Instant compatibility check with FPS benchmarks and optimization tips
Doom
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 66 | 81 | 96 | 110 |
| 1440p QHD | 122 | 150 | 177 | 203 |
| 1080p Full HD | 189 | 231 | 273 | 312 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Doom on Your System
The Intel Core i5-11400F and NVIDIA GeForce RTX 4070 combination produces a wide range of performance levels in Doom, depending on the resolution and preset selected. The data shows a system capable of far exceeding the 60 FPS playable threshold in nearly every configuration, with the only limitations appearing at the highest settings in 4K. The following analysis breaks down the recorded measurements, compares the hardware to its nearest rivals, and provides a clear picture of what this PC can deliver.
Similar Performance Alternatives
The CPU and GPU in this system sit within tightly clustered performance bands relative to other hardware in the database. For the Intel Core i5-11400F, the average benchmark score of 17177 places it at the 71st percentile of all CPUs. The nearest rivals show very small margins. The AMD EPYC 7H12 scores 17120, a 0.3% difference. The Intel Core i5-12450H scores 17239, which is 0.4% higher. The AMD Ryzen 3 PRO 8300G scores 17278, a 0.6% advantage. The Intel Core Ultra 7 164U scores 17074, a 0.6% deficit. These four alternatives all fall within a roughly 1.2% spread, meaning a user moving between any of these processors would observe essentially identical CPU-driven performance in Doom.
The NVIDIA GeForce RTX 4070 holds the 81st percentile among all GPUs with an average benchmark score of 37648. Its nearest rivals are similarly close. The NVIDIA Tesla P4 scores 37628, a 0.1% gap. The AMD Radeon RX Vega 56 scores 37507, a 0.4% difference. The NVIDIA GeForce RTX 4080 Mobile scores 38135, which is 1.3% higher. The AMD Radeon PRO W6400 scores 37157, a 1.3% deficit. For this game, any of these GPUs would deliver frame rates within a narrow margin of the RTX 4070, so the choice among them would not meaningfully change the playability picture at any resolution.
Best Settings per Resolution
The database recorded average frame rates for four presets at each of three resolutions. The best settings are defined as the most demanding preset that still maintains an average of at least 60 FPS. At every resolution, that preset is Ultra.
At 3840x2160, the Ultra preset averages 66 FPS. This clears the 60 FPS threshold by a slim margin of 6 frames. The High preset averages 81 FPS, Medium averages 96 FPS, and Low averages 110 FPS, but Ultra remains the recommended choice because it delivers the highest visual quality while staying above the playable line.
At 2560x1440, the Ultra preset averages 122 FPS. This is more than double the 60 FPS threshold, providing substantial headroom. High averages 150 FPS, Medium averages 177 FPS, and Low averages 203 FPS. The Ultra preset is the clear recommendation here, as it combines maximum settings with a frame rate that remains comfortably fluid.
At 1920x1080, the Ultra preset averages 189 FPS. This is the fastest recorded configuration in the dataset. High averages 231 FPS, Medium averages 273 FPS, and Low averages 312 FPS. The Ultra preset is the obvious choice, since it delivers a very high frame rate while using the most demanding visual settings.
CPU and GPU Roles
The scaling between resolutions and presets reveals how the workload shifts between the CPU and GPU in Doom. At 1920x1080, the Low preset averages 312 FPS, while Ultra drops to 189 FPS. This 123 FPS reduction as settings increase indicates that the GPU is the primary limiter when resolution and graphical load rise. The CPU, with its 12 threads and boost clock of 4.40 GHz, is capable of feeding the GPU at very high frame rates, as evidenced by the 312 FPS result at Low settings.
At 2560x1440, the Low preset averages 203 FPS, a 109 FPS drop from the 1080p Low result. The Ultra preset at 1440p averages 122 FPS, compared to 189 FPS at 1080p Ultra. This consistent decline with resolution points to the GPU bearing more of the load as pixel count increases. The 1440p results still remain far above the playable threshold, so neither component becomes a bottleneck that compromises the experience.
At 3840x2160, the Low preset averages 110 FPS, down from 203 FPS at 1440p Low. The Ultra preset averages 66 FPS, down from 122 FPS at 1440p Ultra. This represents the steepest scaling in the dataset, with the GPU clearly dominating the performance equation at 4K. The CPU's role diminishes as resolution increases, since the frame rate ceiling is increasingly set by the GPU's rendering throughput. At 4K Ultra, the system lands at 66 FPS, just 6 frames above the playable threshold, showing that the GPU is working near its limit while the CPU still has headroom.
