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Doom
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 102 | 125 | 148 | 170 |
| 1440p QHD | 189 | 207 | 219 | 230 |
| 1080p Full HD | 222 | 239 | 254 | 266 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Doom on Your System
Measured FPS Breakdown
The recorded data for Doom on this Intel Core i5-10400F and NVIDIA GeForce RTX 5090 D combination shows a system that is overwhelmingly GPU-bound at higher resolutions, but the CPU still holds its own at 1080p. The measurements were taken at four presets (Low, Medium, High, Ultra) across three resolutions, with full min/max data only available for the Medium preset.
At 1920x1080, the system delivers exceptional frame rates across every preset. The Low preset averages 266 FPS, which is the highest recorded number in the entire dataset. Medium follows at 254 FPS average, with a minimum of 216 FPS and a maximum of 292 FPS. High drops slightly to 239 FPS average, while Ultra still manages 222 FPS. The gap between Low and Ultra at 1080p is 44 FPS, indicating that even the most demanding preset leaves substantial headroom above the 60 FPS playability threshold.
Moving to 2560x1440, the frame rates remain extremely high but show a tighter spread between presets. Low averages 230 FPS, Medium 219 FPS (min 186, max 252), High 207 FPS, and Ultra 189 FPS. The difference between Low and Ultra narrows to 41 FPS, similar to the 1080p spread. The minimum recorded at 1440p Medium (186 FPS) is still more than triple the playability threshold.
At 3840x2160, the scaling becomes more pronounced. Low averages 170 FPS, Medium 148 FPS (min 126, max 170), High 125 FPS, and Ultra 102 FPS. The spread between Low and Ultra expands to 68 FPS, showing that 4K resolution amplifies the cost of higher quality settings. Even at Ultra 4K, the average of 102 FPS comfortably exceeds 60 FPS, and the minimum at Medium (126 FPS) never approaches a problematic level.
Similar Performance Alternatives
The database places this CPU at the 68th percentile among all processors, with an average benchmark score of 14,185. Its nearest rivals are remarkably close in aggregate performance. The Intel Xeon 6756E scores 14,163, a delta of just 0.2% behind. The Intel Core 7 160UL scores 14,232, which is 0.3% ahead. The AMD EPYC 7552 scores 14,115, 0.5% behind, and the AMD Ryzen 3 7320C scores 14,277, 0.6% ahead. In practical terms, any of these four processors would deliver nearly identical frame rates in Doom, since the differences are well within run-to-run variance.
For the GPU, the RTX 5090 D sits at the 92nd percentile among all graphics cards, with an average benchmark score of 77,712. Its nearest rivals are also tightly clustered. The AMD Radeon RX 6650M XT scores 76,904, which is 1.1% behind. The AMD Radeon RX 6850M XT scores 78,940, 1.6% ahead. The NVIDIA Tesla P100 PCIe 12 GB scores 79,396, 2.1% ahead, and the Tesla P100 PCIe 16 GB scores 79,605, 2.4% ahead. These deltas suggest that swapping the RTX 5090 D for any of these alternatives would produce nearly indistinguishable results in Doom, though the Tesla cards are data-center parts without consumer display outputs.
The combination ranks 439th out of 3,712 tested combos in this game, placing it in the top 12% of all CPU/GPU pairings. That rank reflects the GPU's strong 92nd percentile standing, while the CPU's 68th percentile is the weaker link, though clearly not a bottleneck at the frame rates observed.
CPU and GPU Roles
The data reveals a clear division of labor between the two components. At 1920x1080, the CPU's influence is most visible. The i5-10400F, with its 6 cores and 12 threads, delivers a single-thread score of 688 in 3dmark and a Cinebench R23 single-core score of 1,451. These figures are modest by modern standards, yet Doom's engine is well-optimized enough that the CPU still pushes frame rates above 220 FPS even at Ultra settings.
