Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Doom
FPS 2016

Doom

59%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
202 FPS
Ultra 1080p Measured
122 FPS

1440p (2K / QHD)

Low 1440p Measured
131 FPS
Ultra 1440p Measured
79 FPS

4K (Ultra HD)

Low 4K Measured
71 FPS
Ultra 4K Measured
43 FPS
6.7ms Frame Time
10ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,500
Your CPU 17,177
Graphics Card
Required 27,325
Your GPU 21,035

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 43 52 62 71
1440p QHD 79 96 114 131
1080p Full HD 122 149 176 202

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 149
1920x1080 Low 202
1920x1080 Medium 176
1920x1080 Ultra 122
2560x1440 High 96
2560x1440 Low 131
2560x1440 Medium 114
2560x1440 Ultra 79
3840x2160 High 52
3840x2160 Low 71
3840x2160 Medium 62
3840x2160 Ultra 43

Performance Analysis: Doom on Your System

Can Intel Core i5-11400F + NVIDIA GeForce RTX 5050 run Doom? Based on the database measurements, this combo delivers a smooth experience at 1080p and 1440p with maxed settings, while 4K requires a slight settings reduction. The recorded data shows average frame rates ranging from 43 FPS at 4K Ultra to 202 FPS at 1080p Low, with the sweet spot for visual fidelity and performance being 1440p Ultra at 79 FPS. The combo ranks 2281st out of 3712 tested configurations for this game, placing it in the upper-middle tier of systems capable of running the 2016 FPS title.

Best Settings per Resolution

The database identifies the most demanding preset that maintains at least 60 FPS average at each resolution. For 3840x2160, that setting is Medium, which delivers an average of 62 FPS. The measured range at this preset spans from 52 FPS minimum to 71 FPS maximum, indicating some dips below the 60 FPS threshold but an overall playable experience. Low settings at 4K produce 71 FPS average, while High drops to 52 FPS and Ultra falls to 43 FPS, so Medium is the highest quality option that stays at or above the playability line.

At 2560x1440, the verdict is more generous: all four presets are marked as playable, and the best settings are Ultra with an average of 79 FPS. This leaves ample headroom above the 60 FPS threshold, and the recorded range for Medium at this resolution shows 97 FPS minimum and 131 FPS maximum. High settings average 96 FPS, Low reaches 131 FPS, and Ultra sits comfortably at 79 FPS, making it the recommended choice for maximum visual quality without sacrificing smoothness.

For 1920x1080, the best settings are again Ultra, producing an average of 122 FPS. This resolution sees the highest performance across the board: Low hits 202 FPS, Medium averages 176 FPS with a range of 150 to 203 FPS, and High delivers 149 FPS. Ultra at 122 FPS still provides a substantial buffer above 60 FPS, so players can enable the highest preset and expect consistently fluid gameplay.

How This Combo Ranks

Within the database's collection of 3712 tested CPU and GPU combinations for Doom, this pairing holds the 2281st position. That places it in the 61st percentile of all tested combos, meaning roughly 61 percent of configurations outperform it while about 39 percent deliver lower frame rates. The ranking reflects a mid-pack standing: capable of running the game well at most settings, but not among the top performers that would dominate higher resolutions or extreme presets.

The CPU itself, the Intel Core i5-11400F, sits at the 71st percentile against all CPUs in the database, with an average benchmark score of 17177. Its nearest rivals include the AMD EPYC 7H12 (average score 17120, 0.3 percent higher), the Intel Core i5-12450H (17239, 0.4 percent higher), the AMD Ryzen 3 PRO 8300G (17278, 0.6 percent higher), and the Intel Core Ultra 7 164U (17074, 0.6 percent lower). These deltas are all within one percent, indicating the i5-11400F performs nearly identically to a diverse set of competing processors from different generations and market segments.

The GPU, the NVIDIA GeForce RTX 5050, ranks at the 66th percentile among all GPUs, with an average benchmark score of 21035. Its nearest rivals are the AMD Radeon RX Vega M GL (21153, 0.6 percent higher), the AMD Radeon HD 8970M (21237, 1 percent higher), the AMD Radeon RX 5600 XT (20713, 1.6 percent lower), and the NVIDIA RTX A4000 Mobile (21379, 1.6 percent higher). Again, the performance gaps are minimal, suggesting the RTX 5050 trades blows with older high-end mobile and desktop parts.

Measured FPS Breakdown

The database records 12 distinct measurement points across three resolutions and four settings. At 1920x1080, the full set of numbers is available: Low averages 202 FPS, Medium averages 176 FPS with a minimum of 150 and a maximum of 203, High averages 149 FPS, and Ultra averages 122 FPS. The spread from Low to Ultra represents a 40 percent drop in average frame rate, showing how much headroom the higher presets consume.

Moving to 2560x1440, Low averages 131 FPS, Medium averages 114 FPS with a minimum of 97 and a maximum of 131, High averages 96 FPS, and Ultra averages 79 FPS. The transition from 1080p to 1440p reduces performance by roughly 35 to 37 percent across the presets, a typical scaling for a resolution that nearly doubles pixel count. The Medium preset at 1440p shows a tighter range than at 1080p, with the 97 minimum still safely above 60 FPS.

