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Doom
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 72 | 90 | 110 | 121 |
| 1440p QHD | 137 | 168 | 198 | 225 |
| 1080p Full HD | 210 | 260 | 295 | 315 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Doom on Your System
The Intel Core i5-11400F paired with the NVIDIA GeForce RTX 4070 SUPER delivers frame rates well above the 60 FPS threshold in Doom across every tested resolution and settings combination. The recorded data shows a system that never dips below 71.7 average frames per second, even under the heaviest load tested. This analysis breaks down the measured performance, component roles, and comparable alternatives based strictly on the database entries.
Best Settings per Resolution
The most demanding preset that remains at or above 60 FPS average is the maximum available setting at each resolution, as all four settings tested (Low, Medium, High, Ultra) clear the threshold comfortably.
At 1920x1080, the Ultra preset achieves an average of 210 FPS. This is the highest quality setting available and it maintains a massive margin above the 60 FPS playable threshold. The High preset records 259.7 FPS, Medium reaches 294.7 FPS, and Low tops out at 314.5 FPS. Every option is viable, but Ultra offers the best visual quality without sacrificing smoothness.
Moving to 2560x1440, the Ultra preset still delivers 137 FPS on average. This represents a significant drop from the 1080p result, but remains more than double the required threshold. High settings at this resolution produce 167.7 FPS, Medium hits 197.9 FPS, and Low reaches 224.7 FPS. Again, all presets are playable, with Ultra being the recommended choice for maximum fidelity.
At 3840x2160, the Ultra preset averages 71.7 FPS. This is the lowest average across all tested configurations, but it still sits comfortably above the 60 FPS floor. High settings yield 89.5 FPS, Medium produces 109.5 FPS, and Low achieves 121.4 FPS. The data indicates that even at 4K resolution, the most demanding preset remains playable, though the margin shrinks compared to lower resolutions.
The verdict by resolution confirms that all four settings at all three resolutions are classified as playable. The best settings, meaning the most demanding preset that stays at or above 60 FPS, are Ultra for every resolution. The recorded average at the best settings are 210 FPS at 1080p, 137 FPS at 1440p, and 71.7 FPS at 4K.
CPU and GPU Roles
Understanding which component limits performance requires examining how frame rates scale across resolutions and presets. In Doom, the GPU typically dominates as resolution increases, while the CPU becomes more relevant at lower resolutions with lighter settings.
The data shows a clear resolution scaling pattern. At 1920x1080 with Low settings, the average is 314.5 FPS. At 2560x1440 with Low settings, the average drops to 224.7 FPS, a reduction of 28.5 percent. At 3840x2160 with Low settings, the average falls to 121.4 FPS, a further reduction of 46 percent from the 1440p result. This steep decline as resolution increases indicates that the GPU is the primary constraint in these scenarios. The RTX 4070 SUPER handles the pixel workload, and higher resolutions demand more from its shading units and memory bandwidth.
For Ultra settings, the pattern is similar but slightly different in magnitude. At 1080p Ultra, the average is 210 FPS. At 1440p Ultra, it drops to 137 FPS, a 34.8 percent reduction. At 4K Ultra, it falls to 71.7 FPS, a 47.7 percent reduction from 1440p. The larger percentage drop from 1080p to 1440p under Ultra compared to Low suggests that the heavier graphics workload amplifies the GPU's role.
The CPU, Intel Core i5-11400F, provides 6 cores and 12 threads with a boost clock of 4.40 GHz. Its benchmark scores, such as the Cinebench R23 multicore score of 14340 and single-core score of 2024, indicate a capable processor for gaming. However, at lower resolutions like 1080p with Low settings, the frame rate of 314.5 FPS approaches the point where CPU instruction throughput could become a limiting factor. The data does not show any configuration where the CPU bottlenecks hard enough to prevent 60 FPS, but the scaling suggests the GPU carries more weight as resolution rises.
At 4K resolution, the gap between Low and Ultra settings narrows. Low averages 121.4 FPS while Ultra averages 71.7 FPS, a difference of 49.7 FPS. At 1080p, the same comparison shows Low at 314.5 FPS and Ultra at 210 FPS, a difference of 104.5 FPS. This widening gap at lower resolutions indicates that the CPU can feed the GPU enough frames at 1080p, and the graphics settings become the deciding factor. At 4K, the GPU is so heavily loaded that even Low settings cannot reach the frame rates seen at 1080p, confirming that the RTX 4070 SUPER is the dominant component for this game.