The resolution scaling tells the story. From 1080p to 1440p, the Ultra preset drops from 222 FPS to 189 FPS, a 15% reduction. From 1440p to 4K, Ultra drops further to 102 FPS, a 46% reduction. This accelerating decline indicates that the GPU becomes increasingly dominant as pixel count rises. At 4K, the RTX 5090 D's 32 GB of GDDR7 memory and 1.79 TB/s bandwidth are fully utilized, while the CPU's workload remains largely unchanged.
The preset scaling at each resolution reinforces this. At 1080p, the difference between Low and Ultra is 44 FPS (266 to 222). At 1440p, it is 41 FPS (230 to 189). At 4K, it expands to 68 FPS (170 to 102). The wider spread at 4K means the GPU is doing more of the heavy lifting when settings increase, while at lower resolutions the CPU can keep up with even the heaviest preset loads. The CPU's multi-threaded score of 10,283 in Cinebench R23 and 12,115 in Passmark multithread are sufficient to avoid becoming the primary constraint at any resolution tested.
The Verdict
This PC can absolutely run Doom, and it does so with remarkable headroom at every resolution and preset combination. The playability threshold is 60 FPS, and the lowest average recorded across the entire dataset is 102 FPS at 4K Ultra. There is no configuration in the measured data that falls below the playability threshold.
At 1920x1080, all four presets are playable, with Ultra averaging 222 FPS. At 2560x1440, all four presets are playable, with Ultra averaging 189 FPS. At 3840x2160, all four presets are playable, with Ultra averaging 102 FPS. The verdict by resolution is unanimous: every tested setting combination clears 60 FPS with substantial margin.
The 4K Ultra result of 102 FPS is particularly noteworthy because it shows that even the most demanding configuration leaves nearly double the playability threshold. For users with high refresh rate 4K displays, the system offers playable performance at every preset, though only the Medium preset has recorded min/max data (min 126 FPS, max 170 FPS), which still shows no troubling dips.
FAQ
Q: Can this system run Doom at 4K?
A: Yes. At 3840x2160, all four presets are playable. The lowest average is 102 FPS at Ultra, and the Medium preset records a minimum of 126 FPS.
Q: What is the best preset for 1440p?
A: Ultra is the best preset at 2560x1440, delivering an average of 189 FPS. All presets at this resolution clear 60 FPS, with Low at 230 FPS, Medium at 219 FPS, and High at 207 FPS.
Q: How much performance is lost going from 1080p to 4K?
A: At Ultra settings, the average drops from 222 FPS at 1920x1080 to 102 FPS at 3840x2160, a reduction of 120 FPS. At Low settings, the drop is from 266 FPS to 170 FPS, a reduction of 96 FPS.
Q: Is the CPU or GPU the limiting factor?
A: The GPU becomes the dominant factor at higher resolutions. The frame rate drops by 46% from 1440p to 4K at Ultra, while the CPU workload stays consistent. At 1080p, the CPU still delivers over 220 FPS at Ultra, so neither component is a practical bottleneck at the 60 FPS threshold.
Q: Does the RTX 5090 D have enough memory for Doom at 4K?
A: Yes. The RTX 5090 D has 32 GB of GDDR7 memory with 1.79 TB/s bandwidth, which is more than sufficient for Doom at 4K Ultra, as evidenced by the 102 FPS average.
Q: What frame rates can be expected at 1080p with Medium settings?
A: The Medium preset at 1920x1080 averages 254 FPS, with a minimum of 216 FPS and a maximum of 292 FPS.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, which averages 222 FPS. This is the highest quality setting available, and it delivers more than triple the playability threshold.
At 2560x1440, Ultra is again the best choice, averaging 189 FPS. The minimum recorded across any preset at this resolution is 186 FPS (Medium), so there is no risk of dropping below 60 FPS even in demanding scenes.
At 3840x2160, Ultra remains the optimal preset, averaging 102 FPS. While this is the lowest average in the dataset, it still comfortably exceeds the 60 FPS threshold. The Medium preset at 4K has a recorded minimum of 126 FPS, but Ultra's 102 FPS average provides sufficient headroom for consistent playability.