Instant compatibility check with FPS benchmarks and optimization tips
Doom
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 74 | 88 | 105 | 123 |
| 1440p QHD | 136 | 163 | 196 | 227 |
| 1080p Full HD | 213 | 258 | 307 | 351 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Doom on Your System
The Intel Core i3-12100F paired with the NVIDIA GeForce RTX 4070 SUPER delivers exceptional performance in Doom, a 2016 FPS title. The benchmark data shows this combination ranks 604th out of 3712 tested combos for this game, placing it in the top 16.3% of all systems evaluated. At every resolution tested, from 1920x1080 up to 3840x2160, this setup maintains frame rates well above the 60 FPS playability threshold, even at the most demanding Ultra preset.
Best Settings per Resolution
At 3840x2160, the most demanding preset that stays at or above 60 FPS is Ultra, which achieves an average of 74.4 FPS. This is notable because Ultra typically stresses both CPU and GPU heavily, yet the combo still delivers a comfortable margin above the playability threshold. The High preset at this resolution reaches 87.8 FPS, Medium hits 104.8 FPS, and Low reaches 122.7 FPS, but Ultra remains the recommended choice since it clears 60 FPS with room to spare.
For 2560x1440, the best settings are also Ultra, with an average of 136 FPS. The gap between Ultra and the next tier down is substantial: High produces 163.4 FPS, Medium delivers 196.4 FPS, and Low reaches 226.9 FPS. At this resolution, even Ultra provides a high-refresh-rate experience, making it suitable for 120Hz or 144Hz displays.
At 1920x1080, Ultra again is the optimal preset, delivering 212.7 FPS on average. The scaling from 1440p to 1080p is significant—Ultra improves from 136 FPS to 212.7 FPS, a gain of 76.7 FPS. The Low preset at this resolution reaches 350.8 FPS, Medium hits 306.6 FPS, and High achieves 257.9 FPS, but Ultra already exceeds 200 FPS, so there is no practical reason to compromise visual quality.
How This Combo Ranks
The comboRankInGame places this configuration at 604 out of 3712 total tested combinations, which corresponds to roughly the 83.7th percentile. This means the i3-12100F plus RTX 4070 SUPER outperforms approximately 83.7% of all recorded system configurations in Doom specifically. The rank reflects the game's relatively modest hardware demands—Doom is well-optimized and scales efficiently across a wide range of components.
Breaking this down further, the CPU alone sits at the 68th percentile among all processors tested, with an average benchmark score of 13494. The GPU performs stronger in relative terms, holding the 83rd percentile among all graphics cards with an average score of 43223. The system's overall rank of 604 suggests the GPU is the primary driver of frame rates, while the CPU, though not top-tier, does not bottleneck the experience in this title.
For context, the i3-12100F's nearest CPU rivals include the Intel Core 3 N355 with a nearly identical average score of 13492 (0% delta), the Intel Core i5-9500 at 13452 (0.3% slower), the Intel Core 5 120UL at 13594 (0.7% faster), and the Intel Core i7-1250U at 13351 (1.1% slower). These deltas are all within 1.1%, indicating that any of these processors would produce very similar system-level results in Doom.
Measured FPS Breakdown
At 1920x1080, the measured frame rates are consistently high across all settings. Low produces 350.8 FPS average, Medium reaches 306.6 FPS, High delivers 257.9 FPS, and Ultra maintains 212.7 FPS. The spread from Low to Ultra is 138.1 FPS, which shows how much headroom exists even at the highest preset. The relative drop from Low to Ultra is approximately 39.4%, but since the absolute numbers are so high, the impact is minimal for practical gameplay.
Moving to 2560x1440, the results show a predictable decrease but remain impressive. Low averages 226.9 FPS, Medium hits 196.4 FPS, High reaches 163.4 FPS, and Ultra drops to 136 FPS. The difference between Low and Ultra at this resolution is 90.9 FPS, a smaller absolute gap than at 1080p but a similar percentage decline of about 40.1%. Notably, even the Ultra preset at 1440p delivers more than double the 60 FPS threshold.
At 3840x2160, performance scales down further but stays playable at every preset. Low achieves 122.7 FPS, Medium reaches 104.8 FPS, High produces 87.8 FPS, and Ultra manages 74.4 FPS. The transition from 1440p to 4K costs roughly 40-45% performance depending on the preset—for instance, Ultra drops from 136 FPS to 74.4 FPS, a 45.3% reduction. Even at 4K Ultra, the system maintains a 24.4 FPS margin above the playability threshold.
The data shows a consistent pattern across resolutions: the percentage gap between Low and Ultra remains relatively stable at around 39-45%, suggesting that the GPU is the limiting factor at higher resolutions while the CPU keeps pace throughout. The min and max FPS fields are not provided in the data, so only average frame rates are available for analysis.
Similar Performance Alternatives
Looking at the CPU's nearest rivals, the Intel Core 3 N355 has an average score of 13492, which is essentially identical to the i3-12100F's 13494 (0% delta). In Doom, this means swapping to the N355 would produce virtually indistinguishable frame rates. The Intel Core i5-9500 scores 13452, just 0.3% lower, so it would also deliver nearly the same performance. On the other side, the Intel Core 5 120UL is 0.7% faster, and the Intel Core i7-1250U is 1.1% slower—all differences that would be imperceptible in real-world gameplay.