The Verdict
This PC can run Doom at all tested resolutions and presets with an average frame rate at or above 60 FPS. The verdict by resolution confirms that every setting in the database is playable. At 3840x2160, the Ultra preset averages 66 FPS, which clears the threshold by a modest margin. High averages 81 FPS, Medium averages 96 FPS, and Low averages 110 FPS. At 2560x1440, the Ultra preset averages 122 FPS, with High at 150 FPS, Medium at 177 FPS, and Low at 203 FPS. At 1920x1080, the Ultra preset averages 189 FPS, with High at 231 FPS, Medium at 273 FPS, and Low at 312 FPS.
The only configuration that approaches the 60 FPS line is 4K Ultra at 66 FPS. While this is still playable, it leaves less headroom for demanding scenes. All other settings and resolutions provide a buffer of at least 40 FPS above the threshold, with most offering much more. The system is fully capable of running the game at maximum visual quality across the board, and at 1440p and below it delivers frame rates that suit high refresh rate displays.
Measured FPS Breakdown
The dataset includes average, minimum, and maximum frame rates for the Medium preset at each resolution, while other presets record only averages. This partial data still provides useful bounds on the system's performance.
At 1920x1080, the Low preset averages 312 FPS. The Medium preset averages 273 FPS with a minimum of 232 FPS and a maximum of 314 FPS. The High preset averages 231 FPS. The Ultra preset averages 189 FPS. The spread between the minimum and maximum at Medium is 82 FPS, indicating some scene-to-scene variation, but even the minimum of 232 FPS is far above the playable threshold.
At 2560x1440, the Low preset averages 203 FPS. The Medium preset averages 177 FPS with a minimum of 150 FPS and a maximum of 204 FPS. The High preset averages 150 FPS. The Ultra preset averages 122 FPS. The Medium preset's minimum of 150 FPS still provides a comfortable margin above 60 FPS.
At 3840x2160, the Low preset averages 110 FPS. The Medium preset averages 96 FPS with a minimum of 81 FPS and a maximum of 110 FPS. The High preset averages 81 FPS. The Ultra preset averages 66 FPS. The Medium preset's minimum of 81 FPS is 21 frames above the playable line. The Ultra preset's average of 66 FPS is the lowest recorded value in the entire dataset, but it remains playable.
FAQ
Q: Can this system run Doom at 4K Ultra settings?
A: Yes. The Ultra preset at 3840x2160 averages 66 FPS, which is above the 60 FPS playable threshold.
Q: What is the fastest frame rate recorded for this combination?
A: The Low preset at 1920x1080 averages 312 FPS. The Medium preset at the same resolution records a maximum of 314 FPS.
Q: How much headroom does the system have at 1440p?
A: At 2560x1440, the Ultra preset averages 122 FPS, which is more than double the 60 FPS threshold. The Medium preset minimum is 150 FPS.
Q: Which component limits performance most at 4K?
A: The scaling from 1440p to 4K shows the GPU taking on the dominant role. At 4K Ultra, the average drops to 66 FPS, while the CPU's influence diminishes as resolution increases.
Q: Is the Ultra preset playable at every resolution?
A: Yes. The verdict by resolution lists Ultra as the best playable setting at 3840x2160, 2560x1440, and 1920x1080, with averages of 66, 122, and 189 FPS respectively.
Q: How does this system rank among tested combos for Doom?
A: The combination ranks 928 out of 3712 tested combinations, placing it in the top 25% of all configurations in the database.
How This Combo Ranks
The Intel Core i5-11400F and NVIDIA GeForce RTX 4070 combination ranks 928 out of 3712 tested combos in Doom. This places the system in the upper portion of the database, reflecting its ability to run the game at maximum settings across all resolutions. The rank is influenced by the CPU's 71st percentile standing and the GPU's 81st percentile standing, both of which contribute to a system that exceeds the playable threshold in every recorded configuration. While the 4K Ultra result of 66 FPS is the weakest point, it still qualifies as playable, and the 1440p and 1080p results offer substantial performance headroom. This is a well-balanced pairing for Doom, with the GPU providing the bulk of the rendering power at high resolutions and the CPU keeping pace at lower resolutions where frame rates climb well above 200 FPS.