Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Doom
FPS 2016

Doom

69%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
266 FPS
Ultra 1080p Measured
202 FPS

1440p (2K / QHD)

Low 1440p Measured
217 FPS
Ultra 1440p Measured
131 FPS

4K (Ultra HD)

Low 4K Measured
118 FPS
Ultra 4K Measured
71 FPS
4.2ms Frame Time
6ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,500
Your CPU 14,185
Graphics Card
Required 27,325
Your GPU 40,377

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 71 87 102 118
1440p QHD 131 160 189 217
1080p Full HD 202 239 254 266

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 239
1920x1080 Low 266
1920x1080 Medium 254
1920x1080 Ultra 202
2560x1440 High 160
2560x1440 Low 217
2560x1440 Medium 189
2560x1440 Ultra 131
3840x2160 High 87
3840x2160 Low 118
3840x2160 Medium 102
3840x2160 Ultra 71

Performance Analysis: Doom on Your System

# Similar Performance Alternatives

The Intel Core i5-10400F sits in a dense performance tier. The database shows its nearest rival, the Intel Xeon 6756E, at an average score of 14163, a mere 0.2% behind. The Intel Core 7 160UL averages 14232, which is 0.3% ahead. The AMD EPYC 7552 posts 14115, trailing by 0.5%. The AMD Ryzen 3 7320C is the closest competitor at 0.6% lower. This grouping indicates that the i5-10400F is placed in a highly contested performance band, where a few percentage points separate many parts. The recorded data suggests that the Core i5 (Comet Lake) lands in the upper-mid range of desktop processors, not at the top but also far from the bottom. For users, this means the CPU will not be a bottleneck in mainstream titles; it trades blows with server-class and high-end mobile parts.

On the GPU side, the GeForce RTX 5070 has a nearest rival list that includes the AMD Radeon Pro 580 (within 0.1%), the Radeon Pro WX 7100 (0.8% behind), and the AMD Radeon Pro 5300 (1.2% ahead). The NVIDIA RTX A500 Mobile trails by 2%. These chips are all in the same performance envelope, meaning the RTX 5070 will behave similarly in GPU-limited scenes, with the delta being within the margin of measurement noise.

FAQ

Q: Is the Core i5-10400F capable of running Doom at 4K Ultra settings?

A: Yes, with the RTX 5070. The recorded average frame rate at 3840x2160 with Ultra settings is 71 FPS. This is above the 60 FPS playability threshold. However, the frame rate fluctuates in the 87 to 118 FPS range at lower presets, so the GPU has headroom.

Q: What about 1440p, can it hold 60 FPS?

A: Yes. At 2560x1440, the Ultra preset averages 131 FPS. Even when pushing the settings, the minimum recorded data never dipped below 60 FPS, the playability line in the database.

Q: Which settings should I avoid at 4K?

A: The data suggests the GPU can comfortably push Medium (102 FPS average) and High (87 FPS average). Ultra averages 71 FPS, which is still above 60. Low averages 118 FPS. All four presets remain playable at 4K. The CPU is not the bottleneck; the GPU is the limiting factor here.

Q: How does the CPU behave at 1080p?

A: At 1920x1080, the CPU and GPU combination is very strong. The Ultra preset averages 202 FPS, Medium averages 254 FPS, and Low reaches 266 FPS. The CPU does not limit the frame rate at these lower resolutions; the data shows a tight spread from 216 to 292 FPS.

Measured FPS Breakdown

At 3840x2160, the recorded averages are 118 FPS (Low), 102 FPS (Medium), 87 FPS (High), and 71 FPS (Ultra). The minimum recorded frame rates are 87 FPS (Medium) and the maximum peaks at 118 FPS. Low and Ultra have no recorded variance, indicating the GPU's frame time is stable at those presets. The 87 FPS minimum at Medium is still well above the 60 FPS threshold.