In summary, the GPU is the primary performance driver at all resolutions, but its dominance increases with resolution. The CPU remains sufficient even at 1080p, where frame rates exceed 300 FPS on Low settings, meaning the i5-11400F does not present a meaningful limitation for Doom.
Similar Performance Alternatives
The database provides nearest rival comparisons for both the CPU and GPU based on average benchmark scores. These alternatives would behave similarly in synthetic tests, though actual game performance may vary slightly.
For the Intel Core i5-11400F, the nearest rivals include the AMD EPYC 7H12 with an average score of 17120, which is 0.3 percent lower than the i5-11400F’s 17177. The Intel Core i5-12450H scores 17239, 0.4 percent higher. The AMD Ryzen 3 PRO 8300G scores 17278, 0.6 percent higher. The Intel Core Ultra 7 164U scores 17074, 0.6 percent lower. These deltas are all within one percent, meaning any of these processors would deliver nearly identical CPU-bound performance in Doom. The i5-11400F sits at the 71st percentile among all CPUs, so it is a mid-to-upper tier processor, and these rivals occupy the same performance band.
For the NVIDIA GeForce RTX 4070 SUPER, the nearest rivals are all NVIDIA products. The Quadro M6000 24 GB scores 43262, just 0.1 percent lower than the RTX 4070 SUPER’s 43223. The GeForce RTX 5050 Mobile scores 43268, 0.1 percent higher. The Quadro M6000 scores 43301, 0.2 percent higher. The GeForce RTX 4090 Mobile scores 43667, 1 percent higher. These differences are small, especially the first three, so a system with any of these GPUs would produce similar frame rates in Doom at the same settings and resolution. The RTX 4070 SUPER ranks at the 83rd percentile among all GPUs, placing it well above the majority of graphics cards.
In practical terms, swapping the i5-11400F for an AMD Ryzen 3 PRO 8300G or an Intel Core Ultra 7 164U would change average benchmark scores by less than one percent, so the measured FPS in Doom would be nearly indistinguishable. Similarly, replacing the RTX 4070 SUPER with a Quadro M6000 24 GB or RTX 5050 Mobile would alter the GPU benchmark by only a tenth of a percent, leaving the game performance essentially unchanged.
The Verdict
The recorded data clearly answers the question: yes, this PC can run Doom, and it does so with substantial headroom. The verdict by resolution classifies all tested settings as playable, meaning every configuration maintains an average above the 60 FPS threshold.
At 1920x1080, the system delivers an average of 210 FPS on Ultra settings. This is 350 percent of the playable threshold, providing an exceptionally smooth experience. Even the lowest average across all 1080p settings, which is Ultra at 210 FPS, leaves no doubt about playability.
At 2560x1440, Ultra settings average 137 FPS. This is still more than double the 60 FPS floor, making 1440p a fully viable resolution for high-refresh-rate displays. The drop from 1080p to 1440p is significant, but the absolute performance remains excellent.
At 3840x2160, Ultra settings average 71.7 FPS. This is the only configuration where the margin narrows to under 20 FPS above the threshold. While still playable, gamers seeking 4K Ultra should expect frame rates in the low 70s on average. The High preset at 89.5 FPS offers a safer buffer if stability is preferred.
The system never drops below 60 FPS average in any tested scenario. The weakest result, 71.7 FPS at 4K Ultra, still clears the threshold by 19.5 percent. For competitive play, the 1080p and 1440p results provide refresh rates that match or exceed most high-refresh monitors. For cinematic 4K, the Ultra preset is playable but close to the limit; dropping to High provides more headroom.
FAQ
Q: Can this system run Doom at 4K resolution?
A: Yes. At 3840x2160, all four settings are classified as playable. The Ultra preset averages 71.7 FPS, High averages 89.5 FPS, Medium averages 109.5 FPS, and Low averages 121.4 FPS.
Q: What is the best setting for 1440p gaming?
A: The Ultra preset at 2560x1440 averages 137 FPS and is the most demanding setting that stays above 60 FPS. Lower settings provide higher frame rates: High at 167.7 FPS, Medium at 197.9 FPS, and Low at 224.7 FPS.
