Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Doom
FPS 2016

Doom

60%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
164 FPS
Ultra 1080p Measured
99 FPS

1440p (2K / QHD)

Low 1440p Measured
106 FPS
Ultra 1440p Measured
64 FPS

4K (Ultra HD)

Low 4K Measured
57 FPS
Ultra 4K Measured
35 FPS
8.3ms Frame Time
12ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,500
Your CPU 18,683
Graphics Card
Required 27,325
Your GPU 20,556

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 35 42 50 57
1440p QHD 64 78 92 106
1080p Full HD 99 121 143 164

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 121
1920x1080 Low 164
1920x1080 Medium 143
1920x1080 Ultra 99
2560x1440 High 78
2560x1440 Low 106
2560x1440 Medium 92
2560x1440 Ultra 64
3840x2160 High 42
3840x2160 Low 57
3840x2160 Medium 50
3840x2160 Ultra 35

Performance Analysis: Doom on Your System

The Intel Core i5-12400 paired with the Intel Arc B570 delivers a clear, resolution-dependent performance story in Doom. At 1080p and 1440p, this combo is firmly in playable territory across all tested presets, while 4K remains a challenge that requires significant settings compromises. The data shows a system that scales predictably with resolution, with the GPU becoming the dominant factor as pixel count rises.

Measured FPS Breakdown

At 1920x1080, the combo produces its highest frame rates. The Low preset averages 164 FPS, which drops to 143 FPS on Medium with a minimum of 121 FPS and a maximum of 164 FPS. High settings yield 121 FPS average, while Ultra still maintains a strong 99 FPS average. None of the 1080p entries include min or max data except Medium, but the averages alone indicate headroom for high-refresh displays.

Moving to 2560x1440, performance remains robust but shows the expected cost of additional pixels. Low averages 106 FPS, Medium drops to 92 FPS with a range of 79 to 106 FPS, High sits at 78 FPS, and Ultra holds at 64 FPS. The gap between Low and Ultra at this resolution is 42 FPS, highlighting how much headroom exists for visual quality tuning.

At 3840x2160, the picture changes dramatically. Low averages 57 FPS, just under the 60 FPS playable threshold. Medium averages 50 FPS with a minimum of 43 FPS and a maximum of 58 FPS. High drops to 42 FPS, and Ultra falls to 35 FPS. The spread from Low to Ultra is 22 FPS, but every setting at 4K fails to maintain a consistent 60 FPS average.

The data shows a consistent pattern: each resolution step down from 4K roughly doubles the available performance headroom. The 1080p Medium min of 121 FPS exceeds the 4K Low average of 57 FPS by more than double, indicating that this system is far more comfortable at lower resolutions.

CPU and GPU Roles

The Intel Core i5-12400 provides a solid foundation with 6 cores and 12 threads, but in Doom, the Arc B570's workload scales heavily with resolution. The benchmark results show that the GPU is the primary constraint at 4K, where even Low settings cannot reach the 60 FPS threshold. At 1080p and 1440p, the CPU has enough headroom to feed the GPU adequately, as evidenced by the strong frame rates across all presets.

The scaling between resolutions reveals the GPU bottleneck. From 1080p Ultra (99 FPS) to 1440p Ultra (64 FPS), the frame rate drops by 35 FPS, a reduction of roughly 35%. From 1440p Ultra (64 FPS) to 4K Ultra (35 FPS), the drop is 29 FPS, or about 45%. This accelerating decline with resolution is typical of a GPU-bound scenario, where the Arc B570's 10 GB of GDDR6 memory and 380.0 GB/s bandwidth become limiting factors.

The CPU's role is more apparent at lower resolutions. At 1080p Low, the system achieves 164 FPS, which likely approaches the practical limit for this processor in Doom. The i5-12400's single-thread performance, as measured by its 3dmark single-thread score of 910, is sufficient to avoid becoming the primary bottleneck at 1080p. However, at 4K, the GPU's 11.52 TFLOPS FP32 throughput and 200.0 GPixel/s pixel rate are simply insufficient for high settings.

The settings scaling also points to GPU dominance. Across all resolutions, the difference between Low and Ultra is substantial, but the CPU's performance does not change with settings. Since the frame rates scale predictably with resolution and preset, the data indicates that Doom is primarily GPU-limited for this combo, with the CPU providing adequate support at 1080p and 1440p but not being the deciding factor at 4K.

Best Settings per Resolution

At 1920x1080, the Ultra preset is the clear choice, delivering 99 FPS average. This is well above the 60 FPS playable threshold and leaves room for occasional dips without dropping below playability. The data shows no reason to compromise on quality at this resolution.

At 2560x1440, Ultra remains viable with 64 FPS average. This is above the 60 FPS threshold, but the margin is slim. For players who prioritize consistent frame times, High at 78 FPS offers a more comfortable buffer. However, based strictly on maintaining 60 FPS, Ultra is the most demanding preset that qualifies.

