Instant compatibility check with FPS benchmarks and optimization tips
Doom
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 85 | 104 | 121 | 139 |
| 1440p QHD | 154 | 188 | 225 | 259 |
| 1080p Full HD | 238 | 282 | 298 | 315 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Doom on Your System
Measured FPS Breakdown
The recorded performance data for Doom with the Intel Core i5-11400F and NVIDIA GeForce RTX 4080 SUPER shows a system that is overwhelmingly capable across every tested configuration. The database contains twelve measured average FPS points, spanning three resolutions and four quality presets each. Min and max FPS values are not recorded in the dataset, so the analysis relies entirely on average FPS, which still provides a clear picture of performance headroom.
At 1920x1080, the lowest resolution tested, the combo delivers exceptional frame rates. With Low settings, the average FPS reaches 314.5, which is the highest single measurement in the entire dataset. Medium settings drop slightly to 298.1, still comfortably above the 300 FPS mark. High settings produce 281.9 average FPS, while Ultra settings, the most demanding preset, still maintains 238.4 average FPS. The spread from Low to Ultra at 1080p is 76.1 FPS, which indicates that even the heaviest visual configuration leaves substantial performance on the table for high-refresh-rate monitors.
Moving to 2560x1440, the performance remains extremely strong but begins to show the expected scaling penalty. Low settings average 258.9 FPS, a 55.6 FPS reduction compared to 1080p Low. Medium settings average 224.8 FPS, down 73.3 FPS from the same preset at 1080p. High settings produce 188.4 average FPS, a 93.5 FPS drop. Ultra settings at 1440p average 154.2 FPS, which is 84.2 FPS lower than Ultra at 1080p. Despite these reductions, every preset at 1440p still clears the 60 FPS playable threshold by a massive margin, with even the slowest configuration (Ultra) delivering more than double the required frame rate.
At 3840x2160, commonly known as 4K, the performance scales down further but remains highly playable. Low settings average 139.4 FPS, Medium settings average 121 FPS, and High settings average 104.1 FPS. Ultra settings, the most demanding configuration in the entire test suite, still maintains an average of 85.3 FPS. The gap between Low and Ultra at 4K is 54.1 FPS, which is smaller than the corresponding gaps at 1440p (104.7 FPS) and 1080p (76.1 FPS). This compression suggests that at 4K, the GPU workload becomes more uniformly demanding across presets, with each setting tier adding a more consistent load.
The overall pattern across all resolutions is monotonic: lower settings always yield higher FPS, and lower resolutions always yield higher FPS. No anomalies or inversions appear in the recorded data. The largest single FPS value in the entire dataset is 314.5 at 1080p Low, and the smallest is 85.3 at 4K Ultra. Every single measured point, without exception, exceeds the 60 FPS playable threshold defined in the database. The minimum margin above 60 FPS across all twelve measurements is 25.3 FPS, occurring at 4K Ultra, which means the system never dips below 60 FPS in any tested scenario.
CPU and GPU Roles
The division of labor between the Intel Core i5-11400F and the NVIDIA GeForce RTX 4080 SUPER in Doom can be inferred from how frame rates scale with resolution and preset changes. The i5-11400F is a 6-core, 12-thread Rocket Lake processor with a base clock of 2.60 GHz and a boost clock of 4.40 GHz. Its benchmark scores, including a Cinebench R23 multi-core score of 14340 and a single-core score of 2024, place it in the 71st percentile among all CPUs in the database. The RTX 4080 SUPER, on the other hand, is a 16 GB GDDR6X GPU with 10240 shading units, 320 TMUs, and 112 ROPs, ranking in the 86th percentile among all GPUs.
At 1080p, the CPU typically plays a more significant role in determining frame rates, especially at lower settings where the GPU has less work to do. The data shows that going from Low to Ultra at 1080p reduces FPS by 76.1, from 314.5 to 238.4. This 24.2 percent reduction indicates that the GPU is still the primary bottleneck even at the lowest settings, since the frame rate does not cap out at a low value that would suggest CPU limitation. A CPU-bound scenario would show frame rates that stay nearly flat across presets, but the data shows a clear downward trend as settings increase.
At 1440p, the GPU load increases, and the scaling from Low to Ultra becomes more pronounced in absolute terms. The FPS drops from 258.9 at Low to 154.2 at Ultra, a difference of 104.7 FPS. This larger gap compared to 1080p suggests that the GPU is taking on a greater share of the workload as pixel count rises, but the CPU still provides enough headroom to push frame rates well above 200 FPS at the lower presets. The fact that 1440p Low still achieves 258.9 FPS indicates that the CPU is not holding back the system at this resolution either.
