Instant compatibility check with FPS benchmarks and optimization tips
Doom
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 42 | 49 | 57 | 69 |
| 1440p QHD | 74 | 93 | 110 | 127 |
| 1080p Full HD | 119 | 141 | 170 | 192 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Doom on Your System
Similar Performance Alternatives
The database places the Intel Core i5-11400F at the 71st percentile among all tested CPUs, with an average benchmark score of 17177. The closest matching processors are separated by less than one percent in aggregate performance. The AMD EPYC 7H12 scores 17120, a delta of 0.3 percent, making it a near-identical match for multi-threaded workloads. The Intel Core i5-12450H is 0.4 percent behind with a score of 17239, while the AMD Ryzen 3 PRO 8300G trails by 0.6 percent at 17278. The Intel Core Ultra 7 164U leads the group slightly, posting 17074, which is 0.6 percent ahead of the i5-11400F in the database's scoring.
For the GPU side, the AMD Radeon RX 7600 sits at the 57th percentile among all GPUs, with an average benchmark score of 15171. Its nearest rival, the NVIDIA GeForce RTX 3050 OEM, scores 15199 and is 0.2 percent behind. The AMD Radeon Pro 560X is 0.6 percent ahead with 15082, while the AMD Radeon 680M shows 15270, a 0.7 percent gap. The NVIDIA GeForce GTX 660 Ti completes the cluster at 15063, 0.7 percent ahead of the RX 7600 in the database's measurements.
These rivals frame the performance envelope. In practical terms, a system swapping the i5-11400F for any of those four CPUs would see nearly identical frame pacing in Doom, since the processor scores are statistically indistinguishable. Similarly, swapping the RX 7600 for the RTX 3050 OEM or the GTX 660 Ti would produce comparable GPU-bound results, though the RX 7600's modern feature set and driver support differ from those older parts. The data suggests that for this particular game, any of these near-neighbor components would deliver a similar experience, with differences well below the threshold of perceptible gameplay impact.
Best Settings per Resolution
The database defines playable as maintaining an average of at least 60 FPS. At 3840x2160, the situation is constrained. High settings produce 49 FPS, Medium drops to 56.6 FPS, and Ultra falls to 42.1 FPS, all below the playable threshold. Low settings are the only option that clears the bar, delivering 68.5 FPS on average. The verdict field confirms this: the best playable setting at 4K is Low, with that exact average of 68.5 FPS.
At 2560x1440, the picture changes dramatically. Every preset is playable. Low hits 126.7 FPS, Medium reaches 110 FPS, High manages 92.7 FPS, and Ultra still holds 74.3 FPS. The database selects Ultra as the best setting at this resolution, because it is the most demanding preset that stays at or above 60 FPS, and it does so with a comfortable margin.
At 1920x1080, the setup is similarly unrestricted. Low produces 191.5 FPS, Medium yields 169.9 FPS, High records 141.4 FPS, and Ultra averages 119.2 FPS. Ultra is the recommended best setting here, again because it is the highest visual quality option that remains above the 60 FPS floor. The margin is nearly double the threshold, indicating substantial headroom even at maximum settings.
CPU and GPU Roles
The scaling between resolutions and presets reveals which component dominates Doom's frame rate. At 1080p, the GPU is the primary limiter. Moving from Low to Ultra drops the average from 191.5 FPS to 119.2 FPS, a 37.7 percent reduction. The CPU has enough headroom at this resolution to feed the GPU up to nearly 192 FPS, but the graphics card cannot maintain that pace when pixel shader load increases. The fact that Ultra still averages 119.2 FPS shows that even at maximum settings, the RX 7600 is not overwhelmed, but the workload is clearly GPU-bound.
At 1440p, the same pattern holds with more intensity. Low averages 126.7 FPS, while Ultra falls to 74.3 FPS, a 41.4 percent drop. The gap between Low and Medium is 16.7 FPS, between Medium and High is 17.3 FPS, and between High and Ultra is 18.4 FPS. The consistent step-down across presets indicates that each quality tier adds a similar amount of GPU load, with no sudden CPU bottleneck appearing. The i5-11400F's six cores and twelve threads are sufficient to keep up at this resolution, as evidenced by the fact that even the most demanding preset stays above 74 FPS.
At 4K, the CPU role diminishes further. Low averages 68.5 FPS, Medium 56.6 FPS, High 49 FPS, and Ultra 42.1 FPS. The total spread from Low to Ultra is 26.4 FPS, a 38.5 percent reduction. The frame rate at 4K Low is lower than at 1440p Ultra, which suggests that the GPU is now the sole bottleneck; the pixel fill rate and memory bandwidth of the RX 7600 are the limiting factors. The CPU has ample capacity, but the GPU cannot render enough frames at this resolution. Across all three resolutions, the scaling pattern is consistent: the RX 7600 dictates performance, while the i5-11400F provides a stable platform that never becomes the constraint in Doom.
FAQ
Q: Can this system run Doom at 4K with playable frame rates?
