Instant compatibility check with FPS benchmarks and optimization tips
Doom
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 52 | 61 | 76 | 82 |
| 1440p QHD | 96 | 114 | 135 | 155 |
| 1080p Full HD | 148 | 176 | 211 | 241 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Doom on Your System
The Intel Core i5-12400 and NVIDIA GeForce RTX 5060 combination delivers a strong performance profile for Doom, a 2016 FPS title. Benchmark data shows this pairing handles the game across all tested resolutions, with the most demanding settings remaining playable at 1080p and 1440p. At 4K, the combo still clears the 60 FPS threshold on High settings, though Ultra dips below that mark. The measured FPS figures, drawn from actual testing, reveal a system that scales predictably with resolution and preset changes, making it a practical choice for high-refresh-rate gaming at lower resolutions and solid 60 FPS gameplay at 4K.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, which achieves an average of 148 FPS. This leaves substantial headroom above the 60 FPS playable threshold, making Ultra the clear choice for 1080p gaming. The data shows no preset at this resolution falls below the target, so users can push the game to its maximum visual quality without concern.
Moving to 2560x1440, Ultra remains the best settings option, delivering an average of 96.2 FPS. This is comfortably above the 60 FPS threshold, with a margin of 36.2 FPS. The gap between Ultra at 1440p and the next preset down, High at 114.1 FPS, shows that even the most demanding settings leave performance to spare. For users with 144Hz displays at 1440p, Ultra will not quite hit that refresh rate, but it stays well within playable territory.
At 3840x2160, the situation changes. High is the most demanding preset that stays at or above 60 FPS, with an average of 61.2 FPS. This is a narrow margin of just 1.2 FPS above the threshold, so users should expect occasional dips below 60 in intense scenes, though the average remains playable. Medium averages 75.8 FPS, providing a safer buffer if consistent 60 FPS is a priority. Ultra at 4K drops to 51.5 FPS, which falls short of the playable threshold and should be avoided unless the user accepts sub-60 frame rates. Low at 4K averages 81.8 FPS, offering a high-performance option for those who prioritize frame rate over visual fidelity.
The pattern across resolutions is consistent: the RTX 5060 paired with the i5-12400 can handle Ultra at 1080p and 1440p, but at 4K the user must step down to High to maintain 60 FPS. The data suggests that for 4K gaming, High settings strike the right balance between visual quality and playability, while Ultra is reserved for users who tolerate lower frame rates.
CPU and GPU Roles
The benchmark results indicate that the GPU plays the dominant role in Doom’s performance, with the CPU providing sufficient headroom across all tested settings. The scaling between resolutions and presets confirms this: at 1920x1080, Ultra averages 148 FPS, while at 2560x1440 Ultra drops to 96.2 FPS, a reduction of 51.8 FPS. At 3840x2160, Ultra falls further to 51.5 FPS, a drop of 44.7 FPS from 1440p. This steep decline as resolution increases points to GPU-bound performance, as the rendering load grows with pixel count.
The preset scaling at each resolution reinforces this. At 1080p, moving from Low (241 FPS) to Ultra (148 FPS) reduces the average by 93 FPS, a 38.6% decrease. At 1440p, the same preset change from Low (154.7 FPS) to Ultra (96.2 FPS) cuts performance by 58.5 FPS. At 4K, Low (81.8 FPS) to Ultra (51.5 FPS) drops by 30.3 FPS. In each case, the performance hit from increasing settings reflects the GPU’s workload, not the CPU’s ability to feed frames.
The i5-12400, with 6 cores and 12 threads, shows no signs of bottlenecking in these results. The CPU’s benchmark scores, including a Cinebench R23 multicore score of 15989 and a single-core score of 2257, indicate strong processing capability for a 2022 desktop processor. Its percentile rank of 72 among all CPUs places it above most mainstream parts, and its nearest rivals in synthetic benchmarks—such as the AMD EPYC 7643 with a delta of -0.1% and the Intel Core i7-1355U at -0.3%—show similar aggregate performance. In Doom, the CPU’s role is to maintain frame pacing, and the data shows no resolution or preset where the CPU limits the average FPS.
At 4K, the GPU is clearly the limiting factor. The RTX 5060’s 8 GB of GDDR7 memory and 128-bit bus with 448.0 GB/s bandwidth handle the texture loads, but the raw compute—19.18 TFLOPS FP32—struggles with Ultra settings at that resolution. The GPU’s percentile rank of 72 among all GPUs, with nearest rivals like the AMD Radeon 860M at -0.3% and the AMD Radeon RX 6750 XT at 1.2%, places it in a competitive mid-range tier. In Doom, the GPU determines the ceiling: at 1080p it exceeds 240 FPS on Low, at 1440p it stays above 96 FPS on Ultra, but at 4K it only manages 51.5 FPS on Ultra.
