Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Doom
FPS 2016

Doom

58%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
164 FPS
Ultra 1080p Measured
99 FPS

1440p (2K / QHD)

Low 1440p Measured
106 FPS
Ultra 1440p Measured
64 FPS

4K (Ultra HD)

Low 4K Measured
57 FPS
Ultra 4K Measured
35 FPS
8.3ms Frame Time
12ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,500
Your CPU 17,177
Graphics Card
Required 27,325
Your GPU 20,556

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 35 42 50 57
1440p QHD 64 78 92 106
1080p Full HD 99 121 143 164

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 121
1920x1080 Low 164
1920x1080 Medium 143
1920x1080 Ultra 99
2560x1440 High 78
2560x1440 Low 106
2560x1440 Medium 92
2560x1440 Ultra 64
3840x2160 High 42
3840x2160 Low 57
3840x2160 Medium 50
3840x2160 Ultra 35

Performance Analysis: Doom on Your System

Best Settings per Resolution

Starting with the most demanding preset that remains at or above the 60 FPS threshold at each resolution, the measured data for the Intel Core i5-11400F with the Intel Arc B570 in Doom shows a clear ceiling.

At 3840x2160, no preset reaches the 60 FPS target. The High preset averages 42 FPS, Medium averages 50 FPS, and Low averages 57 FPS. The Ultra preset falls to 35 FPS. Since even Low stays below 60 FPS, the database reports no playable settings at this resolution.

At 2560x1440, the situation improves substantially. The Ultra preset, which is the most demanding option available, averages 64 FPS. This clears the 60 FPS line with a small margin. The High preset averages 78 FPS, Medium averages 92 FPS, and Low averages 106 FPS. All four presets are playable, so Ultra is the best settings choice at this resolution.

At 1920x1080, the Ultra preset averages 99 FPS, which is comfortably above the 60 FPS threshold. High averages 121 FPS, Medium averages 143 FPS, and Low averages 164 FPS. Again, all presets qualify as playable, making Ultra the recommended setting at this resolution.

CPU and GPU Roles

The scaling between resolutions and presets reveals how the CPU and GPU share the workload in Doom with this combination. The data shows a predictable pattern: as resolution increases, the frame rate drops, which points to the GPU becoming the limiting factor at higher pixel counts.

Comparing the 1920x1080 and 2560x1440 results, the average FPS across all presets drops by roughly 25% to 35%. For example, Ultra goes from 99 FPS at 1080p to 64 FPS at 1440p, a reduction of 35 FPS. High goes from 121 FPS to 78 FPS, a drop of 43 FPS. Medium goes from 143 FPS to 92 FPS, a drop of 51 FPS. Low goes from 164 FPS to 106 FPS, a drop of 58 FPS. This consistent scaling indicates that the GPU is the primary constraint as resolution rises.

Moving from 2560x1440 to 3840x2160, the frame rates fall further. Ultra drops from 64 FPS to 35 FPS, High from 78 FPS to 42 FPS, Medium from 92 FPS to 50 FPS, and Low from 106 FPS to 57 FPS. The percentage losses are larger at this step, especially for the higher presets. Ultra loses about 45% of its performance, while Low loses about 46%. This steep decline reinforces that the Intel Arc B570 is handling the bulk of the rendering workload, and its limits become apparent at 4K.

The CPU, an Intel Core i5-11400F with 6 cores and 12 threads, has enough headroom to feed the GPU at lower resolutions. The fact that frame rates scale so directly with resolution, rather than stalling at a consistent CPU-bound value, suggests that the processor is not the bottleneck in most scenarios. Only at 1920x1080 with Low settings, where the average reaches 164 FPS, might the CPU start to matter more, but even then the GPU still delivers a very high frame rate.

The recorded min and max values, available only for the Medium preset at each resolution, show the frame time variance. At 1920x1080, the min is 121 FPS and the max is 164 FPS, which matches the Low average exactly. At 2560x1440, the min is 79 FPS and the max is 106 FPS, again matching the Low average. At 3840x2160, the min is 43 FPS and the max is 58 FPS. These ranges indicate that the game's frame delivery is stable, with no severe stutters or spikes that would indicate a CPU bottleneck.

Measured FPS Breakdown

This section walks through the exact recorded numbers for each resolution and preset combination.

At 1920x1080, the Low preset delivers an average of 164 FPS with no min or max recorded. Medium averages 143 FPS, with a min of 121 and a max of 164. High averages 121 FPS with no min or max. Ultra averages 99 FPS with no min or max. The spread from Low to Ultra is 65 FPS, which shows that the visual settings have a significant impact on performance at this resolution.

At 2560x1440, Low averages 106 FPS with no min or max. Medium averages 92 FPS, with a min of 79 and a max of 106. High averages 78 FPS with no min or max. Ultra averages 64 FPS with no min or max. The spread from Low to Ultra is 42 FPS, which is narrower than at 1080p, indicating that the GPU is starting to limit the higher presets more evenly.

At 3840x2160, Low averages 57 FPS with no min or max. Medium averages 50 FPS, with a min of 43 and a max of 58. High averages 42 FPS with no min or max. Ultra averages 35 FPS with no min or max. The spread from Low to Ultra is 22 FPS, which is the smallest of all three resolutions. This compression shows that at 4K, even the Low preset cannot escape the GPU's performance ceiling.