A: Yes, but only at Low settings. The database records 68.5 FPS average at 3840x2160 with Low settings, which clears the 60 FPS threshold. Medium, High, and Ultra all fall below 60 FPS, with averages of 56.6, 49, and 42.1 FPS respectively.
Q: What is the highest quality setting that stays above 60 FPS at 1440p?
A: Ultra settings are playable at 2560x1440, with an average of 74.3 FPS. All four presets (Low, Medium, High, Ultra) remain above the 60 FPS threshold at this resolution.
Q: How much performance headroom does this combo have at 1080p?
A: At 1920x1080, even Ultra settings deliver 119.2 FPS on average, which is nearly double the 60 FPS playable threshold. Low settings reach 191.5 FPS, indicating that the system is not stressed at this resolution.
Q: Is the CPU or GPU more important for Doom with this hardware?
A: The GPU is the dominant factor. Across all resolutions, frame rates scale consistently with preset quality, and the CPU never appears to bottleneck. At 4K, the GPU is clearly the limiter, as even Low settings produce only 68.5 FPS.
Q: How does this combo rank against other tested systems for Doom?
A: The combination ranks 2525 out of 3712 tested combos, placing it in the upper third of the database. This reflects a system that can handle Doom well at 1080p and 1440p, but struggles at 4K above Low settings.
Q: Are the frame rate readings measured or estimated?
A: The data is marked as measured, meaning the database recorded actual frame rates during gameplay rather than relying on theoretical calculations. The playable threshold is set at 60 FPS average.
Measured FPS Breakdown
The database provides average frame rates for each resolution and preset combination. Minimum and maximum values are not recorded, so the analysis relies on averages.
At 3840x2160, the results are as follows: Low settings average 68.5 FPS, Medium 56.6 FPS, High 49 FPS, and Ultra 42.1 FPS. The progression shows a steady decline of roughly 7 to 8 FPS per preset tier, with the largest single drop between Low and Medium at 11.9 FPS.
At 2560x1440, Low averages 126.7 FPS, Medium 110 FPS, High 92.7 FPS, and Ultra 74.3 FPS. The step-down between consecutive presets is remarkably consistent: 16.7 FPS from Low to Medium, 17.3 FPS from Medium to High, and 18.4 FPS from High to Ultra. This uniformity suggests predictable scaling in GPU workload.
At 1920x1080, the numbers are: Low 191.5 FPS, Medium 169.9 FPS, High 141.4 FPS, and Ultra 119.2 FPS. The absolute differences are larger here, with a 21.6 FPS drop from Low to Medium, a 28.5 FPS drop from Medium to High, and a 22.2 FPS drop from High to Ultra. The relative reduction from Low to Ultra is 37.7 percent, similar to the 38.5 percent seen at 4K.
Cross-resolution comparisons show the impact of pixel count. At Low settings, moving from 1080p to 1440p reduces the average from 191.5 to 126.7 FPS, a 33.8 percent loss. Moving from 1440p to 4K Low drops it further to 68.5 FPS, another 45.9 percent reduction. At Ultra settings, the same progression goes from 119.2 to 74.3 to 42.1 FPS, with percentage drops of 37.7 and 43.3 respectively. The GPU's memory bandwidth of 288.0 GB/s and its 8 GB GDDR6 frame buffer are the likely constraints at higher resolutions, though the database does not explicitly attribute cause.
How This Combo Ranks
The Intel Core i5-11400F paired with the AMD Radeon RX 7600 holds the 2525th position out of 3712 tested combinations for Doom. This places the system in the 68th percentile of all combos in the database, meaning roughly 68 percent of tested configurations rank below it.
Contextualizing this rank requires looking at the component percentiles. The CPU sits at the 71st percentile among all processors, while the GPU is at the 57th percentile among all graphics cards. The combo rank of 68th percentile sits between those two values, which is consistent with a game that is GPU-bound at higher resolutions. The CPU's relatively stronger standing does not boost the overall rank because Doom's frame rates are limited by the graphics card, especially at 4K where even Low settings barely clear 60 FPS.
The rank also reflects the game's age and optimization. Doom is a well-optimized title, and the measured frame rates show that this mid-range hardware handles it capably at 1080p and 1440p. The 2525th position out of 3712 does not indicate a weak combination; rather, it reflects the broad field of tested systems, many of which include significantly more powerful GPUs. Within the context of its component class, the i5-11400F and RX 7600 deliver a balanced experience, with the CPU never falling below the performance of its rivals and the GPU providing smooth gameplay at mainstream resolutions.
The data indicates that for players targeting 1080p or 1440p, this combination is more than sufficient for Doom, with Ultra settings playable at both resolutions. At 4K, only Low settings meet the 60 FPS threshold, which limits the experience for high-resolution displays. The rank of 2525 serves as a baseline: it tells a buyer that this system outperforms the majority of tested configurations while leaving headroom for more demanding titles or higher refresh rates at lower resolutions.