For users with lower-end CPUs, the i5-12400 provides enough single-thread performance to avoid leaving GPU headroom unused. The 3DMark single-thread score of 910 and PassMark single-thread score of 3456 show solid IPC, which matters for games that rely on a few fast cores. However, the measured data in Doom does not show any scenario where the CPU becomes the primary constraint—the FPS scales consistently with GPU workload across all 12 tested combinations.
Measured FPS Breakdown
At 1920x1080, the full range of settings delivers high frame rates. Low settings average 241 FPS, with Medium at 211.2 FPS and High at 175.6 FPS. Ultra drops to 148 FPS but remains far above the 60 FPS threshold. The jump from Low to Medium costs 29.8 FPS, from Medium to High costs 35.6 FPS, and from High to Ultra costs 27.6 FPS. This consistent step-down shows that each preset tier has a measurable impact, but even the most demanding setting at 1080p leaves the system with 88 FPS of headroom over the playable threshold.
At 2560x1440, Low averages 154.7 FPS, Medium 134.6 FPS, High 114.1 FPS, and Ultra 96.2 FPS. The differences between presets are 20.1 FPS from Low to Medium, 20.5 FPS from Medium to High, and 17.9 FPS from High to Ultra. These smaller gaps compared to 1080p indicate that the GPU is beginning to feel the resolution increase, but the overall performance remains strong. Even Ultra at 1440p stays 36.2 FPS above the 60 FPS target.
At 3840x2160, the performance drops more sharply. Low averages 81.8 FPS, Medium 75.8 FPS, High 61.2 FPS, and Ultra 51.5 FPS. The step from Low to Medium costs 6 FPS, Medium to High costs 14.6 FPS, and High to Ultra costs 9.7 FPS. Notably, the gap between Medium and High at 4K is the largest single preset jump in the entire dataset, suggesting that High settings introduce significant rendering costs at this resolution. Ultra’s 51.5 FPS average is 8.5 FPS below the playable threshold, making it the only preset in the entire breakdown that fails to hit 60 FPS.
The data does not include min or max FPS values—all entries show null for these fields—so the analysis relies solely on average FPS. This means the verdicts are based on mean performance, and users should be aware that frame time variance could affect the experience, particularly at 4K High where the average sits just 1.2 FPS above the threshold. For 1080p and 1440p, the averages are so far above 60 FPS that even significant dips are unlikely to cause playability issues.
How This Combo Ranks
In Doom, this Intel Core i5-12400 and NVIDIA GeForce RTX 5060 combination ranks 1790 out of 3712 tested combos. This places it in the upper half of all configurations, specifically in the 48.2nd percentile (calculated from rank divided by total combos). The ranking reflects the measured FPS across all resolutions and settings, weighted toward the game’s performance demands.
The combo’s rank in Doom is consistent with the individual component percentiles. The CPU sits at the 72nd percentile among all CPUs, and the GPU also sits at the 72nd percentile among all GPUs. A mid-to-upper tier pairing like this typically lands in the upper half of game-specific rankings, and Doom’s 1790th place out of 3712 confirms that expectation. The rank indicates that many faster combos exist—likely those with higher-end GPUs like the RTX 5070 or RX 7800 XT—but this setup outperforms the majority of tested systems.
In synthetic benchmarks, the CPU’s nearest rival is the AMD EPYC 7643, which has an average score of 18697 compared to the i5-12400’s 18683, a delta of -0.1%. The Intel Core i7-1355U scores 18730, a -0.3% delta, and the AMD Ryzen AI 5 330 scores 18811, a -0.7% delta. On the lower side, the Intel Core i3-14100F scores 18519, a 0.9% delta. These small deltas show that the i5-12400 sits in a tightly packed cluster of CPUs with similar aggregate performance, meaning the CPU choice is unlikely to be the differentiator in Doom.
For the GPU, the nearest rival is the AMD Radeon 860M with an average score of 26401 against the RTX 5060’s 26331, a -0.3% delta. The NVIDIA GeForce MX550 scores 26421, also -0.3%, and the AMD Radeon RX 5700 XT 50th Anniversary scores 26553, a -0.8% delta. On the lower side, the AMD Radeon RX 6750 XT scores 26011, a 1.2% delta. These figures suggest that the RTX 5060 is competitive with a range of GPUs from both AMD and NVIDIA, though the deltaPct values indicate the RX 6750 XT is slightly faster in synthetic tests. In Doom, the measured FPS shows the RTX 5060 handles the game well, but the ranking suggests there are many faster GPUs that would push the combo higher.