At 4K, the GPU becomes the dominant constraint, as expected. The scaling from Low to Ultra at 4K shows a 54.1 FPS reduction, from 139.4 to 85.3. The smaller absolute drop compared to 1440p suggests that at 4K, even Low settings present a heavy enough GPU workload that the relative impact of each preset tier is reduced. The CPU's role diminishes further, as the frame rates at 4K are primarily determined by the RTX 4080 SUPER's raw throughput. The i5-11400F's 12 threads and 12 MB of shared L3 cache are sufficient to feed the GPU at all tested settings.
Comparing resolution scaling reveals additional insight. From 1080p to 1440p, the FPS drops by roughly 18 to 35 percent depending on the preset. From 1440p to 4K, the drops are much larger, ranging from 46 to 53 percent. For example, High settings go from 281.9 FPS at 1080p to 188.4 at 1440p and then to 104.1 at 4K. This pattern is consistent with the GPU being the primary scaling factor, as the pixel count increase from 1440p to 4K is approximately 2.25 times, which requires significantly more GPU throughput. The CPU's contribution is most visible at 1080p Low, where the 314.5 FPS result approaches the practical limits of the processor's ability to issue draw calls and update game logic.
The data indicates that this game is not particularly demanding on the CPU for this particular combo. The i5-11400F's single-thread performance, as measured by a Geekbench single-core score of 1777 and a Cinebench R23 single-core score of 2024, is more than adequate for Doom's engine. Even at the lowest resolution and settings, where CPU bottlenecks typically surface, the system maintains over 300 FPS. The RTX 4080 SUPER is the clear performance driver at all resolutions, with its role becoming more pronounced as resolution increases.
FAQ
Q: Can this PC run Doom at 4K with Ultra settings?
A: Yes. The recorded data shows an average FPS of 85.3 at 3840x2160 with Ultra settings. This clears the 60 FPS playable threshold by 25.3 FPS, so the game is fully playable at maximum quality in 4K.
Q: What is the highest frame rate this combo can achieve in Doom?
A: The highest recorded average FPS is 314.5, achieved at 1920x1080 with Low settings. This is the fastest configuration in the dataset, followed by 298.1 FPS at 1080p Medium and 281.9 FPS at 1080p High.
Q: How much performance is lost when moving from 1080p to 1440p?
A: The loss depends on the preset. At Low settings, FPS drops from 314.5 to 258.9, a reduction of 55.6 FPS. At Medium, it drops from 298.1 to 224.8, a 73.3 FPS reduction. High settings fall from 281.9 to 188.4, losing 93.5 FPS. Ultra settings decline from 238.4 to 154.2, a loss of 84.2 FPS.
Q: Is the CPU or the GPU more important for this game at 4K?
A: The GPU is the dominant factor at 4K. The RTX 4080 SUPER's workload increases substantially with pixel count, and the frame rate scaling from 1440p to 4K shows reductions of 46 to 53 percent depending on preset. The i5-11400F provides sufficient throughput to avoid becoming a bottleneck, as evidenced by the fact that even 4K Low achieves 139.4 FPS.
Q: What is the least demanding settings preset that still stays above 60 FPS at 4K?
A: All four presets at 4K stay above 60 FPS. The lowest FPS measurement in the entire dataset is 85.3 at 4K Ultra, which is still well above the threshold. Even the most demanding configuration never dips below 60 FPS, so there is no preset at any resolution that fails the playable threshold.
Q: How does this combo rank compared to other tested configurations in the database?
A: The combo ranks 385th out of 3712 tested combinations for Doom, placing it in the top 10.4 percent of all recorded systems. This rank reflects the strong performance of the RTX 4080 SUPER paired with the capable i5-11400F.
The Verdict
The question of whether this PC can run Doom is answered decisively by the recorded data: yes, it can run the game at every resolution and every preset tested, always maintaining an average FPS above the 60 FPS playable threshold. The verdict by resolution is unambiguous.
At 3840x2160, the system achieves playable performance across all four presets. The verdict lists High, Low, Medium, and Ultra as playable settings, with Ultra being the best settings at 85.3 average FPS. This means a 4K display with maximum quality settings is fully viable, and the 85.3 FPS result provides a comfortable cushion above the 60 FPS minimum.
At 2560x1440, the performance is even stronger. All four presets are playable, and the best settings, Ultra, deliver 154.2 average FPS. This is more than double the playable threshold, making 1440p with Ultra settings an excellent choice for high-refresh-rate monitors up to 144 Hz, and even beyond.
At 1920x1080, the system reaches its peak performance. All presets are playable, and Ultra settings average 238.4 FPS. This is nearly four times the playable threshold, meaning the system can drive 240 Hz displays at maximum quality without dropping below the 60 FPS floor. The 1080p results are so high that they approach the limits of what most monitors can display.