Q: How much performance is lost when moving from 1080p to 4K?
A: At Ultra settings, the average drops from 210 FPS at 1920x1080 to 71.7 FPS at 3840x2160, a reduction of 138.3 FPS. At Low settings, the drop is from 314.5 FPS to 121.4 FPS, a reduction of 193.1 FPS.
Q: Does the CPU or GPU limit performance more in Doom?
A: The scaling across resolutions indicates the GPU is the primary constraint. Frame rates drop substantially as resolution increases, from 314.5 FPS at 1080p Low to 121.4 FPS at 4K Low, which is a GPU workload. The CPU, with its Cinebench R23 multicore score of 14340, does not appear to bottleneck at any tested configuration.
Q: Are there other GPUs with similar performance to the RTX 4070 SUPER?
A: Yes. The NVIDIA Quadro M6000 24 GB has an average benchmark score 0.1 percent lower, the GeForce RTX 5050 Mobile is 0.1 percent higher, the Quadro M6000 is 0.2 percent higher, and the GeForce RTX 4090 Mobile is 1 percent higher. These would deliver nearly identical frame rates in Doom.
Q: What is the maximum frame rate recorded for this combination?
A: The highest average is 314.5 FPS, achieved at 1920x1080 with Low settings. The next highest is 294.7 FPS at 1080p Medium, followed by 259.7 FPS at 1080p High.
How This Combo Ranks
The database ranks this specific combination of Intel Core i5-11400F and NVIDIA GeForce RTX 4070 SUPER at position 654 out of 3712 tested combos for Doom. This places the system in the top 17.6 percent of all tested configurations. The rank reflects the overall capability of the pair, not just the GPU or CPU individually.
Given that the combo sits above the 83rd percentile for the GPU and the 71st percentile for the CPU, the 654th rank among 3712 combos is consistent with expectations. The high frame rates measured, particularly the 314.5 FPS peak at 1080p Low, support this strong standing. Systems ranked higher would likely feature more powerful GPUs, such as those above the RTX 4070 SUPER in benchmark scores, or CPUs with higher multithreaded performance. However, the measured data shows that this combo already delivers playable performance at all settings and resolutions, including 4K Ultra.
Measured FPS Breakdown
The following table summarizes the exact average frame rates recorded for each resolution and settings combination. Minimum and maximum values were not recorded in the database, so only averages are reported.
At 1920x1080:
- Low: 314.5 FPS average
- Medium: 294.7 FPS average
- High: 259.7 FPS average
- Ultra: 210 FPS average
At 2560x1440:
- Low: 224.7 FPS average
- Medium: 197.9 FPS average
- High: 167.7 FPS average
- Ultra: 137 FPS average
At 3840x2160:
- Low: 121.4 FPS average
- Medium: 109.5 FPS average
- High: 89.5 FPS average
- Ultra: 71.7 FPS average
The pattern shows consistent scaling. Moving from Low to Ultra at each resolution reduces the average by roughly 30 to 40 percent. At 1080p, the drop from Low to Ultra is 104.5 FPS. At 1440p, it is 87.7 FPS. At 4K, it is 49.7 FPS. This diminishing absolute difference at higher resolutions is expected because the GPU is increasingly saturated, leaving less room for settings to influence the frame rate.
Resolution scaling also shows a clear trend. At Low settings, increasing resolution from 1080p to 1440p reduces the average by 89.8 FPS, and further to 4K reduces it by another 103.3 FPS. At Ultra settings, the same steps reduce the average by 73 FPS and then 65.3 FPS. The proportional reductions are larger at lower settings, indicating that the GPU’s pixel throughput becomes the limiting factor earlier at high resolutions.
The data confirms that this combination is exceptionally well-suited for Doom. With all settings playable at all resolutions, and the weakest result being 71.7 FPS at 4K Ultra, the system offers flexibility for any display configuration. The i5-11400F provides sufficient CPU performance, and the RTX 4070 SUPER delivers the graphics horsepower needed to keep frame rates high. For users targeting 1080p or 1440p, the Ultra preset is the clear choice. For 4K, Ultra remains viable, though High offers a more comfortable margin above the 60 FPS threshold.