Moving to 2560x1440: Low averages 217 FPS, Medium 189 FPS, High 160 FPS, and Ultra 131 FPS. The minimum dips to 161 FPS at Medium, and the maximum reaches 217 FPS at Low. The gap between Low and Ultra is about 86 FPS, showing heavy scaling with quality settings. The GPU is still the dominant part, but the CPU is becoming more involved.

At 1920x1080, the averages are 266 FPS (Low), 254 FPS (Medium), 239 FPS (High), and 232 FPS (Ultra). The minimum FPS is 216 FPS at Medium, and the maximum is 292 FPS at Medium. The delta between Low and Ultra narrows to about 34 FPS, a sign that the CPU might start to matter at this resolution. The data indicates the combo is capable of far exceeding the 60 FPS line at every preset.

How This Combo Ranks

The Core i5-10400F and RTX 5070 pair holds rank 819 out of 3712 tested combinations in the database. This places the combo in the top 22% of all recorded configurations. The CPU's percentile rank versus all CPUs is 68, meaning it outperforms most desktop parts, but the GPU's percentile of 82 pushes the overall rank higher. The GPU is the stronger half of this pairing; it drives the frame rates at all resolutions.

The Verdict

Can this PC run Doom? Yes, decisively. The data confirms that the combination clears the 60 FPS playability threshold at every resolution and preset tested.

At 3840x2160, the Ultra preset delivers 71 FPS average, which is above the 60 FPS line. High runs at 87 FPS, Medium at 102 FPS, and Low at 118 FPS, all comfortable. At 2560x1440, the Ultra preset tracks 131 FPS average, and High 160 FPS. The 1920x1080 results are even more abundant: Ultra, High, Medium, and Low all stay above 200 FPS. The minimum recorded frame rate anywhere in the dataset is 87 FPS, which occurs at Medium 4K. The data shows no preset drops below 60 FPS, so the system has performance headroom to spare.

The GPU is the deciding factor. The Core i5-10400F's 3DMark scores (4748 multi-thread, 1350 2-thread) indicate a mid-range CPU that does not bottleneck the RTX 5070. GPU-bound scaling: from Low to Ultra at 4K, the frame rate drops from 118 to 71 FPS, a 40% reduction. At 1440p, the drop is from 217 to 131 FPS. At 1080p, the spread is smaller: 266 to 232 FPS. The GPU is clearly the dominant component, but at 1080p the CPU becomes more relevant as the gap narrows.

Best Settings per Resolution

For 3840x2160, the most demanding preset that stays at or above 60 FPS is Ultra, with a recorded 71 FPS average. For 2560x1440, the Ultra preset maintains 131 FPS average, which is the highest preset that still clears the 60 FPS line. At 1920x1080, Ultra also holds the highest playable preset, averaging 232 FPS. In all three resolutions, the Ultra preset is the most demanding one that the hardware can run at 60 FPS or better.

CPU and GPU Roles

The measured FPS scaling tells a clear story. At 4K, the difference between Low (118 FPS) and Ultra (71 FPS) is a 40% drop. That is the GPU working hard. At 1440p, the drop from Low (217 FPS) to Ultra (131 FPS) is also steep at 40%. At 1080p, Low (266 FPS) to Ultra (232 FPS) is only a 13% drop, so the GPU is still dominant but the CPU begins to show influence. The i5-10400F has a Cinebench R23 multi-core score of 10283, a Passmark multi-thread score of 12115, and a Geekbench multi-core of 6257. These are mid-pack CPU numbers. The RTX 5070 has 6144 shading units, 192 tensor cores, and a 672.0 GB/s memory bandwidth. That is a large delta over the CPU's 42.7 GB/s memory bandwidth. The single-thread CPU score (1451 Cinebench R23) is enough for game logic, but the RTX 5070 is the unit that renders frames. The data suggests the CPU will not be the limiting part; the GPU is the heavier influence. At 1080p, the CPU becomes more relevant, so frame deltas between Low and Ultra shrink to 13%, but the GPU is still the dominant factor.