Instant compatibility check with FPS benchmarks and optimization tips
Doom
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 20 | 25 | 29 | 34 |
| 1440p QHD | 37 | 46 | 54 | 62 |
| 1080p Full HD | 58 | 71 | 84 | 96 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Doom on Your System
Measured FPS Breakdown
The benchmark data for Doom with this Intel Core i5-10400F and Intel Arc B370 combination spans three resolutions and four quality presets. The measurements reveal a steep performance cliff as resolution increases, with the GPU clearly being the limiting factor in this pairing.
1920x1080: At the most common gaming resolution, the combo delivers its strongest results. The Low preset averages 96 FPS, which is the highest recorded figure across the entire test matrix. Medium drops to an average of 84 FPS, with a recorded minimum of 71 FPS and maximum of 96 FPS. High settings produce an average of 71 FPS. Ultra is the only preset at this resolution that fails to clear the 60 FPS mark, landing at 58 FPS on average.
2560x1440: The step up to 1440p costs roughly 30 to 40 percent of the frame rate depending on the preset. Low settings average 62 FPS, just barely above the playable threshold. Medium averages 54 FPS, with a minimum of 46 FPS and maximum of 62 FPS. High averages 46 FPS, and Ultra drops to 37 FPS. The gap between Low and Ultra at this resolution is 25 FPS, showing how quickly the Arc B370 saturates.
3840x2160: 4K is largely out of reach for this hardware combination. The best result comes from Low settings at 34 FPS average. Medium averages 29 FPS, with a minimum of 25 FPS and maximum of 34 FPS. High averages 25 FPS. Ultra bottoms out at 20 FPS average. None of these presets approach the 60 FPS playability threshold, and even the most optimized low preset yields less than half the required frame rate.
The data shows a consistent scaling pattern: each resolution step roughly halves the available performance headroom. The 1080p results are the only tier where multiple presets exceed 60 FPS, and even there, Ultra falls short by a slim 2 FPS margin.
FAQ
Q: Can this PC run Doom at 1080p with High settings?
A: Yes. The recorded average FPS at 1920x1080 with High settings is 71 FPS, which exceeds the 60 FPS playable threshold.
Q: What is the highest preset that maintains 60 FPS at 1440p?
A: Low settings at 2560x1440 is the only playable preset, averaging 62 FPS. Medium drops to 54 FPS, which falls below the threshold.
Q: Is 4K gaming possible with this combination?
A: No. The best 4K result is 34 FPS average on Low settings, which is well below the 60 FPS playable threshold. Ultra averages only 20 FPS.
Q: How does the Ultra preset perform at 1080p?
A: Ultra at 1920x1080 averages 58 FPS, missing the 60 FPS playable threshold by 2 FPS. It is the only non-playable preset at that resolution.
Q: What is the frame time consistency like at Medium settings?
A: At 1080p Medium, the recorded range spans from 71 FPS minimum to 96 FPS maximum, with an average of 84 FPS. At 1440p Medium, the range is 46 to 62 FPS with an average of 54 FPS. At 4K Medium, the range narrows to 25 to 34 FPS with an average of 29 FPS.
Q: What percentage of tested combinations does this setup rank above?
A: This combo ranks 3425th out of 3712 tested combinations in Doom, placing it in the lower portion of the database.
Best Settings per Resolution
1920x1080: High is the most demanding preset that stays at or above 60 FPS, averaging 71 FPS. Medium also clears the threshold at 84 FPS, and Low averages 96 FPS, but High offers the best visual quality among the playable options.
2560x1440: Low is the only preset that maintains 60 FPS, averaging 62 FPS. It is the sole playable setting at this resolution, and the only option that provides a playable experience without dropping below the threshold.
3840x2160: No preset achieves 60 FPS at 4K. The closest is Low at 34 FPS average, but this falls far short of the playable threshold. There is no recommended setting for this resolution.