For the GPU, the nearest rivals are clustered extremely close. The NVIDIA Quadro M6000 24 GB has an average score of 43262, which is 0.1% higher than the RTX 4070 SUPER's 43223. The NVIDIA GeForce RTX 5050 Mobile scores 43268, also 0.1% higher. The Quadro M6000 (non-24GB) reaches 43301, 0.2% higher, and the RTX 4090 Mobile leads the group at 43667, 1.0% higher. These deltas are so small that any of these GPUs would produce nearly identical frame rates in Doom.
A system built with an Intel Core 3 N355 or Core i5-9500 paired with any of these rival GPUs would effectively match the performance profile described in this analysis. The practical takeaway is that this specific combination is not uniquely positioned—it sits in a dense cluster of similarly performing hardware, and users with any of these near-identical components should expect comparable results.
CPU and GPU Roles
The benchmark data reveals distinct scaling patterns that clarify which component dominates at each resolution. At 1920x1080, the CPU has more influence relative to the GPU because lower resolution reduces GPU load. The jump from Low (350.8 FPS) to Medium (306.6 FPS) represents a 12.6% drop, while the jump from Medium to High (257.9 FPS) is a 15.9% drop, and High to Ultra (212.7 FPS) is a 17.5% drop. These increasing percentage drops suggest that as settings rise, the GPU becomes progressively more engaged.
At 2560x1440, the pattern shifts. The drops are: Low (226.9) to Medium (196.4) is 13.4%, Medium to High (163.4) is 16.8%, and High to Ultra (136) is 16.8%. The consistency of the final two drops indicates the GPU is now the primary constraint, with the CPU having sufficient headroom to keep up with instruction feeding.
At 3840x2160, the GPU's dominance becomes even clearer. Low (122.7) to Medium (104.8) is 14.6%, Medium to High (87.8) is 16.2%, and High to Ultra (74.4) is 15.3%. The relatively even percentage losses across all settings suggest the GPU is saturated at 4K, and CPU performance contributes less to the final frame rate.
Comparing resolutions at the same settings reveals the CPU's role more directly. At Ultra, moving from 1080p (212.7 FPS) to 1440p (136 FPS) is a 36.1% reduction, and from 1440p to 4K (74.4 FPS) is a 45.3% reduction. These large drops at the same settings indicate the GPU is the limiting factor, since a CPU-bound scenario would show smaller reductions when resolution increases. The i3-12100F's four cores and eight threads are sufficient to feed the RTX 4070 SUPER adequately in this title, as evidenced by the high frame rates at lower resolutions where CPU load is proportionally higher.
The Verdict
This PC can absolutely run Doom, and the data shows it exceeds the 60 FPS playability threshold at every resolution and every preset tested. At 1920x1080, even the most demanding Ultra preset delivers 212.7 FPS, which is more than triple the required threshold. The lowest performance recorded across all tests is 74.4 FPS at 3840x2160 Ultra, still a comfortable 24% margin above 60 FPS.
The verdictByResolution data confirms that all four settings (Low, Medium, High, Ultra) are playable at each resolution. For 3840x2160, the best settings are Ultra at 74.4 FPS. For 2560x1440, Ultra achieves 136 FPS, and for 1920x1080, Ultra reaches 212.7 FPS. There is no scenario in this data where the combo fails to meet the 60 FPS target, making this a confidently playable configuration for Doom across all common display resolutions.
The combination of the i3-12100F's 4-core/8-thread design and the RTX 4070 SUPER's 7168 shading units proves more than adequate. The game's 2016 release date and efficient engine mean that even the entry-level Core i3 processor, paired with a high-end GPU, yields exceptional results. Users with 60Hz, 144Hz, or even 240Hz displays will find this system capable of saturating their refresh rates at most settings.
FAQ
Q: What is the maximum average FPS this combo achieves in Doom?
A: The highest recorded average FPS is 350.8, achieved at 1920x1080 with Low settings. This drops to 212.7 FPS at Ultra settings for the same resolution.
Q: Can this system run Doom at 4K resolution?
A: Yes, at 3840x2160 all four presets (Low, Medium, High, Ultra) exceed 60 FPS. The Ultra preset averages 74.4 FPS, while Low reaches 122.7 FPS.
Q: How does the CPU compare to its nearest rivals in synthetic benchmarks?
A: The i3-12100F scores 13494 on average. The Intel Core 3 N355 scores 13492 (0% delta), the Intel Core i5-9500 scores 13452 (0.3% slower), and the Intel Core 5 120UL scores 13594 (0.7% faster).
Q: What GPU performance tier does the RTX 4070 SUPER occupy?
A: It ranks in the 83rd percentile among all GPUs with an average benchmark score of 43223. Its nearest rival, the NVIDIA Quadro M6000 24 GB, scores 43262, just 0.1% higher.
Q: Is the Ultra preset playable at all three tested resolutions?
A: Yes. Ultra averages 212.7 FPS at 1920x1080, 136 FPS at 2560x1440, and 74.4 FPS at 3840x2160. All values are above the 60 FPS playability threshold.
Q: How does resolution scaling affect frame rates at the same settings?
A: At Ultra settings, moving from 1080p to 1440p reduces FPS by 36.1% (212.7 to 136), and from 1440p to 4K reduces FPS by 45.3% (136 to 74.4). This indicates the GPU becomes the dominant bottleneck as resolution increases.