Instant compatibility check with FPS benchmarks and optimization tips
Doom
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 97 | 122 | 139 | 163 |
| 1440p QHD | 180 | 217 | 255 | 270 |
| 1080p Full HD | 260 | 279 | 298 | 314 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Doom on Your System
Doom (2016) paired with an Intel Core i5-11400F and an NVIDIA GeForce RTX 5090 is a case study in overkill, and the recorded data confirms it emphatically. Across every tested resolution from 1920x1080 to 3840x2160, and every preset from Low to Ultra, this pairing stays well above the 60 FPS playability threshold. At the top end, 4K Ultra delivers an average of 97.2 FPS, meaning the 2016 shooter never comes close to stressing a GPU that ranks in the 92nd percentile of all graphics cards in the database.
FAQ
Q: Can the i5-11400F + RTX 5090 run Doom at 4K with Ultra settings?
A: Yes. The measured average at 3840x2160 Ultra is 97.2 FPS, comfortably above the 60 FPS threshold. Every preset at 4K clears the bar, from Low at 163.1 FPS down to Ultra.
Q: What FPS does this combo achieve at 1080p?
A: Frame rates range from 313.9 FPS at Low to 259.8 FPS at Ultra at 1920x1080, with Medium at 298.2 FPS and High at 279.1 FPS in between.
Q: How demanding is Doom on this hardware?
A: Not demanding at all. The gap between Low and Ultra at 4K is 65.9 FPS (163.1 down to 97.2), showing that even the heaviest preset only trims performance modestly on the RTX 5090.
Q: Is the Core i5-11400F a bottleneck here?
A: The data suggests no meaningful bottleneck. Frame rates scale upward as resolution drops, from 97.2 FPS at 4K Ultra to 259.8 FPS at 1080p Ultra, indicating the GPU-driven workload responds to resolution changes rather than hitting a CPU ceiling.
Q: What CPU is inside this build, and how capable is it generally?
A: The i5-11400F is a 6-core, 12-thread Rocket Lake chip sitting in the 71st percentile of all CPUs, with an average benchmark score of 17177. Its nearest rivals include the Intel Core i5-12450H and AMD Ryzen 3 PRO 8300G.
Q: How does this pairing rank among tested combos for Doom?
A: It ranks 212 out of 3712 tested combinations, placing it in roughly the top six percent of configurations benchmarked for this game.
Best Settings per Resolution
The most demanding preset that holds at or above 60 FPS is Ultra at every tested resolution, so the recommendation is straightforward: max the game out.
- 3840x2160 (4K), Ultra: 97.2 FPS average. Even at the highest pixel count, Ultra clears the threshold by over 37 frames. Stepping down to High buys 121.7 FPS, Medium 139 FPS, and Low 163.1 FPS, but none of those compromises are necessary.
- 2560x1440, Ultra: 180 FPS average. A triple-digit result at max settings, with High reaching 216.9 FPS, Medium 254.5 FPS, and Low 270 FPS for high-refresh display users.
- 1920x1080, Ultra: 259.8 FPS average. Low pushes 313.9 FPS, Medium 298.2 FPS, and High 279.1 FPS, meaning the game is effectively capped by the display, not the hardware, at this resolution.
In short, there is no settings decision to make. Ultra is the answer at 1080p, 1440p, and 4K alike.
CPU and GPU Roles
Doom on this combination is overwhelmingly GPU-bound, and the scaling data makes that clear. Moving from 1080p Ultra to 1440p Ultra drops the average from 259.8 to 180 FPS, and pushing to 4K Ultra reduces it further to 97.2 FPS. That steady decline as pixel count rises is the signature of a workload where the graphics card is the limiting factor: each additional pixel multiplies the shading, texture, and rasterization work for the RTX 5090's 21760 shading units and 176 ROPs to process.
The CPU's role stays in the background. The i5-11400F, with its 6 cores, 12 threads, and boost clock of 4.40 GHz, feeds frames fast enough that the frame rate never flattens at lower resolutions, which would be the telltale sign of a processor ceiling. Preset scaling reinforces the picture: at 4K, going from Low to Ultra costs 65.9 FPS, a substantial but proportionate penalty for a large visual uplift, consistent with GPU-side render cost rather than draw-call or logic limits on the CPU side.
For a fast-paced FPS like Doom, this balance is ideal. The GPU absorbs the detail burden, while the CPU's single-thread performance, reflected in scores like 2024 in Cinebench R23 single-core and 1777 in Geekbench single-core, keeps the game loop fed.
Similar Performance Alternatives
For the CPU, the i5-11400F sits in a tight cluster of parts with nearly identical aggregate scores. The database lists its average benchmark score at 17177, with these near neighbors:
- AMD EPYC 7H12, average score 17120, just 0.3 percent behind
- Intel Core i5-12450H, average score 17239, 0.4 percent ahead
- AMD Ryzen 3 PRO 8300G, average score 17278, 0.6 percent ahead
- Intel Core Ultra 7 164U, average score 17074, 0.6 percent behind
Any of these processors would deliver effectively the same Doom experience alongside an RTX 5090, since the game leans on the GPU at these frame rates anyway.
On the graphics side, the RTX 5090's average benchmark score of 79842 is closely matched by an eclectic set of rivals:
- NVIDIA Tesla P100 PCIe 16 GB, average score 79605, 0.3 percent behind
- NVIDIA Tesla P100 PCIe 12 GB, average score 79396, 0.6 percent behind
- AMD Radeon RX 6850M XT, average score 78940, 1.1 percent behind
- AMD Radeon Pro Vega 64X, average score 80959, 1.4 percent ahead
In Doom specifically, aggregate scores translate loosely to frame rates, and parts within a percent or two of the RTX 5090 would land within a few FPS of the 97.2 FPS 4K Ultra result. The practical takeaway: a wide range of nearby hardware, from workstation Tesla cards to the mobile-oriented RX 6850M XT, behaves similarly in this title.
The Verdict
Yes, unreservedly. This PC runs Doom at maximum settings at every tested resolution. The verdict data shows all four presets, Low through Ultra, playable at 1920x1080, 2560x1440, and 3840x2160. Best-settings results are 259.8 FPS at 1080p Ultra, 180 FPS at 1440p Ultra, and 97.2 FPS at 4K Ultra, every one of them comfortably past the 60 FPS threshold.
For a 2016 release running on a GPU from 2025, the outcome is a foregone conclusion before a single frame is rendered, and the measurements bear that out. The only scenario where this pairing shows any strain is 4K Ultra, and even there the margin above the threshold is generous. Owners of high-refresh monitors can also take advantage: 1440p High runs at 216.9 FPS, and 1080p Low reaches 313.9 FPS.
How This Combo Ranks
Across the database, this combination ranks 212 out of 3712 tested pairings for Doom, placing it ahead of the overwhelming majority of configurations measured for this title. That position reflects the RTX 5090's standing in the 92nd percentile of all GPUs, an elite tier backed by 32 GB of GDDR7 memory on a 512-bit bus with 1.79 TB/s of bandwidth, over 104 TFLOPS of FP32 compute, and support for DirectX 12 Ultimate and Vulkan 1.4.
The i5-11400F, while only in the 71st percentile of CPUs, does not hold the pairing back in this game. Doom's GPU-heavy profile means the ranking is driven almost entirely by the graphics card, and a 92nd-percentile GPU paired with a solidly upper-tier processor lands the combo firmly in the top tier of results. For anyone benchmarking against this configuration, the bar it sets is high: sub-100 FPS at 4K Ultra is the floor, not the ceiling, of what this hardware does with Doom.