Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Doom
FPS 2016

Doom

58%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
186 FPS
Ultra 1080p Measured
112 FPS

1440p (2K / QHD)

Low 1440p Measured
120 FPS
Ultra 1440p Measured
72 FPS

4K (Ultra HD)

Low 4K Measured
65 FPS
Ultra 4K Measured
39 FPS
7.3ms Frame Time
11ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,500
Your CPU 14,185
Graphics Card
Required 27,325
Your GPU 23,021

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 39 48 57 65
1440p QHD 72 88 105 120
1080p Full HD 112 137 162 186

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 137
1920x1080 Low 186
1920x1080 Medium 162
1920x1080 Ultra 112
2560x1440 High 88
2560x1440 Low 120
2560x1440 Medium 105
2560x1440 Ultra 72
3840x2160 High 48
3840x2160 Low 65
3840x2160 Medium 57
3840x2160 Ultra 39

Performance Analysis: Doom on Your System

Measured FPS Breakdown

The recorded measurements for this Intel Core i5-10400F and Intel Arc B580 combination in Doom show a clear scaling pattern across resolutions and presets. At 1920x1080, the game runs comfortably above 60 FPS in every tested configuration. The Low preset delivers an average of 186 FPS, while Medium drops slightly to 162 FPS with a minimum of 137 FPS and a maximum of 186 FPS. High settings produce 137 FPS on average, and the Ultra preset still maintains a strong 112 FPS average. None of the 1080p measurements show any frame rate dipping below the 60 FPS threshold, and even the most demanding preset leaves substantial headroom.

Moving to 2560x1440, the same pattern holds but with lower absolute numbers. Low settings average 120 FPS, Medium averages 105 FPS with a minimum of 89 FPS and a maximum of 120 FPS, and High reaches 88 FPS. The Ultra preset at 1440p averages 72 FPS, which remains above the playable threshold. The data shows that 1440p Ultra is still viable, though the margin over 60 FPS is narrower than at 1080p.

At 3840x2160, the situation changes significantly. The Low preset averages 65 FPS, which is the only 4K setting that clears the 60 FPS line. Medium averages 57 FPS with a minimum of 48 FPS and a maximum of 65 FPS, meaning the average falls below the playable threshold and the minimum is considerably lower. High settings average 48 FPS, and Ultra averages 39 FPS. The 4K results indicate a steep performance cliff between Low and Medium, with a 8 FPS drop in average frame rate.

CPU and GPU Roles

The data reveals how the balance between CPU and GPU shifts across resolutions. At 1920x1080, the high frame rates, particularly the 186 FPS result at Low settings, suggest that the Intel Core i5-10400F with its 6 cores and 12 threads is capable of feeding the Intel Arc B580 enough data to hit very high frame rates. The gap between Low and Ultra at 1080p is 74 FPS (from 186 down to 112), which indicates that the GPU is doing progressively more work as settings increase, but the CPU does not become a limiting factor at any point.

At 2560x1440, the scaling from Low to Ultra shows a 48 FPS difference (120 down to 72). The reduction in frame rates compared to 1080p, roughly 35% lower on average across presets, points to the GPU becoming the primary constraint as pixel count rises. The CPU still delivers enough throughput to keep the minimum frames above 89 FPS at Medium settings.

The 3840x2160 results are where the GPU role becomes dominant. The gap between Low and Ultra at 4K is 26 FPS (65 down to 39), which is a smaller absolute difference than at lower resolutions but represents a larger percentage drop. The Medium preset's minimum of 48 FPS shows that the Arc B580 is struggling to maintain consistent frame pacing at 4K. The CPU's contribution at 4K is minimal; the bottleneck is clearly the GPU's rendering throughput, as the 12 GB of GDDR6 memory and 192-bit bus are not the limiting factors at these settings. The recorded data shows that resolution scaling affects the GPU far more than the CPU, which is expected for a game like Doom that relies heavily on rasterization performance.

Best Settings per Resolution

For 1920x1080, the best settings that maintain at or above 60 FPS are Ultra, with an average of 112 FPS. This is the highest preset available and it clears the threshold by a wide margin. The recorded data shows that even the most demanding 1080p configuration leaves room for higher refresh rates.

At 2560x1440, the Ultra preset also qualifies, averaging 72 FPS. This is the most demanding setting that stays above 60 FPS, and the 72 FPS average provides a 12 FPS cushion above the playable threshold. The High preset at 88 FPS and Medium at 105 FPS are also options, but Ultra is the best visual quality that still meets the performance bar.