At 3840x2160, the measurements are sparser: Low averages 71 FPS, Medium averages 62 FPS with a minimum of 52 and a maximum of 71, High averages 52 FPS, and Ultra averages 43 FPS. The Medium preset is the only one with a recorded minimum and maximum, and its 52 FPS floor dips below the playability threshold even though the average stays at 62. High and Ultra both fall below 60 FPS on average, making them unsuitable for smooth gameplay at 4K.

The pattern across resolutions is consistent: each step up from 1080p to 1440p to 4K reduces average frame rates by roughly 35 to 40 percent at each preset level. The gap between Low and Ultra widens as resolution increases, from 80 FPS at 1080p to 52 FPS at 1440p to 28 FPS at 4K, indicating the GPU becomes the limiting factor at higher pixel counts.

Similar Performance Alternatives

For the CPU, the nearest rivals in the database are the AMD EPYC 7H12, Intel Core i5-12450H, AMD Ryzen 3 PRO 8300G, and Intel Core Ultra 7 164U. All four sit within 0.6 percent of the i5-11400F's average benchmark score, meaning any of these processors would produce nearly indistinguishable frame rates in Doom when paired with the same GPU. The EPYC 7H12 is a server-class chip, the i5-12450H is a mobile processor, the Ryzen 3 PRO 8300G is a modern desktop APU, and the Core Ultra 7 164U is a low-power mobile part; their similarity in score underscores that Doom's performance here is not heavily dependent on CPU choice.

For the GPU, the nearest rivals are the AMD Radeon RX Vega M GL, AMD Radeon HD 8970M, AMD Radeon RX 5600 XT, and NVIDIA RTX A4000 Mobile. The RX 5600 XT is a desktop card from a previous generation, while the others are mobile or integrated parts. The RTX 5050's average score of 21035 trails the RX Vega M GL by 0.6 percent and the HD 8970M by 1 percent, but leads the RX 5600 XT by 1.6 percent and the RTX A4000 Mobile by 1.6 percent. In practical terms, swapping the RTX 5050 for any of these would yield frame rates within a few FPS of each other across the measured settings.

CPU and GPU Roles

The recorded data reveals how the balance shifts between CPU and GPU as resolution changes. At 1920x1080, the CPU has more influence: frame rates scale dramatically with preset changes, from 202 FPS at Low to 122 FPS at Ultra, a 40 percent reduction. The high average frame rates at this resolution suggest the i5-11400F can feed the RTX 5050 enough data to keep it busy, but the GPU still dominates the workload as settings increase.

Moving to 2560x1440, the GPU's role grows. The average frame rates drop to 131 FPS at Low and 79 FPS at Ultra, a 40 percent reduction from Low to Ultra, similar to 1080p. However, the absolute numbers are lower, indicating the GPU is doing more work per frame. The CPU's 12 threads and 6 cores are sufficient to maintain these frame rates, as evidenced by the consistent scaling pattern.

At 3840x2160, the GPU is clearly the bottleneck. The average frame rates fall to 71 FPS at Low and 43 FPS at Ultra, with the Medium preset dipping to a 52 FPS minimum. The CPU's contribution diminishes because the GPU must process four times the pixels of 1080p, and the RTX 5050's 8 GB of GDDR6 memory and 128-bit bus become limiting factors. The fact that High and Ultra both average below 60 FPS at 4K confirms that the GPU cannot keep pace at this resolution, regardless of the CPU's capability.

The scaling between resolutions provides further evidence: at Low settings, moving from 1080p to 1440p reduces FPS by 35 percent (202 to 131), and from 1440p to 4K reduces it by 46 percent (131 to 71). At Ultra settings, the drops are 35 percent (122 to 79) and 46 percent (79 to 43). The consistent reduction percentages suggest the GPU handles the workload proportionally to pixel count, while the CPU maintains a steady supply of frames across all resolutions.

FAQ

Q: What is the best settings preset for 4K gaming with this combo?

A: The database marks Medium as the best 4K preset, delivering an average of 62 FPS with a range of 52 to 71 FPS. Low averages 71 FPS, but High drops to 52 FPS and Ultra to 43 FPS, making Medium the highest quality preset that stays at or above the 60 FPS threshold.

Q: Can this system run Doom at 1440p with max settings?

A: Yes, the Ultra preset at 2560x1440 averages 79 FPS, which is above the 60 FPS playability threshold. All four presets at this resolution are marked as playable, with Low averaging 131 FPS, Medium 114 FPS, and High 96 FPS.

Q: How does this combo rank among all tested systems for Doom?

A: It ranks 2281st out of 3712 tested combinations, placing it in the upper-middle tier. The CPU ranks at the 71st percentile among all CPUs, and the GPU ranks at the 66th percentile among all GPUs.

Q: What is the highest average FPS recorded for this combo?

A: The highest average FPS is 202, recorded at 1920x1080 with Low settings. The Medium preset at 1080p peaks at 203 FPS maximum, while the Low preset's average of 202 is the highest sustained frame rate in the measurements.

Q: Which component is the bottleneck at 4K resolution?

A: The GPU is the limiting factor at 3840x2160. The RTX 5050's average scores drop to 52 FPS at High and 43 FPS at Ultra, while the CPU's benchmark scores are comparable to rivals within 0.6 percent. The GPU's inability to maintain 60 FPS at High and Ultra settings indicates it cannot handle the pixel workload at 4K.

Q: Are there any settings at 4K that are not playable?

A: Yes, High and Ultra at 3840x2160 average 52 FPS and 43 FPS respectively, both below the 60 FPS playability threshold. The database lists only Low and Medium as playable settings at this resolution.