At 3840x2160, no preset achieves a 60 FPS average. The best option is Low at 57 FPS, which is below the playable threshold. Medium at 50 FPS and High at 42 FPS are progressively worse, and Ultra at 35 FPS is not viable. The verdict data confirms that 4K has no playable settings for this combo.

The practical recommendation is to use Ultra at 1080p and 1440p, while 4K users must either lower resolution or accept sub-60 FPS performance. The gap between 1440p Ultra (64 FPS) and 4K Low (57 FPS) is only 7 FPS, suggesting that 1440p with high settings is the better experience than 4K with minimal quality.

The Verdict

The data clearly shows that this PC can run Doom, but the experience depends heavily on the target resolution. At 1920x1080, all four presets — Low, Medium, High, and Ultra — clear the 60 FPS threshold, with Ultra delivering 99 FPS. This is a fully playable configuration for any settings preference.

At 2560x1440, the system also passes the 60 FPS test for all presets. Ultra averages 64 FPS, which is above the threshold, while High (78 FPS), Medium (92 FPS), and Low (106 FPS) provide increasing headroom. The best settings for visual quality at this resolution are Ultra, as the verdict data confirms.

At 3840x2160, the system fails to maintain 60 FPS on any preset. Low averages 57 FPS, just short of the threshold, and all other settings fall further behind. The verdict data explicitly lists no playable settings at 4K. For a 4K display, this combo would require reducing resolution to 1440p or accepting frame rates in the 35-57 FPS range.

In summary, this is a capable 1080p and 1440p machine for Doom, with excellent performance headroom at 1080p and adequate performance at 1440p. The 4K experience is not playable by the 60 FPS standard used in this analysis. The Core i5-12400 pairs well with the Arc B570, and the bottleneck at 4K is clearly the GPU.

FAQ

Q: Can this combo run Doom at 4K with 60 FPS?

A: No. The highest average at 3840x2160 is 57 FPS on Low settings, which is below the 60 FPS playable threshold. The verdict data lists no playable settings at this resolution.

Q: What is the best preset for 1440p gaming?

A: Ultra settings average 64 FPS, which clears the 60 FPS threshold. This is the most demanding preset that remains playable, according to the verdict data.

Q: How much performance drops when moving from 1080p to 1440p?

A: On Ultra settings, the average drops from 99 FPS at 1920x1080 to 64 FPS at 2560x1440, a reduction of 35 FPS. On Low settings, the drop is from 164 FPS to 106 FPS, a reduction of 58 FPS.

Q: Is the CPU or GPU the limiting factor at 1080p?

A: The data suggests the GPU is the primary constraint. At 1080p Low, the system reaches 164 FPS, but the CPU's 3dmark single-thread score of 910 indicates it can handle the workload. The GPU's 11.52 TFLOPS FP32 performance is the more likely bottleneck at higher settings.

Q: What is the minimum FPS recorded in the data?

A: The lowest minimum FPS is 43 FPS, recorded at 3840x2160 on Medium settings. At 2560x1440 Medium, the minimum is 79 FPS, and at 1920x1080 Medium, the minimum is 121 FPS.

Q: How does this combo rank among tested systems for Doom?

A: The combo ranks 2987 out of 3712 tested combos, placing it in the lower half of all configurations evaluated for this game.

How This Combo Ranks

The Intel Core i5-12400 + Intel Arc B570 combination ranks 2987th out of 3712 tested combos for Doom, placing it in the 20th percentile of all configurations. This ranking reflects the system's inability to handle 4K at playable frame rates, despite strong performance at 1080p and 1440p. The GPU's 65th percentile among all GPUs and the CPU's 72nd percentile among all CPUs suggest that the pairing is balanced, but the overall combo ranking is dragged down by the demanding 4K results.

The Arc B570's nearest rivals in the GPU benchmark data include the NVIDIA GeForce RTX 3070 Mobile (0.1% faster), Intel Arc A750 (0.1% slower), and AMD Radeon R9 M390X (0.5% slower). This indicates the B570 sits in a competitive mid-range tier. The Core i5-12400's nearest CPU rivals include the AMD EPYC 7643 (0.1% slower), Intel Core i7-1355U (0.3% slower), and AMD Ryzen AI 5 330 (0.7% slower), showing the i5-12400 is a solid performer relative to its peers.

For Doom specifically, the combo's rank of 2987 out of 3712 means that roughly 80% of tested systems outperform it. This is primarily due to the 4K results, as many higher-ranked combos likely handle 4K better. At 1080p and 1440p, the frame rates are competitive, but the 4K failure prevents a higher ranking. Players targeting 1080p or 1440p will find this combo adequate, while those expecting 4K capability should look at higher-tier GPU options.