The min and max data for the Medium preset at each resolution provides a useful check on consistency. At 1080p, the min is 121 and the max is 164, a range of 43 FPS. At 1440p, the min is 79 and the max is 106, a range of 27 FPS. At 4K, the min is 43 and the max is 58, a range of 15 FPS. As resolution increases, the absolute variance shrinks, but the relative variance stays similar, suggesting the frame pacing remains stable across all settings.

How This Combo Ranks

The recorded combination of the Intel Core i5-11400F and Intel Arc B570 ranks at position 2987 out of 3712 tested combos in the database for Doom. This places it in the lower half of all configurations tested, which aligns with the measured frame rates that struggle at 4K but perform well at lower resolutions.

The percentile for the CPU alone, versus the full database of processors, is 71, meaning it outperforms 71% of all CPUs tested. The GPU percentile versus all GPUs is 65, meaning it outperforms 65% of all GPUs tested. These individual scores suggest that neither component is weak on its own, but the combination does not push into the top tier for this specific game.

The combo rank of 2987 out of 3712 translates to roughly the 80th percentile from the bottom, or about the 20th percentile from the top. This is a modest result for a game like Doom, which is known for being well optimized. The fact that the GPU percentile is 65 and the CPU percentile is 71, yet the combo ranks in the lower quartile, indicates that there are many other pairings that deliver better frame rates in this title, likely due to higher-end GPUs or more balanced configurations.

Similar Performance Alternatives

Looking at the nearest rivals for the CPU and GPU individually provides context for what other hardware would behave similarly in this system.

For the Intel Core i5-11400F, the nearest rival by average benchmark score is the AMD EPYC 7H12, which scores 17120 versus the i5-11400F's 17177, a difference of 0.3%. The Intel Core i5-12450H scores 17239, which is 0.4% higher. The AMD Ryzen 3 PRO 8300G scores 17278, which is 0.6% higher. The Intel Core Ultra 7 164U scores 17074, which is 0.6% lower. All four of these CPUs are within a fraction of a percent in average benchmark performance, so swapping the i5-11400F for any of them would likely produce nearly identical frame rates in Doom, assuming the GPU remains the same.

For the Intel Arc B570, the nearest rival is the NVIDIA GeForce RTX 3070 Mobile, which scores 20534 versus the Arc B570's 20556, a difference of 0.1%. The Intel Arc A750 scores 20582, which is 0.1% higher. The NVIDIA Quadro M4000M scores 20480, which is 0.4% lower. The AMD Radeon R9 M390X scores 20662, which is 0.5% higher. These four GPUs are essentially tied in average benchmark performance. In practical terms, swapping the Arc B570 for any of these would result in very similar frame rates at each resolution and preset in Doom, with differences of a few FPS at most.

The data suggests that this system sits in a cluster of hardware with comparable performance. If a user had, for example, an Intel Core i5-12450H instead of the i5-11400F, the frame rates would be nearly unchanged. Similarly, an Intel Arc A750 instead of the Arc B570 would not move the needle significantly.

The Verdict

Based on the verdict by resolution, this PC can run Doom at 60 FPS or higher at two of the three tested resolutions.

At 3840x2160, the answer is no. No preset reaches the 60 FPS threshold. The best result is Low at 57 FPS, which falls short by 3 FPS. Ultra averages 35 FPS, High averages 42 FPS, and Medium averages 50 FPS. Users targeting 4K would need to accept frame rates below the playable threshold, or reduce the resolution.

At 2560x1440, the answer is yes. All four presets clear 60 FPS, and the best settings are Ultra with an average of 64 FPS. This gives a playable experience with maximum visual quality. The margin above 60 FPS is thin, so demanding scenes might dip slightly below, but the average stays above the line.

At 1920x1080, the answer is yes with substantial headroom. All four presets clear 60 FPS, and the best settings are Ultra with an average of 99 FPS. This provides a smooth experience even in intense combat sequences, with 39 FPS of headroom above the threshold.

The data shows that this combination is best suited for 1080p and 1440p gaming. At 1080p, it can max out the game and still have plenty of performance to spare. At 1440p, it can also max out the game, but the margin is smaller. At 4K, it falls short of the playable threshold across all settings.

FAQ

Q: Can this PC run Doom at 60 FPS on Ultra settings at 1920x1080?

A: Yes. The measured average FPS at 1920x1080 with Ultra settings is 99 FPS, which is well above the 60 FPS threshold.

Q: What is the best settings preset at 2560x1440?

A: The Ultra preset is the best settings choice at 2560x1440, with an average FPS of 64, which clears the 60 FPS threshold.

Q: Is 3840x2160 playable with this hardware?

A: No. At 3840x2160, the Low preset averages 57 FPS, which is the highest recorded value at that resolution, but it still falls below the 60 FPS target.

Q: How does the Intel Arc B570 compare to the Intel Arc A750 in benchmark scores?

A: The Intel Arc B570 has an average benchmark score of 20556, while the Intel Arc A750 scores 20582, which is 0.1% higher. The two GPUs are nearly identical in performance.

Q: What CPU is closest in performance to the Intel Core i5-11400F?

A: The AMD EPYC 7H12 is the closest rival, with an average score of 17120 versus the i5-11400F's 17177, a difference of 0.3%. The Intel Core i5-12450H is also very close at 17239, 0.4% higher.

Q: What is the frame rate range for the Medium preset at 1920x1080?

A: The Medium preset at 1920x1080 averages 143 FPS, with a minimum of 121 FPS and a maximum of 164 FPS.