Ultra without sacrificing smoothness. The data indicates that 1440p is the sweet spot for this hardware, offering both high visual quality and ample headroom for demanding scenes.

At 1920x1080, the combo excels across the board. The Ultra preset runs at 112.1 FPS, which is the best playable setting. High achieves 134 FPS, Medium hits 159.1 FPS, and Low reaches an impressive 186.6 FPS. Every preset at 1080p far exceeds the 60 FPS threshold, and even the most demanding setting provides nearly double the playable frame rate. This resolution is clearly where the i5-12400F and Arc B580 combination shines brightest, delivering a high-refresh-rate experience with minimal compromises.

How This Combo Ranks

The combo ranks 2816 out of 3712 tested combinations in Doom. This places it in the lower-middle portion of the database, which is notable given the strong absolute performance numbers. The ranking reflects that many other hardware pairings achieve higher frame rates in this particular title, likely due to the game’s age and its relatively modest system requirements. The percentile data for the individual components tells a similar story: the CPU sits at the 73rd percentile among all processors, while the GPU lands at the 68th percentile among all graphics cards. These figures suggest the hardware is above average but not top-tier, which aligns with the measured performance showing solid 60+ FPS at 1080p and 1440p but struggles at 4K Ultra.

The rank of 2816 indicates that while this combo is fully capable of running Doom smoothly at most settings, there are over 2800 other configurations that perform better. This is not a criticism of the hardware but rather a reflection of the game’s optimization and the wide range of higher-end components in the database. For a mid-range desktop CPU paired with a newer mid-range GPU, the performance is respectable, and the rank should be interpreted in the context of all possible combinations rather than as a measure of absolute inadequacy.

FAQ

*Q: Can this PC run Doom at 4K resolution?*

A: Yes, but only at Low settings, which produce an average of 67 FPS. Medium, High, and Ultra presets all fall below the 60 FPS threshold, with Ultra averaging just 41.1 FPS.

Q: What is the best setting for 1440p gaming?

A: The Ultra preset is the best playable option at 2560x1440, delivering an average of 72.9 FPS. All other presets also exceed 60 FPS, with Low reaching 120.2 FPS.

Q: How does the combo perform at 1080p?

A: Every preset at 1920x1080 clears the 60 FPS threshold. The Ultra setting averages 112.1 FPS, while Low reaches 186.6 FPS, making this resolution ideal for high-refresh-rate monitors.

Q: Is the CPU or GPU more important for this game?

A: The data shows the GPU becomes the limiting factor at higher resolutions. At 1080p, the CPU provides enough headroom for the GPU to reach 186.6 FPS at Low, but at 4K, the GPU’s workload increases significantly, causing frame rates to drop below 60 FPS on all but the Low preset.

Q: What is the playable threshold for this benchmark?

A: The playable threshold is defined as 60 FPS. The verdict data shows that at 3840x2160, only Low settings are playable, while at 2560x1440 and 1920x1080, all four presets meet or exceed this threshold.

Q: How does this combo rank compared to other tested hardware?

A: It ranks 2816 out of 3712 combinations in Doom, placing it in the lower-middle range. The CPU is in the 73rd percentile, and the GPU is in the 68th percentile among their respective categories.

Similar Performance Alternatives

For the CPU, the nearest rivals based on average benchmark scores are the AMD Ryzen 5 7535HS, which scores 19047 (a 0% difference), the Intel Core 3 201E at 19056 (0.1% lower), the Intel Core i5-1335U at 18982 (0.3% lower), and the AMD EPYC 7773X at 18979 (0.3% lower). These processors deliver nearly identical aggregate performance to the i5-12400F, meaning users upgrading from any of these would see negligible changes in CPU-bound scenarios. The Ryzen 5 7535HS is particularly close, with a delta of exactly 0%, indicating virtually interchangeable performance in synthetic benchmarks.

For the GPU, the nearest rivals are the AMD Radeon RX 580 2048SP with a score of 23061 (0.2% lower), the NVIDIA GeForce RTX 2080 at 22895 (0.6% higher), the NVIDIA GeForce RTX 3080 at 23172 (0.7% lower), and the NVIDIA P106-100 at 23249 (1% lower). The RTX 2080 is the closest match in terms of raw score, being only 0.6% faster than the Arc B580. The RTX 3080, despite being a higher-tier card, scores just 0.7% lower in this aggregate metric, suggesting that the Arc B580 occupies a performance band similar to these older or different-class GPUs. Users with these alternatives would experience comparable frame rates in Doom, though driver optimizations and specific game workloads could shift the balance slightly.

