Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Doom
FPS 2016

Doom

48%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
258 FPS
Ultra 1080p Measured
157 FPS

1440p (2K / QHD)

Low 1440p Measured
168 FPS
Ultra 1440p Measured
99 FPS

4K (Ultra HD)

Low 4K Measured
92 FPS
Ultra 4K Measured
52 FPS
5.2ms Frame Time
8ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,500
Your CPU 14,185
Graphics Card
Required 27,325
Your GPU 17,208

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 52 70 76 92
1440p QHD 99 126 147 168
1080p Full HD 157 192 228 258

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 192
1920x1080 Low 258
1920x1080 Medium 228
1920x1080 Ultra 157
2560x1440 High 126
2560x1440 Low 168
2560x1440 Medium 147
2560x1440 Ultra 99
3840x2160 High 70
3840x2160 Low 92
3840x2160 Medium 76
3840x2160 Ultra 52

Performance Analysis: Doom on Your System

Measured FPS Breakdown

The recorded data for this Intel Core i5-10400F and NVIDIA GeForce RTX 3070 combination in Doom shows a clear performance hierarchy across the three tested resolutions. At 1920x1080, the frame rates are exceptionally high across all settings. The Low preset delivers an average of 257.6 FPS, while Medium reaches 227.9 FPS. High settings produce 191.8 FPS, and even the most demanding Ultra preset maintains a strong 157.2 FPS average. This resolution is clearly far beyond the playable threshold, with every preset leaving substantial headroom.

Moving to 2560x1440, the performance remains very strong but shows the expected scaling impact. The Low preset averages 167.5 FPS, which is still remarkably high. Medium settings follow at 146.8 FPS, and High drops to 125.5 FPS. The Ultra preset, which is the most demanding configuration tested at this resolution, still delivers a comfortable 99.3 FPS average. The gap between Low and Ultra at this resolution is 68.2 FPS, which indicates that the GPU and CPU combination has enough capacity to handle the increased workload without falling below the 60 FPS threshold.

At 3840x2160, the performance picture changes more dramatically. The Low preset averages 91.6 FPS, which remains playable. Medium settings produce 76.4 FPS, still above the threshold. High settings average 70.2 FPS, which is the highest playable preset at this resolution. However, the Ultra preset drops to 52.4 FPS, which falls below the 60 FPS playable threshold. This is the only measured configuration in the entire dataset that cannot maintain a playable frame rate. The difference between Low and Ultra at 4K is 39.2 FPS, showing that the highest settings impose a significant penalty at this resolution.

The data does not include min or max FPS values, so the analysis relies solely on average frame rates. The absence of minimum frame rate data means that transient dips below the average cannot be quantified, but the averages themselves are consistently high enough across most configurations to suggest a smooth experience. The pattern across resolutions shows that the RTX 3070 is the dominant factor at higher resolutions, while the CPU becomes relatively more important at 1080p where frame rates are extremely high.

Similar Performance Alternatives

The nearest rivals listed in the database for the CPU and GPU provide context for how this combination compares to other hardware. For the Intel Core i5-10400F, the closest alternatives are the Intel Xeon 6756E, which scores 14,163 with a delta of 0.2% relative to the i5's average benchmark score. The Intel Core 7 160UL scores 14,232, which is 0.3% higher. The AMD EPYC 7552 scores 14,115, a 0.5% difference, and the AMD Ryzen 3 7320C scores 14,277, which is 0.6% higher. These deltas are all within a single percentage point, meaning the i5-10400F sits in a tightly clustered group of CPUs with nearly identical average benchmark performance. In practice, a system with any of these processors would likely produce very similar frame rates in Doom, assuming the GPU remains the same.

For the NVIDIA GeForce RTX 3070, the nearest rivals are the AMD Radeon RX 7600 XT with an average score of 17,083 and a delta of 0.7% higher than the RTX 3070. The NVIDIA GeForce GTX 690 scores 17,037, which is 1% higher. The AMD Radeon HD 7970M scores 17,019, a 1.1% difference. The NVIDIA Tesla K40c scores 17,468, which is 1.5% lower than the RTX 3070. These deltas indicate that the RTX 3070's average benchmark score of 17,208 is bracketed by hardware that performs within a narrow range. The RX 7600 XT would be the closest modern alternative, likely delivering nearly identical frame rates in Doom. The GTX 690 and HD 7970M are older architectures, but their benchmark scores suggest they could produce comparable results in this particular game, though their feature sets and driver support may differ in ways not captured by the average score.

When considering a full system, swapping the i5-10400F for any of its nearest rivals would have a negligible impact on Doom's frame rates, as the deltas are all under 1%. Similarly, replacing the RTX 3070 with the RX 7600 XT would result in a performance difference of less than 1% on average, meaning the user would not perceive a meaningful change in playability. The combination of this CPU and GPU is well balanced for this game, with neither component being a clear bottleneck at the tested settings.

Best Settings per Resolution

The database records the most demanding preset that stays at or above 60 FPS for each resolution. At 1920x1080, the Ultra preset is the best choice, delivering an average of 157.2 FPS. This is far above the playable threshold, and it is the highest quality setting available in the measured data. There is no reason to drop to a lower preset at this resolution, as even the most demanding configuration leaves substantial performance headroom.

At 2560x1440, the Ultra preset also qualifies as the best setting, with an average of 99.3 FPS. This is comfortably above 60 FPS, though the margin is smaller than at 1080p. The data shows that all four presets are playable at this resolution, but Ultra provides the best visual quality while still maintaining a smooth frame rate. The gap between Ultra and the next lowest preset, High at 125.5 FPS, is 26.2 FPS, which may matter for users who prioritize higher frame rates over visual fidelity, but the threshold requirement is satisfied by Ultra.