The combo’s rank of 1790 in Doom specifically means that 1922 other configurations (3712 minus 1790) deliver higher FPS in this game. This is not a criticism—the system still clears 60 FPS at 4K High and exceeds 96 FPS at 1440p Ultra—but it positions the combo as a solid mid-range option rather than a top-tier performer. Users with high-refresh-rate 4K displays or competitive 1080p gaming at maximum refresh rates will find faster combos, but for standard 60 FPS gaming the rank is more than adequate.
FAQ
Q: Can this PC run Doom at 4K Ultra settings?
A: No. At 3840x2160 with Ultra settings, the measured average FPS is 51.5, which falls below the 60 FPS playable threshold. The verdictByResolution data lists only High, Low, and Medium as playable at 4K, with High being the best settings option at 61.2 FPS average.
Q: What is the best preset for 1440p gaming?
A: Ultra is the best settings option at 2560x1440, delivering an average of 96.2 FPS. All four presets—Low at 154.7 FPS, Medium at 134.6 FPS, High at 114.1 FPS, and Ultra at 96.2 FPS—clear the 60 FPS threshold, so users can choose Ultra for maximum visual quality.
Q: How much performance drops when moving from 1080p to 1440p at Ultra settings?
A: At 1920x1080 Ultra averages 148 FPS, while at 2560x1440 Ultra averages 96.2 FPS. This is a reduction of 51.8 FPS, or approximately 35% lower performance. The drop reflects the increased GPU workload from 2.07 million pixels at 1080p to 3.69 million at 1440p.
Q: Is the CPU or GPU the bottleneck in this game?
A: The GPU is the primary factor. The data shows that FPS scales steeply with resolution: Ultra at 1080p hits 148 FPS, but Ultra at 4K drops to 51.5 FPS. This resolution-dependent scaling indicates GPU-bound performance. The i5-12400’s strong single-thread score of 3456 in PassMark suggests it can keep up with the GPU’s frame output.
Q: Does the RTX 5060 outperform the RX 6750 XT in this game?
A: The measured FPS data is specific to this combo, and the GPU’s nearest rivals in synthetic benchmarks show the RX 6750 XT has a slightly higher average score of 26011 compared to the RTX 5060’s 26331, a delta of 1.2% in favor of the RX 6750 XT. However, this does not translate directly to Doom performance, as the measured FPS in this game depends on the full combo.
Q: What is the highest FPS this combo can achieve in Doom?
A: The highest measured average is 241 FPS, achieved at 1920x1080 with Low settings. Medium at 1080p averages 211.2 FPS, and High averages 175.6 FPS. These figures assume the 60 FPS threshold is well exceeded, making the system suitable for high-refresh-rate monitors at 1080p.
The Verdict
This PC can run Doom at all tested resolutions, with the caveat that 4K Ultra falls short of the 60 FPS threshold. The verdictByResolution data is clear: at 3840x2160, the playable settings are High, Low, and Medium, with High being the best option at 61.2 FPS average. This is a slim margin, so users should consider Medium at 75.8 FPS for a more comfortable buffer. Ultra at 4K is not playable, as its 51.5 FPS average fails to meet the 60 FPS playable threshold.
At 2560x1440, the system runs every preset above 60 FPS. Ultra is the best settings choice, delivering 96.2 FPS average, well above the threshold. This makes 1440p the sweet spot for this combo—users get near-maximum visual quality with substantial performance headroom. Low settings at 1440p reach 154.7 FPS, which would suit high-refresh-rate gaming, though Ultra’s 96.2 FPS is more relevant for most users.
At 1920x1080, the system exceeds all expectations. Ultra averages 148 FPS, and Low hits 241 FPS. Every preset clears 60 FPS by a wide margin, making this resolution the easiest for the combo. The data suggests that 1080p gaming at Ultra is the recommended configuration for users who want maximum visual fidelity, while those with 240Hz displays can drop to Low or Medium to push frame rates above 200 FPS.
The verdict is straightforward: this combo delivers playable performance everywhere except 4K Ultra. For 1080p and 1440p users, the system offers exceptional frame rates at the highest settings. For 4K users, High settings are the limit, with a narrow 1.2 FPS margin over the 60 FPS threshold. Given that Doom is a fast-paced FPS, the 51.5 FPS at 4K Ultra is likely to feel inconsistent, so stepping down to High or Medium is the practical choice. The i5-12400 and RTX 5060 provide a balanced pairing that handles this game with ease, leaving the user to choose between visual quality and frame rate based on their display and preferences.