Instant compatibility check with FPS benchmarks and optimization tips
Doom
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 55 | 69 | 80 | 91 |
| 1440p QHD | 104 | 125 | 148 | 165 |
| 1080p Full HD | 158 | 189 | 226 | 259 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Doom on Your System
The Intel Core i5-11400F and NVIDIA GeForce RTX 3070 combination delivers a clear performance profile for Doom, with the database showing a measured average of over 55 FPS at every tested setting and resolution. The pairing ranks 1562nd out of 3712 tested combos for this title, placing it just inside the top half of all recorded systems. Across the three resolutions tested, the RTX 3070 demonstrates strong scaling, while the i5-11400F provides enough throughput to keep frame rates high even at 1080p where CPU load is typically more pronounced.
Similar Performance Alternatives
The recorded benchmarks place the Intel Core i5-11400F in a tight cluster of processors with nearly identical average scores. The nearest rival is the AMD EPYC 7H12, which scores 17120 against the i5-11400F's 17177 average, a difference of only 0.3 percent. The Intel Core Ultra 7 164U sits 0.6 percent behind at 17074, while the Intel Core i5-12450H is 0.4 percent ahead at 17239. The AMD Ryzen 3 PRO 8300G completes the group at 17278, 0.6 percent higher than the i5-11400F. In practical terms, any of these processors would produce nearly identical frame rates in Doom when paired with the same GPU, because the game's performance ceiling at most settings is governed by the graphics card rather than the CPU.
On the GPU side, the NVIDIA GeForce RTX 3070 shows an average benchmark score of 17208, which places it near the AMD Radeon RX 7600 XT at 17083, a 0.7 percent gap. The NVIDIA GeForce GTX 690 records 17037, 1.0 percent behind, and the AMD Radeon HD 7970M scores 17019, 1.1 percent lower. The NVIDIA Tesla K40c is the only rival in the group that scores higher, reaching 17468, which is 1.5 percent above the RTX 3070. These deltas are small enough that users moving between these GPUs would see essentially indistinguishable performance in Doom, provided the rest of the system remains unchanged. The RTX 3070's 61st percentile ranking among all GPUs and the i5-11400F's 71st percentile among all CPUs both reinforce that this is a mid-to-upper tier combination, but not one that dominates the database.
CPU and GPU Roles
The data shows that the GPU is the dominant factor for Doom at every resolution, but the degree of CPU involvement shifts as resolution changes. At 1920x1080, the spread between Low and Ultra settings is 100.2 FPS, from 258.6 down to 158.4. That wide gap indicates the GPU is heavily loaded even at the lowest settings, and the CPU is not the primary constraint. At 2560x1440, the same settings span 61.2 FPS, from 165.3 to 104.1, which shows the GPU becoming a larger bottleneck as pixel count rises. At 3840x2160, the spread narrows to 36.1 FPS, from 91.3 to 55.2, confirming that the RTX 3070 is the limiting component at 4K and the i5-11400F has ample headroom.
The resolution scaling reinforces this interpretation. Moving from 1920x1080 to 2560x1440 at Ultra settings drops the average from 158.4 to 104.1 FPS, a reduction of 54.3 FPS. Moving again to 3840x2160 at Ultra drops the average to 55.2 FPS, a further reduction of 48.9 FPS. The consistent step-down at each resolution tier points to a GPU-bound workload. At Low settings, the 1080p result of 258.6 FPS falls to 165.3 at 1440p and then to 91.3 at 4K, a pattern that tracks the pixel count increase almost exactly. The CPU's role is therefore secondary: it must maintain a high enough frame submission rate to avoid capping the GPU, and the i5-11400F's 6-core, 12-thread configuration with a 4.40 GHz boost clock is sufficient for that task in this title.
The preset scaling at each resolution also reveals where the GPU saturates. At 1080p, the jump from Low to Medium costs 32.2 FPS, and from Medium to High another 37.4 FPS, while Ultra costs 30.6 FPS more than High. These are all substantial drops, which suggests the RTX 3070 is fully utilized even at 1080p. At 4K, the drop from Low to Medium is 11.6 FPS, from Medium to High is 10.9 FPS, and from High to Ultra is 13.6 FPS. The smaller absolute drops at 4K are a sign that the GPU is already near its limit, so each additional setting tier has less headroom to absorb.
Best Settings per Resolution
The most demanding preset that stays at or above 60 FPS at each resolution is determined directly from the recorded data. At 1920x1080, all four presets clear the threshold, with Ultra averaging 158.4 FPS. The best setting is therefore Ultra. At 2560x1440, Ultra also stays above 60 FPS, averaging 104.1 FPS, so Ultra is the best setting there as well. At 3840x2160, the situation changes: Ultra drops to 55.2 FPS, which is below the 60 FPS threshold. High remains playable at 68.8 FPS, so High is the best setting at 4K. Medium at 4K reaches 79.7 FPS and Low reaches 91.3 FPS, but since High is more demanding and still clears 60 FPS, it is the recommended maximum.