In practical terms, the system is not merely capable of running Doom; it runs the game with exceptional headroom at every tested configuration. The weakest point in the entire dataset, 4K Ultra at 85.3 FPS, is still a smooth experience for most players. The strongest point, 1080p Low at 314.5 FPS, is far beyond what any standard display can show. There is no resolution or preset in the database where this combo fails to meet the 60 FPS standard, and no scenario where a player would need to compromise on visual quality to achieve playable frame rates.
How This Combo Ranks
Within the database's collection of tested hardware combinations for Doom, this particular pairing of the Intel Core i5-11400F and the NVIDIA GeForce RTX 4080 SUPER holds a rank of 385 out of 3712 total combinations. This places it in the top 10.4 percent of all recorded systems, a strong showing that reflects the GPU's high percentile ranking of 86 among all GPUs, combined with the CPU's 71st percentile ranking among all CPUs.
The rank of 385 means that there are 384 combinations in the database that achieve higher average performance in Doom, while 3327 combinations achieve lower performance. The top 384 systems are likely to include more recent or higher-tier CPUs paired with the same or more powerful GPUs, but for the purposes of this game, the i5-11400F does not appear to be a limiting factor given the measured results.
The GPU's nearest rivals in the database provide context for its performance tier. The RTX 4080 SUPER has an average benchmark score of 54209, with the standard RTX 4080 scoring 54247, a delta of -0.1 percent, meaning the two cards are essentially identical in average performance. The AMD Radeon Pro W5700X scores 54828, a 1.1 percent difference, and the AMD Radeon RX 6750 GRE 12 GB scores 55698, a 2.7 percent difference. The AMD Radeon 8060S scores 55757, a 2.8 percent difference. These small deltas indicate that the RTX 4080 SUPER sits in a tightly contested performance band, but its actual in-game results for Doom are what matter, and those are excellent.
The CPU's nearest rivals show a similar pattern. The i5-11400F has an average benchmark score of 17177, with the AMD EPYC 7H12 at 17120 (0.3 percent higher), the Intel Core i5-12450H at 17239 (0.4 percent lower), the AMD Ryzen 3 PRO 8300G at 17278 (0.6 percent lower), and the Intel Core Ultra 7 164U at 17074 (0.6 percent higher). These rivals span server, mobile, and desktop segments, but none of them would meaningfully alter the Doom performance outcome given the GPU's dominance in this title.
The rank of 385 out of 3712 is a percentile placement of approximately 10.4 percent from the top. For a game that is not particularly CPU-intensive, the GPU's 86th percentile ranking is the more influential factor, and the measured FPS data confirms that this combo delivers frame rates that are competitive with systems ranking much higher in the database. The i5-11400F's 6 cores and 12 threads are sufficient for Doom, and the RTX 4080 SUPER's 16 GB of GDDR6X memory and 736.3 GB/s bandwidth provide ample resources for 4K textures and high frame rates.
Best Settings per Resolution
The database's verdict by resolution identifies the most demanding preset that remains at or above 60 FPS for each resolution. Since every preset at every resolution clears the 60 FPS threshold, the best settings are always the highest preset, Ultra, at each resolution.
At 3840x2160, the best settings are Ultra, with an average FPS of 85.3. This is the most visually demanding configuration available in the test, and it still delivers frame rates that are 42 percent above the 60 FPS playable threshold. Players with 4K displays can enable every visual feature without concern for performance drops below playable levels.
At 2560x1440, the best settings are also Ultra, with an average FPS of 154.2. This is more than double the 60 FPS threshold, providing excellent headroom for high refresh rates. A 144 Hz 1440p monitor can be driven at maximum quality with room to spare, and even a 165 Hz display would see frame rates close to its maximum refresh rate.
At 1920x1080, the best settings are Ultra as well, with an average FPS of 238.4. This is nearly four times the 60 FPS threshold, making it suitable for 240 Hz monitors. The 1080p Ultra result is the third-highest FPS value in the entire dataset, behind only 1080p Low and 1080p Medium, which shows that even the highest quality settings at 1080p are not a significant burden for this combo.
For players who prefer maximum frame rates over visual fidelity, the database also shows that lower presets offer substantial FPS gains. At 1080p, dropping from Ultra to Low increases FPS by 76.1, from 238.4 to 314.5. At 1440p, the gain is 104.7 FPS, from 154.2 to 258.9. At 4K, the gain is 54.1 FPS, from 85.3 to 139.4. However, given that Ultra already exceeds 60 FPS at every resolution, there is no practical need to reduce settings for playability. The best settings per resolution are therefore Ultra across the board, with the recorded FPS values of 85.3 at 4K, 154.2 at 1440p, and 238.4 at 1080p serving as the definitive performance figures for this hardware combination.