For 3840x2160, the only setting that reaches 60 FPS or higher is Low, with an average of 65 FPS. This is a slim margin, only 5 FPS above the threshold. Medium falls short at 57 FPS, so users targeting 4K must accept Low settings to maintain playability. The data does not record any 4K setting between Low and Medium, so there is no intermediate option to consider.

FAQ

Q: Can this system run Doom at 60 FPS on 1920x1080 with maximum settings?

A: Yes. The Ultra preset at 1920x1080 averages 112 FPS, which is well above the 60 FPS playable threshold.

Q: What is the highest playable setting at 3840x2160?

A: Low is the only preset at 4K that averages at least 60 FPS, with a 65 FPS average. Medium averages 57 FPS, which is below the threshold.

Q: How much performance is lost when going from 1080p to 1440p at Ultra settings?

A: The Ultra preset drops from 112 FPS at 1920x1080 to 72 FPS at 2560x1440, a reduction of 40 FPS or roughly 36%.

Q: Is the frame rate consistent at 1440p Medium settings?

A: The recorded minimum is 89 FPS and the maximum is 120 FPS, with an average of 105 FPS. The spread of 31 FPS suggests some variability, but every recorded frame stays far above 60 FPS.

Q: Does the 4K Medium preset ever hit 60 FPS?

A: The average is 57 FPS, and the minimum is 48 FPS. The maximum reaches 65 FPS, so the frame rate can momentarily exceed 60 FPS, but it does not sustain it.

Q: How does the 4K Low preset compare to 4K Ultra in terms of average frame rate?

A: Low averages 65 FPS while Ultra averages 39 FPS. That is a 26 FPS difference between the two extreme presets at 3840x2160.

How This Combo Ranks

In the database, this specific combination of Intel Core i5-10400F and Intel Arc B580 ranks 2786 out of 3712 tested combos for Doom. That places it in the lower third of all systems tested for this game, which is notable because the measured frame rates are generally playable. The rank reflects the broader landscape of hardware tested, where higher-end GPUs and CPUs achieve far higher frame rates, particularly at 4K.

The CPU itself sits at the 68th percentile among all tested processors, and the GPU also sits at the 68th percentile among all tested graphics cards. The combo rank being below the 50th percentile (2786 out of 3712 is roughly the 25th percentile) suggests that the pairing does not scale as well as individual component percentiles would imply. This is likely due to the GPU's performance at 4K, where the Arc B580's 13.67 TFLOPS of FP32 compute and 456.0 GB/s memory bandwidth are not enough to push high settings at that resolution. The rank indicates that while the system is competent at 1080p and 1440p, it falls behind many other combinations when the resolution increases.

The Verdict

The recorded data shows that this PC can run Doom, but the experience depends heavily on the target resolution. At 1920x1080, every preset including Ultra exceeds 60 FPS, with the lowest average being 112 FPS at Ultra. This makes 1080p a fully playable resolution with no compromises needed. At 2560x1440, all four presets also clear 60 FPS, with Ultra averaging 72 FPS. The 1440p Ultra setting is playable, though the margin is moderate.

At 3840x2160, the verdict changes. Only the Low preset averages above 60 FPS, hitting 65 FPS. Medium falls to 57 FPS, and High and Ultra drop to 48 FPS and 39 FPS respectively. For 4K gaming, this system requires Low settings to maintain playability. The database verdict confirms this: the playable settings at 4K are limited to Low, while 1440p and 1080p allow all presets. In short, the system is a strong 1080p performer, a capable 1440p machine, and a limited 4K option that only works at the lowest quality level.

Similar Performance Alternatives

Looking at the nearest rivals for the CPU, the Intel Core i5-10400F has an average benchmark score of 14185. The Intel Xeon 6756E scores 14163, which is 0.2% lower, meaning it would perform nearly identically in CPU-bound scenarios. The Intel Core 7 160UL scores 14232, 0.3% higher, and the AMD EPYC 7552 scores 14115, 0.5% lower. The AMD Ryzen 3 7320C scores 14277, 0.6% higher. These four processors bracket the i5-10400F within a 0.6% performance band, so any of them would yield very similar frame rates in Doom when paired with the same GPU.

For the GPU, the Intel Arc B580 has an average benchmark score of 23021. The AMD Radeon RX 580 2048SP scores 23061, which is 0.2% higher. The NVIDIA GeForce RTX 2080 scores 22895, 0.6% lower. The NVIDIA GeForce RTX 3080 scores 23172, 0.7% higher, and the NVIDIA P106-100 scores 23249, 1.0% higher. These rivals are all within 1% of the Arc B580's average score, so swapping the GPU for any of these would produce essentially the same measured FPS in Doom at every resolution and preset. The RTX 3080 and P106-100 would be marginally faster, but the difference is small enough that the playable settings at each resolution would remain unchanged.