These results mean a user at 1080p can run the game at maximum quality with a large margin above the target. At 1440p the same is true, with Ultra delivering 44.1 FPS above the threshold. At 4K, the user must step down one tier from Ultra to High, sacrificing some visual fidelity to stay above 60 FPS. The margin at High 4K is 8.8 FPS, which is comfortable but not overwhelming. The 55.2 FPS result at 4K Ultra is the only tested configuration that fails the 60 FPS requirement.
The Verdict
This PC can run Doom at 60 FPS or higher in the vast majority of tested configurations. At 1920x1080, every preset from Low to Ultra clears the threshold, with Ultra at 158.4 FPS, Medium at 226.4 FPS, High at 189 FPS, and Low at 258.6 FPS. At 2560x1440, every preset also clears it, with Ultra at 104.1 FPS, High at 125 FPS, Medium at 148.4 FPS, and Low at 165.3 FPS. At 3840x2160, three of the four presets are playable: High at 68.8 FPS, Medium at 79.7 FPS, and Low at 91.3 FPS. The single failure point is 4K Ultra at 55.2 FPS, which misses the 60 FPS target by 4.8 FPS.
The verdict by resolution is therefore straightforward. For 1080p and 1440p displays, the system is fully capable of running Doom at maximum settings with substantial headroom. For 4K displays, the system is capable at High settings, but not at Ultra. Users who prioritize Ultra quality at 4K would need to accept a frame rate below 60 FPS, but those who prefer a smooth experience can use High and stay above the threshold. The overall picture is one of a capable gaming system that only struggles at the most demanding combination of resolution and preset.
Measured FPS Breakdown
The recorded measurements provide exact average FPS values for each combination of resolution and settings. Min and max FPS were not recorded in the database, so the analysis relies on average values only.
At 3840x2160, the results are as follows. Low settings produce an average of 91.3 FPS. Medium settings produce 79.7 FPS. High settings produce 68.8 FPS. Ultra settings produce 55.2 FPS. The progression from Low to Ultra shows a steady decline of roughly 11 to 14 FPS per tier, with the largest single drop occurring between High and Ultra at 13.6 FPS. The 4K results confirm that the RTX 3070 is the limiting factor at this resolution, since even Low settings cannot reach 100 FPS.
At 2560x1440, the results are substantially higher. Low settings average 165.3 FPS. Medium settings average 148.4 FPS. High settings average 125 FPS. Ultra settings average 104.1 FPS. The drop from Low to Medium is 16.9 FPS, from Medium to High is 23.4 FPS, and from High to Ultra is 20.9 FPS. The 1440p results show a wider spread than 4K, indicating that the GPU still has enough headroom to reflect the increased load of higher presets.
At 1920x1080, the results are the highest in the dataset. Low settings average 258.6 FPS. Medium settings average 226.4 FPS. High settings average 189 FPS. Ultra settings average 158.4 FPS. The drop from Low to Medium is 32.2 FPS, from Medium to High is 37.4 FPS, and from High to Ultra is 30.6 FPS. The 1080p results demonstrate that the combination is capable of very high frame rates, with even the most demanding preset staying well above the 60 FPS threshold.
The overall trend across all resolutions is consistent: each step up in settings costs a measurable amount of performance, and each step up in resolution costs even more. The data shows no anomalies or unexpected spikes. The RTX 3070's 8 GB of GDDR6 memory and 448.0 GB/s bandwidth appear sufficient for Doom's requirements at all tested configurations, since no memory-related stutters or crashes are reflected in the average FPS values.
How This Combo Ranks
The Intel Core i5-11400F and NVIDIA GeForce RTX 3070 combination ranks 1562nd out of 3712 tested combos for Doom, placing it in the 58th percentile of all recorded systems. This rank reflects the balance between the two components: the CPU sits at the 71st percentile among all CPUs, while the GPU sits at the 61st percentile among all GPUs. The combination's overall rank is slightly lower than the CPU's percentile would suggest, which indicates that the GPU is the limiting factor in this pairing for this particular game.
The nearest rival processors, such as the AMD EPYC 7H12 and Intel Core i5-12450H, would likely produce nearly identical results when paired with the same RTX 3070, given their 0.3 to 0.4 percent score differences. Similarly, the nearest rival GPUs, including the AMD Radeon RX 7600 XT and NVIDIA GeForce GTX 690, would perform within 1.1 percent of the RTX 3070 when paired with the same i5-11400F. This means that a user upgrading from a GTX 690 to an RTX 3070, or from an i5-11400F to a Ryzen 3 PRO 8300G, would see negligible changes in Doom performance.
The rank of 1562 out of 3712 indicates that there are 2150 tested combinations that score higher and 1561 that score lower. The system sits comfortably in the upper half of the database, but it is not close to the top. The 4K Ultra result of 55.2 FPS is the main reason the rank is not higher, as many competing combinations would maintain 60 FPS at that setting. At 1080p and 1440p, however, the system's performance is strong enough to rank well above average, with Ultra presets delivering 158.4 and 104.1 FPS respectively. Overall, the data supports the conclusion that this is a solid mid-range to upper-mid-range gaming combination for Doom, with the only notable weakness being 4K Ultra performance.