At 3840x2160, the best setting is High, which averages 70.2 FPS. This is the highest preset that stays above 60 FPS at this resolution. The Low preset averages 91.6 FPS and Medium averages 76.4 FPS, both of which are also playable, but High offers the best visual quality among the playable options. The Ultra preset at 52.4 FPS is not playable by the 60 FPS threshold, so it should be avoided at 4K. The data clearly indicates that High is the optimal choice for 4K, balancing visual fidelity with a playable frame rate.

The Verdict

This PC can run Doom successfully across the vast majority of tested configurations. The verdict by resolution confirms that at 1920x1080, all four presets are playable, with the best being Ultra at 157.2 FPS. At 2560x1440, all four presets are also playable, with Ultra at 99.3 FPS as the best option. At 3840x2160, the High, Low, and Medium presets are playable, with High at 70.2 FPS being the best. The only configuration that fails to reach 60 FPS is Ultra at 4K, which averages 52.4 FPS.

For users with a 1080p or 1440p monitor, this system delivers an excellent experience with maximum settings. For 4K users, the system requires a slight compromise, as Ultra settings are not achievable at a playable frame rate. Dropping to High at 4K provides a 70.2 FPS average, which is still smooth and only represents a modest reduction in visual quality compared to Ultra. The overall assessment is that this combination is highly capable for Doom, with the only limitation being the most demanding preset at the highest resolution.

FAQ

Q: What is the highest playable preset at 3840x2160?

A: The High preset is the highest playable option at 4K, with an average of 70.2 FPS. The Ultra preset falls below the 60 FPS threshold at 52.4 FPS.

Q: Can this system handle Ultra settings at 2560x1440?

A: Yes, the Ultra preset at 1440p averages 99.3 FPS, which is well above the 60 FPS playable threshold.

Q: How much performance is lost when moving from 1920x1080 to 2560x1440 at Ultra settings?

A: The Ultra preset drops from 157.2 FPS at 1080p to 99.3 FPS at 1440p, a difference of 57.9 FPS.

Q: Is the RTX 3070's performance close to the RX 7600 XT in the database?

A: The RX 7600 XT has an average benchmark score of 17,083, which is 0.7% higher than the RTX 3070's 17,208, indicating nearly identical performance.

Q: Which presets are playable at 3840x2160?

A: The Low, Medium, and High presets are playable at 4K, with averages of 91.6, 76.4, and 70.2 FPS respectively. Ultra is not playable at 52.4 FPS.

Q: What is the CPU's percentile ranking compared to all CPUs?

A: The Intel Core i5-10400F ranks in the 68th percentile among all CPUs in the database.

How This Combo Ranks

The combination of the Intel Core i5-10400F and NVIDIA GeForce RTX 3070 ranks 1,571 out of 3,712 tested combinations in Doom. This places the combo in roughly the 42nd percentile of all tested systems, meaning it outperforms a significant portion of the database while being surpassed by a similar fraction. The rank is somewhat modest given the high frame rates recorded, which suggests that many other combinations in the database achieve even higher performance in this game, likely due to more powerful CPUs or GPUs.

The rank of 1,571 does not diminish the practical playability of this combo, as the measured FPS values are high across most settings and resolutions. However, it indicates that in the broader context of all tested hardware, there are many systems that deliver higher average frame rates in Doom. The RTX 3070's percentile rank of 61 among all GPUs and the i5-10400F's percentile of 68 among all CPUs are both solid, but neither component is at the top of the performance hierarchy. The combination's rank in game reflects this mid-to-upper tier positioning.

CPU and GPU Roles

The data reveals how the CPU and GPU each contribute to Doom's performance across resolutions. At 1920x1080, the frame rates are extremely high, with the Low preset reaching 257.6 FPS. At such high frame rates, the CPU becomes a more significant factor, as the GPU can render frames quickly enough to expose any CPU limitations. The i5-10400F's six cores and twelve threads, combined with its boost clock of 4.30 GHz, provide sufficient single-thread performance to keep up with the RTX 3070 at this resolution. The difference between Low and Ultra at 1080p is 100.4 FPS, which is a substantial gap driven primarily by the GPU's workload scaling with settings.

At 2560x1440, the GPU's role becomes more pronounced. The frame rates are lower than at 1080p, but still high, with Ultra averaging 99.3 FPS. The scaling between Low and Ultra at this resolution is 68.2 FPS, which is smaller than at 1080p. This suggests that the GPU is increasingly the limiting factor as resolution increases, since the CPU has more time to prepare frames while the GPU handles the larger pixel count.

At 3840x2160, the GPU is clearly the dominant component. The frame rates drop significantly, with Ultra falling to 52.4 FPS, below the playable threshold. The scaling between Low and Ultra at 4K is 39.2 FPS, the smallest difference across all resolutions. This indicates that the GPU is saturated at 4K, and the CPU has ample headroom. The RTX 3070's 8 GB of GDDR6 memory and 448.0 GB/s bandwidth are sufficient for Doom's demands at this resolution, but the raw compute power of the GPU is the limiting factor for Ultra settings.

The pattern across resolutions shows that the CPU matters most at 1080p, where it can become a bottleneck at very high frame rates, while the GPU dominates at 1440p and especially at 4K. The i5-10400F's performance is adequate for Doom at all resolutions, as evidenced by the playable frame rates at High settings even at 4K. The RTX 3070's capabilities define the upper limits of what this system can achieve, particularly at higher resolutions and presets.