CPU and GPU Roles

The benchmark data reveals a clear division of labor between the Intel Core i5-12400F and the Intel Arc B580 across resolutions. At 1920x1080, the CPU’s role is more prominent relative to the GPU. The frame rates scale from 186.6 FPS at Low to 112.1 FPS at Ultra, a drop of about 40% as settings increase. This suggests that at 1080p, the GPU has enough headroom to push very high frame rates, and the CPU is capable of feeding it adequately at all presets. The fact that Low settings produce nearly 190 FPS indicates the CPU can handle high draw calls without bottlenecking, allowing the GPU to stretch its legs.

At 2560x1440, the balance shifts slightly toward the GPU. Frame rates range from 120.2 FPS at Low to 72.9 FPS at Ultra, a reduction of roughly 39% from the lowest to highest settings. Compared to 1080p, the absolute numbers are lower, but the relative scaling is similar. This indicates that both components are still working in tandem, with the GPU beginning to take on a heavier load as pixel count increases. The Ultra preset at 72.9 FPS still leaves room for the CPU to supply frames, showing that neither component is fully saturated at this resolution.

At 3840x2160, the GPU clearly becomes the dominant factor. The frame rates fall to 67 FPS at Low and 41.1 FPS at Ultra, a drop of about 39% again, but the absolute values are much lower. The CPU’s workload per frame is relatively constant across resolutions, while the GPU’s pixel processing demand quadruples from 1080p to 4K. The data shows that the Arc B580’s 13.67 TFLOPS of FP32 performance is insufficient for maintaining 60 FPS at 4K on higher presets, while the i5-12400F’s role becomes secondary. The scaling between resolutions — from 186.6 FPS at 1080p Low to 67 FPS at 4K Low — demonstrates that the GPU is the primary limiter at higher pixel counts, whereas the CPU’s 6 cores and 12 threads provide sufficient throughput even at 4K.

The Verdict

This PC can run Doom successfully, but the experience depends heavily on the chosen resolution and settings. At 1920x1080, the combo clears 60 FPS on every preset, with Ultra averaging 112.1 FPS, making it fully playable at the highest visual quality. At 2560x1440, all four presets also exceed 60 FPS, with Ultra delivering 72.9 FPS, ensuring a smooth experience without needing to compromise on graphics. At 3840x2160, only the Low preset achieves 67 FPS, which is above the 60 FPS threshold, but Medium (53.3 FPS), High (50.1 FPS), and Ultra (41.1 FPS) all fall short. The verdict data confirms that 1080p and 1440p are fully playable at all settings, while 4K requires dropping to Low for a stable frame rate. For users who prioritize 4K gaming, this hardware will necessitate significant graphical sacrifices; for 1440p and below, it offers a strong, high-refresh-rate experience.

Measured FPS Breakdown

At 3840x2160, the measured average frame rates are as follows: Low settings produce 67 FPS, Medium produces 53.3 FPS, High produces 50.1 FPS, and Ultra produces 41.1 FPS. No minimum or maximum FPS values were recorded in the data, so only averages are available. The progression shows a steady decline as settings increase, with the gap between Low and Medium being the largest single step at 13.7 FPS.

At 2560x1440, the average frame rates are: Low at 120.2 FPS, Medium at 104.1 FPS, High at 89.4 FPS, and Ultra at 72.9 FPS. This represents a more gradual decline across settings, with each step reducing performance by roughly 15-16 FPS. The Ultra preset maintains a comfortable margin above 60 FPS, making it a viable choice for quality-focused players.

At 1920x1080, the average frame rates are: Low at 186.6 FPS, Medium at 159.1 FPS, High at 134 FPS, and Ultra at 112.1 FPS. The scaling is consistent, with each preset tier costing approximately 22-25 FPS. The lowest setting provides nearly triple the 60 FPS threshold, while the highest setting still delivers nearly double. These numbers indicate that the combo is exceptionally well-suited for 1080p gaming, with enough headroom for future driver optimizations or more demanding scenes. Across all resolutions, the data shows no recorded minimum or maximum FPS values, meaning the analysis relies solely on average performance metrics.