The Verdict
Can this PC run Doom? The answer depends entirely on resolution and quality expectations. At 1920x1080, the system is playable on High, Medium, and Low presets. High averages 71 FPS, which provides a comfortable margin above the 60 FPS threshold. Ultra at 1080p averages 58 FPS, so it misses playability by a narrow margin but remains close.
At 2560x1440, only Low settings clear the threshold, averaging 62 FPS. This is a marginal result, meaning 1440p playability exists but with limited visual fidelity. Medium at 1440p drops to 54 FPS, which is below the playable threshold.
At 3840x2160, the verdict is clear: this combination cannot run Doom at a playable frame rate on any preset. Even Low averages only 34 FPS, less than 60 percent of the required frame rate. The Arc B370's integrated-class performance profile, with 1280 shading units and a 25 W TDP, simply does not provide enough throughput for 4K rendering in this title.
The data indicates a system that is well suited for 1080p gaming with reasonable visual settings, capable of 1440p only at the lowest quality preset, and unsuitable for 4K. Users targeting 1080p High will find this acceptable, while those expecting 1440p or 4K performance should look elsewhere.
Similar Performance Alternatives
The nearest rivals for the Intel Core i5-10400F in the database's average benchmark score are a mixed group. The Intel Xeon 6756E scores 14163, which is 0.2 percent lower. The Intel Core 7 160UL scores 14232, 0.3 percent higher. The AMD EPYC 7552 scores 14115, 0.5 percent lower. The AMD Ryzen 3 7320C scores 14277, 0.6 percent higher. These deltas are all within one percent, meaning any of these processors would produce nearly identical CPU-bound behavior in Doom.
For the GPU side, the Intel Arc B370's nearest rivals in average benchmark score are all older AMD and ATI parts. The ATI Mobility Radeon HD 5570 scores 1186, 0.2 percent higher. The ATI Radeon HD 5770 scores 1190, 0.5 percent higher. The AMD Radeon HD 7650M scores 1192, 0.7 percent higher. The AMD FirePro M2000 scores 1168, 1.4 percent lower. These scores are all within roughly one and a half percent of the Arc B370's 1184 average, suggesting very similar rasterization throughput.
The practical implication is that swapping the i5-10400F for any of its nearest rivals would not meaningfully change the measured FPS in Doom, since the game's frame rate at most resolutions is constrained by the GPU rather than the CPU. Similarly, substituting the Arc B370 with one of its nearest rivals would produce frame rates within a few percent of the recorded values, keeping the overall playability verdict intact.
How This Combo Ranks
The database places this combination at rank 3425 out of 3712 tested combinations for Doom. That puts it in the 8th percentile of all tested systems, meaning roughly 92 percent of tested configurations deliver higher frame rates in this game. The rank reflects the Arc B370's low position in the GPU percentile rankings, where it sits at the 5th percentile among all GPUs. The CPU, by contrast, performs at the 68th percentile among all CPUs, showing that the processor is not the bottleneck.
The combination of a mid-range 10th Gen Core i5 with a low-end integrated-class GPU creates a significant imbalance. The i5-10400F's six cores and twelve threads, with a boost clock of 4.30 GHz, provide ample CPU headroom for Doom's engine. The Arc B370's 6.144 TFLOPS of FP32 throughput, however, limits the system to 1080p High at 71 FPS as its best playable configuration.
The rank of 3425 out of 3712 is consistent with the measured FPS data. Systems that rank higher in the database typically have discrete GPUs with dedicated memory and substantially higher fill rates. The Arc B370's system-shared memory and 48.00 GPixel/s pixel rate place it far below the median GPU in the database. For Doom specifically, the 20 ROPs and 40 TMUs constrain the render output at higher resolutions, which the resolution-by-resolution FPS breakdown confirms.
This setup occupies a narrow usability band: it can play Doom at 1080p with quality settings up to High, and at 1440p only on Low. Everything above that is below the playable threshold. The ranking reflects this limited envelope, placing the combo in the lower tenth of all tested configurations for this title.